fixed network connection issue
As bad as it looked it came down to an hour of work to find that super.cleanUpMembers() was removed by mistake.
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5040a7a18c
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841032a784
1 changed files with 7 additions and 2 deletions
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@ -10,12 +10,13 @@ import net.minecraftforge.common.ForgeDirection;
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import universalelectricity.core.block.IElectrical;
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import universalelectricity.core.block.IElectrical;
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import universalelectricity.core.block.IElectricalStorage;
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import universalelectricity.core.block.IElectricalStorage;
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import universalelectricity.core.vector.Vector3;
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import universalelectricity.core.vector.Vector3;
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import dark.core.tile.network.NetworkSharedPower;
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import dark.interfaces.INetworkEnergyPart;
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import dark.interfaces.INetworkEnergyPart;
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import dark.interfaces.INetworkPart;
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import dark.interfaces.INetworkPart;
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import dark.prefab.tilenetwork.NetworkSharedPower;
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public class NetworkAssembly extends NetworkSharedPower
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public class NetworkAssembly extends NetworkSharedPower
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{
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{
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public static final int damandUpdateDelay = 100;
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/** Set of tiles that count as power sources */
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/** Set of tiles that count as power sources */
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private Set<TileEntity> powerSources = new HashSet<TileEntity>();
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private Set<TileEntity> powerSources = new HashSet<TileEntity>();
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/** Set of tiles that count as power loads */
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/** Set of tiles that count as power loads */
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@ -60,7 +61,10 @@ public class NetworkAssembly extends NetworkSharedPower
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{
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{
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lastTime = time;
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lastTime = time;
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}
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}
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if(time - lastTime < damandUpdateDelay)
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{
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return lastDemand;
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}
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currentDemand += getNetworkPartsDemand();
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currentDemand += getNetworkPartsDemand();
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Iterator<TileEntity> it = this.powerLoads.iterator();
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Iterator<TileEntity> it = this.powerLoads.iterator();
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while (it.hasNext())
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while (it.hasNext())
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@ -199,6 +203,7 @@ public class NetworkAssembly extends NetworkSharedPower
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@Override
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@Override
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public void cleanUpMembers()
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public void cleanUpMembers()
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{
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{
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super.cleanUpMembers();
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Iterator<TileEntity> it = powerSources.iterator();
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Iterator<TileEntity> it = powerSources.iterator();
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for (int set = 0; set < 2; set++)
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for (int set = 0; set < 2; set++)
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{
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{
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