Fixed #289 - Engineering table inventory search crash
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1 changed files with 2 additions and 2 deletions
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@ -184,7 +184,7 @@ public class TileEngineeringTable extends TileAdvanced implements IPacketReceive
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IInventory inventory = (IInventory) tile;
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int slotID = slot - idDisplacement;
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if (slotID < inventory.getSizeInventory())
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if (slotID >= 0 && slotID < inventory.getSizeInventory())
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return inventory.getStackInSlot(slotID);
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idDisplacement += inventory.getSizeInventory();
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@ -229,7 +229,7 @@ public class TileEngineeringTable extends TileAdvanced implements IPacketReceive
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IInventory inventory = (IInventory) tile;
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int slotID = slot - idDisplacement;
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if (slotID < inventory.getSizeInventory())
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if (slotID >= 0 && slotID < inventory.getSizeInventory())
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inventory.setInventorySlotContents(slotID, itemStack);
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idDisplacement += inventory.getSizeInventory();
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