Fixed motor wrench rotation and tweaked pipe render
This commit is contained in:
parent
3e8345485d
commit
7bea838a12
9 changed files with 209 additions and 222 deletions
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@ -62,49 +62,46 @@ public class TileGutter extends TilePressureNode
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node = new FluidGravityNode(this)
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{
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@Override
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public void recache()
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public void doRecache()
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{
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synchronized (connections)
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connections.clear();
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byte previousConnections = renderSides;
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renderSides = 0;
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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{
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connections.clear();
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byte previousConnections = renderSides;
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renderSides = 0;
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TileEntity tile = position().translate(dir).getTileEntity(world());
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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if (tile instanceof IFluidHandler)
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{
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TileEntity tile = position().translate(dir).getTileEntity(world());
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if (tile instanceof IFluidHandler)
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if (tile instanceof IPressureNodeProvider)
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{
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if (tile instanceof IPressureNodeProvider)
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FluidPressureNode check = ((IPressureNodeProvider) tile).getNode(FluidPressureNode.class, dir.getOpposite());
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if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
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{
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FluidPressureNode check = ((IPressureNodeProvider) tile).getNode(FluidPressureNode.class, dir.getOpposite());
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connections.put(check, dir);
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if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
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{
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connections.put(check, dir);
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if (tile instanceof TileGutter)
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renderSides = WorldUtility.setEnableSide(renderSides, dir, true);
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}
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}
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else
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{
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connections.put(tile, dir);
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if (tile instanceof TileGrate)
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if (tile instanceof TileGutter)
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renderSides = WorldUtility.setEnableSide(renderSides, dir, true);
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}
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}
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}
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else
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{
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connections.put(tile, dir);
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/** Only send packet updates if visuallyConnected changed. */
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if (previousConnections != renderSides)
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{
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sendRenderUpdate();
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if (tile instanceof TileGrate)
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renderSides = WorldUtility.setEnableSide(renderSides, dir, true);
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}
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}
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}
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/** Only send packet updates if visuallyConnected changed. */
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if (previousConnections != renderSides)
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{
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sendRenderUpdate();
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}
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}
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};
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}
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@ -3,6 +3,7 @@ package resonantinduction.electrical.generator;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.core.Reference;
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import universalelectricity.api.UniversalElectricity;
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import calclavia.lib.prefab.block.BlockRotatable;
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@ -38,6 +39,12 @@ public class BlockMotor extends BlockRotatable
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return false;
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}
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@Override
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public boolean onUseWrench(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
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{
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return doRotateBlock(world, x, y, z, ForgeDirection.getOrientation(side));
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}
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@Override
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public boolean onSneakUseWrench(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
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{
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@ -42,68 +42,65 @@ public class TileConveyorBelt extends TileMechanical implements IBelt, IRotatabl
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mechanicalNode = new PacketMechanicalNode(this)
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{
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@Override
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public void recache()
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public void doRecache()
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{
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synchronized (connections)
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connections.clear();
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boolean didRefresh = false;
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for (int i = 2; i < 6; i++)
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{
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connections.clear();
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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Vector3 pos = new Vector3(TileConveyorBelt.this).translate(dir);
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TileEntity tile = pos.getTileEntity(TileConveyorBelt.this.worldObj);
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boolean didRefresh = false;
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for (int i = 2; i < 6; i++)
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if (dir == TileConveyorBelt.this.getDirection() || dir == TileConveyorBelt.this.getDirection().getOpposite())
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{
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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Vector3 pos = new Vector3(TileConveyorBelt.this).translate(dir);
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TileEntity tile = pos.getTileEntity(TileConveyorBelt.this.worldObj);
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if (dir == TileConveyorBelt.this.getDirection() || dir == TileConveyorBelt.this.getDirection().getOpposite())
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if (dir == TileConveyorBelt.this.getDirection())
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{
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if (dir == TileConveyorBelt.this.getDirection())
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if (TileConveyorBelt.this.slantType == SlantType.DOWN)
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{
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if (TileConveyorBelt.this.slantType == SlantType.DOWN)
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{
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pos.translate(new Vector3(0, -1, 0));
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}
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else if (TileConveyorBelt.this.slantType == SlantType.UP)
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{
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pos.translate(new Vector3(0, 1, 0));
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}
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pos.translate(new Vector3(0, -1, 0));
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}
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else if (dir == TileConveyorBelt.this.getDirection().getOpposite())
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else if (TileConveyorBelt.this.slantType == SlantType.UP)
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{
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if (TileConveyorBelt.this.slantType == SlantType.DOWN)
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{
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pos.translate(new Vector3(0, 1, 0));
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}
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else if (TileConveyorBelt.this.slantType == SlantType.UP)
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{
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pos.translate(new Vector3(0, -1, 0));
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}
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}
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tile = pos.getTileEntity(worldObj);
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if (tile instanceof TileConveyorBelt)
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{
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connections.put(((TileConveyorBelt) tile).getNode(MechanicalNode.class, dir.getOpposite()), dir);
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didRefresh = true;
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pos.translate(new Vector3(0, 1, 0));
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}
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}
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else if (tile instanceof INodeProvider)
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else if (dir == TileConveyorBelt.this.getDirection().getOpposite())
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{
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MechanicalNode mechanical = ((INodeProvider) tile).getNode(MechanicalNode.class, dir.getOpposite());
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if (mechanical != null)
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if (TileConveyorBelt.this.slantType == SlantType.DOWN)
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{
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connections.put(mechanical, dir);
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pos.translate(new Vector3(0, 1, 0));
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}
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else if (TileConveyorBelt.this.slantType == SlantType.UP)
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{
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pos.translate(new Vector3(0, -1, 0));
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}
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}
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}
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if (!worldObj.isRemote)
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{
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markRefresh = true;
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tile = pos.getTileEntity(worldObj);
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if (tile instanceof TileConveyorBelt)
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{
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connections.put(((TileConveyorBelt) tile).getNode(MechanicalNode.class, dir.getOpposite()), dir);
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didRefresh = true;
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}
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}
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else if (tile instanceof INodeProvider)
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{
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MechanicalNode mechanical = ((INodeProvider) tile).getNode(MechanicalNode.class, dir.getOpposite());
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if (mechanical != null)
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{
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connections.put(mechanical, dir);
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}
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}
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}
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if (!worldObj.isRemote)
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{
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markRefresh = true;
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}
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}
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@ -104,88 +104,85 @@ public class PartGear extends PartMechanical implements IMultiBlockStructure<Par
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}
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@Override
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public void recache()
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public void doRecache()
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{
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synchronized (connections)
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connections.clear();
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/**
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* Only call refresh if this is the main block of a multiblock gear or a single
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* gear
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* block.
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*/
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if (!getMultiBlock().isPrimary() || world() == null)
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{
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connections.clear();
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return;
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}
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/**
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* Only call refresh if this is the main block of a multiblock gear or a single
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* gear
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* block.
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*/
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if (!getMultiBlock().isPrimary() || world() == null)
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/** Look for gears that are back-to-back with this gear. Equate torque. */
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TileEntity tileBehind = new universalelectricity.api.vector.Vector3(tile()).translate(placementSide).getTileEntity(world());
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if (tileBehind instanceof INodeProvider)
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{
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MechanicalNode instance = ((INodeProvider) tileBehind).getNode(MechanicalNode.class, placementSide.getOpposite());
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if (instance != null && instance != this && !(instance.parent instanceof PartGearShaft) && instance.canConnect(placementSide.getOpposite(), this))
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{
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return;
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connections.put(instance, placementSide);
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}
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}
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/**
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* Look for gears that are internal and adjacent to this gear. (The 4 sides +
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* the internal center)
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*/
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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TileEntity tile = tile();
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if (getMultiBlock().isConstructed() && checkDir != placementSide && checkDir != placementSide.getOpposite())
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{
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tile = new universalelectricity.api.vector.Vector3(tile()).translate(checkDir).getTileEntity(world());
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}
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/** Look for gears that are back-to-back with this gear. Equate torque. */
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TileEntity tileBehind = new universalelectricity.api.vector.Vector3(tile()).translate(placementSide).getTileEntity(world());
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if (tileBehind instanceof INodeProvider)
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if (tile instanceof INodeProvider)
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{
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MechanicalNode instance = ((INodeProvider) tileBehind).getNode(MechanicalNode.class, placementSide.getOpposite());
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/**
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* If we're checking for the block that is opposite to the gear's
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* placement
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* side
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* (the center), then we try to look for a gear shaft in the center.
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*/
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MechanicalNode instance = ((INodeProvider) tile).getNode(MechanicalNode.class, checkDir == placementSide.getOpposite() ? ForgeDirection.UNKNOWN : checkDir);
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if (instance != null && instance != this && !(instance.parent instanceof PartGearShaft) && instance.canConnect(placementSide.getOpposite(), this))
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if (!connections.containsValue(checkDir) && instance != this && checkDir != placementSide && instance != null && instance.canConnect(checkDir.getOpposite(), this))
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{
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connections.put(instance, placementSide);
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connections.put(instance, checkDir);
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}
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}
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}
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/**
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* Look for gears that are internal and adjacent to this gear. (The 4 sides +
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* the internal center)
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*/
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for (int i = 0; i < 6; i++)
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int displaceCheck = 1;
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if (getMultiBlock().isPrimary() && getMultiBlock().isConstructed())
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{
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displaceCheck = 2;
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}
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/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
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for (int i = 0; i < 4; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(PartGear.this.placementSide.ordinal(), i));
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TileEntity checkTile = new universalelectricity.api.vector.Vector3(tile()).translate(checkDir, displaceCheck).getTileEntity(world());
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if (!connections.containsValue(checkDir) && checkTile instanceof INodeProvider)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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MechanicalNode instance = ((INodeProvider) checkTile).getNode(MechanicalNode.class, placementSide);
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TileEntity tile = tile();
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if (getMultiBlock().isConstructed() && checkDir != placementSide && checkDir != placementSide.getOpposite())
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if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this) && !(instance.parent instanceof PartGearShaft))
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{
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tile = new universalelectricity.api.vector.Vector3(tile()).translate(checkDir).getTileEntity(world());
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}
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if (tile instanceof INodeProvider)
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{
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/**
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* If we're checking for the block that is opposite to the gear's
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* placement
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* side
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* (the center), then we try to look for a gear shaft in the center.
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*/
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MechanicalNode instance = ((INodeProvider) tile).getNode(MechanicalNode.class, checkDir == placementSide.getOpposite() ? ForgeDirection.UNKNOWN : checkDir);
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if (!connections.containsValue(checkDir) && instance != this && checkDir != placementSide && instance != null && instance.canConnect(checkDir.getOpposite(), this))
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{
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connections.put(instance, checkDir);
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}
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}
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}
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int displaceCheck = 1;
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if (getMultiBlock().isPrimary() && getMultiBlock().isConstructed())
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{
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displaceCheck = 2;
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}
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/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
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for (int i = 0; i < 4; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(PartGear.this.placementSide.ordinal(), i));
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TileEntity checkTile = new universalelectricity.api.vector.Vector3(tile()).translate(checkDir, displaceCheck).getTileEntity(world());
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if (!connections.containsValue(checkDir) && checkTile instanceof INodeProvider)
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{
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MechanicalNode instance = ((INodeProvider) checkTile).getNode(MechanicalNode.class, placementSide);
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if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this) && !(instance.parent instanceof PartGearShaft))
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{
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connections.put(instance, checkDir);
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}
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connections.put(instance, checkDir);
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}
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}
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}
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@ -86,46 +86,43 @@ public class PartGearShaft extends PartMechanical
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}
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@Override
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public void recache()
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public void doRecache()
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{
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synchronized (connections)
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connections.clear();
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/** Check for internal connections, the FRONT and BACK. */
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for (int i = 0; i < 6; i++)
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{
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connections.clear();
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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/** Check for internal connections, the FRONT and BACK. */
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for (int i = 0; i < 6; i++)
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if (checkDir == placementSide || checkDir == placementSide.getOpposite())
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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MechanicalNode instance = ((INodeProvider) tile()).getNode(MechanicalNode.class, checkDir);
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if (checkDir == placementSide || checkDir == placementSide.getOpposite())
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if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this))
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{
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MechanicalNode instance = ((INodeProvider) tile()).getNode(MechanicalNode.class, checkDir);
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if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this))
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{
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connections.put(instance, checkDir);
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}
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connections.put(instance, checkDir);
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}
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}
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}
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/** Look for connections outside this block space, the relative FRONT and BACK */
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for (int i = 0; i < 6; i++)
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/** Look for connections outside this block space, the relative FRONT and BACK */
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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if (!connections.containsValue(checkDir) && (checkDir == placementSide || checkDir == placementSide.getOpposite()))
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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TileEntity checkTile = new universalelectricity.api.vector.Vector3(tile()).translate(checkDir).getTileEntity(world());
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if (!connections.containsValue(checkDir) && (checkDir == placementSide || checkDir == placementSide.getOpposite()))
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if (checkTile instanceof INodeProvider)
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{
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TileEntity checkTile = new universalelectricity.api.vector.Vector3(tile()).translate(checkDir).getTileEntity(world());
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MechanicalNode instance = ((INodeProvider) checkTile).getNode(MechanicalNode.class, checkDir.getOpposite());
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if (checkTile instanceof INodeProvider)
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// Only connect to shafts outside of this block space.
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if (instance != null && instance != this && instance.parent instanceof PartGearShaft && instance.canConnect(checkDir.getOpposite(), this))
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{
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MechanicalNode instance = ((INodeProvider) checkTile).getNode(MechanicalNode.class, checkDir.getOpposite());
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// Only connect to shafts outside of this block space.
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if (instance != null && instance != this && instance.parent instanceof PartGearShaft && instance.canConnect(checkDir.getOpposite(), this))
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{
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connections.put(instance, checkDir);
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}
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connections.put(instance, checkDir);
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}
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}
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}
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@ -199,24 +199,21 @@ public class MechanicalNode extends Node<INodeProvider, TickingGrid, MechanicalN
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* Recache the connections. This is the default connection implementation.
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*/
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@Override
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public void recache()
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public void doRecache()
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{
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synchronized (connections)
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connections.clear();
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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{
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connections.clear();
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TileEntity tile = position().translate(dir).getTileEntity(world());
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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if (tile instanceof INodeProvider)
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{
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TileEntity tile = position().translate(dir).getTileEntity(world());
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MechanicalNode check = ((INodeProvider) tile).getNode(MechanicalNode.class, dir.getOpposite());
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if (tile instanceof INodeProvider)
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if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
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{
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MechanicalNode check = ((INodeProvider) tile).getNode(MechanicalNode.class, dir.getOpposite());
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if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
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{
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connections.put(check, dir);
|
||||
}
|
||||
connections.put(check, dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -47,47 +47,45 @@ public class PartPipe extends PartFramedNode<EnumPipeMaterial, FluidPressureNode
|
|||
node = new FluidPressureNode(this)
|
||||
{
|
||||
@Override
|
||||
public void recache()
|
||||
public void doRecache()
|
||||
{
|
||||
synchronized (connections)
|
||||
|
||||
connections.clear();
|
||||
|
||||
if (world() != null)
|
||||
{
|
||||
connections.clear();
|
||||
byte previousConnections = getAllCurrentConnections();
|
||||
currentConnections = 0;
|
||||
|
||||
if (world() != null)
|
||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
byte previousConnections = getAllCurrentConnections();
|
||||
currentConnections = 0;
|
||||
TileEntity tile = position().translate(dir).getTileEntity(world());
|
||||
|
||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
||||
if (tile instanceof IFluidHandler)
|
||||
{
|
||||
TileEntity tile = position().translate(dir).getTileEntity(world());
|
||||
|
||||
if (tile instanceof IFluidHandler)
|
||||
if (tile instanceof IPressureNodeProvider)
|
||||
{
|
||||
if (tile instanceof IPressureNodeProvider)
|
||||
{
|
||||
FluidPressureNode check = ((IPressureNodeProvider) tile).getNode(FluidPressureNode.class, dir.getOpposite());
|
||||
FluidPressureNode check = ((IPressureNodeProvider) tile).getNode(FluidPressureNode.class, dir.getOpposite());
|
||||
|
||||
if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
|
||||
{
|
||||
currentConnections = WorldUtility.setEnableSide(currentConnections, dir, true);
|
||||
connections.put(check, dir);
|
||||
|
||||
}
|
||||
}
|
||||
else if (canConnect(dir, tile))
|
||||
if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
|
||||
{
|
||||
currentConnections = WorldUtility.setEnableSide(currentConnections, dir, true);
|
||||
connections.put(tile, dir);
|
||||
connections.put(check, dir);
|
||||
|
||||
}
|
||||
}
|
||||
else if (canConnect(dir, tile))
|
||||
{
|
||||
currentConnections = WorldUtility.setEnableSide(currentConnections, dir, true);
|
||||
connections.put(tile, dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Only send packet updates if visuallyConnected changed. */
|
||||
if (!world().isRemote && previousConnections != currentConnections)
|
||||
{
|
||||
sendConnectionUpdate();
|
||||
}
|
||||
/** Only send packet updates if visuallyConnected changed. */
|
||||
if (!world().isRemote && previousConnections != currentConnections)
|
||||
{
|
||||
sendConnectionUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ public class RenderPipe implements ISimpleItemRenderer
|
|||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
GL11.glTranslatef((float) x + 0.35f, (float) y + 0.35f, (float) z + 0.35f);
|
||||
GL11.glScalef(0.3f, 0.3f, 0.3f);
|
||||
GL11.glScalef(0.33f, 0.33f, 0.33f);
|
||||
|
||||
GL11.glCallList(displayList[(int) (renderPercentage * (FluidRenderUtility.DISPLAY_STAGES - 1))]);
|
||||
|
||||
|
@ -99,7 +99,7 @@ public class RenderPipe implements ISimpleItemRenderer
|
|||
break;
|
||||
}
|
||||
|
||||
GL11.glScalef(0.3f, 0.3f, 0.3f);
|
||||
GL11.glScalef(0.33f, 0.33f, 0.33f);
|
||||
GL11.glCallList(displayList[(int) (renderPercentage * (FluidRenderUtility.DISPLAY_STAGES - 1))]);
|
||||
|
||||
GL11.glPopAttrib();
|
||||
|
|
|
@ -201,24 +201,21 @@ public class FluidPressureNode extends Node<IPressureNodeProvider, TickingGrid,
|
|||
* Recache the connections. This is the default connection implementation.
|
||||
*/
|
||||
@Override
|
||||
public void recache()
|
||||
public void doRecache()
|
||||
{
|
||||
synchronized (connections)
|
||||
connections.clear();
|
||||
|
||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
connections.clear();
|
||||
TileEntity tile = position().translate(dir).getTileEntity(world());
|
||||
|
||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
||||
if (tile instanceof IPressureNodeProvider)
|
||||
{
|
||||
TileEntity tile = position().translate(dir).getTileEntity(world());
|
||||
FluidPressureNode check = ((IPressureNodeProvider) tile).getNode(FluidPressureNode.class, dir.getOpposite());
|
||||
|
||||
if (tile instanceof IPressureNodeProvider)
|
||||
if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
|
||||
{
|
||||
FluidPressureNode check = ((IPressureNodeProvider) tile).getNode(FluidPressureNode.class, dir.getOpposite());
|
||||
|
||||
if (check != null && canConnect(dir, check) && check.canConnect(dir.getOpposite(), this))
|
||||
{
|
||||
connections.put(check, dir);
|
||||
}
|
||||
connections.put(check, dir);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue