Fixed electromagnets not rendering in the world correctly

This commit is contained in:
Robert S 2014-10-19 04:22:10 -04:00
parent 095649deed
commit 7e9632225a

View file

@ -26,10 +26,11 @@ object TileElectromagnet
class TileElectromagnet extends SpatialBlock(Material.iron) with IElectromagnet
{
//Constructor
blockResistance(20)
forceStandardRender(true)
normalRender(false)
isOpaqueCube(false)
blockResistance = 20
forceStandardRender = true
normalRender = false
isOpaqueCube = false
renderStaticBlock = true
this.itemBlock(classOf[ItemBlockMetadata])
override def getIcon(side: Int, metadata: Int): IIcon =