Starting on adding prefabs for sentrys
@Calclavia i know i havn't gotten the final word from you for giving up ICBM sentries but i did say i was going to do this either way. What i will do is avoid recreating the same sentry guns but will focus on new ones.
This commit is contained in:
parent
526d35e51c
commit
75ede59759
4 changed files with 39 additions and 0 deletions
21
src/dark/core/prefab/sentry/BlockSentryPlatform.java
Normal file
21
src/dark/core/prefab/sentry/BlockSentryPlatform.java
Normal file
|
@ -0,0 +1,21 @@
|
|||
package dark.core.prefab.sentry;
|
||||
|
||||
import net.minecraft.block.material.Material;
|
||||
import dark.core.common.DarkMain;
|
||||
import dark.core.prefab.machine.BlockMachine;
|
||||
|
||||
/** Base platform for all sentry and turret's created to use for power, logic, and inventory
|
||||
* connections to the world.
|
||||
*
|
||||
* @author DarkGuardsman */
|
||||
public class BlockSentryPlatform extends BlockMachine
|
||||
{
|
||||
|
||||
public BlockSentryPlatform()
|
||||
{
|
||||
super(DarkMain.CONFIGURATION, "DMSentryPlatform", Material.iron);
|
||||
this.setResistance(100);
|
||||
this.setHardness(100);
|
||||
}
|
||||
|
||||
}
|
6
src/dark/core/prefab/sentry/TileEntityAutoSentry.java
Normal file
6
src/dark/core/prefab/sentry/TileEntityAutoSentry.java
Normal file
|
@ -0,0 +1,6 @@
|
|||
package dark.core.prefab.sentry;
|
||||
|
||||
public class TileEntityAutoSentry
|
||||
{
|
||||
|
||||
}
|
6
src/dark/core/prefab/sentry/TileEntityMountedSentry.java
Normal file
6
src/dark/core/prefab/sentry/TileEntityMountedSentry.java
Normal file
|
@ -0,0 +1,6 @@
|
|||
package dark.core.prefab.sentry;
|
||||
|
||||
public class TileEntityMountedSentry
|
||||
{
|
||||
|
||||
}
|
6
src/dark/core/prefab/sentry/TileEntitySentry.java
Normal file
6
src/dark/core/prefab/sentry/TileEntitySentry.java
Normal file
|
@ -0,0 +1,6 @@
|
|||
package dark.core.prefab.sentry;
|
||||
|
||||
public class TileEntitySentry
|
||||
{
|
||||
|
||||
}
|
Loading…
Reference in a new issue