Converted RenderPipe to Scala

This commit is contained in:
Calclavia 2014-09-21 11:13:11 +08:00
parent d7463300e4
commit 3610631e53
5 changed files with 150 additions and 218 deletions

View file

@ -1,39 +0,0 @@
package resonantinduction.mechanical;
import cpw.mods.fml.client.registry.ClientRegistry;
import net.minecraft.item.Item;
import resonant.content.wrapper.ItemRenderHandler;
import resonantinduction.mechanical.fluid.pipe.RenderPipe;
import resonantinduction.mechanical.fluid.transport.RenderPump;
import resonantinduction.mechanical.fluid.transport.TilePump;
import resonantinduction.mechanical.mech.gear.RenderGear;
import resonantinduction.mechanical.mech.gearshaft.RenderGearShaft;
import resonantinduction.mechanical.mech.process.crusher.RenderMechanicalPiston;
import resonantinduction.mechanical.mech.process.crusher.TileMechanicalPiston;
import resonantinduction.mechanical.mech.process.grinder.RenderGrindingWheel;
import resonantinduction.mechanical.mech.process.grinder.TileGrindingWheel;
import resonantinduction.mechanical.mech.process.mixer.RenderMixer;
import resonantinduction.mechanical.mech.process.mixer.TileMixer;
import resonantinduction.mechanical.mech.turbine.*;
public class ClientProxy extends CommonProxy
{
@Override
public void init()
{
ItemRenderHandler.register(Mechanical.itemGear, RenderGear.INSTANCE);
ItemRenderHandler.register(Mechanical.itemGearShaft, RenderGearShaft.INSTANCE);
ItemRenderHandler.register(Mechanical.itemPipe, RenderPipe.INSTANCE);
ItemRenderHandler.register(Item.getItemFromBlock(Mechanical.blockWaterTurbine), new RenderWaterTurbine());
ItemRenderHandler.register(Item.getItemFromBlock(Mechanical.blockWindTurbine), new RenderWindTurbine());
ClientRegistry.bindTileEntitySpecialRenderer(TileMechanicalPiston.class, new RenderMechanicalPiston());
ClientRegistry.bindTileEntitySpecialRenderer(TileGrindingWheel.class, new RenderGrindingWheel());
ClientRegistry.bindTileEntitySpecialRenderer(TileMixer.class, new RenderMixer());
ClientRegistry.bindTileEntitySpecialRenderer(TileWaterTurbine.class, new RenderWaterTurbine());
ClientRegistry.bindTileEntitySpecialRenderer(TileWindTurbine.class, new RenderWindTurbine());
ClientRegistry.bindTileEntitySpecialRenderer(TileElectricTurbine.class, new RenderElectricTurbine());
ClientRegistry.bindTileEntitySpecialRenderer(TilePump.class, new RenderPump());
}
}

View file

@ -0,0 +1,36 @@
package resonantinduction.mechanical
import cpw.mods.fml.client.registry.ClientRegistry
import net.minecraft.item.Item
import resonant.content.wrapper.ItemRenderHandler
import resonantinduction.mechanical.fluid.pipe.RenderPipe
import resonantinduction.mechanical.fluid.transport.RenderPump
import resonantinduction.mechanical.fluid.transport.TilePump
import resonantinduction.mechanical.mech.gear.RenderGear
import resonantinduction.mechanical.mech.gearshaft.RenderGearShaft
import resonantinduction.mechanical.mech.process.crusher.RenderMechanicalPiston
import resonantinduction.mechanical.mech.process.crusher.TileMechanicalPiston
import resonantinduction.mechanical.mech.process.grinder.RenderGrindingWheel
import resonantinduction.mechanical.mech.process.grinder.TileGrindingWheel
import resonantinduction.mechanical.mech.process.mixer.RenderMixer
import resonantinduction.mechanical.mech.process.mixer.TileMixer
import resonantinduction.mechanical.mech.turbine._
class ClientProxy extends CommonProxy
{
override def init()
{
ItemRenderHandler.register(Mechanical.itemGear, RenderGear.INSTANCE)
ItemRenderHandler.register(Mechanical.itemGearShaft, RenderGearShaft.INSTANCE)
ItemRenderHandler.register(Mechanical.itemPipe, RenderPipe)
ItemRenderHandler.register(Item.getItemFromBlock(Mechanical.blockWaterTurbine), new RenderWaterTurbine)
ItemRenderHandler.register(Item.getItemFromBlock(Mechanical.blockWindTurbine), new RenderWindTurbine)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileMechanicalPiston], new RenderMechanicalPiston)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileGrindingWheel], new RenderGrindingWheel)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileMixer], new RenderMixer)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileWaterTurbine], new RenderWaterTurbine)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileWindTurbine], new RenderWindTurbine)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileElectricTurbine], new RenderElectricTurbine)
ClientRegistry.bindTileEntitySpecialRenderer(classOf[TilePump], new RenderPump)
}
}

View file

@ -135,7 +135,7 @@ class PartPipe extends PartFramedNode with TMaterial[PipeMaterial] with TColorab
@SideOnly(Side.CLIENT)
override def renderDynamic(pos: Vector3, frame: Float, pass: Int)
{
RenderPipe.INSTANCE.render(this, pos.x, pos.y, pos.z, frame)
RenderPipe.render(this, pos.x, pos.y, pos.z, frame)
}
def getItem: ItemStack =

View file

@ -1,178 +0,0 @@
package resonantinduction.mechanical.fluid.pipe;
import java.awt.Color;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
import org.lwjgl.opengl.GL11;
import resonant.content.prefab.scala.render.ISimpleItemRenderer;
import resonant.lib.render.RenderUtility;
import resonant.lib.utility.WorldUtility;
import resonantinduction.core.Reference;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderPipe implements ISimpleItemRenderer
{
public static final RenderPipe INSTANCE = new RenderPipe();
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "pipe.tcn"));
public static ResourceLocation TEXTURE = new ResourceLocation(Reference.domain(), Reference.modelPath() + "pipe.png");
public void render(PartPipe part, double x, double y, double z, float f)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
render(part.getMaterialID(), part.getColor() > 0 ? ItemDye.field_150922_c[part.getColor()] : -1, part.connectionMask());
GL11.glPopMatrix();
GL11.glPushMatrix();
FluidStack fluid = part.tank().getFluid();
int capacity = part.tank().getCapacity();
int renderSides = part.connectionMask();
/**
if (fluid != null && fluid.amount > 0)
{
double filledPercentage = Math.min((double) fluid.amount / (double) capacity, 1);
double renderPercentage = fluid.getFluid().isGaseous() ? 1 : filledPercentage;
int[] displayList = FluidRenderUtility.getFluidDisplayLists(fluid, part.world(), false);
RenderUtility.bind(FluidRenderUtility.getFluidSheet(fluid));
Color color = new Color(fluid.getFluid().getColor());
GL11.glColor4d(color.getRed() / 255, color.getGreen() / 255, color.getBlue() / 255, fluid.getFluid().isGaseous() ? filledPercentage : 1);
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glTranslatef((float) x + 0.35f, (float) y + 0.35f, (float) z + 0.35f);
GL11.glScalef(0.33f, 0.33f, 0.33f);
GL11.glCallList(displayList[(int) (renderPercentage * (FluidRenderUtility.DISPLAY_STAGES - 1))]);
GL11.glPopAttrib();
GL11.glPopMatrix();
for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
{
if (WorldUtility.isEnabledSide(renderSides, direction))
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
switch (direction.ordinal())
{
case 0:
GL11.glTranslatef((float) x + 0.35F, (float) y - 0f, (float) z + 0.35F);
break;
case 1:
GL11.glTranslatef((float) x + 0.35F, (float) y + 0.65f, (float) z + 0.35F);
break;
case 2:
GL11.glTranslatef((float) x + 0.35F, (float) y + 0.35f, (float) z + 0F);
break;
case 3:
GL11.glTranslatef((float) x + 0.35F, (float) y + 0.35f, (float) z + 0.65F);
break;
case 4:
GL11.glTranslatef((float) x + 0F, (float) y + 0.35f, (float) z + 0.35F);
break;
case 5:
GL11.glTranslatef((float) x + 0.65F, (float) y + 0.35f, (float) z + 0.35F);
break;
}
GL11.glScalef(0.33f, 0.33f, 0.33f);
GL11.glCallList(displayList[(int) (renderPercentage * (FluidRenderUtility.DISPLAY_STAGES - 1))]);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
}
}*/
GL11.glPopMatrix();
}
@SuppressWarnings("incomplete-switch")
public static void render(int meta, int colorCode, int sides)
{
RenderUtility.enableBlending();
RenderUtility.bind(TEXTURE);
PipeMaterials.PipeMaterial material = (PipeMaterials.PipeMaterial) PipeMaterials.apply(meta);
Color matColor = new Color(material.color());
GL11.glColor4f(matColor.getRed() / 255f, matColor.getGreen() / 255f, matColor.getBlue() / 255f, 1);
MODEL.renderOnly("Mid");
/**
* Render each side
*/
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
{
if (WorldUtility.isEnabledSide(sides, dir))
{
GL11.glColor4f(matColor.getRed() / 255f, matColor.getGreen() / 255f, matColor.getBlue() / 255f, 1);
String prefix = null;
switch (dir)
{
case DOWN:
prefix = "Bottom";
break;
case UP:
prefix = "Top";
break;
case NORTH:
prefix = "Front";
break;
case SOUTH:
prefix = "Back";
break;
case WEST:
prefix = "Right";
break;
case EAST:
prefix = "Left";
break;
}
MODEL.renderOnly(prefix + "Inter", prefix + "Connect");
if (colorCode > 0)
{
Color color = new Color(colorCode);
GL11.glColor4f(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, 1);
}
MODEL.renderOnly(prefix + "Pipe");
}
}
RenderUtility.disableBlending();
}
@Override
public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)
{
GL11.glPushMatrix();
render(itemStack.getItemDamage(), -1, 0xC);
GL11.glPopMatrix();
}
}

View file

@ -0,0 +1,113 @@
package resonantinduction.mechanical.fluid.pipe
import java.awt.Color
import cpw.mods.fml.relauncher.{Side, SideOnly}
import net.minecraft.item.{ItemDye, ItemStack}
import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.IItemRenderer
import net.minecraftforge.client.model.AdvancedModelLoader
import net.minecraftforge.common.util.ForgeDirection
import net.minecraftforge.fluids.FluidStack
import org.lwjgl.opengl.GL11
import resonant.content.prefab.scala.render.ISimpleItemRenderer
import resonant.lib.render.{FluidRenderUtility, RenderUtility}
import resonant.lib.utility.WorldUtility
import resonantinduction.core.Reference
@SideOnly(Side.CLIENT)
object RenderPipe extends ISimpleItemRenderer
{
val model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "pipe.tcn"))
var texture = new ResourceLocation(Reference.domain, Reference.modelPath + "pipe.png")
/**
* Render Pipe Model
*/
def render(meta: Int, colorCode: Int, sides: Int)
{
RenderUtility.enableBlending()
RenderUtility.bind(texture)
val material: PipeMaterials.PipeMaterial = PipeMaterials.apply(meta).asInstanceOf[PipeMaterials.PipeMaterial]
val matColor: Color = new Color(material.color)
GL11.glColor4f(matColor.getRed / 255f, matColor.getGreen / 255f, matColor.getBlue / 255f, 1)
model.renderOnly("Mid")
for (dir <- ForgeDirection.VALID_DIRECTIONS)
{
if (WorldUtility.isEnabledSide(sides, dir))
{
GL11.glColor4f(matColor.getRed / 255f, matColor.getGreen / 255f, matColor.getBlue / 255f, 1)
var prefix: String = null
dir match
{
case ForgeDirection.DOWN =>
prefix = "Bottom"
case ForgeDirection.UP =>
prefix = "Top"
case ForgeDirection.NORTH =>
prefix = "Front"
case ForgeDirection.SOUTH =>
prefix = "Back"
case ForgeDirection.WEST =>
prefix = "Right"
case ForgeDirection.EAST =>
prefix = "Left"
case _ =>
}
model.renderOnly(prefix + "Inter", prefix + "Connect")
if (colorCode > 0)
{
val color = new Color(colorCode)
GL11.glColor4f(color.getRed / 255f, color.getGreen / 255f, color.getBlue / 255f, 1)
}
model.renderOnly(prefix + "Pipe")
}
}
RenderUtility.disableBlending()
}
/**
* Render pipe in world
*/
def render(part: PartPipe, x: Double, y: Double, z: Double, f: Float)
{
GL11.glPushMatrix()
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5)
render(part.getMaterialID, if (part.getColor > 0) ItemDye.field_150922_c(part.getColor) else -1, part.connectionMask)
GL11.glPopMatrix()
GL11.glPushMatrix()
val fluid: FluidStack = part.tank.getFluid
val renderSides: Int = part.connectionMask
if (fluid != null && fluid.amount > 0)
{
GL11.glScaled(0.99, 0.99, 0.99)
val tank = part.tank
val percentageFilled: Double = tank.getFluidAmount.asInstanceOf[Double] / tank.getCapacity.asInstanceOf[Double]
val ySouthEast = percentageFilled
val yNorthEast = percentageFilled
val ySouthWest = percentageFilled
val yNorthWest = percentageFilled
FluidRenderUtility.renderFluidTesselation(tank, ySouthEast, yNorthEast, ySouthWest, yNorthWest)
}
GL11.glPopMatrix()
}
/**
* Render inventory pipe
*/
def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
{
GL11.glPushMatrix()
render(itemStack.getItemDamage, -1, 0xC)
GL11.glPopMatrix()
}
}