Converted turbines, and some render code to scala
This commit is contained in:
parent
0e0a08629a
commit
909b8910e7
30 changed files with 1426 additions and 1636 deletions
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@ -1,76 +0,0 @@
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package resonantinduction.electrical.transformer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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import net.minecraftforge.client.model.AdvancedModelLoader;
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import net.minecraftforge.client.model.obj.WavefrontObject;
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import org.lwjgl.opengl.GL11;
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import resonant.content.prefab.scala.render.ISimpleItemRenderer;
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import resonant.lib.render.RenderUtility;
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import resonantinduction.core.Reference;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderTransformer implements ISimpleItemRenderer
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{
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public static final RenderTransformer INSTANCE = new RenderTransformer();
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public static final WavefrontObject MODEL = (WavefrontObject) AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "transformer.obj"));
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public static final ResourceLocation TEXTURE_COIL = new ResourceLocation(Reference.domain(), Reference.modelPath() + "transformer_winding.png");
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public static final ResourceLocation TEXTURE_STONE = new ResourceLocation(Reference.blockTextureDirectory() + "stone.png");
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public static final ResourceLocation TEXTURE_IRON = new ResourceLocation(Reference.blockTextureDirectory() + "iron_block.png");
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@Override
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public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)
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{
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GL11.glTranslated(0, -0.2f, 0);
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doRender();
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}
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public void doRender()
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{
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GL11.glScalef(0.5f, 0.5f, 0.5f);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_COIL);
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MODEL.renderAllExcept("core", "base");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_IRON);
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MODEL.renderOnly("core");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_STONE);
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MODEL.renderOnly("base");
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}
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public void render(PartElectricTransformer part, double x, double y, double z)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F);
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RenderUtility.rotateFaceBlockToSide(part.placementSide);
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RenderUtility.rotateBlockBasedOnDirection(part.getFacing());
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GL11.glRotatef(90, 0, 1, 0);
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GL11.glScalef(0.5f, 0.5f, 0.5f);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_COIL);
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switch (part.multiplier())
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{
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case 0:
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MODEL.renderOnly("InsulatorLayerLow", "OuterWindingLowBox", "InnerWindingLowBox");
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break;
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case 1:
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MODEL.renderOnly("InsulatorLayerMed", "OuterWindingMedBox", "InnerWindingMedBox");
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break;
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case 2:
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MODEL.renderOnly("InnerWindingHighBox", "InsulatorLayerHigh", "OuterWindingHighBox");
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break;
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}
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MODEL.renderOnly("OuterWindingConnector", "InnerWindingConnector");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_IRON);
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MODEL.renderOnly("core");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_STONE);
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MODEL.renderOnly("base");
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GL11.glPopMatrix();
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}
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}
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@ -0,0 +1,72 @@
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package resonantinduction.electrical.transformer
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import cpw.mods.fml.client.FMLClientHandler
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import cpw.mods.fml.relauncher.Side
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import cpw.mods.fml.relauncher.SideOnly
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import net.minecraft.item.ItemStack
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import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.IItemRenderer
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import net.minecraftforge.client.model.AdvancedModelLoader
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import net.minecraftforge.client.model.obj.WavefrontObject
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import org.lwjgl.opengl.GL11
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import resonant.content.prefab.scala.render.ISimpleItemRenderer
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import resonant.lib.render.RenderUtility
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import resonantinduction.core.Reference
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@SideOnly(Side.CLIENT) object RenderTransformer
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{
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final val INSTANCE: RenderTransformer = new RenderTransformer
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final val MODEL: WavefrontObject = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "transformer.obj")).asInstanceOf[WavefrontObject]
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final val TEXTURE_COIL: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "transformer_winding.png")
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final val TEXTURE_STONE: ResourceLocation = new ResourceLocation(Reference.blockTextureDirectory + "stone.png")
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final val TEXTURE_IRON: ResourceLocation = new ResourceLocation(Reference.blockTextureDirectory + "iron_block.png")
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}
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@SideOnly(Side.CLIENT) class RenderTransformer extends ISimpleItemRenderer
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{
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def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
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{
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GL11.glTranslated(0, -0.2f, 0)
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doRender
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}
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def doRender
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{
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GL11.glScalef(0.5f, 0.5f, 0.5f)
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FMLClientHandler.instance.getClient.renderEngine.bindTexture(RenderTransformer.TEXTURE_COIL)
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RenderTransformer.MODEL.renderAllExcept("core", "base")
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FMLClientHandler.instance.getClient.renderEngine.bindTexture(RenderTransformer.TEXTURE_IRON)
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RenderTransformer.MODEL.renderOnly("core")
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FMLClientHandler.instance.getClient.renderEngine.bindTexture(RenderTransformer.TEXTURE_STONE)
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RenderTransformer.MODEL.renderOnly("base")
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}
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def render(part: PartElectricTransformer, x: Double, y: Double, z: Double)
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{
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GL11.glPushMatrix
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GL11.glTranslatef(x.asInstanceOf[Float] + 0.5F, y.asInstanceOf[Float] + 0.5F, z.asInstanceOf[Float] + 0.5F)
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RenderUtility.rotateFaceBlockToSide(part.placementSide)
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RenderUtility.rotateBlockBasedOnDirection(part.getFacing)
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GL11.glRotatef(90, 0, 1, 0)
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GL11.glScalef(0.5f, 0.5f, 0.5f)
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FMLClientHandler.instance.getClient.renderEngine.bindTexture(RenderTransformer.TEXTURE_COIL)
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if (part.multiplier == 0)
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{
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RenderTransformer.MODEL.renderOnly("InsulatorLayerLow", "OuterWindingLowBox", "InnerWindingLowBox")
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}
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else if (part.multiplier == 1)
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{
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RenderTransformer.MODEL.renderOnly("InsulatorLayerMed", "OuterWindingMedBox", "InnerWindingMedBox")
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}
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else if (part.multiplier == 2)
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{
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RenderTransformer.MODEL.renderOnly("InnerWindingHighBox", "InsulatorLayerHigh", "OuterWindingHighBox")
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}
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RenderTransformer.MODEL.renderOnly("OuterWindingConnector", "InnerWindingConnector")
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FMLClientHandler.instance.getClient.renderEngine.bindTexture(RenderTransformer.TEXTURE_IRON)
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RenderTransformer.MODEL.renderOnly("core")
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FMLClientHandler.instance.getClient.renderEngine.bindTexture(RenderTransformer.TEXTURE_STONE)
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RenderTransformer.MODEL.renderOnly("base")
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GL11.glPopMatrix
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}
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}
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@ -1,56 +0,0 @@
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package resonantinduction.mechanical.fluid.transport;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.AdvancedModelLoader;
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import net.minecraftforge.client.model.IModelCustom;
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import org.lwjgl.opengl.GL11;
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import resonant.lib.render.RenderUtility;
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import resonantinduction.core.Reference;
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public class RenderPump extends TileEntitySpecialRenderer
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{
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public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "pump.tcn"));
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public static final ResourceLocation TEXTURE = new ResourceLocation(Reference.domain(), Reference.modelPath() + "pump.png");
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
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{
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TilePump tile = (TilePump) tileEntity;
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
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GL11.glRotatef(-90, 0, 1, 0);
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if (tile.getWorldObj() != null)
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RenderUtility.rotateBlockBasedOnDirection(tile.getDirection());
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bindTexture(TEXTURE);
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List<String> notRendered = new ArrayList<String>();
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GL11.glPushMatrix();
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GL11.glRotated(Math.toDegrees((float) tile.mechanicalNode.renderAngle), 0, 0, 1);
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for (int i = 1; i <= 12; i++)
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{
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String fin = "fin" + i;
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String innerFin = "innerFin" + i;
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notRendered.add(fin);
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notRendered.add(innerFin);
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MODEL.renderOnly(fin, innerFin);
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}
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GL11.glPopMatrix();
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MODEL.renderAllExcept(notRendered.toArray(new String[0]));
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GL11.glPopMatrix();
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}
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}
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@ -0,0 +1,46 @@
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package resonantinduction.mechanical.fluid.transport
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import java.util.{ArrayList, List}
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
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import net.minecraft.tileentity.TileEntity
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import net.minecraft.util.ResourceLocation
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import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
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import org.lwjgl.opengl.GL11
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import resonant.lib.render.RenderUtility
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import resonantinduction.core.Reference
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object RenderPump
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{
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final val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "pump.tcn"))
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final val TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "pump.png")
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}
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class RenderPump extends TileEntitySpecialRenderer
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{
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def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float)
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{
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val tile: TilePump = tileEntity.asInstanceOf[TilePump]
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GL11.glPushMatrix
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5)
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GL11.glRotatef(-90, 0, 1, 0)
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if (tile.getWorldObj != null) RenderUtility.rotateBlockBasedOnDirection(tile.getDirection)
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bindTexture(RenderPump.TEXTURE)
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val notRendered: List[String] = new ArrayList[String]
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GL11.glPushMatrix
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GL11.glRotated(Math.toDegrees(tile.mechanicalNode.renderAngle.asInstanceOf[Float]), 0, 0, 1)
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for (i <- 1 to 12)
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{
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val fin: String = "fin" + i
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val innerFin: String = "innerFin" + i
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notRendered.add(fin)
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notRendered.add(innerFin)
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RenderPump.MODEL.renderOnly(fin, innerFin)
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}
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GL11.glPopMatrix
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RenderPump.MODEL.renderAllExcept(notRendered.toArray(new Array[String](0)): _*)
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GL11.glPopMatrix
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}
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}
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@ -22,6 +22,7 @@ import universalelectricity.api.core.grid.INodeProvider;
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*
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* @author Darkguardsman */
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@SuppressWarnings("serial")
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//Don't convert to scala as this will find its way into RE later - From Darkguardsman
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public class DebugFrameMechanical extends FrameNodeDebug
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{
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JList<String> connectionList_component = null;
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@ -19,6 +19,7 @@ import universalelectricity.core.transform.vector.IVectorWorld;
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*
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* @author Calclavia, Darkguardsman
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*/
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//Don't convert to scala as this will find its way into RE later - From Darkguardsman
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public class MechanicalNode extends NodeConnector implements TMultipartNode, IMechanicalNode, ISaveObj, IVectorWorld, IUpdate
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{
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/** Marks that the rotation has changed and should be updated client side */
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@ -1,248 +0,0 @@
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package resonantinduction.mechanical.mech;
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import java.util.ArrayList;
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import java.util.List;
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import codechicken.multipart.*;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraftforge.common.util.ForgeDirection;
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import codechicken.lib.data.MCDataInput;
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import codechicken.lib.data.MCDataOutput;
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import resonant.engine.ResonantEngine;
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import universalelectricity.api.core.grid.INode;
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import universalelectricity.api.core.grid.INodeProvider;
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import universalelectricity.core.transform.vector.VectorWorld;
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/** We assume all the force acting on the gear is 90 degrees.
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*
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* @author Calclavia */
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public abstract class PartMechanical extends JCuboidPart implements JNormalOcclusion, TFacePart, INodeProvider
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{
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/** Node that handles resonantinduction.mechanical action of the machine */
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public MechanicalNode node;
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protected double prevAngularVelocity;
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int ticks = 0;
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/** Packets */
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boolean markPacketUpdate = false;
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/** Simple debug external GUI */
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DebugFrameMechanical frame = null;
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/** Side of the block this is placed on */
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public ForgeDirection placementSide = ForgeDirection.UNKNOWN;
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public int tier;
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public void preparePlacement(int side, int itemDamage)
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{
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this.placementSide = ForgeDirection.getOrientation((byte) (side));
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this.tier = itemDamage;
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}
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@Override
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public void onNeighborChanged()
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{
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super.onNeighborChanged();
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node.reconstruct();
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}
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@Override
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public void onPartChanged(TMultiPart part)
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{
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super.onPartChanged(part);
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if(part instanceof INodeProvider)
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{
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node.reconstruct();
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}
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}
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@Override
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public void update()
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{
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ticks++;
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if (ticks >= Long.MAX_VALUE)
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{
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ticks = 0;
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}
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//Make sure to update on both sides
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this.node.update();
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if (!world().isRemote)
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{
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checkClientUpdate();
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}
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if (frame != null)
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{
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frame.update();
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}
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super.update();
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}
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@Override
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public boolean activate(EntityPlayer player, MovingObjectPosition hit, ItemStack itemStack)
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{
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if (ResonantEngine.runningAsDev)
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{
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if (itemStack != null && !world().isRemote)
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{
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if (itemStack.getItem() == Items.stick)
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{
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//Set the nodes debug mode
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if (ControlKeyModifer.isControlDown(player))
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{
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//Opens a debug GUI
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if (frame == null)
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{
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frame = new DebugFrameMechanical(this);
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frame.showDebugFrame();
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} //Closes the debug GUI
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else
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{
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frame.closeDebugFrame();
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frame = null;
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}
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}
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}
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}
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}
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return super.activate(player, hit, itemStack);
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}
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public void checkClientUpdate()
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{
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if (Math.abs(prevAngularVelocity - node.angularVelocity) >= 0.1)
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{
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prevAngularVelocity = node.angularVelocity;
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sendRotationPacket();
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}
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}
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@Override
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public INode getNode(Class<? extends INode> nodeType, ForgeDirection from)
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{
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if (nodeType.isAssignableFrom(node.getClass()))
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{
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return node;
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}
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return null;
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}
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@Override
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public void onWorldJoin()
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{
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node.reconstruct();
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}
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@Override
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public void onWorldSeparate()
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{
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node.deconstruct();
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if (frame != null)
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{
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frame.closeDebugFrame();
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}
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}
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/** Packet Code. */
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public void sendRotationPacket()
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{
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if (world() != null && !world().isRemote)
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{
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getWriteStream().writeByte(1).writeDouble(node.angularVelocity);
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}
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}
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/** Packet Code. */
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@Override
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public void read(MCDataInput packet)
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{
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read(packet, packet.readUByte());
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}
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public void read(MCDataInput packet, int packetID)
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{
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switch (packetID)
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{
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case 0:
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load(packet.readNBTTagCompound());
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break;
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case 1:
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node.angularVelocity = packet.readDouble();
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break;
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}
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}
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@Override
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public void readDesc(MCDataInput packet)
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{
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packet.readByte();
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load(packet.readNBTTagCompound());
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}
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@Override
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public void writeDesc(MCDataOutput packet)
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{
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packet.writeByte(0);
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NBTTagCompound nbt = new NBTTagCompound();
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save(nbt);
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packet.writeNBTTagCompound(nbt);
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}
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@Override
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public int redstoneConductionMap()
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{
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||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean solid(int arg0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(NBTTagCompound nbt)
|
||||
{
|
||||
placementSide = ForgeDirection.getOrientation(nbt.getByte("side"));
|
||||
tier = nbt.getByte("tier");
|
||||
node.load(nbt);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(NBTTagCompound nbt)
|
||||
{
|
||||
nbt.setByte("side", (byte) placementSide.ordinal());
|
||||
nbt.setByte("tier", (byte) tier);
|
||||
node.save(nbt);
|
||||
}
|
||||
|
||||
protected abstract ItemStack getItem();
|
||||
|
||||
@Override
|
||||
public Iterable<ItemStack> getDrops()
|
||||
{
|
||||
List<ItemStack> drops = new ArrayList<ItemStack>();
|
||||
drops.add(getItem());
|
||||
return drops;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack pickItem(MovingObjectPosition hit)
|
||||
{
|
||||
return getItem();
|
||||
}
|
||||
|
||||
public VectorWorld getPosition()
|
||||
{
|
||||
return new VectorWorld(world(), x(), y(), z());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "[" + getClass().getSimpleName() +"]" + x() + "x " + y() + "y " + z() + "z " + getSlotMask() + "s ";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,221 @@
|
|||
package resonantinduction.mechanical.mech
|
||||
|
||||
import java.util.{ArrayList, List}
|
||||
|
||||
import codechicken.lib.data.{MCDataInput, MCDataOutput}
|
||||
import codechicken.multipart._
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.init.Items
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.nbt.NBTTagCompound
|
||||
import net.minecraft.util.MovingObjectPosition
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import resonant.engine.ResonantEngine
|
||||
import universalelectricity.api.core.grid.{INode, INodeProvider}
|
||||
import universalelectricity.core.transform.vector.VectorWorld
|
||||
|
||||
/** We assume all the force acting on the gear is 90 degrees.
|
||||
*
|
||||
* @author Calclavia */
|
||||
abstract class PartMechanical extends JCuboidPart with JNormalOcclusion with TFacePart with INodeProvider
|
||||
{
|
||||
/** Node that handles resonantinduction.mechanical action of the machine */
|
||||
var node: MechanicalNode = null
|
||||
protected var prevAngularVelocity: Double = .0
|
||||
private[mech] var ticks: Int = 0
|
||||
/** Packets */
|
||||
private[mech] var markPacketUpdate: Boolean = false
|
||||
/** Simple debug external GUI */
|
||||
private[mech] var frame: DebugFrameMechanical = null
|
||||
/** Side of the block this is placed on */
|
||||
var placementSide: ForgeDirection = ForgeDirection.UNKNOWN
|
||||
var tier: Int = 0
|
||||
|
||||
def preparePlacement(side: Int, itemDamage: Int)
|
||||
{
|
||||
this.placementSide = ForgeDirection.getOrientation((side).asInstanceOf[Byte])
|
||||
this.tier = itemDamage
|
||||
}
|
||||
|
||||
override def onNeighborChanged
|
||||
{
|
||||
super.onNeighborChanged
|
||||
node.reconstruct
|
||||
}
|
||||
|
||||
override def onPartChanged(part: TMultiPart)
|
||||
{
|
||||
super.onPartChanged(part)
|
||||
if (part.isInstanceOf[INodeProvider])
|
||||
{
|
||||
node.reconstruct
|
||||
}
|
||||
}
|
||||
|
||||
override def update
|
||||
{
|
||||
ticks += 1
|
||||
if (ticks >= java.lang.Long.MAX_VALUE)
|
||||
{
|
||||
ticks = 0
|
||||
}
|
||||
this.node.update
|
||||
if (!world.isRemote)
|
||||
{
|
||||
checkClientUpdate
|
||||
}
|
||||
if (frame != null)
|
||||
{
|
||||
frame.update
|
||||
}
|
||||
super.update
|
||||
}
|
||||
|
||||
override def activate(player: EntityPlayer, hit: MovingObjectPosition, itemStack: ItemStack): Boolean =
|
||||
{
|
||||
if (ResonantEngine.runningAsDev)
|
||||
{
|
||||
if (itemStack != null && !world.isRemote)
|
||||
{
|
||||
if (itemStack.getItem eq Items.stick)
|
||||
{
|
||||
if (ControlKeyModifer.isControlDown(player))
|
||||
{
|
||||
if (frame == null)
|
||||
{
|
||||
frame = new DebugFrameMechanical(this)
|
||||
frame.showDebugFrame
|
||||
}
|
||||
else
|
||||
{
|
||||
frame.closeDebugFrame
|
||||
frame = null
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.activate(player, hit, itemStack)
|
||||
}
|
||||
|
||||
def checkClientUpdate
|
||||
{
|
||||
if (Math.abs(prevAngularVelocity - node.angularVelocity) >= 0.1)
|
||||
{
|
||||
prevAngularVelocity = node.angularVelocity
|
||||
sendRotationPacket
|
||||
}
|
||||
}
|
||||
|
||||
def getNode(nodeType: Class[_ <: INode], from: ForgeDirection): INode =
|
||||
{
|
||||
if (nodeType.isAssignableFrom(node.getClass))
|
||||
{
|
||||
return node
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
override def onWorldJoin
|
||||
{
|
||||
node.reconstruct
|
||||
}
|
||||
|
||||
override def onWorldSeparate
|
||||
{
|
||||
node.deconstruct
|
||||
if (frame != null)
|
||||
{
|
||||
frame.closeDebugFrame
|
||||
}
|
||||
}
|
||||
|
||||
/** Packet Code. */
|
||||
def sendRotationPacket
|
||||
{
|
||||
if (world != null && !world.isRemote)
|
||||
{
|
||||
getWriteStream.writeByte(1).writeDouble(node.angularVelocity)
|
||||
}
|
||||
}
|
||||
|
||||
/** Packet Code. */
|
||||
override def read(packet: MCDataInput)
|
||||
{
|
||||
read(packet, packet.readUByte)
|
||||
}
|
||||
|
||||
def read(packet: MCDataInput, packetID: Int)
|
||||
{
|
||||
if (packetID == 0)
|
||||
{
|
||||
load(packet.readNBTTagCompound)
|
||||
}
|
||||
else if (packetID == 1)
|
||||
{
|
||||
node.angularVelocity = packet.readDouble
|
||||
}
|
||||
}
|
||||
|
||||
override def readDesc(packet: MCDataInput)
|
||||
{
|
||||
packet.readByte
|
||||
load(packet.readNBTTagCompound)
|
||||
}
|
||||
|
||||
override def writeDesc(packet: MCDataOutput)
|
||||
{
|
||||
packet.writeByte(0)
|
||||
val nbt: NBTTagCompound = new NBTTagCompound
|
||||
save(nbt)
|
||||
packet.writeNBTTagCompound(nbt)
|
||||
}
|
||||
|
||||
override def redstoneConductionMap: Int =
|
||||
{
|
||||
return 0
|
||||
}
|
||||
|
||||
override def solid(arg0: Int): Boolean =
|
||||
{
|
||||
return true
|
||||
}
|
||||
|
||||
override def load(nbt: NBTTagCompound)
|
||||
{
|
||||
placementSide = ForgeDirection.getOrientation(nbt.getByte("side"))
|
||||
tier = nbt.getByte("tier")
|
||||
node.load(nbt)
|
||||
}
|
||||
|
||||
override def save(nbt: NBTTagCompound)
|
||||
{
|
||||
nbt.setByte("side", placementSide.ordinal.asInstanceOf[Byte])
|
||||
nbt.setByte("tier", tier.asInstanceOf[Byte])
|
||||
node.save(nbt)
|
||||
}
|
||||
|
||||
protected def getItem: ItemStack
|
||||
|
||||
override def getDrops: java.lang.Iterable[ItemStack] =
|
||||
{
|
||||
val drops: List[ItemStack] = new ArrayList[ItemStack]
|
||||
drops.add(getItem)
|
||||
return drops
|
||||
}
|
||||
|
||||
override def pickItem(hit: MovingObjectPosition): ItemStack =
|
||||
{
|
||||
return getItem
|
||||
}
|
||||
|
||||
def getPosition: VectorWorld =
|
||||
{
|
||||
return new VectorWorld(world, x, y, z)
|
||||
}
|
||||
|
||||
override def toString: String =
|
||||
{
|
||||
return "[" + getClass.getSimpleName + "]" + x + "x " + y + "y " + z + "z " + getSlotMask + "s "
|
||||
}
|
||||
}
|
|
@ -1,153 +0,0 @@
|
|||
package resonantinduction.mechanical.mech;
|
||||
|
||||
import cpw.mods.fml.common.network.ByteBufUtils;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.Packet;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import resonant.content.prefab.java.TileNode;
|
||||
import resonant.engine.ResonantEngine;
|
||||
import resonant.lib.network.discriminator.PacketTile;
|
||||
import resonant.lib.network.discriminator.PacketType;
|
||||
import resonant.lib.network.handle.IPacketIDReceiver;
|
||||
import universalelectricity.api.core.grid.INode;
|
||||
import universalelectricity.api.core.grid.INodeProvider;
|
||||
import universalelectricity.core.transform.vector.Vector3;
|
||||
import codechicken.multipart.ControlKeyModifer;
|
||||
|
||||
/** Prefab for resonantinduction.mechanical tiles
|
||||
*
|
||||
* @author Calclavia */
|
||||
public abstract class TileMechanical extends TileNode implements INodeProvider, IPacketIDReceiver
|
||||
{
|
||||
protected static final int PACKET_NBT = 0;
|
||||
protected static final int PACKET_VELOCITY = 1;
|
||||
|
||||
/** Node that handles most mechanical actions */
|
||||
public MechanicalNode mechanicalNode;
|
||||
|
||||
/** External debug GUI */
|
||||
DebugFrameMechanical frame = null;
|
||||
|
||||
public TileMechanical(Material material)
|
||||
{
|
||||
super(material);
|
||||
this.mechanicalNode = new MechanicalNode(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update()
|
||||
{
|
||||
super.update();
|
||||
|
||||
if(frame != null)
|
||||
{
|
||||
frame.update();
|
||||
if(!frame.isVisible())
|
||||
{
|
||||
frame.dispose();
|
||||
frame = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.getWorldObj().isRemote)
|
||||
{
|
||||
if (ticks() % 3 == 0 && (mechanicalNode.markTorqueUpdate || mechanicalNode.markRotationUpdate))
|
||||
{
|
||||
//ResonantInduction.LOGGER.info("[mechanicalNode] Sending Update");
|
||||
sendRotationPacket();
|
||||
mechanicalNode.markRotationUpdate = false;
|
||||
mechanicalNode.markTorqueUpdate = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean use(EntityPlayer player, int side, Vector3 hit)
|
||||
{
|
||||
ItemStack itemStack = player.getHeldItem();
|
||||
if (ResonantEngine.runningAsDev)
|
||||
{
|
||||
if (itemStack != null && !world().isRemote)
|
||||
{
|
||||
if (itemStack.getItem() == Items.stick)
|
||||
{
|
||||
//Set the nodes debug mode
|
||||
if (ControlKeyModifer.isControlDown(player))
|
||||
{
|
||||
//Opens a debug GUI
|
||||
if (frame == null)
|
||||
{
|
||||
frame = new DebugFrameMechanical(this);
|
||||
frame.showDebugFrame();
|
||||
} //Closes the debug GUI
|
||||
else
|
||||
{
|
||||
frame.closeDebugFrame();
|
||||
frame = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public INode getNode(Class<? extends INode> nodeType, ForgeDirection from)
|
||||
{
|
||||
return mechanicalNode;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Packet getDescriptionPacket()
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
writeToNBT(tag);
|
||||
return ResonantEngine.instance.packetHandler.toMCPacket(new PacketTile(this, PACKET_NBT, tag));
|
||||
}
|
||||
|
||||
/** Sends the torque and angular velocity to the client */
|
||||
private void sendRotationPacket()
|
||||
{
|
||||
ResonantEngine.instance.packetHandler.sendToAllAround(new PacketTile(this, PACKET_VELOCITY, mechanicalNode.angularVelocity, mechanicalNode.torque), this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean read(ByteBuf data, int id, EntityPlayer player, PacketType type)
|
||||
{
|
||||
if (world().isRemote)
|
||||
{
|
||||
if (id == PACKET_NBT)
|
||||
{
|
||||
readFromNBT(ByteBufUtils.readTag(data));
|
||||
return true;
|
||||
}
|
||||
else if (id == PACKET_VELOCITY)
|
||||
{
|
||||
mechanicalNode.angularVelocity = data.readDouble();
|
||||
mechanicalNode.torque = data.readDouble();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
super.readFromNBT(nbt);
|
||||
mechanicalNode.load(nbt);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
super.writeToNBT(nbt);
|
||||
mechanicalNode.save(nbt);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,137 @@
|
|||
package resonantinduction.mechanical.mech
|
||||
|
||||
import codechicken.multipart.ControlKeyModifer
|
||||
import cpw.mods.fml.common.network.ByteBufUtils
|
||||
import io.netty.buffer.ByteBuf
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.init.Items
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.nbt.NBTTagCompound
|
||||
import net.minecraft.network.Packet
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import resonant.content.prefab.java.TileNode
|
||||
import resonant.engine.ResonantEngine
|
||||
import resonant.lib.network.discriminator.{PacketTile, PacketType}
|
||||
import resonant.lib.network.handle.IPacketIDReceiver
|
||||
import universalelectricity.api.core.grid.{INode, INodeProvider}
|
||||
import universalelectricity.core.transform.vector.Vector3
|
||||
|
||||
/** Prefab for resonantinduction.mechanical tiles
|
||||
*
|
||||
* @author Calclavia */
|
||||
object TileMechanical
|
||||
{
|
||||
protected final val PACKET_NBT: Int = 0
|
||||
protected final val PACKET_VELOCITY: Int = 1
|
||||
}
|
||||
|
||||
abstract class TileMechanical(material: Material) extends TileNode(material) with INodeProvider with IPacketIDReceiver
|
||||
{
|
||||
/** Node that handles most mechanical actions */
|
||||
var mechanicalNode: MechanicalNode = null
|
||||
/** External debug GUI */
|
||||
private[mech] var frame: DebugFrameMechanical = null
|
||||
|
||||
this.mechanicalNode = new MechanicalNode(this)
|
||||
|
||||
override def update
|
||||
{
|
||||
super.update
|
||||
if (frame != null)
|
||||
{
|
||||
frame.update
|
||||
if (!frame.isVisible)
|
||||
{
|
||||
frame.dispose
|
||||
frame = null
|
||||
}
|
||||
}
|
||||
if (!this.getWorldObj.isRemote)
|
||||
{
|
||||
if (ticks % 3 == 0 && (mechanicalNode.markTorqueUpdate || mechanicalNode.markRotationUpdate))
|
||||
{
|
||||
sendRotationPacket
|
||||
mechanicalNode.markRotationUpdate = false
|
||||
mechanicalNode.markTorqueUpdate = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
val itemStack: ItemStack = player.getHeldItem
|
||||
if (ResonantEngine.runningAsDev)
|
||||
{
|
||||
if (itemStack != null && !world.isRemote)
|
||||
{
|
||||
if (itemStack.getItem eq Items.stick)
|
||||
{
|
||||
if (ControlKeyModifer.isControlDown(player))
|
||||
{
|
||||
if (frame == null)
|
||||
{
|
||||
frame = new DebugFrameMechanical(this)
|
||||
frame.showDebugFrame
|
||||
}
|
||||
else
|
||||
{
|
||||
frame.closeDebugFrame
|
||||
frame = null
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
override def getNode(nodeType: Class[_ <: INode], from: ForgeDirection): INode =
|
||||
{
|
||||
return mechanicalNode
|
||||
}
|
||||
|
||||
override def getDescriptionPacket: Packet =
|
||||
{
|
||||
val tag: NBTTagCompound = new NBTTagCompound
|
||||
writeToNBT(tag)
|
||||
return ResonantEngine.instance.packetHandler.toMCPacket(new PacketTile(x, y, z, Array(TileMechanical.PACKET_NBT, tag)))
|
||||
}
|
||||
|
||||
/** Sends the torque and angular velocity to the client */
|
||||
private def sendRotationPacket
|
||||
{
|
||||
ResonantEngine.instance.packetHandler.sendToAllAround(new PacketTile(x, y , z, Array(TileMechanical.PACKET_VELOCITY, mechanicalNode.angularVelocity, mechanicalNode.torque)), this)
|
||||
}
|
||||
|
||||
override def read(data: ByteBuf, id: Int, player: EntityPlayer, `type`: PacketType): Boolean =
|
||||
{
|
||||
if (world.isRemote)
|
||||
{
|
||||
if (id == TileMechanical.PACKET_NBT)
|
||||
{
|
||||
readFromNBT(ByteBufUtils.readTag(data))
|
||||
return true
|
||||
}
|
||||
else if (id == TileMechanical.PACKET_VELOCITY)
|
||||
{
|
||||
mechanicalNode.angularVelocity = data.readDouble
|
||||
mechanicalNode.torque = data.readDouble
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
override def readFromNBT(nbt: NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(nbt)
|
||||
mechanicalNode.load(nbt)
|
||||
}
|
||||
|
||||
override def writeToNBT(nbt: NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(nbt)
|
||||
mechanicalNode.save(nbt)
|
||||
}
|
||||
}
|
|
@ -1,79 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.process.crusher;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import resonant.lib.render.RenderUtility;
|
||||
import resonantinduction.core.Reference;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderMechanicalPiston extends TileEntitySpecialRenderer
|
||||
{
|
||||
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "piston/mechanicalPiston.tcn"));
|
||||
public static ResourceLocation TEXTURE = new ResourceLocation(Reference.domain(), Reference.modelPath() + "piston/mechanicalPiston_iron.png");
|
||||
|
||||
final String[] staticParts = { "baseRing", "leg1", "leg2", "leg3", "leg4", "connector", "basePlate", "basePlateTop", "connectorBar", "centerPiston" };
|
||||
final String[] shaftParts = { "topPlate", "outerPiston" };
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
TileMechanicalPiston tile = (TileMechanicalPiston) tileEntity;
|
||||
|
||||
GL11.glRotated(-90, 0, 1, 0);
|
||||
GL11.glRotated(180, 0, 0, 1);
|
||||
|
||||
if (tile.getWorldObj() != null)
|
||||
{
|
||||
if (tile.getDirection() == ForgeDirection.NORTH || tile.getDirection() == ForgeDirection.SOUTH)
|
||||
RenderUtility.rotateBlockBasedOnDirection(tile.getDirection().getOpposite());
|
||||
else
|
||||
RenderUtility.rotateBlockBasedOnDirection(tile.getDirection());
|
||||
}
|
||||
|
||||
RenderUtility.bind(TEXTURE);
|
||||
|
||||
// Angle in radians of the rotor.
|
||||
double angle = tile.mechanicalNode.renderAngle;
|
||||
|
||||
/** Render Piston Rotor */
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotated(-Math.toDegrees(angle), 0, 0, 1);
|
||||
MODEL.renderAllExcept(ArrayUtils.addAll(shaftParts, staticParts));
|
||||
GL11.glPopMatrix();
|
||||
|
||||
/** Render Piston Shaft */
|
||||
GL11.glPushMatrix();
|
||||
|
||||
if (tile.getWorldObj() != null)
|
||||
{
|
||||
ForgeDirection dir = tile.getDirection();
|
||||
|
||||
if (tile.world().isAirBlock(tile.x() + dir.offsetX, tile.y() + dir.offsetY, tile.z() + dir.offsetZ))
|
||||
{
|
||||
GL11.glTranslated(0, 0, (0.4 * Math.sin(angle)) - 0.5);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glTranslated(0, 0, (0.06 * Math.sin(angle)) - 0.03);
|
||||
}
|
||||
}
|
||||
|
||||
MODEL.renderOnly(shaftParts);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
MODEL.renderOnly(staticParts);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package resonantinduction.mechanical.mech.process.crusher
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader
|
||||
import net.minecraftforge.client.model.IModelCustom
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import org.apache.commons.lang3.ArrayUtils
|
||||
import org.lwjgl.opengl.GL11
|
||||
import resonant.lib.render.RenderUtility
|
||||
import resonantinduction.core.Reference
|
||||
import cpw.mods.fml.relauncher.Side
|
||||
import cpw.mods.fml.relauncher.SideOnly
|
||||
|
||||
@SideOnly(Side.CLIENT) object RenderMechanicalPiston
|
||||
{
|
||||
final val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "piston/mechanicalPiston.tcn"))
|
||||
var TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "piston/mechanicalPiston_iron.png")
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) class RenderMechanicalPiston extends TileEntitySpecialRenderer
|
||||
{
