Tweaked build script to change based on build name

This commit is contained in:
Calclavia 2014-03-11 22:26:13 +08:00
parent acbf1ccbbc
commit 7abcdef9fc
2 changed files with 1 additions and 2 deletions

View file

@ -387,7 +387,6 @@ public class TileEngineeringTable extends TileInventory implements IPacketReceiv
@Override @Override
public void setInventorySlotContents(int slot, ItemStack itemStack) public void setInventorySlotContents(int slot, ItemStack itemStack)
{ {
System.out.println("SET" + slot + " : " + itemStack);
if (slot < CRAFTING_MATRIX_END) if (slot < CRAFTING_MATRIX_END)
{ {
craftingMatrix[slot] = itemStack; craftingMatrix[slot] = itemStack;

View file

@ -33,7 +33,7 @@ buildProps.withReader {
version = "${config.version.mod.major}.${config.version.mod.minor}.${config.version.mod.revis}" version = "${config.version.mod.major}.${config.version.mod.minor}.${config.version.mod.revis}"
group = "resonantinduction" group = "resonantinduction"
archivesBaseName = "Resonant-Induction" archivesBaseName = "${System.getenv().JOB_NAME}"
minecraft { minecraft {
version = "${config.version.minecraft}-${config.version.forge}" version = "${config.version.minecraft}-${config.version.forge}"