From 75be41d49aac311b0c8b8ba21d704b929479aae4 Mon Sep 17 00:00:00 2001 From: Robert S Date: Thu, 22 May 2014 15:11:15 -0400 Subject: [PATCH] Reduced belt speed, and fixed animation loop --- .../mechanical/belt/BlockConveyorBelt.java | 2 +- .../resonantinduction/mechanical/belt/TileConveyorBelt.java | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/mechanical/src/main/scala/resonantinduction/mechanical/belt/BlockConveyorBelt.java b/mechanical/src/main/scala/resonantinduction/mechanical/belt/BlockConveyorBelt.java index 37cdbeebf..2eb21a982 100644 --- a/mechanical/src/main/scala/resonantinduction/mechanical/belt/BlockConveyorBelt.java +++ b/mechanical/src/main/scala/resonantinduction/mechanical/belt/BlockConveyorBelt.java @@ -273,7 +273,7 @@ public class BlockConveyorBelt extends BlockTile if (!world.isBlockIndirectlyGettingPowered(x, y, z)) { - double maxSpeed = 1; + double maxSpeed = TileConveyorBelt.ACCELERATION; if (maxSpeed > 0) { diff --git a/mechanical/src/main/scala/resonantinduction/mechanical/belt/TileConveyorBelt.java b/mechanical/src/main/scala/resonantinduction/mechanical/belt/TileConveyorBelt.java index 6f2a5928a..1498822da 100644 --- a/mechanical/src/main/scala/resonantinduction/mechanical/belt/TileConveyorBelt.java +++ b/mechanical/src/main/scala/resonantinduction/mechanical/belt/TileConveyorBelt.java @@ -44,7 +44,7 @@ public class TileConveyorBelt extends TileBase implements IEntityConveyor, IRota public static final int PACKET_SLANT = 0; public static final int PACKET_REFRESH = 1; /** Acceleration of entities on the belt */ - public static final float ACCELERATION = 0.01f; + public static final float ACCELERATION = 0.1f; /** Frame count for texture animation from 0 - maxFrame */ private int animationFrame = 0; @@ -95,14 +95,14 @@ public class TileConveyorBelt extends TileBase implements IEntityConveyor, IRota if (this.animationFrame < 0) this.animationFrame = 0; if (this.animationFrame > MAX_FRAME) - this.animationFrame = MAX_FRAME; + this.animationFrame = 0; } else { if (this.animationFrame < 0) this.animationFrame = 0; if (this.animationFrame > MAX_SLANT_FRAME) - this.animationFrame = MAX_SLANT_FRAME; + this.animationFrame = 0; } } else