Fixed electromagnets not rendering in the world correctly
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@ -26,10 +26,11 @@ object TileElectromagnet
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class TileElectromagnet extends SpatialBlock(Material.iron) with IElectromagnet
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{
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//Constructor
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blockResistance(20)
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forceStandardRender(true)
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normalRender(false)
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isOpaqueCube(false)
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blockResistance = 20
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forceStandardRender = true
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normalRender = false
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isOpaqueCube = false
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renderStaticBlock = true
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this.itemBlock(classOf[ItemBlockMetadata])
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override def getIcon(side: Int, metadata: Int): IIcon =
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