moved access api to core lib
This commit is contained in:
parent
d08d449e53
commit
59bd273bff
13 changed files with 72 additions and 1368 deletions
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@ -1,132 +0,0 @@
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package dark.api.access;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import com.builtbroken.common.Group;
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/** Used by a terminal to track what users are part of each group. As well used to setup access
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* points to the terminal.
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*
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* @author DarkGuardsman */
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public class AccessGroup extends Group<AccessUser>
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{
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protected List<String> nodes = new ArrayList<String>();
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protected AccessGroup extendGroup;
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public AccessGroup(String name, AccessUser... js)
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{
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super(name, js);
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}
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public void setToExtend(AccessGroup group)
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{
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this.extendGroup = group;
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}
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@Override
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public boolean addMemeber(AccessUser obj)
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{
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if (obj != null)
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{
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for (AccessUser user : this.memebers)
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{
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if (user.getName().equalsIgnoreCase(obj.getName()))
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{
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return false;
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}
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}
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if (super.addMemeber(obj))
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{
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obj.setGroup(this);
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return true;
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}
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}
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return false;
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}
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public AccessUser getMember(String name)
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{
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for (AccessUser user : this.memebers)
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{
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if (user.getName().equalsIgnoreCase(name))
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{
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return user;
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}
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}
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return null;
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}
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public NBTTagCompound save(NBTTagCompound nbt)
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{
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nbt.setString("groupName", this.getName());
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NBTTagList usersTag = new NBTTagList();
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for (AccessUser user : this.memebers)
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{
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if (!user.isTempary)
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{
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NBTTagCompound accessData = new NBTTagCompound();
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user.save(accessData);
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usersTag.appendTag(accessData);
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}
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}
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nbt.setTag("users", usersTag);
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NBTTagList nodesTag = new NBTTagList();
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for (String str : this.nodes)
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{
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NBTTagCompound accessData = new NBTTagCompound();
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accessData.setString("name", str);
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nodesTag.appendTag(accessData);
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}
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nbt.setTag("nodes", nodesTag);
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return nbt;
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}
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public void load(NBTTagCompound nbt)
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{
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this.setName(nbt.getString("groupName"));
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NBTTagList userList = nbt.getTagList("users");
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for (int i = 0; i < userList.tagCount(); ++i)
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{
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this.addMemeber(AccessUser.loadFromNBT((NBTTagCompound) userList.tagAt(i)));
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}
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NBTTagList nodeList = nbt.getTagList("nodes");
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for (int i = 0; i < nodeList.tagCount(); ++i)
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{
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this.nodes.add(((NBTTagCompound) nodeList.tagAt(i)).getString("name"));
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}
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}
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public boolean hasNode(String node)
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{
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return this.nodes.contains(node);
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}
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public void addNode(String node)
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{
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this.nodes.add(node);
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}
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public void removeNode(String node)
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{
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if (this.nodes.contains(node))
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{
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this.nodes.remove(node);
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}
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}
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public boolean isMemeber(String string)
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{
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for (AccessUser user : this.memebers)
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{
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if (user.getName().equalsIgnoreCase(string))
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{
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return true;
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}
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}
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return false;
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}
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}
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@ -1,280 +0,0 @@
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package dark.api.access;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.tileentity.TileEntity;
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import dark.api.save.IVirtualObject;
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import dark.api.save.NBTFileHelper;
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import dark.api.save.SaveManager;
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/** Designed to be used as a container for AccessGroups and AccessUser. If you plan to use this make
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* sure to use it correctly. This is designed to be saved separate from the world save if marked for
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* global access. Which means it can save/load at will from the world file.
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*
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* @author DarkGuardsman */
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public class AccessProfile implements ISpecialAccess, IVirtualObject
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{
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/** A list of user access data. */
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protected List<AccessGroup> groups = new ArrayList<AccessGroup>();
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/** Display name */
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protected String profileName = "";
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/** Only used by global profiles that have no defined container. Also LocalHost means it was
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* created by a tileEntity */
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protected String profileID = "LocalHost";
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/** Is this profile global */
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protected boolean global = false;
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/** Save file by which this was loaded from. Mainly used to save it in the same location again. */
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protected File saveFile;
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static
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{
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SaveManager.registerClass("AccessProfile", AccessProfile.class);
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}
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public AccessProfile()
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{
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if (global)
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{
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SaveManager.register(this);
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}
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}
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public AccessProfile(NBTTagCompound nbt)
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{
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this(nbt, false);
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}
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public AccessProfile(NBTTagCompound nbt, boolean global)
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{
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this();
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this.load(nbt);
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if (this.profileName == null || this.profileID == null)
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{
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if (!global)
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{
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this.generateNew("Default", null);
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}
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else
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{
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this.generateNew("New Group", "global");
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}
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}
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}
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public AccessProfile generateNew(String name, Object object)
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{
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GroupRegistry.loadNewGroupSet(this);
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this.profileName = name;
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name.replaceAll(" ", "");
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String id = null;
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// Created by player for personal use
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if (object instanceof EntityPlayer)
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{
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id = ((EntityPlayer) object).username + "_" + System.currentTimeMillis();
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}//Created by a tile
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else if (object instanceof TileEntity || object == null)
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{
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id = "LocalHost:" + name;
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}//created by the game or player for global use
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else if (object instanceof String && ((String) object).equalsIgnoreCase("global"))
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{
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id = "P_" + name + "_" + System.currentTimeMillis();
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this.global = true;
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}
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this.profileID = id;
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return this;
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}
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public String getName()
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{
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return this.profileName;
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}
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public String getID()
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{
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return this.profileID;
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}
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public boolean isGlobal()
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{
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return this.global;
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}
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@Override
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public AccessUser getUserAccess(String username)
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{
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for (AccessGroup group : this.groups)
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{
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AccessUser user = group.getMember(username);
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if (user != null)
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{
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return user;
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}
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}
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return new AccessUser(username);
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}
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@Override
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public List<AccessUser> getUsers()
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{
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List<AccessUser> users = new ArrayList<AccessUser>();
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for (AccessGroup group : this.groups)
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{
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users.addAll(group.getMembers());
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}
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return users;
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}
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@Override
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public boolean setUserAccess(String player, AccessGroup g, boolean save)
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{
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return setUserAccess(new AccessUser(player).setTempary(save), g);
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}
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@Override
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public boolean setUserAccess(AccessUser user, AccessGroup group)
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{
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boolean bool = false;
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if (user != null && user.getName() != null)
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{
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bool = this.removeUserAccess(user.getName()) && group == null;
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if (group != null)
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{
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bool = group.addMemeber(user);
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}
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if (bool)
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{
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this.onProfileUpdate();
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}
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}
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return bool;
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}
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public boolean removeUserAccess(String player)
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{
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boolean re = false;
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for (AccessGroup group : this.groups)
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{
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AccessUser user = group.getMember(player);
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if (user != null && group.removeMemeber(user))
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{
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re = true;
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}
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}
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if (re)
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{
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this.onProfileUpdate();
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}
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return re;
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}
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public void onProfileUpdate()
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{
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}
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@Override
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public AccessGroup getGroup(String name)
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{
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for (AccessGroup group : this.getGroups())
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{
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if (group.getName().equalsIgnoreCase(name))
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{
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return group;
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}
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}
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return null;
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}
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@Override
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public boolean addGroup(AccessGroup group)
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{
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if (!this.groups.contains(group))
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{
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for (AccessGroup g : this.groups)
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{
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if (group.getName().equalsIgnoreCase(g.getName()))
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{
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return false;
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}
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}
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if (this.groups.add(group))
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{
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this.onProfileUpdate();
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return true;
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}
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}
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return false;
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}
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@Override
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public AccessGroup getOwnerGroup()
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{
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return this.getGroup("owner");
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}
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@Override
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public List<AccessGroup> getGroups()
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{
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if (this.groups == null || this.groups.isEmpty())
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{
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GroupRegistry.loadNewGroupSet(this);
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}
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return this.groups;
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}
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@Override
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public void save(NBTTagCompound nbt)
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{
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this.profileName = nbt.getString("name");
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this.global = nbt.getBoolean("global");
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NBTTagList userList = nbt.getTagList("groups");
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if (userList != null && userList.tagCount() > 0)
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{
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this.groups.clear();
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for (int i = 0; i < userList.tagCount(); i++)
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{
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AccessGroup group = new AccessGroup("");
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group.load((NBTTagCompound) userList.tagAt(i));
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this.groups.add(group);
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}
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}
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}
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@Override
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public void load(NBTTagCompound nbt)
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{
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nbt.setString("name", this.profileName);
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nbt.setBoolean("global", this.global);
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NBTTagList usersTag = new NBTTagList();
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for (AccessGroup group : this.getGroups())
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{
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usersTag.appendTag(group.save(new NBTTagCompound()));
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}
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nbt.setTag("groups", usersTag);
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}
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@Override
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public File getSaveFile()
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{
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if (this.saveFile == null)
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{
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this.saveFile = new File(NBTFileHelper.getWorldSaveDirectory(MinecraftServer.getServer().getFolderName()), "CoreMachine/Access/" + this.getID() + ".dat");
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}
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return this.saveFile;
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}
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@Override
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public void setSaveFile(File file)
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{
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this.saveFile = file;
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}
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}
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@ -1,100 +0,0 @@
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package dark.api.access;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import com.builtbroken.common.User;
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/** Used to define a users access to a terminal based object.
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*
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* @author DarkGuardsman */
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public class AccessUser extends User
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{
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protected boolean isTempary = false;
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protected NBTTagCompound extraData;
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protected AccessGroup group;
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protected List<String> nodes = new ArrayList<String>();
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public AccessUser(String username)
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{
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super(username);
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}
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public AccessUser(EntityPlayer player)
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{
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super(player.username);
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}
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public AccessGroup getGroup()
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{
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return this.group;
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}
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public AccessUser setGroup(AccessGroup group)
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{
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this.group = group;
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return this;
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}
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public boolean hasNode(String node)
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{
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if (group != null && group.hasNode(node))
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{
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return true;
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}
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return nodes.contains(node);
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}
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public NBTTagCompound save(NBTTagCompound nbt)
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{
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nbt.setString("username", this.username);
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nbt.setCompoundTag("extraData", this.userData());
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NBTTagList usersTag = new NBTTagList();
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for (String str : this.nodes)
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{
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NBTTagCompound accessData = new NBTTagCompound();
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accessData.setString("name", str);
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usersTag.appendTag(accessData);
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}
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nbt.setTag("nodes", usersTag);
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return nbt;
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}
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public AccessUser load(NBTTagCompound nbt)
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{
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this.username = nbt.getString("username");
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this.extraData = nbt.getCompoundTag("extraData");
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NBTTagList userList = nbt.getTagList("nodes");
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for (int i = 0; i < userList.tagCount(); ++i)
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{
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this.nodes.add(((NBTTagCompound) userList.tagAt(i)).getString("name"));
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}
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return this;
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}
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public static AccessUser loadFromNBT(NBTTagCompound nbt)
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{
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return new AccessUser("").load(nbt);
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}
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public AccessUser setTempary(boolean si)
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{
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this.isTempary = si;
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return this;
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}
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/** Used to add other data to the user */
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public NBTTagCompound userData()
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{
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if (this.extraData == null)
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{
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this.extraData = new NBTTagCompound();
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}
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return this.extraData;
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}
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}
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@ -1,176 +0,0 @@
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package dark.api.access;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map.Entry;
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import net.minecraft.entity.player.EntityPlayer;
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import dark.api.ITerminal;
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import dark.api.ITerminalCommand;
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/** @author DarkGuardsman */
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public class GroupRegistry
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{
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public static final List<ITerminalCommand> COMMANDS = new ArrayList<ITerminalCommand>();
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public static final List<String> nodes = new ArrayList<String>();
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public static final HashMap<String, List<String>> groupDefaultNodes = new HashMap();
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public static final HashMap<String, String> groupDefaultExtends = new HashMap();
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static
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{
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List<String> list = new ArrayList<String>();
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//Owner group defaults
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list.add(Nodes.GROUP_OWNER_NODE);
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list.add(Nodes.INV_DISABLE_NODE);
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list.add(Nodes.INV_ENABLE_NODE);
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createDefaultGroup("owner", "admin", list);
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//Admin group defaults
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list.clear();
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list.add(Nodes.GROUP_ADMIN_NODE);
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list.add(Nodes.INV_EDIT_NODE);
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list.add(Nodes.INV_LOCK_NODE);
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list.add(Nodes.INV_UNLOCK_NODE);
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list.add(Nodes.INV_CHANGE_NODE);
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createDefaultGroup("admin", "user", list);
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//User group defaults
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list.clear();
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list.add(Nodes.GROUP_USER_NODE);
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list.add(Nodes.INV_OPEN_NODE);
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list.add(Nodes.INV_TAKE_NODE);
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list.add(Nodes.INV_GIVE_NODE);
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createDefaultGroup("user", null, list);
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}
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|
||||
/** Creates a default group for all machines to use. Only add a group if there is no option to
|
||||
* really manage the group's settings
|
||||
*
|
||||
* @param name - group name
|
||||
* @param prefabGroup - group this should extend. Make sure it exists.
|
||||
* @param nodes - all commands or custom nodes */
|
||||
public static void createDefaultGroup(String name, String prefabGroup, List<String> nodes)
|
||||
{
|
||||
if (name != null)
|
||||
{
|
||||
groupDefaultNodes.put(name, nodes);
|
||||
groupDefaultExtends.put(name, prefabGroup);
|
||||
}
|
||||
}
|
||||
|
||||
/** Creates a default group for all machines to use. Only add a group if there is no option to
|
||||
* really manage the group's settings
|
||||
*
|
||||
* @param name - group name
|
||||
* @param prefabGroup - group this should extend. Make sure it exists.
|
||||
* @param nodes - all commands or custom nodes */
|
||||
public static void createDefaultGroup(String name, String prefabGroup, String... nodes)
|
||||
{
|
||||
List<String> nodeList = new ArrayList<String>();
|
||||
if (nodes != null)
|
||||
{
|
||||
for (String node : nodes)
|
||||
{
|
||||
nodeList.add(node);
|
||||
}
|
||||
}
|
||||
createDefaultGroup(name, prefabGroup, nodeList);
|
||||
}
|
||||
|
||||
/** Builds a new default group list for a basic machine */
|
||||
public static List<AccessGroup> getNewGroupSet()
|
||||
{
|
||||
List<AccessGroup> groups = new ArrayList<AccessGroup>();
|
||||
for (Entry<String, List<String>> entry : groupDefaultNodes.entrySet())
|
||||
{
|
||||
AccessGroup group = new AccessGroup(entry.getKey());
|
||||
if (entry.getValue() != null)
|
||||
{
|
||||
for (String string : entry.getValue())
|
||||
{
|
||||
group.addNode(string);
|
||||
}
|
||||
}
|
||||
groups.add(group);
|
||||
}
|
||||
return groups;
|
||||
}
|
||||
|
||||
/** Builds then loaded a new default group set into the terminal */
|
||||
public static void loadNewGroupSet(ISpecialAccess terminal)
|
||||
{
|
||||
if (terminal != null)
|
||||
{
|
||||
List<AccessGroup> groups = getNewGroupSet();
|
||||
for (AccessGroup group : groups)
|
||||
{
|
||||
terminal.addGroup(group);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** @param prefix - what the command starts with for example /time
|
||||
* @param cmd - Cmd instance that will execute the command */
|
||||
public static void register(ITerminalCommand cmd, String group)
|
||||
{
|
||||
if (!COMMANDS.contains(cmd))
|
||||
{
|
||||
COMMANDS.add(cmd);
|
||||
if (group != null)
|
||||
{
|
||||
if (groupDefaultNodes.containsKey(group))
|
||||
{
|
||||
List<String> stra = new ArrayList<String>();
|
||||
stra.add(cmd.getCommandName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void register(String node)
|
||||
{
|
||||
if (!nodes.contains(node))
|
||||
{
|
||||
nodes.add(node);
|
||||
}
|
||||
}
|
||||
|
||||
/** When a player uses a command in any CMD machine it pass threw here first
|
||||
*
|
||||
* @param terminal - The terminal, can be cast to TileEntity. */
|
||||
public static boolean onCommand(EntityPlayer player, ITerminal terminal, String cmd)
|
||||
{
|
||||
if (cmd != null && cmd != "")
|
||||
{
|
||||
String[] args = cmd.split(" ");
|
||||
|
||||
if (args[0] != null)
|
||||
{
|
||||
for (ITerminalCommand command : COMMANDS)
|
||||
{
|
||||
if (command.getCommandName().equalsIgnoreCase(args[0]))
|
||||
{
|
||||
if (command.canSupport(terminal) && command.getNode(args) != null)
|
||||
{
|
||||
if (!terminal.canUse(command.getNode(args), player))
|
||||
{
|
||||
terminal.addToConsole("Access Denied.");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (command.called(player, terminal, args))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
terminal.addToConsole("Unknown Command.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,15 +0,0 @@
|
|||
package dark.api.access;
|
||||
|
||||
/** Applied to tileEntities that contain an access profile that describes how the tile interacts with
|
||||
* users
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public interface IProfileContainer
|
||||
{
|
||||
/** Return the active profile of the machine. When calling this avoid editing the profile */
|
||||
public AccessProfile getAccessProfile();
|
||||
|
||||
/** Strait up yes or no can this user access the tile. Any future checks should be done after the
|
||||
* user has accessed the machine */
|
||||
public boolean canAccess(String username);
|
||||
}
|
|
@ -1,39 +0,0 @@
|
|||
package dark.api.access;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/** Used by any object that needs to restrict access to it by a set of users or groups. Make sure to
|
||||
* always use the default groups(user,admin,owner) so that things work smoothly.
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public interface ISpecialAccess
|
||||
{
|
||||
/** Gets the user access instance */
|
||||
public AccessUser getUserAccess(String username);
|
||||
|
||||
/** gets the user access list for the machine */
|
||||
public List<AccessUser> getUsers();
|
||||
|
||||
/** sets the players access level in the access map. Make sure to remove the old user first. This
|
||||
* can also be used to remove users if group is set to null. */
|
||||
public boolean setUserAccess(String username, AccessGroup group, boolean save);
|
||||
|
||||
/** Sets the players access by using a completed AccessUser instance. Make sure to set its group
|
||||
* if there is none. As well remove the old user first. */
|
||||
public boolean setUserAccess(AccessUser user, AccessGroup group);
|
||||
|
||||
/** Get a group by name */
|
||||
public AccessGroup getGroup(String name);
|
||||
|
||||
/** Get the master owner group */
|
||||
public AccessGroup getOwnerGroup();
|
||||
|
||||
/** Get all groups linked this */
|
||||
public List<AccessGroup> getGroups();
|
||||
|
||||
/** Add a group to the group list
|
||||
*
|
||||
* @return */
|
||||
public boolean addGroup(AccessGroup group);
|
||||
|
||||
}
|
|
@ -1,93 +0,0 @@
|
|||
package dark.api.access;
|
||||
|
||||
/** Constants that represent nodes by which machines and entities used in combination with
|
||||
* ISpecialAccess to limit users on what they can do. These nodes should be used in the same way by
|
||||
* all machines, entities, and other mods. Too change the meaning of the node will make it difficult
|
||||
* to offer universal meaning for all machines. As well would create the need to add a per node per
|
||||
* machine per group access list making it more complicated for users to use.
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public class Nodes
|
||||
{
|
||||
/*
|
||||
* Rules for using nodes with groups and your machine:
|
||||
*
|
||||
* Keep everything the same.
|
||||
* Eg: Open should be as simple as opening the gui and no more
|
||||
*
|
||||
* Enable is not the same as on
|
||||
* Eg: you can disable a machine preventing users from using it
|
||||
* Eg: When enabled the machine can still be turned off
|
||||
*
|
||||
* Lock node automatically includes unlock node but not the other way around
|
||||
*
|
||||
*
|
||||
* Machine nodes override inv node as inv nodes are only designed for containers.
|
||||
* Machines nodes are global for all guis inside the machine
|
||||
*
|
||||
*
|
||||
* Groups do not need there own nodes. Group.user, Group.owner, Group.admin are designed to flag the default groups.
|
||||
*
|
||||
*
|
||||
* Your machine must always have a group that at least has a owner group. This group should be flagged with Group.owner but is not required.
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
//Inventory only nodes, overrided by machine nodes
|
||||
public static final String INV_OPEN_NODE = "inv.open";
|
||||
public static final String INV_TAKE_NODE = "inv.take";
|
||||
public static final String INV_GIVE_NODE = "inv.give";
|
||||
public static final String INV_EDIT_NODE = "inv.edit";
|
||||
public static final String INV_CHANGE_NODE = "inv.change";
|
||||
public static final String INV_LOCK_NODE = "inv.lock";
|
||||
public static final String INV_UNLOCK_NODE = "inv.unlock";
|
||||
public static final String INV_DISABLE_NODE = "inv.disable";
|
||||
public static final String INV_ENABLE_NODE = "inv.enable";
|
||||
|
||||
//Master machines nodes, overrides all lower nodes of the same type
|
||||
public static final String MACHINE_OPEN_NODE = "machine.open";
|
||||
public static final String MACHINE_LOCK_NODE = "machine.lock";
|
||||
public static final String MACHINE_UNLOCK_NODE = "machine.unlock";
|
||||
public static final String MACHINE_ENABLE_NODE = "machine.enable";
|
||||
public static final String MACHINE_DISABLE_NODE = "machine.disable";
|
||||
public static final String MACHINE_TURN_ON_NODE = "machine.on";
|
||||
public static final String MACHINE_TURN_OFF_NODE = "machine.off";
|
||||
public static final String MACHINE_CONFIG_NODE = "machine.config";
|
||||
public static final String MACHINE_UPGRADE_NODE = "machine.upgrade";
|
||||
public static final String MACHINE_DOWNGRADE_NODE = "machine.downgrade";
|
||||
|
||||
//Group nodes, these are almost always held by only admins and owners
|
||||
public static final String GROUP_CREATE_NODE = "group.create";
|
||||
public static final String GROUP_DEL_NODE = "group.del";
|
||||
public static final String GROUP_EDIT_NODE = "group.edit";//Still bound by other nodes
|
||||
public static final String GROUP_ADD_NODE = "group.add";
|
||||
public static final String GROUP_ADD_USER_NODE = "group.add.user";
|
||||
public static final String GROUP_ADD_ENTITY_NODE = "group.add.entity";
|
||||
public static final String GROUP_ADD_NODE_NODE = "group.add.node";
|
||||
public static final String GROUP_REMOVE_NODE = "group.remove";
|
||||
public static final String GROUP_REMOVE_USER_NODE = "group.remove.user";
|
||||
public static final String GROUP_REMOVE_ENTITY_NODE = "group.remove.entity";
|
||||
public static final String GROUP_REMOVE_NODE_NODE = "group.remove.node";
|
||||
|
||||
//Nodes for editing users inside of a group
|
||||
public static final String USER_EDIT_NODE = "user.edit";
|
||||
public static final String USER_CHANGE_GROUP_NODE = "user.change.group";
|
||||
public static final String USER_ADD_NODE = "user.add.node";
|
||||
public static final String USER_REMOVE_NODE = "user.remove.node";
|
||||
|
||||
//Prefab group nodes, designed to be placed on the master group of the type
|
||||
public static final String GROUP_OWNER_NODE = "group.owner";
|
||||
public static final String GROUP_ADMIN_NODE = "group.admin";
|
||||
public static final String GROUP_USER_NODE = "group.user";
|
||||
|
||||
//MFFS nodes
|
||||
public static final String MFFS_WARP_NODE = "mffs.warp";
|
||||
public static final String MFFS_PLACE_NODE = "mffs.blockPlaceAccess";
|
||||
public static final String MFFS_BLOCK_ACCESS_NODE = "mffs.blockAccess";
|
||||
public static final String MFFS_SECURITY_CENTER_CONFIGURE_NODE = "mffs.configure";
|
||||
public static final String MFFS_BYPASS_INTERDICTION_MATRIX_NODE = "mffs.bypassDefense";
|
||||
public static final String MFFS_DEFENSE_STATION_CONFISCATION_NODE = "mffs.bypassConfiscation";
|
||||
public static final String MFFS_REMOTE_CONTROL_NODE = "mffs.remoteControl";
|
||||
}
|
|
@ -1,12 +0,0 @@
|
|||
package dark.api.save;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
public interface ISaveObj
|
||||
{
|
||||
/** Saves the object to NBT */
|
||||
public void save(NBTTagCompound nbt);
|
||||
|
||||
/** Load the object from NBT */
|
||||
public void load(NBTTagCompound nbt);
|
||||
}
|
|
@ -1,18 +0,0 @@
|
|||
package dark.api.save;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
/** Used in combination with the save manager and other managers to say this object needs to be save
|
||||
* since its not connected with the world
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public interface IVirtualObject extends ISaveObj
|
||||
{
|
||||
/** File this is saved as, don't create anything here as the manager will do that for you */
|
||||
public File getSaveFile();
|
||||
|
||||
/** Will only be called after an object has been loaded. Allows the object to know were its been
|
||||
* loaded from and decide if it wants to use the location as its getSaveFile return */
|
||||
public void setSaveFile(File file);
|
||||
|
||||
}
|
|
@ -1,338 +0,0 @@
|
|||
package dark.api.save;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
import java.io.FileOutputStream;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.nbt.CompressedStreamTools;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagByte;
|
||||
import net.minecraft.nbt.NBTTagByteArray;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagDouble;
|
||||
import net.minecraft.nbt.NBTTagFloat;
|
||||
import net.minecraft.nbt.NBTTagInt;
|
||||
import net.minecraft.nbt.NBTTagIntArray;
|
||||
import net.minecraft.nbt.NBTTagLong;
|
||||
import net.minecraft.nbt.NBTTagShort;
|
||||
import net.minecraft.nbt.NBTTagString;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import universalelectricity.core.vector.Vector2;
|
||||
import universalelectricity.core.vector.Vector3;
|
||||
|
||||
import com.builtbroken.common.science.units.UnitHelper;
|
||||
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
|
||||
/** Helper class used to work with minecraft's NBT file system.
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public class NBTFileHelper
|
||||
{
|
||||
/** @param saveDirectory - file
|
||||
* @param filename
|
||||
* @param data
|
||||
* @return */
|
||||
public static boolean saveNBTFile(File saveDirectory, String filename, NBTTagCompound data)
|
||||
{
|
||||
return saveNBTFile(new File(saveDirectory, filename), data);
|
||||
}
|
||||
|
||||
/** Saves an NBT file
|
||||
*
|
||||
* @param file - exact File
|
||||
* @param data - nbt data
|
||||
* @return */
|
||||
public static boolean saveNBTFile(File file, NBTTagCompound data)
|
||||
{
|
||||
if (file != null && data != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
File tempFile = new File(file.getParent(), file.getName() + ".tmp");
|
||||
|
||||
CompressedStreamTools.writeCompressed(data, new FileOutputStream(tempFile));
|
||||
|
||||
if (file.exists())
|
||||
{
|
||||
file.delete();
|
||||
}
|
||||
|
||||
tempFile.renameTo(file);
|
||||
|
||||
FMLLog.fine("Saved " + file.getName() + " NBT data file successfully.");
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
System.out.println("Failed to save " + file.getName());
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Uses the default world directory to save the data to file by the given name
|
||||
*
|
||||
* @param filename - file name
|
||||
* @param data - nbt data
|
||||
* @return true if everything goes well */
|
||||
public static boolean saveNBTFile(String filename, NBTTagCompound data)
|
||||
{
|
||||
return saveNBTFile(getWorldSaveDirectory(MinecraftServer.getServer().getFolderName()), filename + ".dat", data);
|
||||
}
|
||||
|
||||
/** Reads NBT data from the world folder.
|
||||
*
|
||||
* @return The NBT data */
|
||||
public static NBTTagCompound loadNBTFile(File saveDirectory, String filename, boolean create)
|
||||
{
|
||||
if (saveDirectory != null && filename != null)
|
||||
{
|
||||
if (create && !saveDirectory.exists())
|
||||
{
|
||||
saveDirectory.mkdirs();
|
||||
}
|
||||
return loadNBTFile(new File(saveDirectory, filename + ".dat"), create);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static NBTTagCompound loadNBTFile(File file, boolean create)
|
||||
{
|
||||
if (file != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
if (file.exists())
|
||||
{
|
||||
FMLLog.fine("Loaded " + file.getName() + " data.");
|
||||
return CompressedStreamTools.readCompressed(new FileInputStream(file));
|
||||
}
|
||||
else if (create)
|
||||
{
|
||||
FMLLog.fine("Created new " + file.getName() + " data.");
|
||||
return new NBTTagCompound();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
System.out.println("Failed to load " + file.getName() + ".dat!");
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/** Loads an NBT file from the current world file
|
||||
*
|
||||
* @param filename - name of the file
|
||||
* @return NBTTagCompound that was stored in the file */
|
||||
public static NBTTagCompound loadNBTFile(String filename)
|
||||
{
|
||||
return loadNBTFile(getWorldSaveDirectory(MinecraftServer.getServer().getFolderName()), filename, true);
|
||||
}
|
||||
|
||||
public static File getWorldSaveDirectory(String worldName)
|
||||
{
|
||||
File parent = getBaseDirectory();
|
||||
|
||||
if (FMLCommonHandler.instance().getSide().isClient())
|
||||
{
|
||||
parent = new File(getBaseDirectory(), "saves" + File.separator);
|
||||
}
|
||||
|
||||
return new File(parent, worldName + File.separator);
|
||||
}
|
||||
|
||||
public static File getBaseDirectory()
|
||||
{
|
||||
if (FMLCommonHandler.instance().getSide().isClient())
|
||||
{
|
||||
FMLClientHandler.instance().getClient();
|
||||
return Minecraft.getMinecraft().mcDataDir;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new File(".");
|
||||
}
|
||||
}
|
||||
|
||||
/** Used to save an object without knowing what the object is exactly. Supports most
|
||||
* NBTTagCompound save methods including some special cases. Which includes boolean being saves
|
||||
* as a string so it can be loaded as a boolean from an object save.
|
||||
*
|
||||
* @param tag - NBTTagCompound to save the tag too
|
||||
* @param key - name to save the object as
|
||||
* @param value - the actual object
|
||||
* @return the tag when done saving too i */
|
||||
public static NBTTagCompound saveObject(NBTTagCompound tag, String key, Object value)
|
||||
{
|
||||
if (value instanceof Float)
|
||||
{
|
||||
tag.setFloat(key, (Float) value);
|
||||
}
|
||||
else if (value instanceof Double)
|
||||
{
|
||||
tag.setDouble(key, (Double) value);
|
||||
}
|
||||
else if (value instanceof Integer)
|
||||
{
|
||||
tag.setInteger(key, (Integer) value);
|
||||
}
|
||||
else if (value instanceof String)
|
||||
{
|
||||
tag.setString(key, (String) value);
|
||||
}
|
||||
else if (value instanceof Short)
|
||||
{
|
||||
tag.setShort(key, (Short) value);
|
||||
}
|
||||
else if (value instanceof Byte)
|
||||
{
|
||||
tag.setByte(key, (Byte) value);
|
||||
}
|
||||
else if (value instanceof Long)
|
||||
{
|
||||
tag.setLong(key, (Long) value);
|
||||
}
|
||||
else if (value instanceof Boolean)
|
||||
{
|
||||
tag.setString(key, "NBT:SAVE:BOOLEAN:" + value);
|
||||
}
|
||||
else if (value instanceof NBTBase)
|
||||
{
|
||||
tag.setTag(key, (NBTBase) value);
|
||||
}
|
||||
else if (value instanceof String)
|
||||
{
|
||||
tag.setString(key, (String) value);
|
||||
}
|
||||
else if (value instanceof byte[])
|
||||
{
|
||||
tag.setByteArray(key, (byte[]) value);
|
||||
}
|
||||
else if (value instanceof int[])
|
||||
{
|
||||
tag.setIntArray(key, (int[]) value);
|
||||
}
|
||||
else if (value instanceof NBTTagCompound)
|
||||
{
|
||||
tag.setCompoundTag(key, (NBTTagCompound) value);
|
||||
}
|
||||
else if (value instanceof Vector2)
|
||||
{
|
||||
tag.setString(key, "NBT:SAVE:VECTOR:2:" + ((Vector2) value).x + ":" + ((Vector2) value).y);
|
||||
}
|
||||
else if (value instanceof Vector3)
|
||||
{
|
||||
tag.setString(key, "NBT:SAVE:VECTOR:3:" + ((Vector3) value).x + ":" + ((Vector3) value).y + ":" + ((Vector3) value).z);
|
||||
}
|
||||
return tag;
|
||||
|
||||
}
|
||||
|
||||
/** @param key
|
||||
* @param value
|
||||
* @return NBTTagCompound that then can be added to save file */
|
||||
public static NBTTagCompound saveObject(String key, Object value)
|
||||
{
|
||||
return NBTFileHelper.saveObject(new NBTTagCompound(), key, value);
|
||||
}
|
||||
|
||||
/** Reads an unknown object with a known name from NBT
|
||||
*
|
||||
* @param tag - tag to read the value from
|
||||
* @param key - name of the value
|
||||
* @param suggestionValue - value to return in case nothing is found
|
||||
* @return object or suggestionValue if nothing is found */
|
||||
public static Object loadObject(NBTTagCompound tag, String key)
|
||||
{
|
||||
if (tag != null && key != null)
|
||||
{
|
||||
NBTBase saveTag = tag.getTag(key);
|
||||
if (saveTag instanceof NBTTagFloat)
|
||||
{
|
||||
return tag.getFloat(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagDouble)
|
||||
{
|
||||
return tag.getDouble(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagInt)
|
||||
{
|
||||
return tag.getInteger(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagString)
|
||||
{
|
||||
String str = tag.getString(key);
|
||||
if (str.startsWith("NBT:SAVE:"))
|
||||
{
|
||||
str.replaceAll("NBT:SAVE:", "");
|
||||
if (str.startsWith("BOOLEAN:"))
|
||||
{
|
||||
str.replaceAll("BOOLEAN:", "");
|
||||
if (str.equalsIgnoreCase("true"))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (str.equalsIgnoreCase("false"))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (str.startsWith("VECTOR:"))
|
||||
{
|
||||
str.replaceAll("VECTOR:", "");
|
||||
String[] nums = str.split(":");
|
||||
if (UnitHelper.tryToParseDouble(nums[0]) == 2)
|
||||
{
|
||||
return new Vector2(UnitHelper.tryToParseDouble(nums[1]), UnitHelper.tryToParseDouble(nums[2]));
|
||||
}
|
||||
if (UnitHelper.tryToParseDouble(nums[0]) == 3)
|
||||
{
|
||||
return new Vector3(UnitHelper.tryToParseDouble(nums[1]), UnitHelper.tryToParseDouble(nums[2]), UnitHelper.tryToParseDouble(nums[3]));
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
return str;
|
||||
}
|
||||
else if (saveTag instanceof NBTTagShort)
|
||||
{
|
||||
return tag.getShort(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagByte)
|
||||
{
|
||||
return tag.getByte(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagLong)
|
||||
{
|
||||
return tag.getLong(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTBase)
|
||||
{
|
||||
return tag.getTag(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagByteArray)
|
||||
{
|
||||
return tag.getByteArray(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagIntArray)
|
||||
{
|
||||
return tag.getIntArray(key);
|
||||
}
|
||||
else if (saveTag instanceof NBTTagCompound)
|
||||
{
|
||||
return tag.getCompoundTag(key);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,164 +0,0 @@
|
|||
package dark.api.save;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraftforge.event.ForgeSubscribe;
|
||||
import net.minecraftforge.event.world.WorldEvent;
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
|
||||
public class SaveManager
|
||||
{
|
||||
private static HashMap<String, Class<?>> idToClassMap = new HashMap<String, Class<?>>();
|
||||
private static HashMap<Class<?>, String> classToIDMap = new HashMap<Class<?>, String>();
|
||||
private static List<Object> saveList = new ArrayList<Object>();
|
||||
private static List<Object> objects = new ArrayList<Object>();
|
||||
private static SaveManager instance;
|
||||
|
||||
public static SaveManager instance()
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
instance = new SaveManager();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
/** Called when the object wants to be save only on the next save call. Will be removed from the
|
||||
* save manager after */
|
||||
public static void markNeedsSaved(Object object)
|
||||
{
|
||||
if (object instanceof IVirtualObject && !saveList.contains(object))
|
||||
{
|
||||
saveList.add(object);
|
||||
}
|
||||
}
|
||||
|
||||
/** Registers the object to be saved on each world save event */
|
||||
public static void register(Object object)
|
||||
{
|
||||
if (object instanceof IVirtualObject && !objects.contains(object))
|
||||
{
|
||||
objects.add(object);
|
||||
}
|
||||
}
|
||||
|
||||
public static void registerClass(String id, Class clazz)
|
||||
{
|
||||
if (id != null && clazz != null)
|
||||
{
|
||||
if (idToClassMap.containsKey(id) && idToClassMap.get(id) != null)
|
||||
{
|
||||
System.out.println("[CoreMachine]SaveManager: Something attempted to register a class with the id of another class");
|
||||
System.out.println("[CoreMachine]SaveManager: Id:" + id + " Class:" + clazz.getName());
|
||||
System.out.println("[CoreMachine]SaveManager: OtherClass:" + idToClassMap.get(id).getName());
|
||||
}
|
||||
else
|
||||
{
|
||||
idToClassMap.put(id, clazz);
|
||||
classToIDMap.put(clazz, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Object createAndLoad(File file)
|
||||
{
|
||||
if (file.exists())
|
||||
{
|
||||
Object obj = createAndLoad(NBTFileHelper.loadNBTFile(file, false));
|
||||
if (obj instanceof IVirtualObject)
|
||||
{
|
||||
((IVirtualObject) obj).setSaveFile(file);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/** Creates an object from the save using its id */
|
||||
public static Object createAndLoad(NBTTagCompound par0NBTTagCompound)
|
||||
{
|
||||
Object obj = null;
|
||||
if (par0NBTTagCompound != null && par0NBTTagCompound.hasKey("id"))
|
||||
{
|
||||
try
|
||||
{
|
||||
Class clazz = getClass(par0NBTTagCompound.getString("id"));
|
||||
|
||||
if (clazz != null)
|
||||
{
|
||||
obj = clazz.newInstance();
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
exception.printStackTrace();
|
||||
}
|
||||
|
||||
if (obj instanceof IVirtualObject)
|
||||
{
|
||||
try
|
||||
{
|
||||
((IVirtualObject) obj).load(par0NBTTagCompound);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
FMLLog.log(Level.SEVERE, e, "An object %s(%s) has thrown an exception during loading, its state cannot be restored. Report this to the mod author", par0NBTTagCompound.getString("id"), obj.getClass().getName());
|
||||
obj = null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MinecraftServer.getServer().getLogAgent().logWarning("Skipping object with id " + par0NBTTagCompound.getString("id"));
|
||||
}
|
||||
|
||||
return obj;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@ForgeSubscribe
|
||||
public void worldSave(WorldEvent evt)
|
||||
{
|
||||
SaveManager.saveList.addAll(SaveManager.objects);
|
||||
for (Object object : SaveManager.saveList)
|
||||
{
|
||||
if (object instanceof IVirtualObject)
|
||||
{
|
||||
saveObject(object);
|
||||
}
|
||||
}
|
||||
saveList.clear();
|
||||
}
|
||||
|
||||
/** Saves an object along with its ID */
|
||||
public static void saveObject(Object object)
|
||||
{
|
||||
if (object instanceof IVirtualObject && getID(object.getClass()) != null && ((IVirtualObject) object).getSaveFile() != null)
|
||||
{
|
||||
File file = ((IVirtualObject) object).getSaveFile();
|
||||
file.mkdirs();
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
((IVirtualObject) object).save(tag);
|
||||
tag.setString("id", getID(object.getClass()));
|
||||
NBTFileHelper.saveNBTFile(file, tag);
|
||||
}
|
||||
}
|
||||
|
||||
/** Gets the ID that the class will be saved using */
|
||||
public static String getID(Class clazz)
|
||||
{
|
||||
return classToIDMap.get(clazz);
|
||||
}
|
||||
|
||||
/** Gets the class that was registered with the ID */
|
||||
public static Class getClass(String id)
|
||||
{
|
||||
return idToClassMap.get(id);
|
||||
}
|
||||
}
|
71
src/dark/core/prefab/terminal/CommandRegistry.java
Normal file
71
src/dark/core/prefab/terminal/CommandRegistry.java
Normal file
|
@ -0,0 +1,71 @@
|
|||
package dark.core.prefab.terminal;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import dark.api.ITerminal;
|
||||
import dark.api.ITerminalCommand;
|
||||
import dark.api.access.GroupRegistry;
|
||||
|
||||
public class CommandRegistry
|
||||
{
|
||||
public static final List<ITerminalCommand> COMMANDS = new ArrayList<ITerminalCommand>();
|
||||
|
||||
/** @param prefix - what the command starts with for example /time
|
||||
* @param cmd - Cmd instance that will execute the command */
|
||||
public static void register(ITerminalCommand cmd, String group)
|
||||
{
|
||||
if (!COMMANDS.contains(cmd))
|
||||
{
|
||||
COMMANDS.add(cmd);
|
||||
if (group != null)
|
||||
{
|
||||
if (GroupRegistry.groupDefaultNodes.containsKey(group))
|
||||
{
|
||||
List<String> stra = new ArrayList<String>();
|
||||
stra.add(cmd.getCommandName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** When a player uses a command in any CMD machine it pass threw here first
|
||||
*
|
||||
* @param terminal - The terminal, can be cast to TileEntity. */
|
||||
public static boolean onCommand(EntityPlayer player, ITerminal terminal, String cmd)
|
||||
{
|
||||
if (cmd != null && cmd != "")
|
||||
{
|
||||
String[] args = cmd.split(" ");
|
||||
|
||||
if (args[0] != null)
|
||||
{
|
||||
for (ITerminalCommand command : COMMANDS)
|
||||
{
|
||||
if (command.getCommandName().equalsIgnoreCase(args[0]))
|
||||
{
|
||||
if (command.canSupport(terminal) && command.getNode(args) != null)
|
||||
{
|
||||
if (!terminal.canUse(command.getNode(args), player))
|
||||
{
|
||||
terminal.addToConsole("Access Denied.");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (command.called(player, terminal, args))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
terminal.addToConsole("Unknown Command.");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -121,7 +121,7 @@ public abstract class TileEntityTerminal extends TileEntityEnergyMachine impleme
|
|||
{
|
||||
if (id.equalsIgnoreCase(SimplePacketTypes.GUI_COMMAND.name))
|
||||
{
|
||||
GroupRegistry.onCommand(this.worldObj.getPlayerEntityByName(dis.readUTF()), this, dis.readUTF());
|
||||
CommandRegistry.onCommand(this.worldObj.getPlayerEntityByName(dis.readUTF()), this, dis.readUTF());
|
||||
this.sendTerminalOutputToClients();
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue