Increased hand crank time

This commit is contained in:
Robert S 2014-04-10 16:38:18 -04:00
parent 3cb5596d37
commit 7061027154

View file

@ -371,7 +371,7 @@ public class PartGear extends PartMechanical implements IMultiBlockStructure<Par
}
isClockwiseCrank = player.isSneaking();
getMultiBlock().get().manualCrankTime = 10;
getMultiBlock().get().manualCrankTime = 20;
world().playSoundEffect(x() + 0.5, y() + 0.5, z() + 0.5, Reference.PREFIX + "gearCrank", 0.5f, 0.9f + world().rand.nextFloat() * 0.2f);
player.addExhaustion(0.01f);
return true;