Update laser content to use RI reference object
This commit is contained in:
parent
e522ddeb14
commit
5cd22a8dd0
18 changed files with 57 additions and 55 deletions
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@ -34,4 +34,5 @@ final object Reference
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final val itemTextureDirectory: String = textureDirectory + "items/"
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final val modelPath: String = "models/"
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final val modelDirectory: String = assetDirectory + modelPath
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final val FX_DIRECTORY = textureDirectory + "fx/"
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}
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@ -2,14 +2,13 @@ package resonantinduction.electrical
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import codechicken.multipart.{TMultiPart, TileMultipart}
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import cpw.mods.fml.client.FMLClientHandler
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import cpw.mods.fml.client.registry.{ClientRegistry, RenderingRegistry}
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import cpw.mods.fml.client.registry.ClientRegistry
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import net.minecraft.block.Block
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.world.World
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import resonantinduction.electrical.battery.{RenderBattery, TileBattery}
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import resonantinduction.electrical.laser.BlockRenderingHandler
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import resonantinduction.electrical.laser.fx.{EntityBlockParticleFX, EntityLaserFX, EntityScorchFX}
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import resonantinduction.electrical.multimeter.{GuiMultimeter, PartMultimeter}
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import resonantinduction.electrical.render.FXElectricBolt
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@ -24,7 +23,7 @@ import universalelectricity.core.transform.vector.Vector3
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}
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override def init {
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RenderingRegistry.registerBlockHandler(new BlockRenderingHandler.type)
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//RenderingRegistry.registerBlockHandler(new BlockRenderingHandler.type)
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//ClientRegistry.bindTileEntitySpecialRenderer(classOf(TileLaserEmitter), RenderLaserEmitter)
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//ClientRegistry.bindTileEntitySpecialRenderer(classOf(TileMirror), RenderMirror)
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//ClientRegistry.bindTileEntitySpecialRenderer(classOf(TileFocusCrystal), RenderFocusCrystal)
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@ -15,7 +15,7 @@ import resonant.lib.loadable.LoadableHandler
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import resonantinduction.atomic.gate.ItemQuantumGlyph
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import resonantinduction.core.resource.ItemResourcePart
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import resonantinduction.core.{Reference, ResonantTab, Settings}
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import resonantinduction.electrical.battery.{BlockBattery, ItemBlockBattery, TileBattery}
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import resonantinduction.electrical.battery.{ItemBlockBattery, TileBattery}
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import resonantinduction.electrical.generator.{TileMotor, TileSolarPanel, TileThermopile}
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import resonantinduction.electrical.laser.emitter.BlockLaserEmitter
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import resonantinduction.electrical.laser.focus.ItemFocusingMatrix
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@ -75,7 +75,7 @@ object Electrical {
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ElectricalContent.itemMultimeter = Electrical.contentRegistry.newItem(classOf[ItemMultimeter])
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ElectricalContent.itemTransformer = Electrical.contentRegistry.newItem(classOf[ItemElectricTransformer])
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ElectricalContent.blockTesla = Electrical.contentRegistry.newBlock(classOf[TileTesla])
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ElectricalContent.blockBattery = Electrical.contentRegistry.newBlock(classOf[BlockBattery], classOf[ItemBlockBattery], classOf[TileBattery])
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ElectricalContent.blockBattery = Electrical.contentRegistry.newBlock(classOf[TileBattery])
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ElectricalContent.itemLevitator = Electrical.contentRegistry.newItem(classOf[ItemLevitator])
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ElectricalContent.itemInsulation = Electrical.contentRegistry.newItem("insulation", classOf[ItemResourcePart])
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ElectricalContent.blockSolarPanel = Electrical.contentRegistry.newBlock(classOf[TileSolarPanel])
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@ -10,7 +10,7 @@ import net.minecraft.item.ItemDye
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import net.minecraft.tileentity.TileEntityFurnace
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import net.minecraft.util.{DamageSource, MovingObjectPosition}
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import net.minecraft.world.World
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.electrical.Electrical
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import universalelectricity.core.transform.vector.Vector3
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import scala.collection.mutable
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@ -67,12 +67,12 @@ object Laser
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{
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if (!hitTile.asInstanceOf[ILaserHandler].onLaserHit(renderStart, direction, hit, color, energy))
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{
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ElectromagneticCoherence.proxy.renderLaser(world, renderStart, hitVec, color, energy)
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Electrical.proxy.renderLaser(world, renderStart, hitVec, color, energy)
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}
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}
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else if (hitBlock.getMaterial == Material.glass)
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{
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ElectromagneticCoherence.proxy.renderLaser(world, renderStart, hitVec, color, energy)
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Electrical.proxy.renderLaser(world, renderStart, hitVec, color, energy)
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var newColor = color
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if (hitBlock.isInstanceOf[BlockStainedGlass] || hitBlock.isInstanceOf[BlockStainedGlassPane])
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@ -168,13 +168,13 @@ object Laser
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/**
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* Render laser hit
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*/
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ElectromagneticCoherence.proxy.renderLaser(world, renderStart, hitVec, color, energy)
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Electrical.proxy.renderLaser(world, renderStart, hitVec, color, energy)
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/**
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* Render scorch and particles
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*/
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ElectromagneticCoherence.proxy.renderScorch(world, hitVec - (direction * 0.02), hit.sideHit)
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ElectromagneticCoherence.proxy.renderBlockParticle(world, hitVec, hitBlock, hit.sideHit)
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Electrical.proxy.renderScorch(world, hitVec - (direction * 0.02), hit.sideHit)
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Electrical.proxy.renderBlockParticle(world, hitVec, hitBlock, hit.sideHit)
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}
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}
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else if (hit.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY)
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@ -190,13 +190,13 @@ object Laser
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}
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}
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ElectromagneticCoherence.proxy.renderLaser(world, renderStart, new Vector3(hit.hitVec), color, energy)
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Electrical.proxy.renderLaser(world, renderStart, new Vector3(hit.hitVec), color, energy)
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}
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return
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}
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ElectromagneticCoherence.proxy.renderLaser(world, renderStart, maxPos, color, energy)
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Electrical.proxy.renderLaser(world, renderStart, maxPos, color, energy)
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}
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}
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@ -7,7 +7,7 @@ import net.minecraft.entity.EntityLivingBase
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import net.minecraft.item.ItemStack
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.world.{IBlockAccess, World}
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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import resonantinduction.electrical.laser.{BlockRenderingHandler, Laser}
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/**
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@ -15,7 +15,7 @@ import resonantinduction.electrical.laser.{BlockRenderingHandler, Laser}
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*/
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class BlockLaserEmitter extends BlockContainer(Material.rock)
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{
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setBlockName(ElectromagneticCoherence.PREFIX + "laserEmitter")
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setBlockName(Reference.prefix + "laserEmitter")
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setBlockTextureName("stone")
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/**
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@ -9,7 +9,7 @@ import net.minecraftforge.client.model.AdvancedModelLoader
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import net.minecraftforge.common.util.ForgeDirection
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL11._
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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/**
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* @author Calclavia
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@ -17,8 +17,8 @@ import resonantinduction.electrical.em.ElectromagneticCoherence
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@SideOnly(Side.CLIENT)
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object RenderLaserEmitter extends TileEntitySpecialRenderer
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{
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val model = AdvancedModelLoader.loadModel(new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "laserEmitter.tcn"))
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val texture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "laserEmitter.png")
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val model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelDirectory + "laserEmitter.tcn"))
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val texture = new ResourceLocation(Reference.domain, Reference.modelPath + "laserEmitter.png")
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def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float)
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{
