Updated for UE 3.1

This commit is contained in:
Rseifert 2012-06-29 04:42:17 -04:00
parent aa8432a07a
commit 4dac2739c1
15 changed files with 1086 additions and 4 deletions

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package net.minecraft.src.Utility;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.client.Minecraft;
import net.minecraft.src.*;
import net.minecraft.src.forge.*;
import net.minecraft.src.universalelectricity.*;
import net.minecraft.src.universalelectricity.components.UniversalComponents;
public class BlockTotum extends UEBlockMachine implements ITextureProvider
{
private Random furnaceRand = new Random();
private static boolean keepFurnaceInventory = true;
public BlockTotum(int par1)
{
super("machine", par1, Material.iron);
this.setRequiresSelfNotify();
}
@Override
protected int damageDropped(int metadata)
{
return metadata;
}
@Override
public int getBlockTexture(IBlockAccess par1iBlockAccess, int x, int y, int z, int side)
{
TileEntity tileEntity = par1iBlockAccess.getBlockTileEntity(x, y, z);
int metadata = par1iBlockAccess.getBlockMetadata(x, y, z);
if (side == 1)
{
switch(metadata)
{
case 0: return 1;
case 1: return 3;
case 2: return 18;
case 3: return 5;
}
}
//If it is the front side
if(side == ((TileEntityTotum)tileEntity).getDirection())
{
switch(metadata)
{
case 1: return 3;
case 3: return 3;
}
}
//If it is the back side
else if(side == UniversalElectricity.getOrientationFromSide(((TileEntityTotum)tileEntity).getDirection(), (byte)2))
{
switch(metadata)
{
case 0: return 19;
case 1: return 6;
case 2: return 17;
case 3: return 3;
}
}
switch(metadata)
{
case 1: return 4;
case 2: return 16;
case 3: return 2;
}
return 0;
}
@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata)
{
if (side == 1)
{
switch(metadata)
{
case 0: return 1;
case 1: return 3;
case 2: return 18;
case 3: return 5;
}
}
else
{
//If it is the front side
if(side == 3)
{
switch(metadata)
{
case 0: return 19;
case 1: return 6;
case 2: return 17;
case 3: return 3;
}
}
//If it is the back side
else if(side == 2)
{
switch(metadata)
{
case 0: return this.blockIndexInTexture + 2;
case 1: return this.blockIndexInTexture + 3;
case 2: return this.blockIndexInTexture + 2;
}
}
switch(metadata)
{
case 1: return 4;
case 2: return 16;
case 3: return 2;
}
}
return 0;
}
public boolean blockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
{
int metadata = par1World.getBlockMetadata(par2, par3, par4);
/**
* Check if the player is holding a wrench or an electric item. If so, do not open the GUI.
*/
if(par5EntityPlayer.inventory.getCurrentItem() != null)
{
if(par5EntityPlayer.inventory.getCurrentItem().itemID == UniversalComponents.ItemWrench.shiftedIndex)
{
if(onUseWrench(par1World, par2, par3, par4, par5EntityPlayer))
{
par1World.notifyBlocksOfNeighborChange(par2, par3, par4, this.blockID);
return true;
}
}
else if(par5EntityPlayer.inventory.getCurrentItem().getItem() instanceof UEElectricItem)
{
if(onUseElectricItem(par1World, par2, par3, par4, par5EntityPlayer))
{
return true;
}
}
}
return machineActivated(par1World, par2, par3, par4, par5EntityPlayer);
}
public boolean onUseElectricItem(World par1World, int par2, int par3,
int par4, EntityPlayer par5EntityPlayer) {
// TODO Auto-generated method stub
return false;
}
public boolean onUseWrench(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
{
TileEntityTotum tileEntity = (TileEntityTotum)par1World.getBlockTileEntity(par2, par3, par4);
//Reorient the block
switch(tileEntity.getDirection())
{
case 2: tileEntity.setDirection((byte)5); break;
case 5: tileEntity.setDirection((byte)3); break;
case 3: tileEntity.setDirection((byte)4); break;
case 4: tileEntity.setDirection((byte)2); break;
}
return true;
}
/**
* Called upon block activation (left or right click on the block.). The three integers represent x,y,z of the
* block.
*/
public boolean machineActivated(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer)
{
if (par1World.isRemote)
{
return true;
}
else
{
TileEntity blockEntity = (TileEntity)par1World.getBlockTileEntity(x, y, z);
if (blockEntity != null)
{
if(blockEntity instanceof TileEntityHealer)
{
TileEntity var6 = (TileEntityHealer)par1World.getBlockTileEntity(x, y, z);
ModLoader.openGUI(par5EntityPlayer, new GUIHealer(par5EntityPlayer.inventory, (TileEntityHealer) var6 )); ;
}
}
return true;
}
}
@Override
public TileEntity getBlockEntity(int meta)
{
switch(meta)
{
case 0: return new TileEntityHealer();
}
return null;
}
/**
* Called when the block is placed in the world.
*/
@Override
public void onBlockPlacedBy(World par1World, int x, int y, int z, EntityLiving par5EntityLiving)
{
int angle = MathHelper.floor_double((par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
int metadata = par1World.getBlockMetadata(x, y, z);
TileEntityTotum tileEntity = (TileEntityTotum)par1World.getBlockTileEntity(x, y, z);
if(metadata == 0)
{
switch (angle)
{
case 0: tileEntity.setDirection((byte)5); break;
case 1: tileEntity.setDirection((byte)3); break;
case 2: tileEntity.setDirection((byte)4); break;
case 3: tileEntity.setDirection((byte)2); break;
}
}
else
{
switch (angle)
{
case 0: tileEntity.setDirection((byte)3); break;
case 1: tileEntity.setDirection((byte)4); break;
case 2: tileEntity.setDirection((byte)2); break;
case 3: tileEntity.setDirection((byte)5); break;
}
}
}
/**
* Called whenever the block is removed.
*/
@Override
public TileEntity getBlockEntity() {
// TODO Auto-generated method stub
return null;
}
@Override
public String getTextureFile() {
// TODO Auto-generated method stub
return "/eui/blocks.png";
}
@Override
public boolean isOpaqueCube()
{
return false;
}
public int getRenderType()
{
return UniversalComponents.MachineRenderType;
}
}

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package net.minecraft.src.Utility;
import net.minecraft.src.*;
public class ContainerBoost extends Container
{
private TileEntityBoost tileEntity;
public ContainerBoost(InventoryPlayer par1InventoryPlayer, TileEntityBoost tileEntity2)
{
this.tileEntity = tileEntity2;
int var3;
for (var3 = 0; var3 < 3; ++var3)
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlot(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlot(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
}
}
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer);
}
/**
* Called to transfer a stack from one inventory to the other eg. when shift clicking.
*/
public ItemStack transferStackInSlot(int par1)
{
return null;
}
}

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package net.minecraft.src.Utility;
import net.minecraft.src.*;
public class ContainerHealer extends Container
{
private TileEntityHealer tileEntity;
public ContainerHealer(InventoryPlayer par1InventoryPlayer, TileEntityHealer tileEntity)
{
this.tileEntity = tileEntity;
int var3;
for (var3 = 0; var3 < 3; ++var3)
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlot(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlot(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
}
}
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer);
}
/**
* Called to transfer a stack from one inventory to the other eg. when shift clicking.
*/
public ItemStack transferStackInSlot(int par1)
{
return null;
}
}

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package net.minecraft.src.Utility;
import org.lwjgl.opengl.GL11;
import java.math.*;
import java.lang.Integer;
import net.minecraft.src.*;
import net.minecraft.src.universalelectricity.UniversalElectricity;
import net.minecraft.src.universalelectricity.components.ContainerCoalGenerator;
import net.minecraft.src.universalelectricity.components.TileEntityCoalGenerator;
public class GUIBoost extends GuiContainer
{
private TileEntityBoost tileEntity;
private int containerWidth;
private int containerHeight;
public GUIBoost(InventoryPlayer par1InventoryPlayer, TileEntityBoost tileEntity)
{
super(new ContainerBoost(par1InventoryPlayer, tileEntity));
this.tileEntity = tileEntity;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer()
{
this.fontRenderer.drawString("Doc-o-Matic", 55, 6, 4210752);
this.fontRenderer.drawString("MeterReadings", 90, 33, 4210752);
String displayText = "";
String displayText2 = "";
String displayText3 = "";
displayText2 = "Energy" + "-" + tileEntity.eStored;
displayText3 = "Effects" + "-" + tileEntity.hStored;
this.fontRenderer.drawString(displayText, (int)(105-displayText.length()*1), 45, 4210752);
this.fontRenderer.drawString(displayText2, (int)(105-displayText.length()*1), 55, 4210752);
this.fontRenderer.drawString(displayText3, (int)(105-displayText.length()*1), 65, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int var4 = this.mc.renderEngine.getTexture("/eui/SteamGUI.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(var4);
containerWidth = (this.width - this.xSize) / 2;
containerHeight = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(containerWidth, containerHeight, 0, 0, this.xSize, this.ySize);
}
}

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package net.minecraft.src.Utility;
import org.lwjgl.opengl.GL11;
import java.math.*;
import java.lang.Integer;
import net.minecraft.src.*;
import net.minecraft.src.universalelectricity.UniversalElectricity;
import net.minecraft.src.universalelectricity.components.ContainerCoalGenerator;
import net.minecraft.src.universalelectricity.components.TileEntityCoalGenerator;
public class GUIHealer extends GuiContainer
{
private TileEntityHealer tileEntity;
private int containerWidth;
private int containerHeight;
public GUIHealer(InventoryPlayer par1InventoryPlayer, TileEntityHealer tileEntity)
{
super(new ContainerHealer(par1InventoryPlayer, tileEntity));
this.tileEntity = tileEntity;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer()
{
this.fontRenderer.drawString("Doc-o-Matic", 55, 6, 4210752);
this.fontRenderer.drawString("MeterReadings", 90, 33, 4210752);
String displayText = "";
String displayText2 = "";
String displayText3 = "";
displayText2 = "Energy" + "-" + tileEntity.eStored;
displayText3 = "heals" + "-" + tileEntity.hStored;
this.fontRenderer.drawString(displayText, (int)(105-displayText.length()*1), 45, 4210752);
this.fontRenderer.drawString(displayText2, (int)(105-displayText.length()*1), 55, 4210752);
this.fontRenderer.drawString(displayText3, (int)(105-displayText.length()*1), 65, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int var4 = this.mc.renderEngine.getTexture("/eui/SteamGUI.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(var4);
containerWidth = (this.width - this.xSize) / 2;
containerHeight = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(containerWidth, containerHeight, 0, 0, this.xSize, this.ySize);
}
}

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package net.minecraft.src.Utility;
import java.util.ArrayList;
import net.minecraft.src.*;
public class ItemTotum extends ItemBlock {
public ItemTotum(int id) {
super(id);
setMaxDamage(0);
setHasSubtypes(true);
}
public int getMetadata(int metadata)
{
return metadata;
}
public String getItemName()
{
return "Totum";
}
public int getPlacedBlockMetadata(int damage) {
return damage;
}
public String getItemNameIS(ItemStack par1ItemStack)
{
int var3 = par1ItemStack.getItemDamage();
switch(var3)
{
case 0: return "Healer";
case 1: return "Booster";
case 2: return "";
case 3: return "";
case 15: return "";
}
return this.getItemName();
}
public void addCreativeItems(ArrayList itemList) {
itemList.add(new ItemStack(this, 1,0));
itemList.add(new ItemStack(this, 1,1));
}
}

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package net.minecraft.src.Utility;
import net.minecraft.src.eui.TileEntityMachine;
import net.minecraft.src.eui.api.*;
import net.minecraft.src.forge.ForgeHooks;
import net.minecraft.src.*;
import net.minecraft.src.universalelectricity.*;
import net.minecraft.src.forge.ISidedInventory;
public class TileEntityBoost extends TileEntityTotum implements UEIConsumer, IInventory, ISidedInventory
{
//Maximum possible generation rate of watts in SECONDS
public UETileEntityConductor connectedWire = null;
/**
* The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
*/
public int itemCookTime = 0;
public int eStored = 0;
public int hStored = 0;
public int tCount = 0;
/**
* The ItemStacks that hold the items currently being used in the battery box
*/
private ItemStack[] containingItems = new ItemStack[1];
/**
* Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
* ticks and creates a new spawn inside its implementation.
*/
public void updateEntity()
{
if(eStored >= 1000 && hStored < 100)
{
eStored -= 1000;
hStored += 1;
}
if(hStored > 0 && tCount > 40)
{
if(this.containingItems[0] != null && this.containingItems[0].itemID == 373)
{
EntityPlayer player = this.worldObj.getClosestPlayer(xCoord, yCoord, zCoord, 4.0F);
if(player != null){
//player.addPotionEffect(par1PotionEffect);
hStored -= 1;
tCount = 0;
}
}
}
tCount++;
}
/**
* Reads a tile entity from NBT.
*/
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
this.itemCookTime = par1NBTTagCompound.getInteger("itemCookTime");
this.eStored = par1NBTTagCompound.getInteger("EU");
this.hStored = par1NBTTagCompound.getInteger("HP");
NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
this.containingItems = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
{
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
byte var5 = var4.getByte("Slot");
if (var5 >= 0 && var5 < this.containingItems.length)
{
this.containingItems[var5] = ItemStack.loadItemStackFromNBT(var4);
}
}
}
/**
* Writes a tile entity to NBT.
*/
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setInteger("itemCookTime", (int)this.itemCookTime);
par1NBTTagCompound.setInteger("EU", (int)this.eStored);
par1NBTTagCompound.setInteger("HP", (int)this.hStored);
NBTTagList var2 = new NBTTagList();
for (int var3 = 0; var3 < this.containingItems.length; ++var3)
{
if (this.containingItems[var3] != null)
{
NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte)var3);
this.containingItems[var3].writeToNBT(var4);
var2.appendTag(var4);
}
}
par1NBTTagCompound.setTag("Items", var2);
}
@Override
public int getStartInventorySide(int side)
{
if (side == 0)
{
return 1;
}
if (side == 1)
{
return 0;
}
return 2;
}
@Override
public int getSizeInventorySide(int side) { return getSizeInventory(); }
@Override
public int getSizeInventory() { return this.containingItems.length; }
@Override
public ItemStack getStackInSlot(int par1) { return this.containingItems[par1]; }
@Override
public ItemStack decrStackSize(int par1, int par2)
{
if (this.containingItems[par1] != null)
{
ItemStack var3;
if (this.containingItems[par1].stackSize <= par2)
{
var3 = this.containingItems[par1];
this.containingItems[par1] = null;
return var3;
}
else
{
var3 = this.containingItems[par1].splitStack(par2);
if (this.containingItems[par1].stackSize == 0)
{
this.containingItems[par1] = null;
}
return var3;
}
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int par1)
{
if (this.containingItems[par1] != null)
{
ItemStack var2 = this.containingItems[par1];
this.containingItems[par1] = null;
return var2;
}
else
{
return null;
}
}
@Override
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
{
this.containingItems[par1] = par2ItemStack;
if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
{
par2ItemStack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getInvName() {
return "SteamGen";
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
{
return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
}
@Override
public void openChest() { }
@Override
public void closeChest() { }
@Override
public int getVolts() {
// TODO Auto-generated method stub
return 12000;
}
@Override
public int onReceiveElectricity(int watts, int voltage, byte side) {
if(this.eStored < this.getElectricityCapacity())
{
int rejectedElectricity = Math.max((this.eStored + watts) - this.getElectricityCapacity(), 0);
this.eStored += watts - rejectedElectricity;
return rejectedElectricity;
}
return watts;
}
@Override
public boolean canReceiveElectricity(byte side) {
if(side == 0)
{
return true;
}
return false;
}
@Override
public int getStoredElectricity() {
return eStored;
}
@Override
public int getElectricityCapacity() {
return 1000;
}
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}
}

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package net.minecraft.src.Utility;
import net.minecraft.src.eui.TileEntityMachine;
import net.minecraft.src.eui.api.*;
import net.minecraft.src.forge.ForgeHooks;
import net.minecraft.src.*;
import net.minecraft.src.universalelectricity.*;
import net.minecraft.src.forge.ISidedInventory;
public class TileEntityHealer extends TileEntityTotum implements UEIConsumer, IInventory, ISidedInventory
{
//Maximum possible generation rate of watts in SECONDS
public UETileEntityConductor connectedWire = null;
/**
* The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
*/
public int itemCookTime = 0;
public int eStored = 0;
public int hStored = 0;
public int tCount = 0;
/**
* The ItemStacks that hold the items currently being used in the battery box
*/
private ItemStack[] containingItems = new ItemStack[1];
/**
* Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
* ticks and creates a new spawn inside its implementation.
*/
public void updateEntity()
{
if(eStored >= 1000 && hStored < 100)
{
eStored -= 1000;
hStored += 1;
}
if(hStored > 0 && tCount > 40)
{
EntityPlayer player = this.worldObj.getClosestPlayer(xCoord, yCoord, zCoord, 4.0F);
if(player != null){
if(player.getHealth() < player.heartsHalvesLife)
{
System.out.println("hearts"+ player.getHealth());
System.out.println("heartsMax"+ player.heartsHalvesLife);
player.heal(1);
hStored -= 1;
tCount = 0;
}
}
}
tCount++;
}
/**
* Reads a tile entity from NBT.
*/
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
this.itemCookTime = par1NBTTagCompound.getInteger("itemCookTime");
this.eStored = par1NBTTagCompound.getInteger("EU");
this.hStored = par1NBTTagCompound.getInteger("HP");
NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
this.containingItems = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
{
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
byte var5 = var4.getByte("Slot");
if (var5 >= 0 && var5 < this.containingItems.length)
{
this.containingItems[var5] = ItemStack.loadItemStackFromNBT(var4);
}
}
}
/**
* Writes a tile entity to NBT.
*/
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setInteger("itemCookTime", (int)this.itemCookTime);
par1NBTTagCompound.setInteger("EU", (int)this.eStored);
par1NBTTagCompound.setInteger("HP", (int)this.hStored);
NBTTagList var2 = new NBTTagList();
for (int var3 = 0; var3 < this.containingItems.length; ++var3)
{
if (this.containingItems[var3] != null)
{
NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte)var3);
this.containingItems[var3].writeToNBT(var4);
var2.appendTag(var4);
}
}
par1NBTTagCompound.setTag("Items", var2);
}
@Override
public int getStartInventorySide(int side)
{
if (side == 0)
{
return 1;
}
if (side == 1)
{
return 0;
}
return 2;
}
@Override
public int getSizeInventorySide(int side) { return getSizeInventory(); }
@Override
public int getSizeInventory() { return this.containingItems.length; }
@Override
public ItemStack getStackInSlot(int par1) { return this.containingItems[par1]; }
@Override
public ItemStack decrStackSize(int par1, int par2)
{
if (this.containingItems[par1] != null)
{
ItemStack var3;
if (this.containingItems[par1].stackSize <= par2)
{
var3 = this.containingItems[par1];
this.containingItems[par1] = null;
return var3;
}
else
{
var3 = this.containingItems[par1].splitStack(par2);
if (this.containingItems[par1].stackSize == 0)
{
this.containingItems[par1] = null;
}
return var3;
}
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int par1)
{
if (this.containingItems[par1] != null)
{
ItemStack var2 = this.containingItems[par1];
this.containingItems[par1] = null;
return var2;
}
else
{
return null;
}
}
@Override
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
{
this.containingItems[par1] = par2ItemStack;
if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
{
par2ItemStack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getInvName() {
return "SteamGen";
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
{
return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
}
@Override
public void openChest() { }
@Override
public void closeChest() { }
@Override
public int getVolts() {
// TODO Auto-generated method stub
return 12000;
}
@Override
public int onReceiveElectricity(int watts, int voltage, byte side) {
if(this.eStored < this.getElectricityCapacity())
{
int rejectedElectricity = Math.max((this.eStored + watts) - this.getElectricityCapacity(), 0);
this.eStored += watts - rejectedElectricity;
return rejectedElectricity;
}
return watts;
}
@Override
public boolean canReceiveElectricity(byte side) {
if(side == 0)
{
return true;
}
return false;
}
@Override
public int getStoredElectricity() {
return eStored;
}
@Override
public int getElectricityCapacity() {
return 1000;
}
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}
}

View file

@ -0,0 +1,56 @@
package net.minecraft.src.Utility;
import net.minecraft.src.*;
import net.minecraft.src.forge.ITextureProvider;
import net.minecraft.src.universalelectricity.UEIRotatable;
import net.minecraft.src.universalelectricity.components.UniversalComponents;
public class TileEntityTotum extends TileEntity implements ITextureProvider,UEIRotatable {
private int facing;
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setInteger("facing", (int)this.facing);
}
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
this.facing = par1NBTTagCompound.getInteger("facing");
}
public TileEntity getSteamMachine(int i)
{
int x = this.xCoord;
int y = this.yCoord;
int z = this.zCoord;
switch(i){
case 0: y = y - 1;break;
case 1: y = y + 1;break;
case 2: z = z + 1;break;
case 3: z = z - 1;break;
case 4: x = x + 1;break;
case 5: x = x - 1;break;
}
TileEntity aEntity = worldObj.getBlockTileEntity(x, y, z);
if(aEntity instanceof TileEntityTotum)
{
return aEntity;
}
return null;
}
public byte getDirection() {
// TODO Auto-generated method stub
return (byte) this.facing;
}
public void setDirection(byte facingDirection) {
this.facing = facingDirection;
}
@Override
public String getTextureFile()
{
return "/eui/blocks.png";
}
}

View file

@ -54,7 +54,7 @@ public class TileEntityCondenser extends TileEntityMachine implements IWaterProd
return rejectedElectricity;
}
@Override
public boolean canRecieveElectricity(byte side) {
public boolean canReceiveElectricity(byte side) {
// TODO Auto-generated method stub
return true;
}
@ -73,6 +73,17 @@ public class TileEntityCondenser extends TileEntityMachine implements IWaterProd
// TODO Auto-generated method stub
return 240;
}
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}

View file

@ -11,7 +11,7 @@ public class TileEntityNuller extends TileEntityMachine implements UEIConsumer {
}
@Override
public boolean canRecieveElectricity(byte side) {
public boolean canReceiveElectricity(byte side) {
// TODO Auto-generated method stub
return true;
}
@ -34,4 +34,16 @@ public class TileEntityNuller extends TileEntityMachine implements UEIConsumer {
return 100000000;
}
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}
}

View file

@ -372,7 +372,7 @@ public class TileEntityGrinder extends TileEntityMachine implements IInventory,
}
@Override
public boolean canRecieveElectricity(byte side) {
public boolean canReceiveElectricity(byte side) {
// TODO Auto-generated method stub
return true;
}
@ -382,5 +382,17 @@ public class TileEntityGrinder extends TileEntityMachine implements IInventory,
return 120;
}
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}
}

View file

@ -302,4 +302,16 @@ public class TileEntityGenerator extends TileEntityMachine implements UEIProduce
// TODO Auto-generated method stub
return 120;
}
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}
}

View file

@ -53,7 +53,7 @@ public class mod_EUIndustry extends NetworkMod {
@Override
public void load() {
//register
UniversalElectricity.registerAddon(this, "0.2.0");
UniversalElectricity.registerAddon(this, "0.3.1");
MinecraftForgeClient.preloadTexture("/eui/Blocks.png");
MinecraftForgeClient.preloadTexture("/eui/Items.png");
//Blocks

View file

@ -0,0 +1,24 @@
package net.minecraft.src;
import net.minecraft.src.eui.steam.RenderPipeWater;
import net.minecraft.src.forge.*;
import net.minecraft.src.universalelectricity.UEBlockRenderer;
import net.minecraft.src.universalelectricity.UniversalElectricity;
import net.minecraft.src.universalelectricity.components.UniversalComponents;
public class mod_UtilityBlocks extends NetworkMod {
public static Block totum = new net.minecraft.src.Utility.BlockTotum(210).setBlockName("totum");
@Override
public String getVersion() {
// TODO change each update
return "V0.0.1";
}
@Override
public void load() {
UniversalElectricity.registerAddon(this, "0.3.1");
ModLoader.registerBlock(totum,net.minecraft.src.eui.ItemMachine.class);
ModLoader.registerTileEntity(net.minecraft.src.Utility.TileEntityHealer.class, "healer", new UEBlockRenderer());
ModLoader.addShapelessRecipe(new ItemStack(totum, 1,0), new Object[] { new ItemStack(Block.dirt,1)});
}
}