Changed block placer and breaker to support full rotation
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2 changed files with 6 additions and 0 deletions
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@ -30,6 +30,7 @@ public class TileBreaker extends TileBase implements IRotatable, IPacketReceiver
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public TileBreaker()
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public TileBreaker()
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{
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{
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super(Material.iron);
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super(Material.iron);
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this.rotationMask = Byte.parseByte("111111", 2);
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}
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}
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public InternalInventoryHandler getInvHandler()
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public InternalInventoryHandler getInvHandler()
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@ -9,7 +9,9 @@ import calclavia.lib.render.RenderItemOverlayUtility;
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import calclavia.lib.utility.LanguageUtility;
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import calclavia.lib.utility.LanguageUtility;
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import calclavia.lib.utility.inventory.InternalInventoryHandler;
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import calclavia.lib.utility.inventory.InternalInventoryHandler;
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import calclavia.lib.utility.inventory.InventoryUtility;
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import calclavia.lib.utility.inventory.InventoryUtility;
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import com.google.common.io.ByteArrayDataInput;
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import com.google.common.io.ByteArrayDataInput;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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@ -20,7 +22,9 @@ import net.minecraft.network.packet.Packet;
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import net.minecraft.util.ChatMessageComponent;
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import net.minecraft.util.ChatMessageComponent;
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import net.minecraft.util.Icon;
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import net.minecraft.util.Icon;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL11;
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import resonantinduction.core.ResonantInduction;
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import resonantinduction.core.ResonantInduction;
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import universalelectricity.api.vector.Vector3;
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import universalelectricity.api.vector.Vector3;
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@ -44,6 +48,7 @@ public class TilePlacer extends TileInventory implements IRotatable, IPacketRece
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super(Material.rock);
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super(Material.rock);
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this.normalRender = false;
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this.normalRender = false;
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this.maxSlots = 1;
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this.maxSlots = 1;
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this.rotationMask = Byte.parseByte("111111", 2);
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}
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}
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public InternalInventoryHandler getInvHandler()
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public InternalInventoryHandler getInvHandler()
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