Merged RenderBattery with TileBattery
This commit is contained in:
parent
32e9e3a8c4
commit
7658924f8e
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@ -15,6 +15,7 @@ import net.minecraft.tileentity.TileEntity
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import net.minecraft.world.World
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import resonant.content.wrapper.ItemRenderHandler
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import resonant.lib.render.fx.FXElectricBolt2
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import resonant.lib.transform.vector.Vector3
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import resonantinduction.archaic.firebox.{RenderHotPlate, TileHotPlate}
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import resonantinduction.archaic.process.{RenderCastingMold, RenderMillstone, TileCastingMold, TileMillstone}
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import resonantinduction.atomic.gate.RenderQuantumGlyph
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@ -27,7 +28,6 @@ import resonantinduction.atomic.machine.quantum.{GuiQuantumAssembler, RenderQuan
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import resonantinduction.atomic.machine.reactor.{GuiReactorCell, RenderReactorCell, TileReactorCell}
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import resonantinduction.atomic.machine.thermometer.{RenderThermometer, TileThermometer}
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import resonantinduction.electrical.ElectricalContent
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import resonantinduction.electrical.battery.{RenderBattery, TileBattery}
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import resonantinduction.electrical.generator.{RenderMotor, TileMotor}
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import resonantinduction.electrical.laser.fx.{EntityBlockParticleFX, EntityLaserFX, EntityScorchFX}
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import resonantinduction.electrical.multimeter.{GuiMultimeter, PartMultimeter, RenderMultimeter}
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@ -41,7 +41,6 @@ import resonantinduction.mechanical.mech.gearshaft.RenderGearShaft
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import resonantinduction.mechanical.mech.process.crusher.{RenderMechanicalPiston, TileMechanicalPiston}
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import resonantinduction.mechanical.mech.process.grinder.{RenderGrindingWheel, TileGrindingWheel}
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import resonantinduction.mechanical.mech.turbine._
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import resonant.lib.transform.vector.Vector3
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/** @author Calclavia */
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@SideOnly(Side.CLIENT) class ClientProxy extends CommonProxy
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@ -73,7 +72,6 @@ import resonant.lib.transform.vector.Vector3
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileMotor], new RenderMotor)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileTesla], new RenderTesla)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileBattery], new RenderBattery)
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//Atomic content
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileCentrifuge], new RenderCentrifuge)
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@ -1,154 +0,0 @@
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/**
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*
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*/
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package resonantinduction.electrical.battery
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import java.util.{ArrayList, Arrays, List}
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
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import net.minecraft.item.ItemStack
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.IItemRenderer
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import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
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import net.minecraftforge.common.util.ForgeDirection
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL11.{glPopMatrix, glPushMatrix, glRotatef}
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import resonant.content.prefab.scal.render.ISimpleItemRenderer
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import resonant.lib.render.RenderUtility
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import resonantinduction.core.Reference
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import resonant.lib.transform.vector.Vector3
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/**
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* TODO: Make this more efficient.
