Fixed Block Item renders
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1 changed files with 0 additions and 2 deletions
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@ -65,7 +65,6 @@ public class BlockRenderHelper implements ISimpleBlockRenderingHandler
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}
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if (block.blockID == FluidMech.blockRod.blockID)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float) 0.0F, (float) 1.5F, (float) 0.0F);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, FMLClientHandler.instance().getClient().renderEngine.getTexture(FluidMech.MODEL_TEXTURE_DIRECTORY + "mechanical/GearRod.png"));
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@ -73,7 +72,6 @@ public class BlockRenderHelper implements ISimpleBlockRenderingHandler
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}
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else if (block.blockID == FluidMech.blockGenerator.blockID)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float) 0.0F, (float) 1.0F, (float) 0.0F);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, FMLClientHandler.instance().getClient().renderEngine.getTexture(FluidMech.MODEL_TEXTURE_DIRECTORY + "mechanical/Generator.png"));
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