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@ -6,8 +6,7 @@ import net.minecraft.item.{Item, ItemStack}
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import net.minecraft.nbt.NBTTagCompound
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import net.minecraft.util.{ChatComponentText, EnumChatFormatting}
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import net.minecraft.world.World
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import resonantinduction.core.ResonantTab
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.{Reference, ResonantTab}
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import universalelectricity.core.transform.rotation.Quaternion
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import universalelectricity.core.transform.vector.Vector3
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@ -19,8 +18,8 @@ import scala.util.Random
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*/
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class ItemFocusingMatrix extends Item
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{
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setUnlocalizedName(ElectromagneticCoherence.PREFIX + "focusingMatrix")
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setTextureName(ElectromagneticCoherence.PREFIX + "focusingMatrix")
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setUnlocalizedName(Reference.prefix + "focusingMatrix")
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setTextureName(Reference.prefix + "focusingMatrix")
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setCreativeTab(ResonantTab)
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/**
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@ -4,7 +4,7 @@ import cpw.mods.fml.relauncher.{Side, SideOnly}
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import net.minecraft.block.material.Material
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.world.World
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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import resonantinduction.electrical.laser.BlockRenderingHandler
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import resonantinduction.electrical.laser.focus.BlockFocusBase
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@ -13,7 +13,7 @@ import resonantinduction.electrical.laser.focus.BlockFocusBase
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*/
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class BlockFocusCrystal extends BlockFocusBase(Material.rock)
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{
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setBlockName(ElectromagneticCoherence.PREFIX + "focusCrystal")
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setBlockName(Reference.prefix + "focusCrystal")
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setBlockTextureName("glass")
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override def createNewTileEntity(world: World, metadata: Int): TileEntity =
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@ -8,7 +8,7 @@ import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.model.AdvancedModelLoader
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL11._
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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/**
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* @author Calclavia
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@ -16,8 +16,8 @@ import resonantinduction.electrical.em.ElectromagneticCoherence
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@SideOnly(Side.CLIENT)
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object RenderFocusCrystal extends TileEntitySpecialRenderer
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{
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val model = AdvancedModelLoader.loadModel(new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "focusCrystal.tcn"))
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val texture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "focusCrystal.png")
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val model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelDirectory + "focusCrystal.tcn"))
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val texture = new ResourceLocation(Reference.domain, Reference.modelPath + "focusCrystal.png")
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def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float)
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{
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@ -5,7 +5,7 @@ import net.minecraft.network.play.server.S35PacketUpdateTileEntity
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import net.minecraft.network.{NetworkManager, Packet}
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import net.minecraft.util.MovingObjectPosition
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import net.minecraftforge.common.util.ForgeDirection
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.electrical.Electrical
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import resonantinduction.electrical.laser.focus.IFocus
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import resonantinduction.electrical.laser.{ILaserHandler, Laser, TileBase}
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import universalelectricity.core.transform.rotation.Quaternion
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@ -66,7 +66,7 @@ class TileFocusCrystal extends TileBase with ILaserHandler with IFocus
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override def onLaserHit(renderStart: Vector3, incidentDirection: Vector3, hit: MovingObjectPosition, color: Vector3, energy: Double): Boolean =
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{
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ElectromagneticCoherence.proxy.renderLaser(worldObj, renderStart, position + 0.5, color, energy)
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Electrical.proxy.renderLaser(worldObj, renderStart, position + 0.5, color, energy)
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this.energy += energy
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this.color = (this.color + color) / 2
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return true