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*
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* @author Calclavia
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*/
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@SideOnly(Side.CLIENT) object RenderBattery
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{
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var INSTANCE: RenderBattery = new RenderBattery
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final val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "battery/battery.tcn"))
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}
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@SideOnly(Side.CLIENT) class RenderBattery extends TileEntitySpecialRenderer with ISimpleItemRenderer
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{
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def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
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{
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glPushMatrix
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GL11.glTranslated(0, 0, 0)
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val energyLevel: Int = (((itemStack.getItem.asInstanceOf[ItemBlockBattery]).getEnergy(itemStack).asInstanceOf[Double] / (itemStack.getItem.asInstanceOf[ItemBlockBattery]).getEnergyCapacity(itemStack).asInstanceOf[Double]) * 8).asInstanceOf[Int]
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RenderUtility.bind(Reference.domain, Reference.modelPath + "battery/battery.png")
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val disabledParts: List[String] = new ArrayList[String]
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disabledParts.addAll(Arrays.asList(Array[String]("connector", "connectorIn", "connectorOut"): _*))
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disabledParts.addAll(Arrays.asList(Array[String]("coil1", "coil2", "coil3", "coil4", "coil5", "coil6", "coil7", "coil8"): _*))
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disabledParts.addAll(Arrays.asList(Array[String]("coil1lit", "coil2lit", "coil3lit", "coil4lit", "coil5lit", "coil6lit", "coil7lit", "coil8lit"): _*))
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disabledParts.addAll(Arrays.asList(Array[String]("frame1con", "frame2con", "frame3con", "frame4con"): _*))
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RenderBattery.MODEL.renderAllExcept(disabledParts.toArray(new Array[String](0)): _*)
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for (i <- 1 until 8)
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{
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if (i != 1 || !disabledParts.contains("coil1"))
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{
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if ((8 - i) <= energyLevel) RenderBattery.MODEL.renderOnly("coil" + i + "lit")
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else RenderBattery.MODEL.renderOnly("coil" + i)
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}
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}
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glPopMatrix
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}
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def renderTileEntityAt(t: TileEntity, x: Double, y: Double, z: Double, f: Float)
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{
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val partToDisable: Array[Array[String]] = Array[Array[String]](Array[String]("bottom"), Array[String]("top"), Array[String]("frame1", "frame2"), Array[String]("frame3", "frame4"), Array[String]("frame4", "frame1"), Array[String]("frame2", "frame3"))
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val connectionPartToEnable: Array[Array[String]] = Array[Array[String]](null, null, Array[String]("frame1con", "frame2con"), Array[String]("frame3con", "frame4con"), Array[String]("frame4con", "frame1con"), Array[String]("frame2con", "frame3con"))
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GL11.glPushMatrix
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5)
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val tile: TileBattery = t.asInstanceOf[TileBattery]
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val energyLevel: Int = Math.round((tile.energy.getEnergy / TileBattery.getEnergyForTier(tile.getBlockMetadata).asInstanceOf[Double]) * 8).asInstanceOf[Int]
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RenderUtility.bind(Reference.domain, Reference.modelPath + "battery/battery.png")
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val disabledParts: List[String] = new ArrayList[String]
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val enabledParts: List[String] = new ArrayList[String]
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for (check <- ForgeDirection.VALID_DIRECTIONS)
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{
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if (new Vector3(t).add(check).getTileEntity(t.getWorldObj).isInstanceOf[TileBattery])
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{
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disabledParts.addAll(Arrays.asList(partToDisable(check.ordinal): _*))
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if (check eq ForgeDirection.UP)
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{
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enabledParts.addAll(Arrays.asList(partToDisable(check.ordinal): _*))
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enabledParts.add("coil1")
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}
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else if (check eq ForgeDirection.DOWN)
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{
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val connectionParts: List[String] = new ArrayList[String]
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for (sideCheck <- ForgeDirection.VALID_DIRECTIONS) if (sideCheck.offsetY == 0) connectionParts.addAll(Arrays.asList(connectionPartToEnable(sideCheck.ordinal): _*))
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for (sideCheck <- ForgeDirection.VALID_DIRECTIONS)
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{
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if (sideCheck.offsetY == 0)
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{
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if (new Vector3(t).add(sideCheck).getTileEntity(t.getWorldObj).isInstanceOf[TileBattery])
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{
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connectionParts.removeAll(Arrays.asList(connectionPartToEnable(sideCheck.ordinal)))
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}
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}
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}
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enabledParts.addAll(connectionParts)
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}
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}
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if (check.offsetY == 0)
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{
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GL11.glPushMatrix
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RenderUtility.rotateBlockBasedOnDirection(check)
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if (check == ForgeDirection.NORTH)
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{
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glRotatef(0, 0, 1, 0)
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}
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if (check == ForgeDirection.SOUTH)
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{
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glRotatef(0, 0, 1, 0)
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}
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else if (check == ForgeDirection.WEST)
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{
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glRotatef(-180, 0, 1, 0)
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}
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else if (check == ForgeDirection.EAST)
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{
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glRotatef(180, 0, 1, 0)
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}
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GL11.glRotatef(-90, 0, 1, 0)
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val io: Int = tile.getIO(check)
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if (io == 1)
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{
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RenderBattery.MODEL.renderOnly("connectorIn")
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}
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else if (io == 2)
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{
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RenderBattery.MODEL.renderOnly("connectorOut")
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}
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GL11.glPopMatrix
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}
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}
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enabledParts.removeAll(disabledParts)
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for (i <- 1 to 8)
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{
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if (i != 1 || enabledParts.contains("coil1"))
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{
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if ((8 - i) < energyLevel) RenderBattery.MODEL.renderOnly("coil" + i + "lit")
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else RenderBattery.MODEL.renderOnly("coil" + i)
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}
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}
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disabledParts.addAll(Arrays.asList(Array[String]("connector", "connectorIn", "connectorOut") :_*))
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disabledParts.addAll(Arrays.asList(Array[String]("coil1", "coil2", "coil3", "coil4", "coil5", "coil6", "coil7", "coil8"):_*))
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disabledParts.addAll(Arrays.asList(Array[String]("coil1lit", "coil2lit", "coil3lit", "coil4lit", "coil5lit", "coil6lit", "coil7lit", "coil8lit"):_*))
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disabledParts.addAll(Arrays.asList(Array[String]("frame1con", "frame2con", "frame3con", "frame4con"):_*))
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enabledParts.removeAll(Arrays.asList(Array[String]("coil1", "coil2", "coil3", "coil4", "coil5", "coil6", "coil7", "coil8")))
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RenderBattery.MODEL.renderAllExcept(disabledParts.toArray(new Array[String](0)) :_*)
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RenderBattery.MODEL.renderOnly(enabledParts.toArray(new Array[String](0)):_*)
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GL11.glPopMatrix
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}
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}
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@ -1,20 +1,27 @@
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package resonantinduction.electrical.battery
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import java.util.ArrayList
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import java.util.{ArrayList, Arrays, List}
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import io.netty.buffer.ByteBuf
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import net.minecraft.block.material.Material
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import net.minecraft.entity.EntityLivingBase
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.item.ItemStack
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import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
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import net.minecraftforge.common.util.ForgeDirection
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL11._
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import resonant.api.electric.EnergyStorage
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import resonant.content.prefab.java.TileAdvanced
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import resonant.lib.content.prefab.{TElectric, TEnergyStorage}
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import resonant.lib.network.discriminator.{PacketTile, PacketType}
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import resonant.lib.network.handle.IPacketReceiver
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import resonant.lib.network.netty.AbstractPacket
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import resonant.lib.render.RenderUtility
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import resonant.lib.transform.vector.Vector3
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import resonantinduction.core.Reference
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/** A modular battery box that allows shared connections with boxes next to it.
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*
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@ -28,13 +35,16 @@ object TileBattery
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*/
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def getEnergyForTier(tier: Int): Long =
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{
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return Math.round(Math.pow(500000000, (tier / (maxTier + 0.7f)) + 1) / (500000000)) * (500000000)
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return Math.round(Math.pow(500000000, (tier / (maxTier + 0.7f)) + 1) / 500000000) * 500000000
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}
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/** Tiers: 0, 1, 2 */
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final val maxTier: Int = 2
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final val maxTier = 2
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/** The transfer rate **/
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final val defaultPower: Long = getEnergyForTier(0)
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final val defaultPower = getEnergyForTier(0)
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@SideOnly(Side.CLIENT)
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val model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "battery/battery.tcn"))
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}
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class TileBattery extends TileAdvanced(Material.iron) with TElectric with IPacketReceiver with TEnergyStorage
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@ -94,10 +104,7 @@ class TileBattery extends TileAdvanced(Material.iron) with TElectric with IPacke
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return true
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}
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override def getDescPacket: AbstractPacket =
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{
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return new PacketTile(this) <<< renderEnergyAmount <<< ioMap
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}
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override def getDescPacket: AbstractPacket = new PacketTile(this) <<< renderEnergyAmount <<< ioMap
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override def read(buf: ByteBuf, player: EntityPlayer, packet: PacketType)
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{
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@ -125,7 +132,7 @@ class TileBattery extends TileAdvanced(Material.iron) with TElectric with IPacke
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if (!world.isRemote && itemStack.getItem.isInstanceOf[ItemBlockBattery])
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{
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energy.setCapacity(TileBattery.getEnergyForTier(ItemBlockBattery.getTier(itemStack)))
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energy.setEnergy((itemStack.getItem.asInstanceOf[ItemBlockBattery]).getEnergy(itemStack))
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energy.setEnergy(itemStack.getItem.asInstanceOf[ItemBlockBattery].getEnergy(itemStack))
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world.setBlockMetadataWithNotify(xi, yi, zi, ItemBlockBattery.getTier(itemStack), 3)
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}
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}
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@ -141,6 +148,127 @@ class TileBattery extends TileAdvanced(Material.iron) with TElectric with IPacke
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return ret
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}
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@SideOnly(Side.CLIENT)
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override def renderInventory(itemStack: ItemStack)
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{
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glPushMatrix()
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val energyLevel = ((itemStack.getItem.asInstanceOf[ItemBlockBattery].getEnergy(itemStack) / itemStack.getItem.asInstanceOf[ItemBlockBattery].getEnergyCapacity(itemStack)) * 8).toInt
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RenderUtility.bind(Reference.domain, Reference.modelPath + "battery/battery.png")
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val disabledParts: List[String] = new ArrayList[String]
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disabledParts.addAll(Arrays.asList(Array[String]("connector", "connectorIn", "connectorOut"): _*))
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disabledParts.addAll(Arrays.asList(Array[String]("coil1", "coil2", "coil3", "coil4", "coil5", "coil6", "coil7", "coil8"): _*))
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disabledParts.addAll(Arrays.asList(Array[String]("coil1lit", "coil2lit", "coil3lit", "coil4lit", "coil5lit", "coil6lit", "coil7lit", "coil8lit"): _*))
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disabledParts.addAll(Arrays.asList(Array[String]("frame1con", "frame2con", "frame3con", "frame4con"): _*))
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TileBattery.model.renderAllExcept(disabledParts.toArray(new Array[String](0)): _*)
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for (i <- 1 until 8)
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{
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if (i != 1 || !disabledParts.contains("coil1"))
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{
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if ((8 - i) <= energyLevel) TileBattery.model.renderOnly("coil" + i + "lit")
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else TileBattery.model.renderOnly("coil" + i)
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}
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}
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glPopMatrix()
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}
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@SideOnly(Side.CLIENT)
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override def renderDynamic(pos: Vector3, frame: Float, pass: Int)
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{
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val partToDisable: Array[Array[String]] = Array[Array[String]](Array[String]("bottom"), Array[String]("top"), Array[String]("frame1", "frame2"), Array[String]("frame3", "frame4"), Array[String]("frame4", "frame1"), Array[String]("frame2", "frame3"))
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val connectionPartToEnable: Array[Array[String]] = Array[Array[String]](null, null, Array[String]("frame1con", "frame2con"), Array[String]("frame3con", "frame4con"), Array[String]("frame4con", "frame1con"), Array[String]("frame2con", "frame3con"))
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glPushMatrix()
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glTranslated(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5)
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val energyLevel: Int = Math.round((energy.getEnergy / TileBattery.getEnergyForTier(getBlockMetadata).asInstanceOf[Double]) * 8).asInstanceOf[Int]
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RenderUtility.bind(Reference.domain, Reference.modelPath + "battery/battery.png")
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val disabledParts = new ArrayList[String]
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val enabledParts = new ArrayList[String]
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for (check <- ForgeDirection.VALID_DIRECTIONS)
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{
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if (center.add(check).getTileEntity.isInstanceOf[TileBattery])
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{
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disabledParts.addAll(Arrays.asList(partToDisable(check.ordinal): _*))
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if (check eq ForgeDirection.UP)
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{
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enabledParts.addAll(Arrays.asList(partToDisable(check.ordinal): _*))
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enabledParts.add("coil1")
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}
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else if (check eq ForgeDirection.DOWN)
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{
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val connectionParts = new ArrayList[String]
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for (sideCheck <- ForgeDirection.VALID_DIRECTIONS) if (sideCheck.offsetY == 0) connectionParts.addAll(Arrays.asList(connectionPartToEnable(sideCheck.ordinal): _*))
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for (sideCheck <- ForgeDirection.VALID_DIRECTIONS)
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{
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if (sideCheck.offsetY == 0)
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{
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if (center.add(sideCheck).isInstanceOf[TileBattery])
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{
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connectionParts.removeAll(Arrays.asList(connectionPartToEnable(sideCheck.ordinal)))
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}
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}
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}
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enabledParts.addAll(connectionParts)
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}
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}
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if (check.offsetY == 0)
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{
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GL11.glPushMatrix()
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RenderUtility.rotateBlockBasedOnDirection(check)
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if (check == ForgeDirection.NORTH)
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{
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glRotatef(0, 0, 1, 0)
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}
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if (check == ForgeDirection.SOUTH)
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{
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glRotatef(0, 0, 1, 0)
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}
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else if (check == ForgeDirection.WEST)
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{
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glRotatef(-180, 0, 1, 0)
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}
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else if (check == ForgeDirection.EAST)
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{
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glRotatef(180, 0, 1, 0)
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}
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GL11.glRotatef(-90, 0, 1, 0)
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val io: Int = getIO(check)
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if (io == 1)
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{
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TileBattery.model.renderOnly("connectorIn")
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}
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else if (io == 2)
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{
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TileBattery.model.renderOnly("connectorOut")
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}
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GL11.glPopMatrix()
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}
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}
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enabledParts.removeAll(disabledParts)
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for (i <- 1 to 8)
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{
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if (i != 1 || enabledParts.contains("coil1"))
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{
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if ((8 - i) < energyLevel) TileBattery.model.renderOnly("coil" + i + "lit")
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else TileBattery.model.renderOnly("coil" + i)
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}
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}
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disabledParts.addAll(Arrays.asList(Array[String]("connector", "connectorIn", "connectorOut"): _*))
|
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disabledParts.addAll(Arrays.asList(Array[String]("coil1", "coil2", "coil3", "coil4", "coil5", "coil6", "coil7", "coil8"): _*))
|
||||
disabledParts.addAll(Arrays.asList(Array[String]("coil1lit", "coil2lit", "coil3lit", "coil4lit", "coil5lit", "coil6lit", "coil7lit", "coil8lit"): _*))
|
||||
disabledParts.addAll(Arrays.asList(Array[String]("frame1con", "frame2con", "frame3con", "frame4con"): _*))
|
||||
enabledParts.removeAll(Arrays.asList(Array[String]("coil1", "coil2", "coil3", "coil4", "coil5", "coil6", "coil7", "coil8")))
|
||||
TileBattery.model.renderAllExcept(disabledParts.toArray(new Array[String](0)): _*)
|
||||
TileBattery.model.renderOnly(enabledParts.toArray(new Array[String](0)): _*)
|
||||
GL11.glPopMatrix()
|
||||
}
|
||||
|
||||
override def toString: String =
|
||||
{
|
||||
return "[TileBattery]" + x + "x " + y + "y " + z + "z "
|
||||
|
|
|
@ -4,18 +4,21 @@ import cpw.mods.fml.relauncher.{Side, SideOnly}
|
|||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.client.renderer.texture.IIconRegister
|
||||
import net.minecraft.util.IIcon
|
||||
import resonant.content.prefab.RenderConnectedTexture
|
||||
import resonant.content.spatial.block.SpatialBlock
|
||||
import resonant.lib.content.prefab.java.TileElectric
|
||||
import resonantinduction.core.{Reference, Settings}
|
||||
import resonant.lib.transform.region.Cuboid
|
||||
|
||||
class TileSolarPanel extends TileElectric(Material.iron)
|
||||
class TileSolarPanel extends TileElectric(Material.iron) with RenderConnectedTexture
|
||||
{
|
||||
ioMap = 728
|
||||
textureName = "solarPanel_top"
|
||||
bounds = new Cuboid(0, 0, 0, 1, 0.3f, 1)
|
||||
isOpaqueCube = false
|
||||
|
||||
override val edgeTexture = Reference.prefix + "tankEdge"
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
override def registerIcons(iconReg: IIconRegister)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue