Steel and bronze dust recipes
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1 changed files with 6 additions and 1 deletions
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@ -111,6 +111,11 @@ public class CoreRecipeLoader extends RecipeLoader
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//Iron Recipes
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ProcessorRecipes.createRecipe(ProcessorType.CRUSHER, Block.blockGold, EnumMaterial.getStack(EnumMaterial.GOLD, EnumOrePart.SCRAPS, 8));
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ProcessorRecipes.createRecipe(ProcessorType.CRUSHER, Block.oreGold, EnumMaterial.getStack(EnumMaterial.GOLD, EnumOrePart.RUBBLE, 1));
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//Dust recipes
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new RecipeGrid(EnumMaterial.getStack(EnumMaterial.STEEL, EnumOrePart.DUST, 1), 3, 1).setRowOne(new ItemStack(Item.coal, 1, 0), EnumMaterial.getStack(EnumMaterial.IRON, EnumOrePart.DUST, 1), new ItemStack(Item.coal, 1, 0)).RegisterRecipe();
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new RecipeGrid(EnumMaterial.getStack(EnumMaterial.STEEL, EnumOrePart.DUST, 1), 3, 1).setRowOne(new ItemStack(Item.coal, 1, 1), EnumMaterial.getStack(EnumMaterial.IRON, EnumOrePart.DUST, 1), new ItemStack(Item.coal, 1, 1)).RegisterRecipe();
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GameRegistry.addShapelessRecipe(EnumMaterial.getStack(EnumMaterial.BRONZE, EnumOrePart.DUST, 4), new Object[] { EnumMaterial.getStack(EnumMaterial.COPPER, EnumOrePart.DUST, 1), EnumMaterial.getStack(EnumMaterial.COPPER, EnumOrePart.DUST, 1), EnumMaterial.getStack(EnumMaterial.COPPER, EnumOrePart.DUST, 1), EnumMaterial.getStack(EnumMaterial.TIN, EnumOrePart.DUST, 1) });
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//Ore material recipe loop
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for (EnumMaterial mat : EnumMaterial.values())
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@ -186,7 +191,7 @@ public class CoreRecipeLoader extends RecipeLoader
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if (mat.shouldCreateItem(EnumOrePart.GEARS))
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{
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new RecipeGrid(mat.getStack(EnumOrePart.GEARS, 4), 3, 3).setRowOne(null, ingot, null).setRowTwo(ingot, (mat.shouldCreateItem(EnumOrePart.ROD) ? rod : Item.stick), ingot).setRowThree(null, ingot, null).RegisterRecipe();
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}
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}
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}
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}
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