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@ -4,8 +4,7 @@ import cpw.mods.fml.relauncher.{Side, SideOnly}
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import net.minecraft.block.material.Material
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.world.World
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import resonantinduction.core.ResonantTab
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.{Reference, ResonantTab}
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import resonantinduction.electrical.laser.BlockRenderingHandler
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import resonantinduction.electrical.laser.focus.BlockFocusBase
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@ -14,7 +13,7 @@ import resonantinduction.electrical.laser.focus.BlockFocusBase
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*/
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class BlockMirror extends BlockFocusBase(Material.rock)
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{
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setBlockName(ElectromagneticCoherence.PREFIX + "mirror")
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setBlockName(Reference.prefix + "mirror")
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setBlockTextureName("stone")
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setCreativeTab(ResonantTab)
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@ -8,7 +8,7 @@ import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.model.AdvancedModelLoader
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL11._
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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/**
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* @author Calclavia
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@ -16,8 +16,8 @@ import resonantinduction.electrical.em.ElectromagneticCoherence
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@SideOnly(Side.CLIENT)
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object RenderMirror extends TileEntitySpecialRenderer
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{
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val model = AdvancedModelLoader.loadModel(new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "mirror.tcn"))
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val texture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "mirror.png")
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val model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "mirror.tcn"))
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val texture = new ResourceLocation(Reference.domain, Reference.modelPath + "mirror.png")
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def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float)
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{
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import net.minecraft.network.{NetworkManager, Packet}
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import net.minecraft.util.MovingObjectPosition
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import net.minecraftforge.common.util.ForgeDirection
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.electrical.Electrical
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import resonantinduction.electrical.laser.focus.IFocus
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import resonantinduction.electrical.laser.{ILaserHandler, Laser, TileBase}
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import universalelectricity.core.transform.rotation.Quaternion
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/**
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* Render incoming laser
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*/
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ElectromagneticCoherence.proxy.renderLaser(worldObj, renderStart, position + 0.5, color, energy)
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Electrical.proxy.renderLaser(worldObj, renderStart, position + 0.5, color, energy)
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/**
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* Calculate Reflection
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@ -7,7 +7,8 @@ import net.minecraft.client.renderer.Tessellator
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import net.minecraft.util.ResourceLocation
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import net.minecraft.world.World
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import org.lwjgl.opengl.GL11._
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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import resonantinduction.electrical.ElectricalContent
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import resonantinduction.electrical.laser.Laser
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import universalelectricity.core.transform.vector.Vector3
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@SideOnly(Side.CLIENT)
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class EntityLaserFX(par1World: World, start: Vector3, end: Vector3, color: Vector3, energy: Double) extends EntityFX(par1World, start.x, start.y, start.z)
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{
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val laserStartTexture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.FX_DIRECTORY + "laserStart.png")
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val laserMiddleTexture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.FX_DIRECTORY + "laserMiddle.png")
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val laserEndTexture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.FX_DIRECTORY + "laserEnd.png")
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val laserNoiseTexture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.FX_DIRECTORY + "noise.png")
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val laserStartTexture = new ResourceLocation(Reference.domain, Reference.FX_DIRECTORY + "laserStart.png")
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val laserMiddleTexture = new ResourceLocation(Reference.domain, Reference.FX_DIRECTORY + "laserMiddle.png")
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val laserEndTexture = new ResourceLocation(Reference.domain, Reference.FX_DIRECTORY + "laserEnd.png")
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val laserNoiseTexture = new ResourceLocation(Reference.domain, Reference.FX_DIRECTORY + "noise.png")
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val energyPercentage = Math.min(energy / Laser.maxEnergy, 1).toFloat
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glPopMatrix()
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(ElectromagneticCoherence.particleTextures)
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(ElectricalContent.particleTextures)
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tessellator.startDrawingQuads()
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}
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import net.minecraft.world.World
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import net.minecraftforge.common.util.ForgeDirection
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import org.lwjgl.opengl.GL11._
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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import resonantinduction.electrical.ElectricalContent
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import universalelectricity.core.transform.vector.Vector3
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/**
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@SideOnly(Side.CLIENT)
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class EntityScorchFX(par1World: World, position: Vector3, side: Int) extends EntityFX(par1World, position.x, position.y, position.z)
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{
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val texture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.FX_DIRECTORY + "scorch.png")
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val texture = new ResourceLocation(Reference.domain, Reference.FX_DIRECTORY + "scorch.png")
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lastTickPosX = posX
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lastTickPosY = posY
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@ -101,7 +102,7 @@ class EntityScorchFX(par1World: World, position: Vector3, side: Int) extends Ent
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glPopMatrix()
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(ElectromagneticCoherence.particleTextures)
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(ElectricalContent.particleTextures)
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tessellator.startDrawingQuads()
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}
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@ -7,7 +7,7 @@ import net.minecraft.entity.EntityLivingBase
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import net.minecraft.item.ItemStack
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.world.{IBlockAccess, World}
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import resonantinduction.electrical.em.ElectromagneticCoherence
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import resonantinduction.core.Reference
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import resonantinduction.electrical.laser.BlockRenderingHandler
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/**
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*/
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class BlockLaserReceiver extends BlockContainer(Material.rock)
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{
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setBlockName(ElectromagneticCoherence.PREFIX + "laserReceiver")
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setBlockName(Reference.prefix + "laserReceiver")
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setBlockTextureName("stone")
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/**
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@ -9,7 +9,7 @@ import net.minecraftforge.client.model.AdvancedModelLoader
|
|||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import org.lwjgl.opengl.GL11
|
||||
import org.lwjgl.opengl.GL11._
|
||||
import resonantinduction.electrical.em.ElectromagneticCoherence
|
||||
import resonantinduction.core.Reference
|
||||
|
||||
/**
|
||||
* @author Calclavia
|
||||
|
@ -17,8 +17,8 @@ import resonantinduction.electrical.em.ElectromagneticCoherence
|
|||
@SideOnly(Side.CLIENT)
|
||||
object RenderLaserReceiver extends TileEntitySpecialRenderer
|
||||
{
|
||||
val model = AdvancedModelLoader.loadModel(new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "laserReceiver.tcn"))
|
||||
val texture = new ResourceLocation(ElectromagneticCoherence.DOMAIN, ElectromagneticCoherence.MODEL_PATH_NAME + "laserReceiver.png")
|
||||
val model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "laserReceiver.tcn"))
|
||||
val texture = new ResourceLocation(Reference.domain, Reference.modelPath + "laserReceiver.png")
|
||||
|
||||
def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float)
|
||||
{
|
||||
|
|
|
@ -5,6 +5,8 @@ import java.util.List;
|
|||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
|
@ -49,7 +51,7 @@ public class PartFlatSwitchWire extends PartFlatWire
|
|||
TileMultipart tile = tile();
|
||||
World w = world();
|
||||
|
||||
if (item.getItem().itemID == Block.lever.blockID)
|
||||
if (item.getItem() == Item.getItemFromBlock(Blocks.lever))
|
||||
{
|
||||
if (!w.isRemote)
|
||||
{
|
||||
|
@ -63,7 +65,7 @@ public class PartFlatSwitchWire extends PartFlatWire
|
|||
|
||||
if (!player.capabilities.isCreativeMode)
|
||||
{
|
||||
tile.dropItems(Collections.singletonList(new ItemStack(Block.lever, 1)));
|
||||
tile.dropItems(Collections.singletonList(new ItemStack(Blocks.lever, 1)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,7 +80,7 @@ public class PartFlatSwitchWire extends PartFlatWire
|
|||
@Override
|
||||
public void drop()
|
||||
{
|
||||
tile().dropItems(Collections.singletonList(new ItemStack(Block.lever, 1)));
|
||||
tile().dropItems(Collections.singletonList(new ItemStack(Blocks.lever, 1)));
|
||||
super.drop();
|
||||
}
|
||||
|
||||
|
@ -86,7 +88,7 @@ public class PartFlatSwitchWire extends PartFlatWire
|
|||
public Iterable<ItemStack> getDrops()
|
||||
{
|
||||
List<ItemStack> drops = (List<ItemStack>) super.getDrops();
|
||||
drops.add(new ItemStack(Block.lever, 1));
|
||||
drops.add(new ItemStack(Blocks.lever, 1));
|
||||
|
||||
return drops;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue