New quantum glyph textures
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@ -29,8 +29,9 @@ public class RenderQuantumGlyph implements ISimpleItemRenderer
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public void renderInventoryItem(ItemStack itemStack)
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public void renderInventoryItem(ItemStack itemStack)
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{
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{
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glTranslated(-0.25, -0.25, -0.25);
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RenderUtility.bind(TextureMap.locationBlocksTexture);
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RenderUtility.bind(TextureMap.locationBlocksTexture);
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RenderUtility.renderCube(-0.5, -0.5, -0.5, 0.5, 0.5, 0.5, Block.stone, RenderUtility.getIcon(Reference.PREFIX + "glyph_" + itemStack.getItemDamage()));
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RenderUtility.renderCube(0, 0, 0, 0.5, 0.5, 0.5, Block.stone, RenderUtility.getIcon(Reference.PREFIX + "glyph_" + itemStack.getItemDamage()));
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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}
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}
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}
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}
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BIN
src/main/resources/assets/resonantinduction/sound/glyph_0.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
src/main/resources/assets/resonantinduction/sound/glyph_1.png
Normal file
After Width: | Height: | Size: 8.6 KiB |
BIN
src/main/resources/assets/resonantinduction/sound/glyph_2.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
src/main/resources/assets/resonantinduction/sound/glyph_3.png
Normal file
After Width: | Height: | Size: 9.9 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 8.6 KiB |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 9.9 KiB |