fixed a server side bug
not sure why i got a method not found error for this but it looks like its fixed
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@ -109,7 +109,7 @@ if(side == ForgeDirection.EAST)
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public void updateEntity()
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{
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//cause the block to update itself every tick needs to be change to .5 seconds to reduce load
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((BlockPipe)this.getBlockType()).updateConductorTileEntity(this.worldObj, this.xCoord, this.yCoord, this.zCoord);
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BlockPipe.updateConductorTileEntity(this.worldObj, this.xCoord, this.yCoord, this.zCoord);
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count++;
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if(count >= 30 || intiUpdate)
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{
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