|
||||
private[crusher] final val staticParts: Array[String] = Array("baseRing", "leg1", "leg2", "leg3", "leg4", "connector", "basePlate", "basePlateTop", "connectorBar", "centerPiston")
|
||||
private[crusher] final val shaftParts: Array[String] = Array("topPlate", "outerPiston")
|
||||
|
||||
def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float)
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5)
|
||||
val tile: TileMechanicalPiston = tileEntity.asInstanceOf[TileMechanicalPiston]
|
||||
GL11.glRotated(-90, 0, 1, 0)
|
||||
GL11.glRotated(180, 0, 0, 1)
|
||||
if (tile.getWorldObj != null)
|
||||
{
|
||||
if (tile.getDirection == ForgeDirection.NORTH || tile.getDirection == ForgeDirection.SOUTH) RenderUtility.rotateBlockBasedOnDirection(tile.getDirection.getOpposite)
|
||||
else RenderUtility.rotateBlockBasedOnDirection(tile.getDirection)
|
||||
}
|
||||
RenderUtility.bind(RenderMechanicalPiston.TEXTURE)
|
||||
val angle: Double = tile.mechanicalNode.renderAngle
|
||||
GL11.glPushMatrix
|
||||
GL11.glRotated(-Math.toDegrees(angle), 0, 0, 1)
|
||||
RenderMechanicalPiston.MODEL.renderAllExcept(ArrayUtils.addAll(shaftParts, staticParts: _*): _*)
|
||||
GL11.glPopMatrix
|
||||
GL11.glPushMatrix
|
||||
if (tile.getWorldObj != null)
|
||||
{
|
||||
val dir: ForgeDirection = tile.getDirection
|
||||
if (tile.world.isAirBlock(tile.x + dir.offsetX, tile.y + dir.offsetY, tile.z + dir.offsetZ))
|
||||
{
|
||||
GL11.glTranslated(0, 0, (0.4 * Math.sin(angle)) - 0.5)
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glTranslated(0, 0, (0.06 * Math.sin(angle)) - 0.03)
|
||||
}
|
||||
}
|
||||
RenderMechanicalPiston.MODEL.renderOnly(shaftParts: _*)
|
||||
GL11.glPopMatrix
|
||||
RenderMechanicalPiston.MODEL.renderOnly(staticParts: _*)
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
}
|
|
@ -1,61 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.process.mixer;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.glPopMatrix;
|
||||
import static org.lwjgl.opengl.GL11.glPushMatrix;
|
||||
import static org.lwjgl.opengl.GL11.glRotatef;
|
||||
import static org.lwjgl.opengl.GL11.glTranslatef;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import resonant.content.prefab.scala.render.ISimpleItemRenderer;
|
||||
import resonant.lib.render.RenderUtility;
|
||||
import resonantinduction.core.Reference;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
/**
|
||||
* @author Calclavia
|
||||
*
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderMixer extends TileEntitySpecialRenderer implements ISimpleItemRenderer
|
||||
{
|
||||
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(),Reference.modelPath() + "mixer.tcn"));
|
||||
public static ResourceLocation TEXTURE = new ResourceLocation(Reference.domain(), Reference.modelPath() + "mixer.png");
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f)
|
||||
{
|
||||
if (t instanceof TileMixer)
|
||||
{
|
||||
TileMixer tile = (TileMixer) t;
|
||||
glPushMatrix();
|
||||
glTranslatef((float) x + 0.5F, (float) y + 0.5f, (float) z + 0.5F);
|
||||
RenderUtility.bind(TEXTURE);
|
||||
MODEL.renderOnly("centerTop", "centerBase");
|
||||
glPushMatrix();
|
||||
glRotatef((float) Math.toDegrees((float) tile.mechanicalNode.renderAngle), 0, 1, 0);
|
||||
MODEL.renderAllExcept("centerTop", "centerBase");
|
||||
glPopMatrix();
|
||||
glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)
|
||||
{
|
||||
glPushMatrix();
|
||||
GL11.glScalef(0.5f, 0.5f, 0.5f);
|
||||
glTranslatef(0.5F, 0.5f, 0.5f);
|
||||
RenderUtility.bind(TEXTURE);
|
||||
MODEL.renderAll();
|
||||
glPopMatrix();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
package resonantinduction.mechanical.mech.process.mixer
|
||||
|
||||
import org.lwjgl.opengl.GL11.glPopMatrix
|
||||
import org.lwjgl.opengl.GL11.glPushMatrix
|
||||
import org.lwjgl.opengl.GL11.glRotatef
|
||||
import org.lwjgl.opengl.GL11.glTranslatef
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.IItemRenderer
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader
|
||||
import net.minecraftforge.client.model.IModelCustom
|
||||
import org.lwjgl.opengl.GL11
|
||||
import resonant.content.prefab.scala.render.ISimpleItemRenderer
|
||||
import resonant.lib.render.RenderUtility
|
||||
import resonantinduction.core.Reference
|
||||
import cpw.mods.fml.relauncher.Side
|
||||
import cpw.mods.fml.relauncher.SideOnly
|
||||
|
||||
/**
|
||||
* @author Calclavia
|
||||
*
|
||||
*/
|
||||
@SideOnly(Side.CLIENT) object RenderMixer
|
||||
{
|
||||
final val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.tcn"))
|
||||
var TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.png")
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) class RenderMixer extends TileEntitySpecialRenderer with ISimpleItemRenderer
|
||||
{
|
||||
def renderTileEntityAt(t: TileEntity, x: Double, y: Double, z: Double, f: Float)
|
||||
{
|
||||
if (t.isInstanceOf[TileMixer])
|
||||
{
|
||||
val tile: TileMixer = t.asInstanceOf[TileMixer]
|
||||
glPushMatrix
|
||||
glTranslatef(x.asInstanceOf[Float] + 0.5F, y.asInstanceOf[Float] + 0.5f, z.asInstanceOf[Float] + 0.5F)
|
||||
RenderUtility.bind(RenderMixer.TEXTURE)
|
||||
RenderMixer.MODEL.renderOnly("centerTop", "centerBase")
|
||||
glPushMatrix
|
||||
glRotatef(Math.toDegrees(tile.mechanicalNode.renderAngle.asInstanceOf[Float]).asInstanceOf[Float], 0, 1, 0)
|
||||
RenderMixer. MODEL.renderAllExcept("centerTop", "centerBase")
|
||||
glPopMatrix
|
||||
glPopMatrix
|
||||
}
|
||||
}
|
||||
|
||||
def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
|
||||
{
|
||||
glPushMatrix
|
||||
GL11.glScalef(0.5f, 0.5f, 0.5f)
|
||||
glTranslatef(0.5F, 0.5f, 0.5f)
|
||||
RenderUtility.bind(RenderMixer.TEXTURE)
|
||||
RenderMixer.MODEL.renderAll
|
||||
glPopMatrix
|
||||
}
|
||||
}
|
|
@ -1,107 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import resonantinduction.core.Reference;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderElectricTurbine extends TileEntitySpecialRenderer
|
||||
{
|
||||
public static final IModelCustom MODEL_SMALL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(),Reference.modelPath() + "turbineSmall.tcn"));
|
||||
public static final IModelCustom MODEL_LARGE = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(),Reference.modelPath() + "turbineLarge.tcn"));
|
||||
public static final ResourceLocation SMALL_TEXTURE = new ResourceLocation(Reference.domain(), Reference.modelPath() + "turbineSmall.png");
|
||||
public static final ResourceLocation LARGE_TEXTURE = new ResourceLocation(Reference.domain(), Reference.modelPath() + "turbineLarge.png");
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f)
|
||||
{
|
||||
TileTurbine tile = (TileTurbine) t;
|
||||
|
||||
if (tile.getMultiBlock().isPrimary())
|
||||
{
|
||||
// Texture file
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
|
||||
|
||||
if (tile.getMultiBlock().isConstructed())
|
||||
{
|
||||
bindTexture(LARGE_TEXTURE);
|
||||
|
||||
final String[] blades = new String[]
|
||||
{ "Blade1", "Blade2", "Blade3", "Blade4", "Blade5", "Blade6" };
|
||||
final String[] mediumBlades = new String[]
|
||||
{ "MediumBlade1", "MediumBlade2", "MediumBlade3", "MediumBlade4", "MediumBlade5", "MediumBlade6" };
|
||||
final String[] largeBlades = new String[]
|
||||
{ "LargeBlade1", "LargeBlade2", "LargeBlade3", "LargeBlade4", "LargeBlade5", "LargeBlade6" };
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotated(Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0);
|
||||
MODEL_LARGE.renderOnly(blades);
|
||||
MODEL_LARGE.renderOnly(largeBlades);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotated(-Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0);
|
||||
MODEL_LARGE.renderOnly(mediumBlades);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
MODEL_LARGE.renderAllExcept(ArrayUtils.addAll(ArrayUtils.addAll(blades, mediumBlades), largeBlades));
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glScalef(1f, 1.1f, 1f);
|
||||
bindTexture(SMALL_TEXTURE);
|
||||
|
||||
final String[] bladesA = new String[3];
|
||||
for (int i = 0; i < bladesA.length; i++)
|
||||
{
|
||||
bladesA[i] = "BLADE A" + (i + 1) + " SPINS";
|
||||
}
|
||||
|
||||
final String[] sheildsA = new String[6];
|
||||
for (int i = 0; i < sheildsA.length; i++)
|
||||
{
|
||||
sheildsA[i] = "SHIELD A" + (i + 1) + " SPINS";
|
||||
}
|
||||
|
||||
final String[] bladesB = new String[3];
|
||||
for (int i = 0; i < bladesB.length; i++)
|
||||
{
|
||||
bladesB[i] = "BLADE B" + (i + 1) + " SPINS";
|
||||
}
|
||||
|
||||
final String[] sheildsB = new String[6];
|
||||
for (int i = 0; i < sheildsB.length; i++)
|
||||
{
|
||||
sheildsB[i] = "SHIELD B" + (i + 1) + " SPINS";
|
||||
}
|
||||
|
||||
final String[] renderA = ArrayUtils.addAll(bladesA, sheildsA);
|
||||
final String[] renderB = ArrayUtils.addAll(bladesB, sheildsB);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotated(Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0);
|
||||
MODEL_SMALL.renderOnly(renderA);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotated(-Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0);
|
||||
MODEL_SMALL.renderOnly(renderB);
|
||||
GL11.glPopMatrix();
|
||||
|
||||
MODEL_SMALL.renderAllExcept(ArrayUtils.addAll(renderA, renderB));
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,93 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import cpw.mods.fml.relauncher.{Side, SideOnly}
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
|
||||
import org.apache.commons.lang3.ArrayUtils
|
||||
import org.lwjgl.opengl.GL11
|
||||
import resonantinduction.core.Reference
|
||||
|
||||
@SideOnly(Side.CLIENT) object RenderElectricTurbine
|
||||
{
|
||||
final val MODEL_SMALL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "turbineSmall.tcn"))
|
||||
final val MODEL_LARGE: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "turbineLarge.tcn"))
|
||||
final val SMALL_TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "turbineSmall.png")
|
||||
final val LARGE_TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "turbineLarge.png")
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) class RenderElectricTurbine extends TileEntitySpecialRenderer
|
||||
{
|
||||
def renderTileEntityAt(t: TileEntity, x: Double, y: Double, z: Double, f: Float)
|
||||
{
|
||||
val tile: TileTurbine = t.asInstanceOf[TileTurbine]
|
||||
if (tile.getMultiBlock.isPrimary)
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5)
|
||||
if (tile.getMultiBlock.isConstructed)
|
||||
{
|
||||
bindTexture(RenderElectricTurbine.LARGE_TEXTURE)
|
||||
val blades: Array[String] = Array[String]("Blade1", "Blade2", "Blade3", "Blade4", "Blade5", "Blade6")
|
||||
val mediumBlades: Array[String] = Array[String]("MediumBlade1", "MediumBlade2", "MediumBlade3", "MediumBlade4", "MediumBlade5", "MediumBlade6")
|
||||
val largeBlades: Array[String] = Array[String]("LargeBlade1", "LargeBlade2", "LargeBlade3", "LargeBlade4", "LargeBlade5", "LargeBlade6")
|
||||
GL11.glPushMatrix
|
||||
GL11.glRotated(Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0)
|
||||
RenderElectricTurbine.MODEL_LARGE.renderOnly(blades: _*)
|
||||
RenderElectricTurbine.MODEL_LARGE.renderOnly(largeBlades: _*)
|
||||
GL11.glPopMatrix
|
||||
GL11.glPushMatrix
|
||||
GL11.glRotated(-Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0)
|
||||
RenderElectricTurbine.MODEL_LARGE.renderOnly(mediumBlades: _*)
|
||||
GL11.glPopMatrix
|
||||
RenderElectricTurbine.MODEL_LARGE.renderAllExcept(ArrayUtils.addAll(ArrayUtils.addAll(blades, mediumBlades: _*), largeBlades: _*): _*)
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glScalef(1f, 1.1f, 1f)
|
||||
bindTexture(RenderElectricTurbine.SMALL_TEXTURE)
|
||||
val bladesA: Array[String] = new Array[String](3)
|
||||
|
||||
for (i <- 0 to bladesA.length)
|
||||
{
|
||||
bladesA(i) = "BLADE A" + (i + 1) + " SPINS"
|
||||
|
||||
}
|
||||
val sheildsA: Array[String] = new Array[String](6)
|
||||
|
||||
for (i <- 0 to sheildsA.length)
|
||||
{
|
||||
sheildsA(i) = "SHIELD A" + (i + 1) + " SPINS"
|
||||
|
||||
}
|
||||
val bladesB: Array[String] = new Array[String](3)
|
||||
|
||||
for (i <- 0 to bladesB.length)
|
||||
{
|
||||
bladesB(i) = "BLADE B" + (i + 1) + " SPINS"
|
||||
|
||||
}
|
||||
val sheildsB: Array[String] = new Array[String](6)
|
||||
|
||||
for (i <- 0 to sheildsB.length)
|
||||
{
|
||||
sheildsB(i) = "SHIELD B" + (i + 1) + " SPINS"
|
||||
|
||||
}
|
||||
val renderA: Array[String] = ArrayUtils.addAll(bladesA, sheildsA: _*)
|
||||
val renderB: Array[String] = ArrayUtils.addAll(bladesB, sheildsB: _*)
|
||||
GL11.glPushMatrix
|
||||
GL11.glRotated(Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0)
|
||||
RenderElectricTurbine.MODEL_SMALL.renderOnly(renderA: _*)
|
||||
GL11.glPopMatrix
|
||||
GL11.glPushMatrix
|
||||
GL11.glRotated(-Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0)
|
||||
RenderElectricTurbine.MODEL_SMALL.renderOnly(renderB: _*)
|
||||
GL11.glPopMatrix
|
||||
RenderElectricTurbine.MODEL_SMALL.renderAllExcept(ArrayUtils.addAll(renderA, renderB: _*): _*)
|
||||
}
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,148 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import resonant.content.prefab.scala.render.ISimpleItemRenderer;
|
||||
import resonant.lib.render.RenderUtility;
|
||||
import resonantinduction.core.Reference;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderWaterTurbine extends TileEntitySpecialRenderer implements ISimpleItemRenderer
|
||||
{
|
||||
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "waterTurbines.obj"));
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f)
|
||||
{
|
||||
TileTurbine tile = (TileTurbine) t;
|
||||
|
||||
if (tile.getMultiBlock().isPrimary())
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) x + 0.5f, (float) y + 0.5f, (float) z + 0.5f);
|
||||
GL11.glPushMatrix();
|
||||
|
||||
// Determine if the turbine is facing horizontally or vertical.
|
||||
RenderUtility.rotateBlockBasedOnDirectionUp(tile.getDirection());
|
||||
|
||||
// Get the rotation directly from the resonantinduction.mechanical node running client side.
|
||||
double mechanicalNodeRenderAngle = tile.mechanicalNode.renderAngle;
|
||||
|
||||
// We need to convert this value into something the model renderer can understand.
|
||||
// Note: Check for NaN and if so then just defaults to zero.
|
||||
float renderAngleInDegrees = 0;
|
||||
if (!Double.isNaN(mechanicalNodeRenderAngle))
|
||||
{
|
||||
renderAngleInDegrees = (float) Math.toDegrees(mechanicalNodeRenderAngle);
|
||||
}
|
||||
|
||||
// Call to actually rotate the gear model to the specified degree.
|
||||
GL11.glRotatef(renderAngleInDegrees, 0, 1, 0);
|
||||
//ResonantInduction.LOGGER.info("[RenderWaterTurbine] Render Angle: " + renderAngleInDegrees);
|
||||
|
||||
// Determine what type of water turbine model we need to use based on orientation.
|
||||
if (tile.getDirection().offsetY != 0)
|
||||
{
|
||||
renderWaterTurbine(tile.tier, tile.multiBlockRadius, tile.getMultiBlock().isConstructed());
|
||||
}
|
||||
else
|
||||
{
|
||||
renderWaterWheel(tile.tier, tile.multiBlockRadius, tile.getMultiBlock().isConstructed());
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(0.5f, 0.5f, 0.5f);
|
||||
renderWaterTurbine(itemStack.getItemDamage(), 1, false);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
public void renderWaterWheel(int tier, int size, boolean isLarge)
|
||||
{
|
||||
if (isLarge)
|
||||
{
|
||||
GL11.glScalef(0.3f, 1, 0.3f);
|
||||
GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(1, 1.6f, 1);
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "cobblestone.png");
|
||||
MODEL.renderOnly("bigwheel_endknot", "horizontal_centre_shaft");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(1, 1.4f, 1);
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "planks_spruce.png");
|
||||
MODEL.renderOnly("bigwheel_supporters");
|
||||
bindTexture(tier);
|
||||
MODEL.renderOnly("bigwheel_scoops", "bigwheel_supportercircle");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(0.7f, 1, 0.7f);
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "cobblestone.png");
|
||||
MODEL.renderOnly("small_waterwheel_endknot");
|
||||
bindTexture(tier);
|
||||
MODEL.renderOnly("small_waterwheel", "small_waterwheel_supporters", "horizontal_centre_shaft");
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
public void renderWaterTurbine(int tier, int size, boolean isLarge)
|
||||
{
|
||||
if (isLarge)
|
||||
{
|
||||
GL11.glScalef(0.3f, 1, 0.3f);
|
||||
GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1);
|
||||
bindTexture(tier);
|
||||
MODEL.renderOnly("turbine_centre");
|
||||
MODEL.renderOnly("turbine_blades");
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glScalef(0.9f, 1f, 0.9f);
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "log_oak.png");
|
||||
MODEL.renderOnly("small_waterwheel_endknot");
|
||||
bindTexture(tier);
|
||||
MODEL.renderOnly("small_turbine_blades");
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
public void bindTexture(int tier)
|
||||
{
|
||||
switch (tier)
|
||||
{
|
||||
case 0:
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "planks_oak.png");
|
||||
break;
|
||||
case 1:
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "cobblestone.png");
|
||||
break;
|
||||
case 2:
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "iron_block.png");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,129 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import cpw.mods.fml.relauncher.Side
|
||||
import cpw.mods.fml.relauncher.SideOnly
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.IItemRenderer
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader
|
||||
import net.minecraftforge.client.model.IModelCustom
|
||||
import org.lwjgl.opengl.GL11
|
||||
import resonant.content.prefab.scala.render.ISimpleItemRenderer
|
||||
import resonant.lib.render.RenderUtility
|
||||
import resonantinduction.core.Reference
|
||||
|
||||
@SideOnly(Side.CLIENT) object RenderWaterTurbine
|
||||
{
|
||||
final val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "waterTurbines.obj"))
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) class RenderWaterTurbine extends TileEntitySpecialRenderer with ISimpleItemRenderer
|
||||
{
|
||||
def renderTileEntityAt(t: TileEntity, x: Double, y: Double, z: Double, f: Float)
|
||||
{
|
||||
val tile: TileTurbine = t.asInstanceOf[TileTurbine]
|
||||
if (tile.getMultiBlock.isPrimary)
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glTranslatef(x.asInstanceOf[Float] + 0.5f, y.asInstanceOf[Float] + 0.5f, z.asInstanceOf[Float] + 0.5f)
|
||||
GL11.glPushMatrix
|
||||
RenderUtility.rotateBlockBasedOnDirectionUp(tile.getDirection)
|
||||
val mechanicalNodeRenderAngle: Double = tile.mechanicalNode.renderAngle
|
||||
var renderAngleInDegrees: Float = 0
|
||||
if (!java.lang.Double.isNaN(mechanicalNodeRenderAngle))
|
||||
{
|
||||
renderAngleInDegrees = Math.toDegrees(mechanicalNodeRenderAngle).asInstanceOf[Float]
|
||||
}
|
||||
GL11.glRotatef(renderAngleInDegrees, 0, 1, 0)
|
||||
if (tile.getDirection.offsetY != 0)
|
||||
{
|
||||
renderWaterTurbine(tile.tier, tile.multiBlockRadius, tile.getMultiBlock.isConstructed)
|
||||
}
|
||||
else
|
||||
{
|
||||
renderWaterWheel(tile.tier, tile.multiBlockRadius, tile.getMultiBlock.isConstructed)
|
||||
}
|
||||
GL11.glPopMatrix
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
}
|
||||
|
||||
def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glTranslatef(0.5f, 0.5f, 0.5f)
|
||||
renderWaterTurbine(itemStack.getItemDamage, 1, false)
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
|
||||
def renderWaterWheel(tier: Int, size: Int, isLarge: Boolean)
|
||||
{
|
||||
if (isLarge)
|
||||
{
|
||||
GL11.glScalef(0.3f, 1, 0.3f)
|
||||
GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1)
|
||||
GL11.glPushMatrix
|
||||
GL11.glScalef(1, 1.6f, 1)
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "cobblestone.png")
|
||||
RenderWaterTurbine.MODEL.renderOnly("bigwheel_endknot", "horizontal_centre_shaft")
|
||||
GL11.glPopMatrix
|
||||
GL11.glPushMatrix
|
||||
GL11.glScalef(1, 1.4f, 1)
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "planks_spruce.png")
|
||||
RenderWaterTurbine.MODEL.renderOnly("bigwheel_supporters")
|
||||
bindTexture(tier)
|
||||
RenderWaterTurbine.MODEL.renderOnly("bigwheel_scoops", "bigwheel_supportercircle")
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glScalef(0.7f, 1, 0.7f)
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "cobblestone.png")
|
||||
RenderWaterTurbine.MODEL.renderOnly("small_waterwheel_endknot")
|
||||
bindTexture(tier)
|
||||
RenderWaterTurbine.MODEL.renderOnly("small_waterwheel", "small_waterwheel_supporters", "horizontal_centre_shaft")
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
}
|
||||
|
||||
def renderWaterTurbine(tier: Int, size: Int, isLarge: Boolean)
|
||||
{
|
||||
if (isLarge)
|
||||
{
|
||||
GL11.glScalef(0.3f, 1, 0.3f)
|
||||
GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1)
|
||||
bindTexture(tier)
|
||||
RenderWaterTurbine.MODEL.renderOnly("turbine_centre")
|
||||
RenderWaterTurbine.MODEL.renderOnly("turbine_blades")
|
||||
}
|
||||
else
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glScalef(0.9f, 1f, 0.9f)
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "log_oak.png")
|
||||
RenderWaterTurbine.MODEL.renderOnly("small_waterwheel_endknot")
|
||||
bindTexture(tier)
|
||||
RenderWaterTurbine.MODEL.renderOnly("small_turbine_blades")
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
}
|
||||
|
||||
def bindTexture(tier: Int)
|
||||
{
|
||||
if (tier == 0)
|
||||
{
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "planks_oak.png")
|
||||
}
|
||||
else if (tier == 1)
|
||||
{
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "cobblestone.png")
|
||||
}
|
||||
else if (tier == 2)
|
||||
{
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "iron_block.png")
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,101 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.IItemRenderer;
|
||||
import net.minecraftforge.client.model.AdvancedModelLoader;
|
||||
import net.minecraftforge.client.model.IModelCustom;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import resonant.content.prefab.scala.render.ISimpleItemRenderer;
|
||||
import resonant.lib.render.RenderUtility;
|
||||
import resonantinduction.core.Reference;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RenderWindTurbine extends TileEntitySpecialRenderer implements ISimpleItemRenderer
|
||||
{
|
||||
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "windTurbines.obj"));
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f)
|
||||
{
|
||||
TileTurbine tile = (TileTurbine) t;
|
||||
|
||||
if (tile.getMultiBlock().isPrimary())
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float) x + 0.5f, (float) y + 0.5f, (float) z + 0.5f);
|
||||
GL11.glPushMatrix();
|
||||
|
||||
RenderUtility.rotateBlockBasedOnDirectionUp(tile.getDirection());
|
||||
|
||||
GL11.glTranslatef(0, 0.35f, 0);
|
||||
GL11.glRotatef(180, 1, 0, 0);
|
||||
GL11.glRotatef((float) Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0);
|
||||
|
||||
render(tile.tier, tile.multiBlockRadius, tile.getMultiBlock().isConstructed());
|
||||
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(0.5f, 0.5f, 0.5f);
|
||||
render(itemStack.getItemDamage(), 1, false);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
public void render(int tier, int size, boolean isConstructed)
|
||||
{
|
||||
switch (tier)
|
||||
{
|
||||
case 0:
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "planks_oak.png");
|
||||
break;
|
||||
case 1:
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "cobblestone.png");
|
||||
break;
|
||||
case 2:
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "iron_block.png");
|
||||
break;
|
||||
}
|
||||
|
||||
if (isConstructed)
|
||||
{
|
||||
GL11.glScalef(0.3f, 1, 0.3f);
|
||||
GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1);
|
||||
|
||||
if (tier == 2)
|
||||
{
|
||||
GL11.glTranslatef(0, -0.11f, 0);
|
||||
MODEL.renderOnly("LargeMetalBlade");
|
||||
MODEL.renderOnly("LargeMetalHub");
|
||||
}
|
||||
else
|
||||
{
|
||||
MODEL.renderOnly("LargeBladeArm");
|
||||
GL11.glScalef(1f, 2f, 1f);
|
||||
GL11.glTranslatef(0, -0.05f, 0);
|
||||
MODEL.renderOnly("LargeHub");
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "wool_colored_white.png");
|
||||
MODEL.renderOnly("LargeBlade");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MODEL.renderOnly("SmallBlade");
|
||||
RenderUtility.bind(Reference.blockTextureDirectory() + "log_oak.png");
|
||||
MODEL.renderOnly("SmallHub");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,88 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import cpw.mods.fml.relauncher.{Side, SideOnly}
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.IItemRenderer
|
||||
import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
|
||||
import org.lwjgl.opengl.GL11
|
||||
import resonant.content.prefab.scala.render.ISimpleItemRenderer
|
||||
import resonant.lib.render.RenderUtility
|
||||
import resonantinduction.core.Reference
|
||||
|
||||
@SideOnly(Side.CLIENT) object RenderWindTurbine
|
||||
{
|
||||
final val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "windTurbines.obj"))
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) class RenderWindTurbine extends TileEntitySpecialRenderer with ISimpleItemRenderer
|
||||
{
|
||||
def renderTileEntityAt(t: TileEntity, x: Double, y: Double, z: Double, f: Float)
|
||||
{
|
||||
val tile: TileTurbine = t.asInstanceOf[TileTurbine]
|
||||
if (tile.getMultiBlock.isPrimary)
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glTranslatef(x.asInstanceOf[Float] + 0.5f, y.asInstanceOf[Float] + 0.5f, z.asInstanceOf[Float] + 0.5f)
|
||||
GL11.glPushMatrix
|
||||
RenderUtility.rotateBlockBasedOnDirectionUp(tile.getDirection)
|
||||
GL11.glTranslatef(0, 0.35f, 0)
|
||||
GL11.glRotatef(180, 1, 0, 0)
|
||||
GL11.glRotatef(Math.toDegrees(tile.mechanicalNode.renderAngle).asInstanceOf[Float], 0, 1, 0)
|
||||
render(tile.tier, tile.multiBlockRadius, tile.getMultiBlock.isConstructed)
|
||||
GL11.glPopMatrix
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
}
|
||||
|
||||
def renderInventoryItem(`type`: IItemRenderer.ItemRenderType, itemStack: ItemStack, data: AnyRef*)
|
||||
{
|
||||
GL11.glPushMatrix
|
||||
GL11.glTranslatef(0.5f, 0.5f, 0.5f)
|
||||
render(itemStack.getItemDamage, 1, false)
|
||||
GL11.glPopMatrix
|
||||
}
|
||||
|
||||
def render(tier: Int, size: Int, isConstructed: Boolean)
|
||||
{
|
||||
if (tier == 0)
|
||||
{
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "planks_oak.png")
|
||||
} else if (tier == 1)
|
||||
{
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "cobblestone.png")
|
||||
} else if (tier == 2)
|
||||
{
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "iron_block.png")
|
||||
|
||||
}
|
||||
if (isConstructed)
|
||||
{
|
||||
GL11.glScalef(0.3f, 1, 0.3f)
|
||||
GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1)
|
||||
if (tier == 2)
|
||||
{
|
||||
GL11.glTranslatef(0, -0.11f, 0)
|
||||
RenderWindTurbine.MODEL.renderOnly("LargeMetalBlade")
|
||||
RenderWindTurbine.MODEL.renderOnly("LargeMetalHub")
|
||||
}
|
||||
else
|
||||
{
|
||||
RenderWindTurbine.MODEL.renderOnly("LargeBladeArm")
|
||||
GL11.glScalef(1f, 2f, 1f)
|
||||
GL11.glTranslatef(0, -0.05f, 0)
|
||||
RenderWindTurbine.MODEL.renderOnly("LargeHub")
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "wool_colored_white.png")
|
||||
RenderWindTurbine.MODEL.renderOnly("LargeBlade")
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
RenderWindTurbine.MODEL.renderOnly("SmallBlade")
|
||||
RenderUtility.bind(Reference.blockTextureDirectory + "log_oak.png")
|
||||
RenderWindTurbine.MODEL.renderOnly("SmallHub")
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,247 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import resonant.lib.multiblock.reference.IMultiBlockStructure;
|
||||
import resonant.lib.network.handle.IPacketIDReceiver;
|
||||
import resonantinduction.mechanical.mech.TileMechanical;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import resonantinduction.mechanical.mech.gear.ItemHandCrank;
|
||||
import universalelectricity.api.core.grid.INodeProvider;
|
||||
import universalelectricity.core.transform.vector.Vector3;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
/** Reduced version of the main turbine class */
|
||||
public class TileTurbine extends TileMechanical implements IMultiBlockStructure<TileTurbine>, INodeProvider, IPacketIDReceiver
|
||||
{
|
||||
/** Tier of the tile */
|
||||
public int tier = 0;
|
||||
|
||||
/** Radius of large turbine? */
|
||||
public int multiBlockRadius = 1;
|
||||
|
||||
/** Max power in watts. */
|
||||
protected long maxPower;
|
||||
|
||||
/** The power of the turbine this tick. In joules/tick */
|
||||
public long power = 0;
|
||||
|
||||
protected final long defaultTorque = 5000;
|
||||
|
||||
/** MutliBlock methods. */
|
||||
private TurbineMBlockHandler multiBlock;
|
||||
|
||||
public TileTurbine()
|
||||
{
|
||||
super(Material.wood);
|
||||
normalRender(false);
|
||||
isOpaqueCube(false);
|
||||
setTextureName("material_wood_surface");
|
||||
mechanicalNode = new TurbineNode(this);
|
||||
rotationMask_$eq(Byte.parseByte("111111", 2));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRemove(Block block, int par1)
|
||||
{
|
||||
super.onRemove(block, par1);
|
||||
getMultiBlock().deconstruct();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update()
|
||||
{
|
||||
super.update();
|
||||
getMultiBlock().update();
|
||||
|
||||
if (getMultiBlock().isPrimary())
|
||||
{
|
||||
if (!worldObj.isRemote)
|
||||
{
|
||||
/** Set angular velocity based on power and torque. */
|
||||
mechanicalNode.angularVelocity = (float) ((double) power / mechanicalNode.torque);
|
||||
}
|
||||
|
||||
if (mechanicalNode.angularVelocity != 0)
|
||||
{
|
||||
playSound();
|
||||
}
|
||||
}
|
||||
|
||||
if (!worldObj.isRemote)
|
||||
power = 0;
|
||||
}
|
||||
|
||||
protected long getMaxPower()
|
||||
{
|
||||
if (this.getMultiBlock().isConstructed())
|
||||
{
|
||||
return (long) (maxPower * getArea());
|
||||
}
|
||||
|
||||
return maxPower;
|
||||
}
|
||||
|
||||
public int getArea()
|
||||
{
|
||||
return (int) (((multiBlockRadius + 0.5) * 2) * ((multiBlockRadius + 0.5) * 2));
|
||||
}
|
||||
|
||||
/** Called to play sound effects */
|
||||
public void playSound()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/** Reads a tile entity from NBT. */
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
super.readFromNBT(nbt);
|
||||
multiBlockRadius = nbt.getInteger("multiBlockRadius");
|
||||
tier = nbt.getInteger("tier");
|
||||
getMultiBlock().load(nbt);
|
||||
}
|
||||
|
||||
/** Writes a tile entity to NBT. */
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
super.writeToNBT(nbt);
|
||||
nbt.setInteger("multiBlockRadius", multiBlockRadius);
|
||||
nbt.setInteger("tier", tier);
|
||||
getMultiBlock().save(nbt);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public AxisAlignedBB getRenderBoundingBox()
|
||||
{
|
||||
return AxisAlignedBB.getBoundingBox(this.xCoord - multiBlockRadius, this.yCoord - multiBlockRadius, this.zCoord - multiBlockRadius, this.xCoord + 1 + multiBlockRadius, this.yCoord + 1 + multiBlockRadius, this.zCoord + 1 + multiBlockRadius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<Vector3> getMultiBlockVectors()
|
||||
{
|
||||
//TODO replace with helper class that takes a direction and size input
|
||||
Set<Vector3> vectors = new HashSet<Vector3>();
|
||||
|
||||
ForgeDirection dir = getDirection();
|
||||
int xMulti = dir.offsetX != 0 ? 0 : 1;
|
||||
int yMulti = dir.offsetY != 0 ? 0 : 1;
|
||||
int zMulti = dir.offsetZ != 0 ? 0 : 1;
|
||||
|
||||
for (int x = -multiBlockRadius; x <= multiBlockRadius; x++)
|
||||
{
|
||||
for (int y = -multiBlockRadius; y <= multiBlockRadius; y++)
|
||||
{
|
||||
for (int z = -multiBlockRadius; z <= multiBlockRadius; z++)
|
||||
{
|
||||
vectors.add(new Vector3(x * xMulti, y * yMulti, z * zMulti));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return vectors;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3 getPosition()
|
||||
{
|
||||
return new Vector3(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TurbineMBlockHandler getMultiBlock()
|
||||
{
|
||||
if (multiBlock == null)
|
||||
multiBlock = new TurbineMBlockHandler(this);
|
||||
|
||||
return multiBlock;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMultiBlockChanged()
|
||||
{
|
||||
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, getBlockType() != null ? getBlockType() : null);
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
@Override
|
||||
public World getWorld()
|
||||
{
|
||||
return worldObj;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean use(EntityPlayer player, int side, Vector3 hit)
|
||||
{
|
||||
//Rotate spin direction if the users clicks with a crank
|
||||
if (player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() instanceof ItemHandCrank)
|
||||
{
|
||||
if (!world().isRemote)
|
||||
{
|
||||
mechanicalNode.torque = -mechanicalNode.torque;
|
||||
mechanicalNode.angularVelocity = -mechanicalNode.angularVelocity;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return super.use(player, side, hit);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean configure(EntityPlayer player, int side, Vector3 hit)
|
||||
{
|
||||
//Build or destroy multi block if not sneaking
|
||||
if(!player.isSneaking()) {
|
||||
if (getMultiBlock().isConstructed()) {
|
||||
getMultiBlock().deconstruct();
|
||||
multiBlockRadius++;
|
||||
|
||||
if (!getMultiBlock().construct()) {
|
||||
multiBlockRadius = 1;
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
if (!getMultiBlock().construct()) {
|
||||
multiBlockRadius = 1;
|
||||
getMultiBlock().construct();
|
||||
}
|
||||
}
|
||||
}else // Flip turbine in the opposite direction its facing
|
||||
{
|
||||
Set<TileTurbine> toFlip = new HashSet<TileTurbine>();
|
||||
|
||||
if (!getMultiBlock().isConstructed())
|
||||
{
|
||||
toFlip.add(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
Set<TileTurbine> str = getMultiBlock().getPrimary().getMultiBlock().getStructure();
|
||||
|
||||
if (str != null)
|
||||
toFlip.addAll(str);
|
||||
}
|
||||
|
||||
for (TileTurbine turbine : toFlip)
|
||||
{
|
||||
if (side == turbine.getDirection().ordinal())
|
||||
world().setBlockMetadataWithNotify(turbine.xCoord, turbine.yCoord, turbine.zCoord, side ^ 1, 3);
|
||||
else
|
||||
world().setBlockMetadataWithNotify(turbine.xCoord, turbine.yCoord, turbine.zCoord, side, 3);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,212 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import java.util.{HashSet, Set}
|
||||
|
||||
import cpw.mods.fml.relauncher.{Side, SideOnly}
|
||||
import net.minecraft.block.Block
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.nbt.NBTTagCompound
|
||||
import net.minecraft.util.AxisAlignedBB
|
||||
import net.minecraft.world.World
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import resonant.lib.multiblock.reference.IMultiBlockStructure
|
||||
import resonant.lib.network.handle.IPacketIDReceiver
|
||||
import resonantinduction.mechanical.mech.TileMechanical
|
||||
import resonantinduction.mechanical.mech.gear.ItemHandCrank
|
||||
import universalelectricity.api.core.grid.INodeProvider
|
||||
import universalelectricity.core.transform.vector.Vector3
|
||||
|
||||
/** Reduced version of the main turbine class */
|
||||
class TileTurbine extends TileMechanical(Material.wood) with IMultiBlockStructure[TileTurbine] with INodeProvider with IPacketIDReceiver
|
||||
{
|
||||
/** Tier of the tile */
|
||||
var tier: Int = 0
|
||||
/** Radius of large turbine? */
|
||||
var multiBlockRadius: Int = 1
|
||||
/** Max power in watts. */
|
||||
protected var maxPower: Long = 0L
|
||||
/** The power of the turbine this tick. In joules/tick */
|
||||
var power: Double = 0
|
||||
protected final val defaultTorque: Long = 5000
|
||||
/** MutliBlock methods. */
|
||||
private var multiBlock: TurbineMBlockHandler = null
|
||||
|
||||
//Constructor
|
||||
normalRender(false)
|
||||
isOpaqueCube(false)
|
||||
setTextureName("material_wood_surface")
|
||||
mechanicalNode = new TurbineNode(this)
|
||||
rotationMask = 63
|
||||
|
||||
|
||||
override def onRemove(block: Block, par1: Int)
|
||||
{
|
||||
super.onRemove(block, par1)
|
||||
getMultiBlock.deconstruct
|
||||
}
|
||||
|
||||
override def update
|
||||
{
|
||||
super.update
|
||||
getMultiBlock.update
|
||||
if (getMultiBlock.isPrimary)
|
||||
{
|
||||
if (!worldObj.isRemote)
|
||||
{
|
||||
mechanicalNode.angularVelocity = (power.asInstanceOf[Double] / mechanicalNode.torque).asInstanceOf[Float]
|
||||
}
|
||||
if (mechanicalNode.angularVelocity != 0)
|
||||
{
|
||||
playSound
|
||||
}
|
||||
}
|
||||
if (!worldObj.isRemote) power = 0
|
||||
}
|
||||
|
||||
protected def getMaxPower: Long =
|
||||
{
|
||||
if (this.getMultiBlock.isConstructed)
|
||||
{
|
||||
return (maxPower * getArea).asInstanceOf[Long]
|
||||
}
|
||||
return maxPower
|
||||
}
|
||||
|
||||
def getArea: Int =
|
||||
{
|
||||
return (((multiBlockRadius + 0.5) * 2) * ((multiBlockRadius + 0.5) * 2)).asInstanceOf[Int]
|
||||
}
|
||||
|
||||
/** Called to play sound effects */
|
||||
def playSound
|
||||
{
|
||||
}
|
||||
|
||||
/** Reads a tile entity from NBT. */
|
||||
override def readFromNBT(nbt: NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(nbt)
|
||||
multiBlockRadius = nbt.getInteger("multiBlockRadius")
|
||||
tier = nbt.getInteger("tier")
|
||||
getMultiBlock.load(nbt)
|
||||
}
|
||||
|
||||
/** Writes a tile entity to NBT. */
|
||||
override def writeToNBT(nbt: NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(nbt)
|
||||
nbt.setInteger("multiBlockRadius", multiBlockRadius)
|
||||
nbt.setInteger("tier", tier)
|
||||
getMultiBlock.save(nbt)
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) override def getRenderBoundingBox: AxisAlignedBB =
|
||||
{
|
||||
return AxisAlignedBB.getBoundingBox(this.xCoord - multiBlockRadius, this.yCoord - multiBlockRadius, this.zCoord - multiBlockRadius, this.xCoord + 1 + multiBlockRadius, this.yCoord + 1 + multiBlockRadius, this.zCoord + 1 + multiBlockRadius)
|
||||
}
|
||||
|
||||
def getMultiBlockVectors: java.lang.Iterable[Vector3] =
|
||||
{
|
||||
val vectors: Set[Vector3] = new HashSet[Vector3]
|
||||
val dir: ForgeDirection = getDirection
|
||||
val xMulti: Int = if (dir.offsetX != 0) 0 else 1
|
||||
val yMulti: Int = if (dir.offsetY != 0) 0 else 1
|
||||
val zMulti: Int = if (dir.offsetZ != 0) 0 else 1
|
||||
|
||||
for (x : Int <- -multiBlockRadius to multiBlockRadius)
|
||||
{
|
||||
for (y : Int <- -multiBlockRadius to multiBlockRadius)
|
||||
{
|
||||
|
||||
for (z : Int <- -multiBlockRadius to multiBlockRadius)
|
||||
{
|
||||
vectors.add(new Vector3(x * xMulti, y * yMulti, z * zMulti))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return vectors
|
||||
}
|
||||
|
||||
def getPosition: Vector3 =
|
||||
{
|
||||
return new Vector3(this)
|
||||
}
|
||||
|
||||
def getMultiBlock: TurbineMBlockHandler =
|
||||
{
|
||||
if (multiBlock == null) multiBlock = new TurbineMBlockHandler(this)
|
||||
return multiBlock
|
||||
}
|
||||
|
||||
def onMultiBlockChanged
|
||||
{
|
||||
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, if (getBlockType != null) getBlockType else null)
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
|
||||
}
|
||||
|
||||
def getWorld: World =
|
||||
{
|
||||
return worldObj
|
||||
}
|
||||
|
||||
override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
if (player.getCurrentEquippedItem != null && player.getCurrentEquippedItem.getItem.isInstanceOf[ItemHandCrank])
|
||||
{
|
||||
if (!world.isRemote)
|
||||
{
|
||||
mechanicalNode.torque = -mechanicalNode.torque
|
||||
mechanicalNode.angularVelocity = -mechanicalNode.angularVelocity
|
||||
}
|
||||
return true
|
||||
}
|
||||
return super.use(player, side, hit)
|
||||
}
|
||||
|
||||
override def configure(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
if (!player.isSneaking)
|
||||
{
|
||||
if (getMultiBlock.isConstructed)
|
||||
{
|
||||
getMultiBlock.deconstruct
|
||||
multiBlockRadius += 1
|
||||
if (!getMultiBlock.construct)
|
||||
{
|
||||
multiBlockRadius = 1
|
||||
}
|
||||
return true
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!getMultiBlock.construct)
|
||||
{
|
||||
multiBlockRadius = 1
|
||||
getMultiBlock.construct
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
val toFlip: Set[TileTurbine] = new HashSet[TileTurbine]
|
||||
if (!getMultiBlock.isConstructed)
|
||||
{
|
||||
toFlip.add(this)
|
||||
}
|
||||
else
|
||||
{
|
||||
val str: Set[TileTurbine] = getMultiBlock.getPrimary.getMultiBlock.getStructure
|
||||
if (str != null) toFlip.addAll(str)
|
||||
}
|
||||
import scala.collection.JavaConversions._
|
||||
for (turbine <- toFlip)
|
||||
{
|
||||
if (side == turbine.getDirection.ordinal) world.setBlockMetadataWithNotify(turbine.xCoord, turbine.yCoord, turbine.zCoord, side ^ 1, 3)
|
||||
else world.setBlockMetadataWithNotify(turbine.xCoord, turbine.yCoord, turbine.zCoord, side, 3)
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
}
|
|
@ -1,165 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDynamicLiquid;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import resonant.content.prefab.itemblock.ItemBlockMetadata;
|
||||
import resonantinduction.core.Settings;
|
||||
import resonantinduction.mechanical.mech.MechanicalNode;
|
||||
import universalelectricity.api.core.grid.INodeProvider;
|
||||
import universalelectricity.core.transform.vector.Vector3;
|
||||
import cpw.mods.fml.relauncher.ReflectionHelper;
|
||||
|
||||
/**
|
||||
* The vertical water turbine collects flowing water flowing on X axis.
|
||||
* The horizontal water turbine collects flowing water on Z axis.
|
||||
*
|
||||
* @author Calclavia
|
||||
*
|
||||
*/
|
||||
public class TileWaterTurbine extends TileTurbine
|
||||
{
|
||||
public int powerTicks = 0;
|
||||
|
||||
public TileWaterTurbine()
|
||||
{
|
||||
super();
|
||||
this.itemBlock_$eq(ItemBlockMetadata.class);
|
||||
mechanicalNode.torque = defaultTorque;
|
||||
mechanicalNode = new TurbineNode(this)
|
||||
{
|
||||
@Override
|
||||
public boolean canConnect(ForgeDirection from, Object source)
|
||||
{
|
||||
if (source instanceof MechanicalNode && !(source instanceof TileTurbine))
|
||||
{
|
||||
/**
|
||||
* Face to face stick connection.
|
||||
*/
|
||||
TileEntity sourceTile = position().add(from).getTileEntity(getWorld());
|
||||
|
||||
if (sourceTile instanceof INodeProvider)
|
||||
{
|
||||
MechanicalNode sourceInstance = (MechanicalNode) ((INodeProvider) sourceTile).getNode(MechanicalNode.class, from.getOpposite());
|
||||
return sourceInstance == source && (from == getDirection().getOpposite() || from == getDirection());
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update()
|
||||
{
|
||||
super.update();
|
||||
if (getMultiBlock().isConstructed())
|
||||
{
|
||||
mechanicalNode.torque = (long) (defaultTorque / (1d / multiBlockRadius));
|
||||
}
|
||||
else
|
||||
{
|
||||
mechanicalNode.torque = defaultTorque / 12;
|
||||
}
|
||||
|
||||
/**
|
||||
* If this is a horizontal turbine.
|
||||
*/
|
||||
if (getDirection().offsetY != 0)
|
||||
{
|
||||
maxPower = 10000;
|
||||
|
||||
if (powerTicks > 0)
|
||||
{
|
||||
getMultiBlock().get().power += getWaterPower();
|
||||
powerTicks--;
|
||||
}
|
||||
|
||||
if (ticks() % 20 == 0)
|
||||
{
|
||||
Block blockIDAbove = worldObj.getBlock(xCoord, yCoord + 1, zCoord);
|
||||
int metadata = worldObj.getBlockMetadata(xCoord, yCoord + 1, zCoord);
|
||||
boolean isWater = (blockIDAbove == Blocks.water || blockIDAbove == Blocks.flowing_water);
|
||||
|
||||
if (isWater && worldObj.isAirBlock(xCoord, yCoord - 1, zCoord) && metadata == 0)
|
||||
{
|
||||
powerTicks = 20;
|
||||
worldObj.setBlockToAir(xCoord, yCoord + 1, zCoord);
|
||||
worldObj.setBlock(xCoord, yCoord - 1, zCoord, Blocks.flowing_water);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
maxPower = 2500;
|
||||
ForgeDirection currentDir = getDirection();
|
||||
|
||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
if (dir != currentDir && dir != currentDir.getOpposite())
|
||||
{
|
||||
Vector3 check = new Vector3(this).add(dir);
|
||||
Block blockID = worldObj.getBlock(check.xi(), check.yi(), check.zi());
|
||||
int metadata = worldObj.getBlockMetadata(check.xi(), check.yi(), check.zi());
|
||||
|
||||
if (blockID == Blocks.water || blockID == Blocks.flowing_water)
|
||||
{
|
||||
try
|
||||
{
|
||||
Method m = ReflectionHelper.findMethod(BlockDynamicLiquid.class, null, new String[] { "getFlowVector", "func_72202_i" }, IBlockAccess.class, Integer.TYPE, Integer.TYPE, Integer.TYPE);
|
||||
Vector3 vector = new Vector3((Vec3) m.invoke(Blocks.water, worldObj, check.xi(), check.yi(), check.zi()));
|
||||
|
||||
if ((currentDir.offsetZ > 0 && vector.x() < 0) || (currentDir.offsetZ < 0 && vector.x() > 0) || (currentDir.offsetX > 0 && vector.z() > 0) || (currentDir.offsetX < 0 && vector.z() < 0))
|
||||
{
|
||||
mechanicalNode.torque = -mechanicalNode.torque;
|
||||
}
|
||||
|
||||
if (getDirection().offsetX != 0)
|
||||
{
|
||||
getMultiBlock().get().power += Math.abs(getWaterPower() * vector.z() * (7 - metadata) / 7f);
|
||||
powerTicks = 20;
|
||||
}
|
||||
|
||||
if (getDirection().offsetZ != 0)
|
||||
{
|
||||
getMultiBlock().get().power += Math.abs(getWaterPower() * vector.x() * (7 - metadata) / 7f);
|
||||
powerTicks = 20;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gravitation Potential Energy:
|
||||
* PE = mgh
|
||||
*/
|
||||
private long getWaterPower()
|
||||
{
|
||||
return (maxPower / (2 - tier + 1)) * Settings.WATER_POWER_RATIO();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
par3List.add(new ItemStack(par1, 1, i));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,147 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import java.lang.reflect.Method
|
||||
import java.util.List
|
||||
|
||||
import cpw.mods.fml.relauncher.ReflectionHelper
|
||||
import net.minecraft.block.{Block, BlockDynamicLiquid}
|
||||
import net.minecraft.creativetab.CreativeTabs
|
||||
import net.minecraft.init.Blocks
|
||||
import net.minecraft.item.{Item, ItemStack}
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.Vec3
|
||||
import net.minecraft.world.IBlockAccess
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import resonant.content.prefab.itemblock.ItemBlockMetadata
|
||||
import resonantinduction.core.Settings
|
||||
import resonantinduction.mechanical.mech.MechanicalNode
|
||||
import universalelectricity.api.core.grid.INodeProvider
|
||||
import universalelectricity.core.transform.vector.Vector3
|
||||
import resonant.lib.wrapper.WrapList._
|
||||
|
||||
/**
|
||||
* The vertical water turbine collects flowing water flowing on X axis.
|
||||
* The horizontal water turbine collects flowing water on Z axis.
|
||||
*
|
||||
* @author Calclavia
|
||||
*
|
||||
*/
|
||||
class TileWaterTurbine extends TileTurbine
|
||||
{
|
||||
var powerTicks: Int = 0
|
||||
|
||||
//Constructor
|
||||
this.itemBlock_$eq(classOf[ItemBlockMetadata])
|
||||
mechanicalNode.torque = defaultTorque
|
||||
mechanicalNode = new TurbineNode((this))
|
||||
{
|
||||
override def canConnect(from: ForgeDirection, source: AnyRef): Boolean =
|
||||
{
|
||||
if (source.isInstanceOf[MechanicalNode] && !(source.isInstanceOf[TileTurbine]))
|
||||
{
|
||||
val sourceTile: TileEntity = position.add(from).getTileEntity(getWorld)
|
||||
if (sourceTile.isInstanceOf[INodeProvider])
|
||||
{
|
||||
val sourceInstance: MechanicalNode = (sourceTile.asInstanceOf[INodeProvider]).getNode(classOf[MechanicalNode], from.getOpposite).asInstanceOf[MechanicalNode]
|
||||
return sourceInstance == source && (from == getDirection.getOpposite || from == getDirection)
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
}
|
||||
//End Constructor
|
||||
|
||||
override def update
|
||||
{
|
||||
super.update
|
||||
if (getMultiBlock.isConstructed)
|
||||
{
|
||||
mechanicalNode.torque = (defaultTorque / (1d / multiBlockRadius)).asInstanceOf[Long]
|
||||
}
|
||||
else
|
||||
{
|
||||
mechanicalNode.torque = defaultTorque / 12
|
||||
}
|
||||
if (getDirection.offsetY != 0)
|
||||
{
|
||||
maxPower = 10000
|
||||
if (powerTicks > 0)
|
||||
{
|
||||
getMultiBlock.get.power += getWaterPower
|
||||
powerTicks -= 1
|
||||
}
|
||||
if (ticks % 20 == 0)
|
||||
{
|
||||
val blockIDAbove: Block = worldObj.getBlock(xCoord, yCoord + 1, zCoord)
|
||||
val metadata: Int = worldObj.getBlockMetadata(xCoord, yCoord + 1, zCoord)
|
||||
val isWater: Boolean = (blockIDAbove == Blocks.water || blockIDAbove == Blocks.flowing_water)
|
||||
if (isWater && worldObj.isAirBlock(xCoord, yCoord - 1, zCoord) && metadata == 0)
|
||||
{
|
||||
powerTicks = 20
|
||||
worldObj.setBlockToAir(xCoord, yCoord + 1, zCoord)
|
||||
worldObj.setBlock(xCoord, yCoord - 1, zCoord, Blocks.flowing_water)
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
maxPower = 2500
|
||||
val currentDir: ForgeDirection = getDirection
|
||||
for (dir <- ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
if (dir != currentDir && dir != currentDir.getOpposite)
|
||||
{
|
||||
val check: Vector3 = new Vector3(this).add(dir)
|
||||
val blockID: Block = worldObj.getBlock(check.xi, check.yi, check.zi)
|
||||
val metadata: Int = worldObj.getBlockMetadata(check.xi, check.yi, check.zi)
|
||||
if (blockID == Blocks.water || blockID == Blocks.flowing_water)
|
||||
{
|
||||
try
|
||||
{
|
||||
val m: Method = ReflectionHelper.findMethod(classOf[BlockDynamicLiquid], null, Array[String]("getFlowVector", "func_72202_i"), classOf[IBlockAccess], Integer.TYPE, Integer.TYPE, Integer.TYPE)
|
||||
val vector: Vector3 = new Vector3(m.invoke(Blocks.water, Array(worldObj, check.xi, check.yi, check.zi)).asInstanceOf[Vec3])
|
||||
if ((currentDir.offsetZ > 0 && vector.x < 0) || (currentDir.offsetZ < 0 && vector.x > 0) || (currentDir.offsetX > 0 && vector.z > 0) || (currentDir.offsetX < 0 && vector.z < 0))
|
||||
{
|
||||
mechanicalNode.torque = -mechanicalNode.torque
|
||||
}
|
||||
if (getDirection.offsetX != 0)
|
||||
{
|
||||
getMultiBlock.get.power += Math.abs(getWaterPower * vector.z * (7 - metadata) / 7f)
|
||||
powerTicks = 20
|
||||
}
|
||||
if (getDirection.offsetZ != 0)
|
||||
{
|
||||
getMultiBlock.get.power += Math.abs(getWaterPower * vector.x * (7 - metadata) / 7f)
|
||||
powerTicks = 20
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
case e: Exception =>
|
||||
{
|
||||
e.printStackTrace
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gravitation Potential Energy:
|
||||
* PE = mgh
|
||||
*/
|
||||
private def getWaterPower: Long =
|
||||
{
|
||||
return (maxPower / (2 - tier + 1)) * Settings.WATER_POWER_RATIO
|
||||
}
|
||||
|
||||
override def getSubBlocks(par1: Item, par2CreativeTabs: CreativeTabs, par3List: List[_])
|
||||
{
|
||||
for (i <- 0 to 3)
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, i))
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,132 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.biome.BiomeGenOcean;
|
||||
import net.minecraft.world.biome.BiomeGenPlains;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import resonant.content.prefab.itemblock.ItemBlockMetadata;
|
||||
import resonant.lib.utility.inventory.InventoryUtility;
|
||||
import resonantinduction.core.Settings;
|
||||
import universalelectricity.core.transform.vector.Vector3;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/** The vertical wind turbine collects airflow. The horizontal wind turbine collects steam from steam
|
||||
* power plants.
|
||||
*
|
||||
* @author Calclavia */
|
||||
public class TileWindTurbine extends TileTurbine
|
||||
{
|
||||
private final byte[] openBlockCache = new byte[224];
|
||||
private int checkCount = 0;
|
||||
private float efficiency = 0;
|
||||
private long windPower = 0;
|
||||
|
||||
public TileWindTurbine()
|
||||
{
|
||||
super();
|
||||
this.itemBlock_$eq(ItemBlockMetadata.class);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void update()
|
||||
{
|
||||
/** Break under storm. */
|
||||
if (tier == 0 && getDirection().offsetY == 0 && worldObj.isRaining() && worldObj.isThundering() && worldObj.rand.nextFloat() < 0.00000008)
|
||||
{
|
||||
InventoryUtility.dropItemStack(worldObj, new Vector3(this), new ItemStack(Blocks.wool, 1 + worldObj.rand.nextInt(2)));
|
||||
InventoryUtility.dropItemStack(worldObj, new Vector3(this), new ItemStack(Items.stick, 3 + worldObj.rand.nextInt(8)));
|
||||
worldObj.setBlockToAir(xCoord, yCoord, zCoord);
|
||||
return;
|
||||
}
|
||||
|
||||
/** Only the primary turbine ticks. */
|
||||
if (!getMultiBlock().isPrimary())
|
||||
return;
|
||||
|
||||
/** If this is a vertical turbine. */
|
||||
if (getDirection().offsetY == 0)
|
||||
{
|
||||
maxPower = 3000;
|
||||
|
||||
if (ticks() % 20 == 0 && !worldObj.isRemote)
|
||||
computePower();
|
||||
|
||||
getMultiBlock().get().power += windPower;
|
||||
}
|
||||
else
|
||||
{
|
||||
maxPower = 10000;
|
||||
}
|
||||
|
||||
if (getMultiBlock().isConstructed())
|
||||
mechanicalNode.torque = (long) (defaultTorque / (9d / multiBlockRadius));
|
||||
else
|
||||
mechanicalNode.torque = defaultTorque / 12;
|
||||
|
||||
super.update();
|
||||
}
|
||||
|
||||
private void computePower()
|
||||
{
|
||||
int checkSize = 10;
|
||||
int height = yCoord + checkCount / 28;
|
||||
int deviation = checkCount % 7;
|
||||
ForgeDirection checkDir;
|
||||
|
||||
Vector3 check;
|
||||
|
||||
switch (checkCount / 7 % 4)
|
||||
{
|
||||
case 0:
|
||||
checkDir = ForgeDirection.NORTH;
|
||||
check = new Vector3(xCoord - 3 + deviation, height, zCoord - 4);
|
||||
break;
|
||||
case 1:
|
||||
checkDir = ForgeDirection.WEST;
|
||||
check = new Vector3(xCoord - 4, height, zCoord - 3 + deviation);
|
||||
break;
|
||||
case 2:
|
||||
checkDir = ForgeDirection.SOUTH;
|
||||
check = new Vector3(xCoord - 3 + deviation, height, zCoord + 4);
|
||||
break;
|
||||
default:
|
||||
checkDir = ForgeDirection.EAST;
|
||||
check = new Vector3(xCoord + 4, height, zCoord - 3 + deviation);
|
||||
}
|
||||
|
||||
byte openAirBlocks = 0;
|
||||
|
||||
while (openAirBlocks < checkSize && worldObj.isAirBlock(check.xi(), check.yi(), check.zi()))
|
||||
{
|
||||
check.add(checkDir);
|
||||
openAirBlocks++;
|
||||
}
|
||||
|
||||
efficiency = efficiency - openBlockCache[checkCount] + openAirBlocks;
|
||||
openBlockCache[checkCount] = openAirBlocks;
|
||||
checkCount = (checkCount + 1) % (openBlockCache.length - 1);
|
||||
|
||||
float multiblockMultiplier = (multiBlockRadius + 0.5f) * 2;
|
||||
float materialMultiplier = tier == 0 ? 1.1f : tier == 1 ? 0.9f : 1;
|
||||
|
||||
BiomeGenBase biome = worldObj.getBiomeGenForCoords(xCoord, zCoord);
|
||||
boolean hasBonus = biome instanceof BiomeGenOcean || biome instanceof BiomeGenPlains || biome == BiomeGenBase.river;
|
||||
|
||||
float windSpeed = (worldObj.rand.nextFloat() / 8) + (yCoord / 256f) * (hasBonus ? 1.2f : 1) + worldObj.getRainStrength(1.5f);
|
||||
windPower = (long) Math.min(materialMultiplier * multiblockMultiplier * windSpeed * efficiency * Settings.WIND_POWER_RATIO(), maxPower * Settings.WIND_POWER_RATIO());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
par3List.add(new ItemStack(par1, 1, i));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,107 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import java.util.List
|
||||
|
||||
import net.minecraft.creativetab.CreativeTabs
|
||||
import net.minecraft.init.{Blocks, Items}
|
||||
import net.minecraft.item.{Item, ItemStack}
|
||||
import net.minecraft.world.biome.{BiomeGenBase, BiomeGenOcean, BiomeGenPlains}
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import resonant.content.prefab.itemblock.ItemBlockMetadata
|
||||
import resonant.lib.utility.inventory.InventoryUtility
|
||||
import resonantinduction.core.Settings
|
||||
import universalelectricity.core.transform.vector.Vector3
|
||||
import resonant.lib.wrapper.WrapList._
|
||||
|
||||
/** The vertical wind turbine collects airflow. The horizontal wind turbine collects steam from steam
|
||||
* power plants.
|
||||
*
|
||||
* @author Calclavia */
|
||||
class TileWindTurbine extends TileTurbine
|
||||
{
|
||||
|
||||
private final val openBlockCache: Array[Byte] = new Array[Byte](224)
|
||||
private var checkCount: Int = 0
|
||||
private var efficiency: Float = 0
|
||||
private var windPower: Long = 0
|
||||
|
||||
//Constructor
|
||||
this.itemBlock = classOf[ItemBlockMetadata]
|
||||
|
||||
override def update
|
||||
{
|
||||
if (tier == 0 && getDirection.offsetY == 0 && worldObj.isRaining && worldObj.isThundering && worldObj.rand.nextFloat < 0.00000008)
|
||||
{
|
||||
InventoryUtility.dropItemStack(worldObj, new Vector3(this), new ItemStack(Blocks.wool, 1 + worldObj.rand.nextInt(2)))
|
||||
InventoryUtility.dropItemStack(worldObj, new Vector3(this), new ItemStack(Items.stick, 3 + worldObj.rand.nextInt(8)))
|
||||
worldObj.setBlockToAir(xCoord, yCoord, zCoord)
|
||||
return
|
||||
}
|
||||
if (!getMultiBlock.isPrimary) return
|
||||
if (getDirection.offsetY == 0)
|
||||
{
|
||||
maxPower = 3000
|
||||
if (ticks % 20 == 0 && !worldObj.isRemote) computePower
|
||||
getMultiBlock.get.power += windPower
|
||||
}
|
||||
else
|
||||
{
|
||||
maxPower = 10000
|
||||
}
|
||||
if (getMultiBlock.isConstructed) mechanicalNode.torque = (defaultTorque / (9d / multiBlockRadius)).asInstanceOf[Long]
|
||||
else mechanicalNode.torque = defaultTorque / 12
|
||||
super.update
|
||||
}
|
||||
|
||||
private def computePower
|
||||
{
|
||||
val checkSize: Int = 10
|
||||
val height: Int = yCoord + checkCount / 28
|
||||
val deviation: Int = checkCount % 7
|
||||
var checkDir: ForgeDirection = null
|
||||
var check: Vector3 = null
|
||||
var cc = checkCount / 7 % 4
|
||||
|
||||
if (cc == 0)
|
||||
{
|
||||
checkDir = ForgeDirection.NORTH
|
||||
check = new Vector3(xCoord - 3 + deviation, height, zCoord - 4)
|
||||
} else if (cc == 1)
|
||||
{
|
||||
checkDir = ForgeDirection.WEST
|
||||
check = new Vector3(xCoord - 4, height, zCoord - 3 + deviation)
|
||||
} else if (cc == 2)
|
||||
{
|
||||
checkDir = ForgeDirection.SOUTH
|
||||
check = new Vector3(xCoord - 3 + deviation, height, zCoord + 4)
|
||||
} else
|
||||
{
|
||||
checkDir = ForgeDirection.EAST
|
||||
check = new Vector3(xCoord + 4, height, zCoord - 3 + deviation)
|
||||
}
|
||||
var openAirBlocks: Int = 0
|
||||
while (openAirBlocks < checkSize && worldObj.isAirBlock(check.xi, check.yi, check.zi))
|
||||
{
|
||||
check.add(checkDir)
|
||||
openAirBlocks += 1
|
||||
}
|
||||
efficiency = efficiency - openBlockCache(checkCount) + openAirBlocks
|
||||
openBlockCache(checkCount) = openAirBlocks.asInstanceOf
|
||||
checkCount = (checkCount + 1) % (openBlockCache.length - 1)
|
||||
val multiblockMultiplier: Float = (multiBlockRadius + 0.5f) * 2
|
||||
val materialMultiplier: Float = if (tier == 0) 1.1f else if (tier == 1) 0.9f else 1
|
||||
val biome: BiomeGenBase = worldObj.getBiomeGenForCoords(xCoord, zCoord)
|
||||
val hasBonus: Boolean = biome.isInstanceOf[BiomeGenOcean] || biome.isInstanceOf[BiomeGenPlains] || biome == BiomeGenBase.river
|
||||
val windSpeed: Float = (worldObj.rand.nextFloat / 8) + (yCoord / 256f) * (if (hasBonus) 1.2f else 1) + worldObj.getRainStrength(1.5f)
|
||||
windPower = Math.min(materialMultiplier * multiblockMultiplier * windSpeed * efficiency * Settings.WIND_POWER_RATIO, maxPower * Settings.WIND_POWER_RATIO).asInstanceOf[Long]
|
||||
}
|
||||
|
||||
override def getSubBlocks(par1: Item, par2CreativeTabs: CreativeTabs, par3List: List[_])
|
||||
{
|
||||
for (i <- 0 to 3)
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, i))
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import resonant.lib.multiblock.reference.MultiBlockHandler;
|
||||
import universalelectricity.core.transform.vector.Vector3;
|
||||
|
||||
public class TurbineMBlockHandler extends MultiBlockHandler<TileTurbine>
|
||||
{
|
||||
public TurbineMBlockHandler(TileTurbine wrapper)
|
||||
{
|
||||
super(wrapper);
|
||||
}
|
||||
|
||||
public TileTurbine getWrapperAt(Vector3 position)
|
||||
{
|
||||
TileEntity tile = position.getTileEntity(this.tile.getWorld());
|
||||
|
||||
if (tile != null && wrapperClass.isAssignableFrom(tile.getClass()))
|
||||
{
|
||||
if (((TileTurbine) tile).getDirection() == this.tile.getDirection() && ((TileTurbine) tile).tier == this.tile.tier)
|
||||
{
|
||||
return (TileTurbine) tile;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import resonant.lib.multiblock.reference.MultiBlockHandler
|
||||
import universalelectricity.core.transform.vector.Vector3
|
||||
|
||||
class TurbineMBlockHandler(wrapper: TileTurbine) extends MultiBlockHandler[TileTurbine](wrapper)
|
||||
{
|
||||
override def getWrapperAt(position: Vector3): TileTurbine =
|
||||
{
|
||||
val tile: TileEntity = position.getTileEntity(this.tile.getWorld)
|
||||
if (tile != null && wrapperClass.isAssignableFrom(tile.getClass))
|
||||
{
|
||||
if ((tile.asInstanceOf[TileTurbine]).getDirection == this.tile.getDirection && (tile.asInstanceOf[TileTurbine]).tier == this.tile.tier)
|
||||
{
|
||||
return tile.asInstanceOf[TileTurbine]
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
}
|
|
@ -1,35 +0,0 @@
|
|||
package resonantinduction.mechanical.mech.turbine;
|
||||
|
||||
import resonantinduction.mechanical.mech.MechanicalNode;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
/**
|
||||
* Turbine's Mechanical node
|
||||
* Turbines always face forward and connect from behind.
|
||||
*
|
||||
* @author Calclavia, Darkguardsman
|
||||
*/
|
||||
public class TurbineNode extends MechanicalNode
|
||||
{
|
||||
public TurbineNode(TileTurbine tileTurbineBase)
|
||||
{
|
||||
super(tileTurbineBase);
|
||||
}
|
||||
|
||||
public TileTurbine turbine()
|
||||
{
|
||||
return (TileTurbine) getParent();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnect(ForgeDirection from, Object source)
|
||||
{
|
||||
return turbine().getMultiBlock().isPrimary() && source instanceof MechanicalNode && !(source instanceof TurbineNode) && from == turbine().getDirection();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inverseRotation(ForgeDirection dir)
|
||||
{
|
||||
return dir == turbine().getDirection().getOpposite();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
package resonantinduction.mechanical.mech.turbine
|
||||
|
||||
import resonantinduction.mechanical.mech.MechanicalNode
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
|
||||
/**
|
||||
* Turbine's Mechanical node
|
||||
* Turbines always face forward and connect from behind.
|
||||
*
|
||||
* @author Calclavia, Darkguardsman
|
||||
*/
|
||||
class TurbineNode(tileTurbineBase: TileTurbine) extends MechanicalNode(tileTurbineBase)
|
||||
{
|
||||
|
||||
def turbine: TileTurbine =
|
||||
{
|
||||
return getParent.asInstanceOf[TileTurbine]
|
||||
}
|
||||
|
||||
override def canConnect(from: ForgeDirection, source: AnyRef): Boolean =
|
||||
{
|
||||
return turbine.getMultiBlock.isPrimary && source.isInstanceOf[MechanicalNode] && !(source.isInstanceOf[TurbineNode]) && from == turbine.getDirection
|
||||
}
|
||||
|
||||
override def inverseRotation(dir: ForgeDirection): Boolean =
|
||||
{
|
||||
return dir == turbine.getDirection.getOpposite
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue