Fixed minor tank z-fighting and optimized render

This commit is contained in:
Calclavia 2014-03-22 14:30:54 +08:00
parent 620848f4e7
commit 82382bfd54
6 changed files with 128 additions and 121 deletions

View file

@ -1,13 +1,9 @@
package resonantinduction.archaic;
import resonantinduction.archaic.fluid.tank.RenderTank;
import calclavia.lib.render.item.GlobalItemRenderer;
public class ClientProxy extends CommonProxy
{
@Override
public void preInit()
{
GlobalItemRenderer.register(Archaic.blockTank.blockID, RenderTank.INSTANCE);
}
}

View file

@ -1,113 +0,0 @@
package resonantinduction.archaic.fluid.tank;
import java.awt.Color;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import org.lwjgl.opengl.GL11;
import resonantinduction.archaic.Archaic;
import resonantinduction.core.ResonantInduction;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.render.FluidRenderUtility;
import calclavia.lib.render.RenderUtility;
import calclavia.lib.render.item.ISimpleItemRenderer;
import calclavia.lib.utility.FluidUtility;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderTank extends TileEntitySpecialRenderer implements ISimpleItemRenderer
{
public static final RenderTank INSTANCE = new RenderTank();
private final TileTank tileTank = new TileTank();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float var8)
{
this.renderTank(tileEntity, x, y, z, tileEntity instanceof TileTank ? ((TileTank) tileEntity).getInternalTank().getFluid() : null);
}
@Override
public void renderInventoryItem(ItemStack itemStack)
{
GL11.glPushMatrix();
GL11.glTranslated(0, -0.1, 0);
FluidStack fluid = null;
if (itemStack.getTagCompound() != null && itemStack.getTagCompound().hasKey("fluid"))
{
fluid = FluidStack.loadFluidStackFromNBT(itemStack.getTagCompound().getCompoundTag("fluid"));
}
renderTank(tileTank, 0, 0, 0, fluid);
GL11.glPopMatrix();
}
public void renderTank(TileEntity tileEntity, double x, double y, double z, FluidStack fluid)
{
if (tileEntity instanceof TileTank)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
byte renderSides = ((TileTank) tileEntity).renderSides;
RenderUtility.renderBlockWithConnectedTextures(renderSides, Archaic.blockTank, null, ResonantInduction.blockMachinePart, null);
if (fluid != null)
{
GL11.glPushMatrix();
if (tileEntity.worldObj != null && !fluid.getFluid().isGaseous())
{
GL11.glScaled(0.99, 0.99, 0.99);
FluidTank tank = ((TileTank) tileEntity).getInternalTank();
double percentageFilled = (double) tank.getFluidAmount() / (double) tank.getCapacity();
double ySouthEast = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.EAST);
double yNorthEast = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.EAST);
double ySouthWest = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.WEST);
double yNorthWest = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.WEST);
FluidRenderUtility.renderFluidTesselation(tank, ySouthEast, yNorthEast, ySouthWest, yNorthWest);
}
else
{
GL11.glTranslated(-0.5, -0.5, -0.5);
GL11.glScaled(0.99, 0.99, 0.99);
int capacity = tileEntity instanceof TileTank ? ((TileTank) tileEntity).getInternalTank().getCapacity() : fluid.amount;
double filledPercentage = (double) fluid.amount / (double) capacity;
double renderPercentage = fluid.getFluid().isGaseous() ? 1 : filledPercentage;
int[] displayList = FluidRenderUtility.getFluidDisplayLists(fluid, tileEntity.worldObj, false);
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
Color color = new Color(fluid.getFluid().getColor());
RenderUtility.enableBlending();
GL11.glColor4d(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, fluid.getFluid().isGaseous() ? filledPercentage : 1);
RenderUtility.bind(FluidRenderUtility.getFluidSheet(fluid));
GL11.glCallList(displayList[(int) (renderPercentage * (FluidRenderUtility.DISPLAY_STAGES - 1))]);
RenderUtility.disableBlending();
GL11.glPopAttrib();
}
GL11.glPopMatrix();
}
GL11.glPopMatrix();
}
}
}

View file

@ -1,20 +1,32 @@
package resonantinduction.archaic.fluid.tank;
import calclavia.lib.content.module.TileBlock.IComparatorInputOverride;
import calclavia.lib.content.module.TileRender;
import calclavia.lib.render.FluidRenderUtility;
import calclavia.lib.render.RenderBlockUtility;
import calclavia.lib.render.RenderUtility;
import calclavia.lib.utility.FluidUtility;
import calclavia.lib.utility.WorldUtility;
import calclavia.lib.utility.inventory.InventoryUtility;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import org.lwjgl.opengl.GL11;
import resonantinduction.archaic.Archaic;
import resonantinduction.core.Reference;
import resonantinduction.core.fluid.FluidDistributionetwork;
import resonantinduction.core.fluid.IFluidDistribution;
import resonantinduction.core.fluid.TileFluidDistribution;
import universalelectricity.api.UniversalElectricity;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.content.module.TileBlock.IComparatorInputOverride;
import calclavia.lib.utility.FluidUtility;
import calclavia.lib.utility.WorldUtility;
import calclavia.lib.utility.inventory.InventoryUtility;
import java.awt.*;
public class TileTank extends TileFluidDistribution implements IComparatorInputOverride
{
@ -29,6 +41,12 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
itemBlock = ItemBlockFluidContainer.class;
}
@Override
public boolean shouldSideBeRendered(IBlockAccess access, int x, int y, int z, int side)
{
return access.getBlockId(x, y, z) == blockID() ? false : super.shouldSideBeRendered(access, x, y, z, side);
}
@Override
protected boolean use(EntityPlayer player, int side, Vector3 vector3)
{
@ -62,7 +80,9 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
public int getComparatorInputOverride(int side)
{
if (getNetwork().getTank().getFluid() != null)
{
return (int) (15 * ((double) getNetwork().getTank().getFluidAmount() / (double) getNetwork().getTank().getCapacity()));
}
return 0;
}
@ -70,7 +90,9 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
public int getLightValue(IBlockAccess access)
{
if (getInternalTank().getFluid() != null)
{
return getInternalTank().getFluid().getFluid().getLuminosity();
}
return super.getLightValue(access);
}
@ -107,4 +129,104 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
}
}
}
@Override
protected TileRender newRenderer()
{
return new TileRender()
{
@Override
public boolean renderStatic(RenderBlocks renderer, Vector3 position)
{
RenderBlockUtility.tessellateBlockWithConnectedTextures(renderSides, world(), x(), y(), z(), Archaic.blockTank, null, RenderUtility.getIcon(Reference.PREFIX + "tankEdge"));
return true;
}
public void renderTank(TileEntity tileEntity, double x, double y, double z, FluidStack fluid)
{
if (tileEntity instanceof TileTank)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
if (fluid != null)
{
GL11.glPushMatrix();
if (tileEntity.worldObj != null && !fluid.getFluid().isGaseous())
{
GL11.glScaled(0.99, 0.99, 0.99);
FluidTank tank = ((TileTank) tileEntity).getInternalTank();
double percentageFilled = (double) tank.getFluidAmount() / (double) tank.getCapacity();
double ySouthEast = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.EAST);
double yNorthEast = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.EAST);
double ySouthWest = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.WEST);
double yNorthWest = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.WEST);
FluidRenderUtility.renderFluidTesselation(tank, ySouthEast, yNorthEast, ySouthWest, yNorthWest);
}
else
{
GL11.glTranslated(-0.5, -0.5, -0.5);
GL11.glScaled(0.99, 0.99, 0.99);
int capacity = tileEntity instanceof TileTank ? ((TileTank) tileEntity).getInternalTank().getCapacity() : fluid.amount;
double filledPercentage = (double) fluid.amount / (double) capacity;
double renderPercentage = fluid.getFluid().isGaseous() ? 1 : filledPercentage;
int[] displayList = FluidRenderUtility.getFluidDisplayLists(fluid, tileEntity.worldObj, false);
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
Color color = new Color(fluid.getFluid().getColor());
RenderUtility.enableBlending();
GL11.glColor4d(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, fluid.getFluid().isGaseous() ? filledPercentage : 1);
RenderUtility.bind(FluidRenderUtility.getFluidSheet(fluid));
GL11.glCallList(displayList[(int) (renderPercentage * (FluidRenderUtility.DISPLAY_STAGES - 1))]);
RenderUtility.disableBlending();
GL11.glPopAttrib();
}
GL11.glPopMatrix();
}
GL11.glPopMatrix();
}
}
@Override
public boolean renderDynamic(Vector3 position, boolean isItem, float frame)
{
renderTank(TileTank.this, position.x, position.y, position.z, getInternalTank().getFluid());
return false;
}
@Override
public boolean renderItem(ItemStack itemStack)
{
GL11.glPushMatrix();
GL11.glTranslated(0.5, 0.5, 0.5);
RenderBlockUtility.tessellateBlockWithConnectedTextures(itemStack.getItemDamage(), Archaic.blockTank, null, RenderUtility.getIcon(Reference.PREFIX + "tankEdge"));
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslated(0, -0.1, 0);
FluidStack fluid = null;
if (itemStack.getTagCompound() != null && itemStack.getTagCompound().hasKey("fluid"))
{
fluid = FluidStack.loadFluidStackFromNBT(itemStack.getTagCompound().getCompoundTag("fluid"));
}
renderTank(TileTank.this, 0, 0, 0, fluid);
GL11.glPopMatrix();
return true;
}
};
}
}

View file

@ -93,6 +93,7 @@ public abstract class TileFluidNode extends TileBase implements IPacketReceiverW
{
colorID = data.readInt();
renderSides = data.readByte();
markRender();
return true;
}
else if (id == PACKET_TANK)

View file

@ -31,6 +31,7 @@ public class TextureHookHandler
RenderUtility.registerIcon(Reference.PREFIX + "mixture_flow", event.map);
RenderUtility.registerIcon(Reference.PREFIX + "molten_flow", event.map);
RenderUtility.registerIcon(Reference.PREFIX + "multimeter_screen", event.map);
RenderUtility.registerIcon(Reference.PREFIX + "tankEdge", event.map);
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB