Fixed firebox burning texture and fire
This commit is contained in:
parent
91322ed394
commit
39ade96474
1 changed files with 20 additions and 16 deletions
|
@ -43,11 +43,11 @@ class TileFirebox extends SpatialTile(Material.rock) with IFluidHandler with TIn
|
|||
* The power of the firebox in terms of thermal energy. The thermal energy can be transfered
|
||||
* into fluids to increase their internal energy.
|
||||
*/
|
||||
private final val power: Long = 100000
|
||||
protected var tank: FluidTank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME)
|
||||
private var burnTime: Int = 0
|
||||
private var heatEnergy: Long = 0
|
||||
private var boiledVolume: Int = 0
|
||||
private final val power = 100000
|
||||
protected val tank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME)
|
||||
private var burnTime = 0
|
||||
private var heatEnergy = 0d
|
||||
private var boiledVolume = 0
|
||||
|
||||
val energy = new EnergyStorage(0)
|
||||
energy.setCapacity(power)
|
||||
|
@ -94,16 +94,19 @@ class TileFirebox extends SpatialTile(Material.rock) with IFluidHandler with TIn
|
|||
|
||||
if (burnTime > 0)
|
||||
{
|
||||
if (block == null)
|
||||
if (block.isAir(world, xi, yi + 1, zi))
|
||||
{
|
||||
worldObj.setBlock(xCoord, yCoord + 1, zCoord, Blocks.fire)
|
||||
}
|
||||
heatEnergy += power / 20
|
||||
var usedHeat: Boolean = false
|
||||
if (block eq Blocks.water)
|
||||
var usedHeat = false
|
||||
|
||||
if (block == Blocks.water)
|
||||
{
|
||||
//Boil water
|
||||
usedHeat = true
|
||||
val volume: Int = 100
|
||||
val volume = 100
|
||||
|
||||
if (heatEnergy >= getRequiredBoilWaterEnergy(volume))
|
||||
{
|
||||
if (FluidRegistry.getFluid("steam") != null)
|
||||
|
@ -192,6 +195,7 @@ class TileFirebox extends SpatialTile(Material.rock) with IFluidHandler with TIn
|
|||
override def read(buf: ByteBuf, id: Int, packetType: PacketType)
|
||||
{
|
||||
super.read(buf, id, packetType)
|
||||
burnTime = buf.readInt()
|
||||
markRender()
|
||||
}
|
||||
|
||||
|
@ -230,7 +234,7 @@ class TileFirebox extends SpatialTile(Material.rock) with IFluidHandler with TIn
|
|||
|
||||
def canFill(from: ForgeDirection, fluid: Fluid): Boolean =
|
||||
{
|
||||
return fluid eq FluidRegistry.LAVA
|
||||
return fluid == FluidRegistry.LAVA
|
||||
}
|
||||
|
||||
def canDrain(from: ForgeDirection, fluid: Fluid): Boolean =
|
||||
|
@ -261,15 +265,15 @@ class TileFirebox extends SpatialTile(Material.rock) with IFluidHandler with TIn
|
|||
override def getIcon(side: Int, meta: Int): IIcon =
|
||||
{
|
||||
if (side == 0)
|
||||
{
|
||||
return SpatialBlock.icon.get("firebox")
|
||||
}
|
||||
val isElectric: Boolean = meta == 1
|
||||
val isBurning: Boolean = false
|
||||
|
||||
val isElectric = meta == 1
|
||||
|
||||
val isBurning = burnTime > 0
|
||||
|
||||
if (side == 1)
|
||||
{
|
||||
return if (isBurning) (if (isElectric) SpatialBlock.icon.get("firebox_electric_top_on") else SpatialBlock.icon.get("firebox_top_on")) else (if (isElectric) SpatialBlock.icon.get("firebox_electric_top_off") else SpatialBlock.icon.get("firebox_top_off"))
|
||||
}
|
||||
|
||||
return if (isBurning) (if (isElectric) SpatialBlock.icon.get("firebox_electric_side_on") else SpatialBlock.icon.get("firebox_side_on")) else (if (isElectric) SpatialBlock.icon.get("firebox_electric_side_off") else SpatialBlock.icon.get("firebox_side_off"))
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue