diff --git a/src/minecraft/assemblyline/common/block/TileEntityCrate.java b/src/minecraft/assemblyline/common/block/TileEntityCrate.java index ee6fea14b..87b695512 100644 --- a/src/minecraft/assemblyline/common/block/TileEntityCrate.java +++ b/src/minecraft/assemblyline/common/block/TileEntityCrate.java @@ -32,30 +32,6 @@ public class TileEntityCrate extends TileEntityAdvanced implements ITier, IInven public long prevClickTime = -1000; - @Override - public void initiate() - { - slots = new int[this.getSlotCount()]; - for (int i = 0; i < slots.length; i++) - { - slots[i] = i; - } - ItemStack[] itemSet = this.items.clone(); - this.items = new ItemStack[this.getSlotCount()]; - for (int i = 0; i < itemSet.length; i++) - { - if (i < this.items.length) - { - this.items[i] = itemSet[i]; - } - } - this.buildSampleStack(); - if (FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER) - { - PacketManager.sendPacketToClients(this.getDescriptionPacket(), this.worldObj); - } - } - public void buildSampleStack() { int count = 0; @@ -63,7 +39,31 @@ public class TileEntityCrate extends TileEntityAdvanced implements ITier, IInven int meta = 0; boolean rebuildBase = false; - + /* Similar to Init but checks so often just in case something does break */ + if (worldObj != null) + { + if (slots == null || slots != null && slots.length != this.getSlotCount()) + { + slots = new int[this.getSlotCount()]; + for (int i = 0; i < slots.length; i++) + { + slots[i] = i; + } + } + if (this.items != null && this.items.length != this.getSlotCount()) + { + ItemStack[] itemSet = this.items.clone(); + this.items = new ItemStack[this.getSlotCount()]; + for (int i = 0; i < itemSet.length; i++) + { + if (i < this.items.length) + { + this.items[i] = itemSet[i]; + } + } + } + } + /* Creates the sample stack that is used as a collective itemstack */ for (int i = 0; i < this.items.length; i++) { ItemStack stack = this.items[i]; @@ -72,9 +72,9 @@ public class TileEntityCrate extends TileEntityAdvanced implements ITier, IInven id = this.items[i].itemID; meta = this.items[i].getItemDamage(); int ss = this.items[i].stackSize; - + count += ss; - + if (ss > this.items[i].getMaxStackSize()) { rebuildBase = true; @@ -89,7 +89,7 @@ public class TileEntityCrate extends TileEntityAdvanced implements ITier, IInven { this.sampleStack = new ItemStack(id, count, meta); } - + /* if one stack is over sized this rebuilds the inv to redistribute the items in the slots */ if (rebuildBase && this.getSampleStack() != null) { ItemStack baseStack = this.getSampleStack().copy(); @@ -139,7 +139,7 @@ public class TileEntityCrate extends TileEntityAdvanced implements ITier, IInven @Override public boolean canUpdate() { - return this.ticks <= 1; + return false; } @Override @@ -177,6 +177,7 @@ public class TileEntityCrate extends TileEntityAdvanced implements ITier, IInven @Override public Packet getDescriptionPacket() { + this.buildSampleStack(); ItemStack stack = this.getSampleStack(); if (stack != null) {