AutoSync: source code formatting

This commit is contained in:
DarkGuardsman 2013-09-05 20:04:25 -04:00
parent cb385a284b
commit 5b57572c89
12 changed files with 20 additions and 20 deletions

View file

@ -855,7 +855,7 @@ public class TileEntityArmbot extends TileEntityAssembly implements IMultiBlock,
while (it.hasNext()) while (it.hasNext())
{ {
ItemWorldHelper.dropItemStack(worldObj, handPosition, it.next(),false); ItemWorldHelper.dropItemStack(worldObj, handPosition, it.next(), false);
} }
this.grabbedEntities.clear(); this.grabbedEntities.clear();

View file

@ -23,10 +23,10 @@ public abstract class BlockAssembly extends BlockMachine
public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ) public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
{ {
if(entityPlayer != null && entityPlayer.getHeldItem() != null && entityPlayer.getHeldItem().itemID == Item.stick.itemID) if (entityPlayer != null && entityPlayer.getHeldItem() != null && entityPlayer.getHeldItem().itemID == Item.stick.itemID)
{ {
TileEntity entity = world.getBlockTileEntity(x, y, z); TileEntity entity = world.getBlockTileEntity(x, y, z);
if(entity instanceof TileEntityAssembly) if (entity instanceof TileEntityAssembly)
{ {
System.out.println(((TileEntityAssembly) entity).getTileNetwork().toString()); System.out.println(((TileEntityAssembly) entity).getTileNetwork().toString());
} }

View file

@ -71,7 +71,7 @@ public class BlockManipulator extends BlockImprintable
manip.toggleOutput(); manip.toggleOutput();
manip.toggleInversion(); manip.toggleInversion();
} }
entityPlayer.sendChatToPlayer(ChatMessageComponent.func_111066_d("Manip. outputing = "+manip.isOutput())); entityPlayer.sendChatToPlayer(ChatMessageComponent.func_111066_d("Manip. outputing = " + manip.isOutput()));
} }

View file

@ -15,7 +15,7 @@ public class InventoryCrate extends InvChest
/** Clones the single stack into an inventory format for automation interaction */ /** Clones the single stack into an inventory format for automation interaction */
public void buildInventory(ItemStack sampleStack) public void buildInventory(ItemStack sampleStack)
{ {
this.containedItems= new ItemStack[this.getSizeInventory()]; this.containedItems = new ItemStack[this.getSizeInventory()];
if (sampleStack != null) if (sampleStack != null)
{ {
ItemStack baseStack = sampleStack.copy(); ItemStack baseStack = sampleStack.copy();

View file

@ -72,19 +72,19 @@ public class NetworkAssembly extends NetworkSharedPower
this.lastDemandCalcTime = time; this.lastDemandCalcTime = time;
this.lastNetDemand = currentDemand; this.lastNetDemand = currentDemand;
//TODO calculate the averages over time to produce a better number //TODO calculate the averages over time to produce a better number
if(this.minDemand == 0) if (this.minDemand == 0)
{ {
this.minDemand = currentDemand; this.minDemand = currentDemand;
} }
if(this.averageDemand == 0) if (this.averageDemand == 0)
{ {
this.averageDemand = currentDemand; this.averageDemand = currentDemand;
} }
if(currentDemand > this.maxDemand) if (currentDemand > this.maxDemand)
{ {
this.maxDemand = currentDemand; this.maxDemand = currentDemand;
} }
if(currentDemand < this.minDemand) if (currentDemand < this.minDemand)
{ {
this.minDemand = currentDemand; this.minDemand = currentDemand;
} }