Increased hand crank time
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1 changed files with 1 additions and 1 deletions
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@ -371,7 +371,7 @@ public class PartGear extends PartMechanical implements IMultiBlockStructure<Par
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}
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isClockwiseCrank = player.isSneaking();
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getMultiBlock().get().manualCrankTime = 10;
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getMultiBlock().get().manualCrankTime = 20;
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world().playSoundEffect(x() + 0.5, y() + 0.5, z() + 0.5, Reference.PREFIX + "gearCrank", 0.5f, 0.9f + world().rand.nextFloat() * 0.2f);
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player.addExhaustion(0.01f);
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return true;
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