Finished transformers complex multi side rotation
This commit is contained in:
parent
2da3f0fdca
commit
4d4c437ac2
2 changed files with 447 additions and 210 deletions
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@ -1,12 +1,15 @@
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package resonantinduction.transport.transformer;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ChatMessageComponent;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.ResonantInduction;
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@ -31,193 +34,339 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class PartTransformer extends JCuboidPart implements JNormalOcclusion, TFacePart, IVoltageOutput, IEnergyInterface
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{
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public static Cuboid6[][] oBoxes = new Cuboid6[6][2];
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public static Cuboid6[][] oBoxes = new Cuboid6[6][2];
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static
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{
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oBoxes[0][0] = new Cuboid6(1 / 8D, 0, 0, 7 / 8D, 1 / 8D, 1);
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oBoxes[0][1] = new Cuboid6(0, 0, 1 / 8D, 1, 1 / 8D, 7 / 8D);
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for (int s = 1; s < 6; s++)
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{
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Transformation t = Rotation.sideRotations[s].at(Vector3.center);
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oBoxes[s][0] = oBoxes[0][0].copy().apply(t);
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oBoxes[s][1] = oBoxes[0][1].copy().apply(t);
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}
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}
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/** Side of the block this is placed on */
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public int placementSide;
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/** Direction this block faces */
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public int face = 0;
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/** Step the voltage up */
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private boolean stepUp;
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/** Amount to mulitply the step by (up x2. down /2) */
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public int multiplier = 2;
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static
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{
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oBoxes[0][0] = new Cuboid6(1 / 8D, 0, 0, 7 / 8D, 1 / 8D, 1);
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oBoxes[0][1] = new Cuboid6(0, 0, 1 / 8D, 1, 1 / 8D, 7 / 8D);
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for (int s = 1; s < 6; s++)
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{
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Transformation t = Rotation.sideRotations[s].at(Vector3.center);
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oBoxes[s][0] = oBoxes[0][0].copy().apply(t);
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oBoxes[s][1] = oBoxes[0][1].copy().apply(t);
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}
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}
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/** Side of the block this is placed on */
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public ForgeDirection placementSide;
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/** Direction this block faces */
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public byte face = 0;
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/** Step the voltage up */
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private boolean stepUp;
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/** Amount to mulitply the step by (up x2. down /2) */
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public int multiplier = 2;
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public void preparePlacement(int side, int itemDamage)
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{
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this.placementSide = (byte) (side ^ 1);
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}
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public void preparePlacement(int side, int itemDamage)
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{
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this.placementSide = ForgeDirection.getOrientation((byte) (side ^ 1));
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}
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@Override
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public void readDesc(MCDataInput packet)
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{
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this.placementSide = packet.readByte();
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this.face = packet.readByte();
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}
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@Override
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public void readDesc(MCDataInput packet)
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{
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this.placementSide = ForgeDirection.getOrientation(packet.readByte());
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this.face = packet.readByte();
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}
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@Override
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public void writeDesc(MCDataOutput packet)
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{
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packet.writeByte(this.placementSide);
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packet.writeByte(this.face);
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}
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@Override
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public void writeDesc(MCDataOutput packet)
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{
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packet.writeByte(this.placementSide.ordinal());
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packet.writeByte(this.face);
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}
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public boolean stepUp()
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{
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return this.stepUp;
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}
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public boolean stepUp()
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{
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return this.stepUp;
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}
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@Override
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public int getSlotMask()
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{
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return 1 << this.placementSide;
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}
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@Override
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public int getSlotMask()
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{
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return 1 << this.placementSide.ordinal();
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}
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@Override
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public Cuboid6 getBounds()
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{
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return FaceMicroClass.aBounds()[0x10 | this.placementSide];
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}
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@Override
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public Cuboid6 getBounds()
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{
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return FaceMicroClass.aBounds()[0x10 | this.placementSide.ordinal()];
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}
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@Override
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public int redstoneConductionMap()
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{
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return 0;
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}
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@Override
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public int redstoneConductionMap()
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{
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return 0;
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}
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@Override
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public boolean solid(int arg0)
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{
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return true;
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}
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@Override
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public boolean solid(int arg0)
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{
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return true;
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}
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@Override
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public Iterable<Cuboid6> getOcclusionBoxes()
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{
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return Arrays.asList(oBoxes[this.placementSide]);
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}
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@Override
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public Iterable<Cuboid6> getOcclusionBoxes()
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{
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return Arrays.asList(oBoxes[this.placementSide.ordinal()]);
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}
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protected ItemStack getItem()
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{
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return new ItemStack(ResonantInduction.itemTransformer);
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}
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protected ItemStack getItem()
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{
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return new ItemStack(ResonantInduction.itemTransformer);
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}
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@Override
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public Iterable<ItemStack> getDrops()
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{
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List<ItemStack> drops = new ArrayList<ItemStack>();
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drops.add(getItem());
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return drops;
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}
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@Override
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public Iterable<ItemStack> getDrops()
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{
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List<ItemStack> drops = new ArrayList<ItemStack>();
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drops.add(getItem());
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return drops;
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}
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@Override
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public ItemStack pickItem(MovingObjectPosition hit)
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{
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return getItem();
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}
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@Override
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public ItemStack pickItem(MovingObjectPosition hit)
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{
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return getItem();
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderDynamic(Vector3 pos, float frame, int pass)
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{
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if (pass == 0)
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{
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RenderTransformer.render(this, pos.x, pos.y, pos.z);
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderDynamic(Vector3 pos, float frame, int pass)
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{
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if (pass == 0)
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{
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RenderTransformer.render(this, pos.x, pos.y, pos.z);
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}
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}
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@Override
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public void load(NBTTagCompound nbt)
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{
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super.load(nbt);
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this.placementSide = nbt.getByte("side");
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this.stepUp = nbt.getBoolean("stepUp");
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}
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@Override
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public void load(NBTTagCompound nbt)
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{
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super.load(nbt);
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this.placementSide = ForgeDirection.getOrientation(nbt.getByte("side"));
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this.stepUp = nbt.getBoolean("stepUp");
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}
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@Override
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public void save(NBTTagCompound nbt)
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{
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super.save(nbt);
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nbt.setByte("side", (byte) this.placementSide);
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nbt.setBoolean("stepUp", this.stepUp);
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}
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@Override
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public void save(NBTTagCompound nbt)
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{
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super.save(nbt);
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nbt.setByte("side", (byte) this.placementSide.ordinal());
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nbt.setBoolean("stepUp", this.stepUp);
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}
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@Override
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public String getType()
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{
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return "resonant_induction_transformer";
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}
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@Override
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public String getType()
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{
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return "resonant_induction_transformer";
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}
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protected ForgeDirection getFacing()
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{
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return ForgeDirection.NORTH;
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}
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protected ForgeDirection getFacing()
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{
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if (this.placementSide != ForgeDirection.UP && this.placementSide != ForgeDirection.DOWN)
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{
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switch (this.face)
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{
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case 0:
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return ForgeDirection.UP;
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case 1:
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switch (this.placementSide)
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{
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case NORTH:
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return ForgeDirection.EAST;
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case SOUTH:
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return ForgeDirection.WEST;
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case EAST:
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return ForgeDirection.SOUTH;
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case WEST:
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return ForgeDirection.NORTH;
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}
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case 2:
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return ForgeDirection.DOWN;
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case 3:
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switch (this.placementSide)
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{
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case NORTH:
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return ForgeDirection.WEST;
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case SOUTH:
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return ForgeDirection.EAST;
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case EAST:
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return ForgeDirection.NORTH;
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case WEST:
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return ForgeDirection.SOUTH;
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}
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}
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}
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else
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{
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switch (this.face)
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{
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case 0:
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return ForgeDirection.NORTH;
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case 1:
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return ForgeDirection.EAST;
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case 2:
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return ForgeDirection.SOUTH;
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case 3:
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return ForgeDirection.WEST;
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}
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}
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return ForgeDirection.NORTH;
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}
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@Override
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public boolean canConnect(ForgeDirection direction)
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{
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return direction == getFacing() || direction == getFacing().getOpposite();
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}
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@Override
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public boolean canConnect(ForgeDirection direction)
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{
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return direction == getFacing() || direction == getFacing().getOpposite();
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}
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@Override
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public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
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{
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if (from == this.getFacing().getOpposite())
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{
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TileEntity entity = VectorHelper.getTileEntityFromSide(this.world(), new universalelectricity.api.vector.Vector3(this.x(), this.y(), this.z()), this.getFacing());
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if (entity instanceof IEnergyInterface)
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{
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if (entity instanceof IVoltageInput)
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{
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long voltage = this.getVoltageOutput(from.getOpposite());
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if (voltage != ((IVoltageInput) entity).getVoltageInput(from))
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{
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((IVoltageInput) entity).onWrongVoltage(from, voltage);
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}
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}
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return ((IEnergyInterface) entity).onReceiveEnergy(from, receive, doReceive);
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}
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@Override
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public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
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{
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if (from == this.getFacing().getOpposite())
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{
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TileEntity entity = VectorHelper.getTileEntityFromSide(this.world(), new universalelectricity.api.vector.Vector3(this.x(), this.y(), this.z()), this.getFacing());
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if (entity instanceof IEnergyInterface)
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{
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if (entity instanceof IVoltageInput)
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{
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long voltage = this.getVoltageOutput(from.getOpposite());
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if (voltage != ((IVoltageInput) entity).getVoltageInput(from))
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{
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((IVoltageInput) entity).onWrongVoltage(from, voltage);
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}
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}
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return ((IEnergyInterface) entity).onReceiveEnergy(from, receive, doReceive);
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}
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}
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return 0;
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}
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}
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return 0;
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}
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@Override
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public long onExtractEnergy(ForgeDirection from, long extract, boolean doExtract)
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{
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return 0;
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}
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@Override
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public long onExtractEnergy(ForgeDirection from, long extract, boolean doExtract)
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{
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return 0;
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}
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@Override
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public long getVoltageOutput(ForgeDirection side)
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{
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TileEntity entity = VectorHelper.getTileEntityFromSide(this.world(), new universalelectricity.api.vector.Vector3(this.x(), this.y(), this.z()), this.getFacing().getOpposite());
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if (entity instanceof IConductor && ((IConductor) entity).getNetwork() instanceof IElectricalNetwork)
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{
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long voltage = ((IElectricalNetwork) ((IConductor) entity).getNetwork()).getVoltage();
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if (this.stepUp())
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{
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return voltage * this.multiplier;
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}
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else if (voltage > 0)
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{
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return voltage / this.multiplier;
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}
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}
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else if (entity instanceof IVoltageOutput)
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{
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return ((IVoltageOutput) entity).getVoltageOutput(side);
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}
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return 0;
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}
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@Override
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public long getVoltageOutput(ForgeDirection side)
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{
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if (side == this.getFacing())
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{
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TileEntity entity = VectorHelper.getTileEntityFromSide(this.world(), new universalelectricity.api.vector.Vector3(this.x(), this.y(), this.z()), this.getFacing().getOpposite());
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if (entity instanceof IConductor && ((IConductor) entity).getNetwork() instanceof IElectricalNetwork)
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{
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long voltage = ((IElectricalNetwork) ((IConductor) entity).getNetwork()).getVoltage();
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if (this.stepUp())
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{
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return voltage * this.multiplier;
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}
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else if (voltage > 0)
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{
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return voltage / this.multiplier;
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}
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}
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else if (entity instanceof IVoltageOutput)
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{
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return ((IVoltageOutput) entity).getVoltageOutput(side);
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}
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}
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return 0;
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}
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@Override
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public boolean activate(EntityPlayer player, MovingObjectPosition hit, ItemStack item)
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{
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if (this.isUsableWrench(player, player.inventory.getCurrentItem(), x(), y(), z()))
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{
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if (this.world().isRemote)
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{
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return true;
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}
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this.damageWrench(player, player.inventory.getCurrentItem(), x(), y(), z());
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if (this.face < 3)
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this.face++;
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else
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this.face = 0;
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this.sendDescUpdate();
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player.sendChatToPlayer(ChatMessageComponent.createFromText("Face:" + this.face));
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return true;
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}
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return false;
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}
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public boolean isUsableWrench(EntityPlayer entityPlayer, ItemStack itemStack, int x, int y, int z)
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{
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if (entityPlayer != null && itemStack != null)
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{
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Class wrenchClass = itemStack.getItem().getClass();
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/** UE and Buildcraft */
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try
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{
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Method methodCanWrench = wrenchClass.getMethod("canWrench", EntityPlayer.class, Integer.TYPE, Integer.TYPE, Integer.TYPE);
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return (Boolean) methodCanWrench.invoke(itemStack.getItem(), entityPlayer, x, y, z);
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}
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catch (NoClassDefFoundError e)
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{
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}
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catch (Exception e)
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{
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}
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/** Industrialcraft */
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try
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{
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if (wrenchClass == Class.forName("ic2.core.item.tool.ItemToolWrench") || wrenchClass == Class.forName("ic2.core.item.tool.ItemToolWrenchElectric"))
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{
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return itemStack.getItemDamage() < itemStack.getMaxDamage();
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}
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}
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catch (Exception e)
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{
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}
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}
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return false;
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}
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/** This function damages a wrench. Works with Buildcraft and Industrialcraft wrenches.
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*
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* @return True if damage was successfull. */
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public boolean damageWrench(EntityPlayer entityPlayer, ItemStack itemStack, int x, int y, int z)
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{
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if (this.isUsableWrench(entityPlayer, itemStack, x, y, z))
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{
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Class wrenchClass = itemStack.getItem().getClass();
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/** UE and Buildcraft */
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try
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{
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Method methodWrenchUsed = wrenchClass.getMethod("wrenchUsed", EntityPlayer.class, Integer.TYPE, Integer.TYPE, Integer.TYPE);
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methodWrenchUsed.invoke(itemStack.getItem(), entityPlayer, x, y, z);
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return true;
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}
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catch (Exception e)
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{
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}
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/** Industrialcraft */
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try
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{
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if (wrenchClass == Class.forName("ic2.core.item.tool.ItemToolWrench") || wrenchClass == Class.forName("ic2.core.item.tool.ItemToolWrenchElectric"))
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{
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Method methodWrenchDamage = wrenchClass.getMethod("damage", ItemStack.class, Integer.TYPE, EntityPlayer.class);
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methodWrenchDamage.invoke(itemStack.getItem(), itemStack, 1, entityPlayer);
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return true;
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}
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}
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catch (Exception e)
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{
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}
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}
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return false;
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}
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}
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@ -18,54 +18,142 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
@SideOnly(Side.CLIENT)
|
||||
public class RenderTransformer
|
||||
{
|
||||
public static final ModelTransformer MODEL = new ModelTransformer();
|
||||
public static final ResourceLocation TEXTURE = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "transformer.png");
|
||||
public static final ModelTransformer MODEL = new ModelTransformer();
|
||||
public static final ResourceLocation TEXTURE = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "transformer.png");
|
||||
|
||||
public static void render(PartTransformer part, double x, double y, double z)
|
||||
{
|
||||
String status = TranslationHelper.getLocal((part.stepUp() ? "tooltip.transformer.stepUp" : "tooltip.transformer.stepDown"));
|
||||
public static void render(PartTransformer part, double x, double y, double z)
|
||||
{
|
||||
String status = TranslationHelper.getLocal((part.stepUp() ? "tooltip.transformer.stepUp" : "tooltip.transformer.stepDown"));
|
||||
|
||||
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
|
||||
MovingObjectPosition movingPosition = player.rayTrace(5, 1f);
|
||||
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
|
||||
MovingObjectPosition movingPosition = player.rayTrace(5, 1f);
|
||||
|
||||
if (movingPosition != null)
|
||||
{
|
||||
if (new Vector3(part.x(), part.y(), part.z()).equals(new Vector3(movingPosition)))
|
||||
{
|
||||
CalclaviaRenderHelper.renderFloatingText(status, (float) (x + 0.5), (float) (y - 1), (float) (z + 0.5));
|
||||
}
|
||||
}
|
||||
if (movingPosition != null)
|
||||
{
|
||||
if (new Vector3(part.x(), part.y(), part.z()).equals(new Vector3(movingPosition)))
|
||||
{
|
||||
CalclaviaRenderHelper.renderFloatingText(status, (float) (x + 0.5), (float) (y - 1), (float) (z + 0.5));
|
||||
}
|
||||
}
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
|
||||
GL11.glScalef(1.0F, -1F, -1F);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
|
||||
GL11.glScalef(1.0F, -1F, -1F);
|
||||
|
||||
switch (part.placementSide)
|
||||
{
|
||||
case 1:
|
||||
GL11.glRotatef(180, 0, 0, 1);
|
||||
GL11.glTranslatef(0, -2, 0);
|
||||
break;
|
||||
case 2:
|
||||
GL11.glRotatef(90, 1, 0, 0);
|
||||
GL11.glTranslatef(0, -1, -1);
|
||||
break;
|
||||
case 3:
|
||||
GL11.glRotatef(-90, 1, 0, 0);
|
||||
GL11.glTranslatef(0, -1, 1);
|
||||
break;
|
||||
case 4:
|
||||
GL11.glRotatef(90, 0, 0, 1);
|
||||
GL11.glTranslatef(1, -1, 0);
|
||||
break;
|
||||
case 5:
|
||||
GL11.glRotatef(-90, 0, 0, 1);
|
||||
GL11.glTranslatef(-1, -1, 0);
|
||||
break;
|
||||
}
|
||||
switch (part.placementSide)
|
||||
{
|
||||
case DOWN:
|
||||
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
|
||||
MODEL.render(0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
switch (part.face)
|
||||
{
|
||||
case 0:
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
break;
|
||||
case 1:
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
break;
|
||||
case 2:
|
||||
GL11.glRotatef(-90, 0, 1, 0);
|
||||
break;
|
||||
case 3:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case UP:
|
||||
GL11.glRotatef(180, 0, 0, 1);
|
||||
GL11.glTranslatef(0, -2, 0);
|
||||
switch (part.face)
|
||||
{
|
||||
case 0:
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
break;
|
||||
case 1:
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
break;
|
||||
case 2:
|
||||
GL11.glRotatef(-90, 0, 1, 0);
|
||||
break;
|
||||
case 3:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case NORTH:
|
||||
GL11.glRotatef(90, 1, 0, 0);
|
||||
GL11.glTranslatef(0, -1, -1);
|
||||
switch (part.face)
|
||||
{
|
||||
case 0:
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
break;
|
||||
case 1:
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
break;
|
||||
case 2:
|
||||
GL11.glRotatef(-90, 0, 1, 0);
|
||||
break;
|
||||
case 3:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SOUTH:
|
||||
GL11.glRotatef(-90, 1, 0, 0);
|
||||
GL11.glTranslatef(0, -1, 1);
|
||||
switch (part.face)
|
||||
{
|
||||
case 0:
|
||||
GL11.glRotatef(-90, 0, 1, 0);
|
||||
break;
|
||||
case 1:
|
||||
break;
|
||||
case 2:
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
break;
|
||||
case 3:
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
break;
|
||||
|
||||
}
|
||||
break;
|
||||
case WEST:
|
||||
GL11.glRotatef(90, 0, 0, 1);
|
||||
GL11.glTranslatef(1, -1, 0);
|
||||
switch (part.face)
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
break;
|
||||
case 2:
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
break;
|
||||
case 3:
|
||||
GL11.glRotatef(-90, 0, 1, 0);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case EAST:
|
||||
GL11.glRotatef(-90, 0, 0, 1);
|
||||
GL11.glTranslatef(-1, -1, 0);
|
||||
switch (part.face)
|
||||
{
|
||||
case 0:
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
break;
|
||||
case 1:
|
||||
GL11.glRotatef(-90, 0, 1, 0);
|
||||
break;
|
||||
case 2:
|
||||
break;
|
||||
case 3:
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
|
||||
MODEL.render(0.0625F);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue