Fixed gutter and mixer item render
This commit is contained in:
parent
6fbc93b6cd
commit
79a8147f00
5 changed files with 366 additions and 344 deletions
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@ -17,8 +17,9 @@ import org.lwjgl.opengl.GL11
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import resonant.api.recipe.{MachineRecipes, RecipeResource}
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import resonant.api.recipe.{MachineRecipes, RecipeResource}
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import resonant.content.factory.resources.RecipeType
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import resonant.content.factory.resources.RecipeType
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import resonant.lib.render.{FluidRenderUtility, RenderUtility}
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import resonant.lib.render.{FluidRenderUtility, RenderUtility}
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import resonant.lib.utility.{FluidUtility, WorldUtility}
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import resonant.lib.utility.FluidUtility
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import resonant.lib.utility.inventory.InventoryUtility
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import resonant.lib.utility.inventory.InventoryUtility
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import resonant.lib.wrapper.BitmaskWrapper._
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import resonantinduction.core.Reference
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import resonantinduction.core.Reference
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import resonantinduction.core.prefab.node.TilePressureNode
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import resonantinduction.core.prefab.node.TilePressureNode
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import universalelectricity.core.transform.region.Cuboid
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import universalelectricity.core.transform.region.Cuboid
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@ -26,8 +27,8 @@ import universalelectricity.core.transform.vector.Vector3
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object TileGutter
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object TileGutter
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{
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{
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@SideOnly(Side.CLIENT) private[gutter] var MODEL: IModelCustom = _;
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@SideOnly(Side.CLIENT) private var MODEL: IModelCustom = _
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@SideOnly(Side.CLIENT) private[gutter] var TEXTURE: ResourceLocation = _;
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@SideOnly(Side.CLIENT) private var TEXTURE: ResourceLocation = _
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}
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}
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/**
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/**
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@ -37,36 +38,34 @@ object TileGutter
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*/
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*/
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class TileGutter extends TilePressureNode(Material.rock)
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class TileGutter extends TilePressureNode(Material.rock)
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{
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{
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tankNode = new FluidGravityNode(this)
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//Constructor
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tankNode_$eq(new FluidGravityNode(this))
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setTextureName("material_wood_surface")
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setTextureName("material_wood_surface")
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isOpaqueCube(false)
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isOpaqueCube = false
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normalRender(false)
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normalRender = false
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bounds(new Cuboid(0, 0, 0, 1, 0.99, 1))
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bounds = new Cuboid(0, 0, 0, 1, 0.99, 1)
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override def getCollisionBoxes: java.lang.Iterable[Cuboid] =
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override def getCollisionBoxes: java.lang.Iterable[Cuboid] =
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{
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{
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val list: List[Cuboid] = new ArrayList[Cuboid]
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val list: List[Cuboid] = new ArrayList[Cuboid]
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val thickness: Float = 0.1F
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val thickness = 0.1f
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if (!WorldUtility.isEnabledSide(renderSides, ForgeDirection.DOWN))
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if (!renderSides.mask(ForgeDirection.DOWN))
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{
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{
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list.add(new Cuboid(0.0F, 0.0F, 0.0F, 1.0F, thickness, 1.0F))
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list.add(new Cuboid(0.0F, 0.0F, 0.0F, 1.0F, thickness, 1.0F))
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}
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}
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if (!WorldUtility.isEnabledSide(renderSides, ForgeDirection.WEST))
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if (!renderSides.mask(ForgeDirection.WEST))
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{
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{
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list.add(new Cuboid(0.0F, 0.0F, 0.0F, thickness, 1.0F, 1.0F))
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list.add(new Cuboid(0.0F, 0.0F, 0.0F, thickness, 1.0F, 1.0F))
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}
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}
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if (!WorldUtility.isEnabledSide(renderSides, ForgeDirection.NORTH))
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if (!renderSides.mask(ForgeDirection.NORTH))
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{
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{
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list.add(new Cuboid(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, thickness))
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list.add(new Cuboid(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, thickness))
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}
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}
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if (!WorldUtility.isEnabledSide(renderSides, ForgeDirection.EAST))
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if (!renderSides.mask(ForgeDirection.EAST))
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{
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{
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list.add(new Cuboid(1.0F - thickness, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F))
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list.add(new Cuboid(1.0F - thickness, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F))
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}
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}
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if (!WorldUtility.isEnabledSide(renderSides, ForgeDirection.SOUTH))
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if (!renderSides.mask(ForgeDirection.SOUTH))
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{
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{
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list.add(new Cuboid(0.0F, 0.0F, 1.0F - thickness, 1.0F, 1.0F, 1.0F))
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list.add(new Cuboid(0.0F, 0.0F, 1.0F - thickness, 1.0F, 1.0F, 1.0F))
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}
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}
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@ -83,6 +82,7 @@ class TileGutter extends TilePressureNode(Material.rock)
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val pressure: Int = getPressure(dir)
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val pressure: Int = getPressure(dir)
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val _position: Vector3 = asVector3.add(dir)
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val _position: Vector3 = asVector3.add(dir)
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val checkTile: TileEntity = _position.getTileEntity(world)
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val checkTile: TileEntity = _position.getTileEntity(world)
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if (checkTile.isInstanceOf[TileGutter])
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if (checkTile.isInstanceOf[TileGutter])
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{
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{
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val deltaPressure: Int = pressure - (checkTile.asInstanceOf[TileGutter]).getPressure(dir.getOpposite)
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val deltaPressure: Int = pressure - (checkTile.asInstanceOf[TileGutter]).getPressure(dir.getOpposite)
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@ -143,7 +143,7 @@ class TileGutter extends TilePressureNode(Material.rock)
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return true
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return true
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}
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}
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override def onFillRain
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override def onFillRain()
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{
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{
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if (!world.isRemote)
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if (!world.isRemote)
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{
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{
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@ -161,58 +161,62 @@ class TileGutter extends TilePressureNode(Material.rock)
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{
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{
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TileGutter.TEXTURE = new ResourceLocation(Reference.domain, Reference.modelPath + "gutter.png")
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TileGutter.TEXTURE = new ResourceLocation(Reference.domain, Reference.modelPath + "gutter.png")
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}
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}
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GL11.glPushMatrix
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GL11.glPushMatrix()
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GL11.glTranslated(position.x + 0.5, position.y + 0.5, position.z + 0.5)
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GL11.glTranslated(position.x + 0.5, position.y + 0.5, position.z + 0.5)
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val liquid: FluidStack = getTank.getFluid
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val capacity: Int = getTank.getCapacity
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render(0, renderSides)
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render(0, renderSides)
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if (world != null)
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if (world != null)
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{
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{
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val tank: IFluidTank = getTank
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val tank: IFluidTank = getTank
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val percentageFilled: Double = tank.getFluidAmount.asInstanceOf[Double] / tank.getCapacity.asInstanceOf[Double]
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val percentageFilled = tank.getFluidAmount / tank.getCapacity.toDouble
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if (percentageFilled > 0.1)
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if (percentageFilled > 0.1)
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{
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{
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GL11.glPushMatrix
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GL11.glPushMatrix()
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GL11.glScaled(0.990, 0.99, 0.990)
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GL11.glScaled(0.99, 0.99, 0.99)
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val ySouthEast: Double = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.SOUTH, ForgeDirection.EAST)
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val ySouthEast = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.SOUTH, ForgeDirection.EAST)
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val yNorthEast: Double = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.NORTH, ForgeDirection.EAST)
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val yNorthEast = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.NORTH, ForgeDirection.EAST)
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val ySouthWest: Double = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.SOUTH, ForgeDirection.WEST)
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val ySouthWest = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.SOUTH, ForgeDirection.WEST)
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val yNorthWest: Double = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.NORTH, ForgeDirection.WEST)
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val yNorthWest = FluidUtility.getAveragePercentageFilledForSides(classOf[TileGutter], percentageFilled, world, position, ForgeDirection.NORTH, ForgeDirection.WEST)
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FluidRenderUtility.renderFluidTesselation(tank, ySouthEast, yNorthEast, ySouthWest, yNorthWest)
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FluidRenderUtility.renderFluidTesselation(tank, ySouthEast, yNorthEast, ySouthWest, yNorthWest)
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GL11.glPopMatrix
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GL11.glPopMatrix()
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}
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}
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}
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}
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GL11.glPopMatrix
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GL11.glPopMatrix()
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}
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}
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def render(meta: Int, sides: Byte)
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def render(meta: Int, sides: Byte)
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{
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{
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RenderUtility.bind(TileGutter.TEXTURE)
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RenderUtility.bind(TileGutter.TEXTURE)
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val thickness: Double = 0.055
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val height: Double = 0.5
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for (dir <- ForgeDirection.VALID_DIRECTIONS)
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for (dir <- ForgeDirection.VALID_DIRECTIONS)
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{
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{
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if (dir != ForgeDirection.UP && dir != ForgeDirection.DOWN)
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if (dir != ForgeDirection.UP && dir != ForgeDirection.DOWN)
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{
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{
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GL11.glPushMatrix
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GL11.glPushMatrix()
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RenderUtility.rotateBlockBasedOnDirection(dir)
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RenderUtility.rotateBlockBasedOnDirection(dir)
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if (WorldUtility.isEnabledSide(sides, ForgeDirection.DOWN))
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if (sides.mask(ForgeDirection.DOWN))
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{
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{
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GL11.glTranslatef(0, -0.075f, 0)
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GL11.glTranslatef(0, -0.075f, 0)
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GL11.glScalef(1, 1.15f, 1)
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GL11.glScalef(1, 1.15f, 1)
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}
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}
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if (!WorldUtility.isEnabledSide(sides, dir))
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if (!sides.mask(dir))
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{
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{
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TileGutter.MODEL.renderOnly("left")
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TileGutter.MODEL.renderOnly("left")
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}
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}
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if (!WorldUtility.isEnabledSide(sides, dir) || !WorldUtility.isEnabledSide(sides, dir.getRotation(ForgeDirection.UP)))
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if (!sides.mask(dir) || !sides.mask(dir.getRotation(ForgeDirection.UP)))
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{
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{
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TileGutter.MODEL.renderOnly("backCornerL")
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TileGutter.MODEL.renderOnly("backCornerL")
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}
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}
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GL11.glPopMatrix
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GL11.glPopMatrix()
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}
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}
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}
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}
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if (!WorldUtility.isEnabledSide(sides, ForgeDirection.DOWN))
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if (!sides.mask(ForgeDirection.DOWN))
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{
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{
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TileGutter.MODEL.renderOnly("base")
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TileGutter.MODEL.renderOnly("base")
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}
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}
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@ -66,7 +66,6 @@ import universalelectricity.core.transform.vector.Vector3
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ItemRenderHandler.register(Item.getItemFromBlock(MechanicalContent.blockWindTurbine), new RenderWindTurbine)
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ItemRenderHandler.register(Item.getItemFromBlock(MechanicalContent.blockWindTurbine), new RenderWindTurbine)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileMechanicalPiston], new RenderMechanicalPiston)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileMechanicalPiston], new RenderMechanicalPiston)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileGrindingWheel], new RenderGrindingWheel)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileGrindingWheel], new RenderGrindingWheel)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileMixer], new RenderMixer)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileWaterTurbine], new RenderWaterTurbine)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileWaterTurbine], new RenderWaterTurbine)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileWindTurbine], new RenderWindTurbine)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileWindTurbine], new RenderWindTurbine)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileElectricTurbine], new RenderElectricTurbine)
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ClientRegistry.bindTileEntitySpecialRenderer(classOf[TileElectricTurbine], new RenderElectricTurbine)
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@ -25,11 +25,11 @@ class TileTankNode(material: Material) extends TileAdvanced(material) with INode
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var tankNode: NodeTank = new NodeTank(this, 16)
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var tankNode: NodeTank = new NodeTank(this, 16)
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protected var colorID: Int = 0
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protected var colorID: Int = 0
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def getFluid(): FluidStack = getTank().getFluid
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def getFluid: FluidStack = getTank.getFluid
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def getFluidCapacity(): Int = getTank().getCapacity
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def getFluidCapacity: Int = getTank.getCapacity
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def getTank(): IFluidTank = tankNode
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def getTank: IFluidTank = tankNode
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override def readFromNBT(nbt: NBTTagCompound)
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override def readFromNBT(nbt: NBTTagCompound)
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{
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{
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@ -1,59 +1,47 @@
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package resonantinduction.mechanical.mech.process.mixer
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package resonantinduction.mechanical.mech.process.mixer
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import org.lwjgl.opengl.GL11.glPopMatrix
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import org.lwjgl.opengl.GL11.glPushMatrix
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import org.lwjgl.opengl.GL11.glRotatef
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import org.lwjgl.opengl.GL11.glTranslatef
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
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import net.minecraft.item.ItemStack
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import net.minecraft.item.ItemStack
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.util.ResourceLocation
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import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.IItemRenderer
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import net.minecraftforge.client.IItemRenderer
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import net.minecraftforge.client.model.AdvancedModelLoader
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import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
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import net.minecraftforge.client.model.IModelCustom
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL11
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import org.lwjgl.opengl.GL11.{glPopMatrix, glPushMatrix, glRotatef, glTranslatef}
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import resonant.content.prefab.scala.render.ISimpleItemRenderer
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import resonant.content.prefab.scala.render.ISimpleItemRenderer
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import resonant.lib.render.RenderUtility
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import resonant.lib.render.RenderUtility
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import resonantinduction.core.Reference
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import resonantinduction.core.Reference
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import cpw.mods.fml.relauncher.Side
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import cpw.mods.fml.relauncher.SideOnly
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/**
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/**
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* @author Calclavia
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* @author Calclavia
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*
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*
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*/
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*/
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@SideOnly(Side.CLIENT) object RenderMixer
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@SideOnly(Side.CLIENT)
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object RenderMixer extends TileEntitySpecialRenderer with ISimpleItemRenderer
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{
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{
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final val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.tcn"))
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val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.tcn"))
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var TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.png")
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var TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.png")
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}
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@SideOnly(Side.CLIENT) class RenderMixer extends TileEntitySpecialRenderer with ISimpleItemRenderer
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{
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def renderTileEntityAt(t: TileEntity, x: Double, y: Double, z: Double, f: Float)
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def renderTileEntityAt(t: TileEntity, x: Double, y: Double, z: Double, f: Float)
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{
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{
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if (t.isInstanceOf[TileMixer])
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if (t.isInstanceOf[TileMixer])
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{
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{
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val tile: TileMixer = t.asInstanceOf[TileMixer]
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val tile: TileMixer = t.asInstanceOf[TileMixer]
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glPushMatrix
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glPushMatrix()
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glTranslatef(x.asInstanceOf[Float] + 0.5F, y.asInstanceOf[Float] + 0.5f, z.asInstanceOf[Float] + 0.5F)
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glTranslatef(x.asInstanceOf[Float] + 0.5F, y.asInstanceOf[Float] + 0.5f, z.asInstanceOf[Float] + 0.5F)
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RenderUtility.bind(RenderMixer.TEXTURE)
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RenderMixer.MODEL.renderOnly("centerTop", "centerBase")
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glPopMatrix()
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glPushMatrix
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glRotatef(Math.toDegrees(tile.mechanicalNode.renderAngle.asInstanceOf[Float]).asInstanceOf[Float], 0, 1, 0)
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RenderMixer. MODEL.renderAllExcept("centerTop", "centerBase")
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glPopMatrix
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glPopMatrix
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}
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}
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}
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}
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def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
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def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
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{
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{
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glPushMatrix
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glPushMatrix()
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GL11.glScalef(0.5f, 0.5f, 0.5f)
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GL11.glScalef(0.25f, 0.25f, 0.25f)
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glTranslatef(0.5F, 0.5f, 0.5f)
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glTranslatef(0.5F, 0.5f, 0.5f)
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RenderUtility.bind(RenderMixer.TEXTURE)
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RenderUtility.bind(RenderMixer.TEXTURE)
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RenderMixer.MODEL.renderAll
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RenderMixer.MODEL.renderAll()
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glPopMatrix
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glPopMatrix()
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}
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}
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}
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}
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@ -2,25 +2,32 @@ package resonantinduction.mechanical.mech.process.mixer
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import java.util.{LinkedHashSet, List, Set}
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import java.util.{LinkedHashSet, List, Set}
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import net.minecraft.block.Block
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import net.minecraft.block.Block
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import net.minecraft.block.material.Material
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import net.minecraft.block.material.Material
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import net.minecraft.entity.Entity
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import net.minecraft.entity.Entity
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import net.minecraft.entity.item.EntityItem
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import net.minecraft.entity.item.EntityItem
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import net.minecraft.init.Blocks
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import net.minecraft.init.Blocks
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import net.minecraft.item.ItemStack
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import net.minecraft.item.ItemStack
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import net.minecraft.util.AxisAlignedBB
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import net.minecraft.util.{AxisAlignedBB, ResourceLocation}
|
||||||
|
import net.minecraftforge.client.IItemRenderer
|
||||||
|
import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
|
||||||
import net.minecraftforge.common.util.ForgeDirection
|
import net.minecraftforge.common.util.ForgeDirection
|
||||||
import net.minecraftforge.fluids.IFluidBlock
|
import net.minecraftforge.fluids.IFluidBlock
|
||||||
|
import org.lwjgl.opengl.GL11
|
||||||
|
import org.lwjgl.opengl.GL11._
|
||||||
import resonant.api.recipe.MachineRecipes
|
import resonant.api.recipe.MachineRecipes
|
||||||
import resonant.content.factory.resources.RecipeType
|
import resonant.content.factory.resources.RecipeType
|
||||||
import resonant.content.factory.resources.block.BlockFluidMixture
|
import resonant.content.factory.resources.block.BlockFluidMixture
|
||||||
import resonant.engine.ResonantEngine
|
import resonant.engine.ResonantEngine
|
||||||
|
import resonant.lib.render.RenderUtility
|
||||||
import resonant.lib.utility.Timer
|
import resonant.lib.utility.Timer
|
||||||
import resonantinduction.core.Reference
|
import resonantinduction.core.Reference
|
||||||
import resonantinduction.mechanical.mech.TileMechanical
|
import resonantinduction.mechanical.mech.TileMechanical
|
||||||
import universalelectricity.api.core.grid.INode
|
import universalelectricity.api.core.grid.INode
|
||||||
import universalelectricity.core.transform.rotation.Quaternion
|
import universalelectricity.core.transform.rotation.Quaternion
|
||||||
import universalelectricity.core.transform.vector.Vector3
|
import universalelectricity.core.transform.vector.Vector3
|
||||||
|
|
||||||
import scala.collection.JavaConversions._
|
import scala.collection.JavaConversions._
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -30,10 +37,14 @@ object TileMixer
|
||||||
{
|
{
|
||||||
final val PROCESS_TIME: Int = 12 * 20
|
final val PROCESS_TIME: Int = 12 * 20
|
||||||
final val MIXER_ITEM_TIMER: Timer[EntityItem] = new Timer[EntityItem]
|
final val MIXER_ITEM_TIMER: Timer[EntityItem] = new Timer[EntityItem]
|
||||||
|
@SideOnly(Side.CLIENT) val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.tcn"))
|
||||||
|
@SideOnly(Side.CLIENT) var TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.png")
|
||||||
}
|
}
|
||||||
|
|
||||||
class TileMixer extends TileMechanical(Material.iron)
|
class TileMixer extends TileMechanical(Material.iron)
|
||||||
{
|
{
|
||||||
|
private var areaBlockedFromMoving: Boolean = false
|
||||||
|
|
||||||
//Constructor
|
//Constructor
|
||||||
mechanicalNode = new MixerNode(this)
|
mechanicalNode = new MixerNode(this)
|
||||||
isOpaqueCube(false)
|
isOpaqueCube(false)
|
||||||
|
@ -129,10 +140,9 @@ class TileMixer extends TileMechanical(Material.iron)
|
||||||
{
|
{
|
||||||
if (doneWork(processingItem))
|
if (doneWork(processingItem))
|
||||||
{
|
{
|
||||||
if (({
|
processingItem.getEntityItem.stackSize -= 1
|
||||||
processingItem.getEntityItem.stackSize -= 1;
|
|
||||||
processingItem.getEntityItem.stackSize
|
if (processingItem.getEntityItem.stackSize <= 0)
|
||||||
}) <= 0)
|
|
||||||
{
|
{
|
||||||
processingItem.setDead
|
processingItem.setDead
|
||||||
TileMixer.MIXER_ITEM_TIMER.remove(processingItem)
|
TileMixer.MIXER_ITEM_TIMER.remove(processingItem)
|
||||||
|
@ -192,5 +202,26 @@ class TileMixer extends TileMechanical(Material.iron)
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
private var areaBlockedFromMoving: Boolean = false
|
override def renderDynamic(position: Vector3, frame: Float, pass: Int): Unit =
|
||||||
|
{
|
||||||
|
GL11.glPushMatrix()
|
||||||
|
GL11.glTranslated(position.x + 0.5, position.y + 0.5, position.z + 0.5)
|
||||||
|
RenderUtility.bind(RenderMixer.TEXTURE)
|
||||||
|
RenderMixer.MODEL.renderOnly("centerTop", "centerBase")
|
||||||
|
glPushMatrix()
|
||||||
|
glRotatef(Math.toDegrees(mechanicalNode.renderAngle.asInstanceOf[Float]).asInstanceOf[Float], 0, 1, 0)
|
||||||
|
RenderMixer.MODEL.renderAllExcept("centerTop", "centerBase")
|
||||||
|
glPopMatrix()
|
||||||
|
GL11.glPopMatrix()
|
||||||
|
}
|
||||||
|
|
||||||
|
override def renderInventory(itemStack: ItemStack)
|
||||||
|
{
|
||||||
|
glPushMatrix()
|
||||||
|
GL11.glScalef(0.7f, 0.7f, 0.7f)
|
||||||
|
glTranslatef(0.5F, 0.5f, 0.5f)
|
||||||
|
RenderUtility.bind(RenderMixer.TEXTURE)
|
||||||
|
RenderMixer.MODEL.renderAll()
|
||||||
|
glPopMatrix()
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in a new issue