Created called to the UE init methods
Didn't noticed that these needed called inorder to function correctly. Though i guess the UE loader mod would have covered this for me its better to be safe than sorry.
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@ -11,6 +11,8 @@ import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.world.WorldEvent;
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import net.minecraftforge.oredict.OreDictionary;
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import universalelectricity.compatibility.Compatibility;
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import universalelectricity.core.UniversalElectricity;
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import universalelectricity.prefab.network.PacketManager;
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import universalelectricity.prefab.ore.OreGenReplaceStone;
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import universalelectricity.prefab.ore.OreGenerator;
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@ -98,6 +100,8 @@ public class DarkMain extends ModPrefab
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MinecraftForge.EVENT_BUS.register(this);
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MinecraftForge.EVENT_BUS.register(new FluidHelper());
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UniversalElectricity.initiate();
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Compatibility.initiate();
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proxy.preInit();
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}
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