Removed weird extra function in manipulator
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1 changed files with 1 additions and 1 deletions
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@ -14,7 +14,7 @@ public class RenderManipulator extends RenderImprintable
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private void renderAModelAt(TileEntityManipulator tileEntity, double x, double y, double z, float f)
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private void renderAModelAt(TileEntityManipulator tileEntity, double x, double y, double z, float f)
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{
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{
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int face = tileEntity.getBeltDirection().ordinal();
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int face = tileEntity.getDirection().ordinal();
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
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