Added GUI and containers for basic machines

Also from Basic Components but they are just temporary to get things
rolling. I do not plan to create release with this code. Most of it will
rewritten to support my collective block designs.
This commit is contained in:
DarkGuardsman 2013-09-19 00:03:57 -04:00
parent 05af492258
commit 90c98c3e1e
10 changed files with 632 additions and 10 deletions

View file

@ -2,6 +2,8 @@ package dark.core.client;
import java.awt.Color;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import universalelectricity.core.vector.Vector3;
import cpw.mods.fml.client.FMLClientHandler;
@ -12,6 +14,9 @@ import cpw.mods.fml.relauncher.SideOnly;
import dark.core.client.renders.RenderBlockWire;
import dark.core.common.CommonProxy;
import dark.core.common.CoreRecipeLoader;
import dark.core.common.machines.TileEntityBatteryBox;
import dark.core.common.machines.TileEntityCoalGenerator;
import dark.core.common.machines.TileEntityElectricFurnace;
import dark.core.common.transmit.TileEntityWire;
import dark.core.prefab.ModPrefab;
@ -20,7 +25,7 @@ public class ClientProxy extends CommonProxy
{
/** Renders a laser beam from one power to another by a set color for a set time
*
*
* @param world - world this laser is to be rendered in
* @param position - start vector3
* @param target - end vector3
@ -43,4 +48,28 @@ public class ClientProxy extends CommonProxy
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityWire.class, new RenderBlockWire());
}
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity != null)
{
if (tileEntity instanceof TileEntityBatteryBox)
{
return new GuiBatteryBox(player.inventory, ((TileEntityBatteryBox) tileEntity));
}
else if (tileEntity instanceof TileEntityCoalGenerator)
{
return new GuiCoalGenerator(player.inventory, ((TileEntityCoalGenerator) tileEntity));
}
else if (tileEntity instanceof TileEntityElectricFurnace)
{
return new GuiElectricFurnace(player.inventory, ((TileEntityElectricFurnace) tileEntity));
}
}
return null;
}
}

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@ -0,0 +1,64 @@
package dark.core.client;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import universalelectricity.core.electricity.ElectricityDisplay;
import universalelectricity.core.electricity.ElectricityDisplay.ElectricUnit;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dark.core.common.DarkMain;
import dark.core.common.machines.ContainerBatteryBox;
import dark.core.common.machines.TileEntityBatteryBox;
@SideOnly(Side.CLIENT)
public class GuiBatteryBox extends GuiContainer
{
private static final ResourceLocation batteryBoxTexture = new ResourceLocation(DarkMain.getInstance().DOMAIN, DarkMain.GUI_DIRECTORY + "battery_box.png");
private TileEntityBatteryBox tileEntity;
private int containerWidth;
private int containerHeight;
public GuiBatteryBox(InventoryPlayer par1InventoryPlayer, TileEntityBatteryBox batteryBox)
{
super(new ContainerBatteryBox(par1InventoryPlayer, batteryBox));
this.tileEntity = batteryBox;
}
/** Draw the foreground layer for the GuiContainer (everything in front of the items) */
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
this.fontRenderer.drawString(this.tileEntity.getInvName(), 65, 6, 4210752);
String displayJoules = ElectricityDisplay.getDisplayShort(tileEntity.getEnergyStored(), ElectricUnit.JOULES) + " of";
String displayMaxJoules = ElectricityDisplay.getDisplay(tileEntity.getMaxEnergyStored(), ElectricUnit.JOULES);
String displayVoltage = "Voltage: " + (int) (this.tileEntity.getVoltage() * 1000);
this.fontRenderer.drawString(displayJoules, 122 - this.fontRenderer.getStringWidth(displayJoules) / 2, 30, 4210752);
this.fontRenderer.drawString(displayMaxJoules, 122 - this.fontRenderer.getStringWidth(displayMaxJoules) / 2, 40, 4210752);
this.fontRenderer.drawString(displayVoltage, 122 - this.fontRenderer.getStringWidth(displayVoltage) / 2, 60, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/** Draw the background layer for the GuiContainer (everything behind the items) */
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
this.mc.renderEngine.func_110577_a(batteryBoxTexture);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.containerWidth = (this.width - this.xSize) / 2;
this.containerHeight = (this.height - this.ySize) / 2;
// Background energy bar
this.drawTexturedModalRect(containerWidth, containerHeight, 0, 0, this.xSize, this.ySize);
// Foreground energy bar
int scale = (int) ((this.tileEntity.getEnergyStored() / this.tileEntity.getMaxEnergyStored()) * 72);
this.drawTexturedModalRect(containerWidth + 87, containerHeight + 52, 176, 0, scale, 20);
}
}

View file

@ -0,0 +1,72 @@
package dark.core.client;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import universalelectricity.core.electricity.ElectricityDisplay;
import universalelectricity.core.electricity.ElectricityDisplay.ElectricUnit;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dark.core.common.DarkMain;
import dark.core.common.machines.ContainerCoalGenerator;
import dark.core.common.machines.TileEntityCoalGenerator;
@SideOnly(Side.CLIENT)
public class GuiCoalGenerator extends GuiContainer
{
private static final ResourceLocation coalGeneratorTexture = new ResourceLocation(DarkMain.getInstance().DOMAIN,DarkMain.GUI_DIRECTORY+ "coal_generator.png");
private TileEntityCoalGenerator tileEntity;
private int containerWidth;
private int containerHeight;
public GuiCoalGenerator(InventoryPlayer par1InventoryPlayer, TileEntityCoalGenerator tileEntity)
{
super(new ContainerCoalGenerator(par1InventoryPlayer, tileEntity));
this.tileEntity = tileEntity;
}
/** Draw the foreground layer for the GuiContainer (everything in front of the items) */
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
this.fontRenderer.drawString(this.tileEntity.getInvName(), 55, 6, 4210752);
String displayText = "Generating";
this.fontRenderer.drawString(displayText, 122 - this.fontRenderer.getStringWidth(displayText) / 2, 33, 4210752);
if (this.tileEntity.generateWatts <= 0)
{
displayText = "Not Generating";
}
else if (this.tileEntity.generateWatts < TileEntityCoalGenerator.MIN_GENERATE_WATTS)
{
displayText = "Hull Heat: " + (int) (this.tileEntity.generateWatts / TileEntityCoalGenerator.MIN_GENERATE_WATTS * 100) + "%";
}
else
{
displayText = ElectricityDisplay.getDisplay(tileEntity.generateWatts * 20, ElectricUnit.WATT);
}
this.fontRenderer.drawString(displayText, 122 - this.fontRenderer.getStringWidth(displayText) / 2, 45, 4210752);
displayText = "Voltage: " + (int) (this.tileEntity.getVoltage() * 1000);
this.fontRenderer.drawString(displayText, 122 - this.fontRenderer.getStringWidth(displayText) / 2, 60, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/** Draw the background layer for the GuiContainer (everything behind the items) */
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
this.mc.renderEngine.func_110577_a(coalGeneratorTexture);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
containerWidth = (this.width - this.xSize) / 2;
containerHeight = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(containerWidth, containerHeight, 0, 0, this.xSize, this.ySize);
}
}

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@ -0,0 +1,75 @@
package dark.core.client;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import universalelectricity.core.electricity.ElectricityDisplay;
import universalelectricity.core.electricity.ElectricityDisplay.ElectricUnit;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dark.core.common.DarkMain;
import dark.core.common.machines.ContainerElectricFurnace;
import dark.core.common.machines.TileEntityElectricFurnace;
@SideOnly(Side.CLIENT)
public class GuiElectricFurnace extends GuiContainer
{
private static final ResourceLocation electricFurnaceTexture = new ResourceLocation(DarkMain.getInstance().DOMAIN,DarkMain.GUI_DIRECTORY+ "electric_furnace.png");
private TileEntityElectricFurnace tileEntity;
private int containerWidth;
private int containerHeight;
public GuiElectricFurnace(InventoryPlayer par1InventoryPlayer, TileEntityElectricFurnace tileEntity)
{
super(new ContainerElectricFurnace(par1InventoryPlayer, tileEntity));
this.tileEntity = tileEntity;
}
/** Draw the foreground layer for the GuiContainer (everything in front of the items) */
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
this.fontRenderer.drawString(this.tileEntity.getInvName(), 45, 6, 4210752);
this.fontRenderer.drawString("Smelting:", 10, 28, 4210752);
this.fontRenderer.drawString("Battery:", 10, 53, 4210752);
String displayText = "";
if (this.tileEntity.processTicks > 0)
{
displayText = "Smelting";
}
else
{
displayText = "Idle";
}
this.fontRenderer.drawString("Status: " + displayText, 82, 45, 4210752);
this.fontRenderer.drawString(ElectricityDisplay.getDisplay(tileEntity.WATTS_PER_TICK * 20, ElectricUnit.WATT), 82, 56, 4210752);
this.fontRenderer.drawString("Voltage: " + (int) (this.tileEntity.getVoltage() * 1000), 82, 68, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/** Draw the background layer for the GuiContainer (everything behind the items) */
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
this.mc.renderEngine.func_110577_a(electricFurnaceTexture);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
containerWidth = (this.width - this.xSize) / 2;
containerHeight = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(containerWidth, containerHeight, 0, 0, this.xSize, this.ySize);
if (this.tileEntity.processTicks > 0)
{
int scale = (int) (((double) this.tileEntity.processTicks / (double) TileEntityElectricFurnace.PROCESS_TIME_REQUIRED) * 23);
this.drawTexturedModalRect(containerWidth + 77, containerHeight + 24, 176, 0, 23 - scale, 20);
}
}
}

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@ -2,11 +2,20 @@ package dark.core.common;
import java.awt.Color;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import universalelectricity.core.vector.Vector3;
import cpw.mods.fml.common.network.IGuiHandler;
import dark.core.common.machines.ContainerBatteryBox;
import dark.core.common.machines.ContainerCoalGenerator;
import dark.core.common.machines.ContainerElectricFurnace;
import dark.core.common.machines.TileEntityBatteryBox;
import dark.core.common.machines.TileEntityCoalGenerator;
import dark.core.common.machines.TileEntityElectricFurnace;
import dark.core.network.PacketManagerEffects;
public class CommonProxy
public class CommonProxy implements IGuiHandler
{
public static final int GUI_COAL_GEN = 0, GUI_FUEL_GEN = 1, GUI_FURNACE_ELEC = 2, GUI_BATTERY_BOX = 3;
@ -29,7 +38,7 @@ public class CommonProxy
}
/** Renders a laser beam from one power to another by a set color for a set time
*
*
* @param world - world this laser is to be rendered in
* @param position - start vector3
* @param target - end vector3
@ -40,4 +49,35 @@ public class CommonProxy
PacketManagerEffects.sendClientLaserEffect(world, position, target, color, age);
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
return null;
}
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity != null)
{
if (tileEntity instanceof TileEntityBatteryBox)
{
return new ContainerBatteryBox(player.inventory, ((TileEntityBatteryBox) tileEntity));
}
else if (tileEntity instanceof TileEntityCoalGenerator)
{
return new ContainerCoalGenerator(player.inventory, ((TileEntityCoalGenerator) tileEntity));
}
else if (tileEntity instanceof TileEntityElectricFurnace)
{
return new ContainerElectricFurnace(player.inventory, ((TileEntityElectricFurnace) tileEntity));
}
}
return null;
}
}

View file

@ -6,6 +6,7 @@ import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.MinecraftForge;
@ -30,6 +31,7 @@ import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStoppingEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkRegistry;
import dark.api.ProcessorRecipes;
import dark.core.common.BlockRegistry.BlockData;
import dark.core.common.blocks.BlockBasalt;
@ -87,6 +89,7 @@ public class DarkMain extends ModPrefab
public static boolean overPressureDamage;
public static BlockMulti blockMulti;
public static Block basicMachine;
@Instance(MOD_ID)
private static DarkMain instance;
@ -114,9 +117,10 @@ public class DarkMain extends ModPrefab
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.register(new FluidHelper());
UniversalElectricity.initiate();
Compatibility.initiate();
NetworkRegistry.instance().registerGuiHandler(this, proxy);
proxy.preInit();
}

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@ -0,0 +1,111 @@
package dark.core.common.machines;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import universalelectricity.core.item.IItemElectric;
import universalelectricity.prefab.SlotSpecific;
public class ContainerBatteryBox extends Container
{
private TileEntityBatteryBox tileEntity;
public ContainerBatteryBox(InventoryPlayer par1InventoryPlayer, TileEntityBatteryBox batteryBox)
{
this.tileEntity = batteryBox;
// Top slot for battery output
this.addSlotToContainer(new SlotSpecific(batteryBox, 0, 33, 24, IItemElectric.class));
// Bottom slot for batter input
this.addSlotToContainer(new SlotSpecific(batteryBox, 1, 33, 48, IItemElectric.class));
int var3;
for (var3 = 0; var3 < 3; ++var3)
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
}
}
@Override
public void onContainerClosed(EntityPlayer entityplayer)
{
super.onContainerClosed(entityplayer);
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer);
}
/** Called to transfer a stack from one inventory to the other eg. when shift clicking. */
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int slotID)
{
ItemStack returnStack = null;
Slot slot = (Slot) this.inventorySlots.get(slotID);
if (slot != null && slot.getHasStack())
{
ItemStack itemStack = slot.getStack();
returnStack = itemStack.copy();
if (slotID != 0 && slotID != 1)
{
if (this.getSlot(0).isItemValid(itemStack))
{
if (((IItemElectric) itemStack.getItem()).getElectricityStored(itemStack) > 0)
{
if (!this.mergeItemStack(itemStack, 1, 2, false))
{
return null;
}
}
else
{
if (!this.mergeItemStack(itemStack, 0, 1, false))
{
return null;
}
}
}
else if (slotID >= 30 && slotID < 38 && !this.mergeItemStack(itemStack, 3, 30, false))
{
return null;
}
}
else if (!this.mergeItemStack(itemStack, 3, 38, false))
{
return null;
}
if (itemStack.stackSize == 0)
{
slot.putStack((ItemStack) null);
}
else
{
slot.onSlotChanged();
}
if (itemStack.stackSize == returnStack.stackSize)
{
return null;
}
slot.onPickupFromSlot(par1EntityPlayer, itemStack);
}
return returnStack;
}
}

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@ -0,0 +1,97 @@
package dark.core.common.machines;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public class ContainerCoalGenerator extends Container
{
private TileEntityCoalGenerator tileEntity;
public ContainerCoalGenerator(InventoryPlayer par1InventoryPlayer, TileEntityCoalGenerator tileEntity)
{
this.tileEntity = tileEntity;
this.addSlotToContainer(new Slot(tileEntity, 0, 33, 34));
int var3;
for (var3 = 0; var3 < 3; ++var3)
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
}
}
@Override
public void onContainerClosed(EntityPlayer entityplayer)
{
super.onContainerClosed(entityplayer);
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer);
}
/** Called to transfer a stack from one inventory to the other eg. when shift clicking. */
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par1)
{
ItemStack var2 = null;
Slot var3 = (Slot) this.inventorySlots.get(par1);
if (var3 != null && var3.getHasStack())
{
ItemStack var4 = var3.getStack();
var2 = var4.copy();
if (par1 != 0)
{
if (var4.itemID == Item.coal.itemID)
{
if (!this.mergeItemStack(var4, 0, 1, false))
{
return null;
}
}
else if (par1 >= 30 && par1 < 37 && !this.mergeItemStack(var4, 3, 30, false))
{
return null;
}
}
else if (!this.mergeItemStack(var4, 3, 37, false))
{
return null;
}
if (var4.stackSize == 0)
{
var3.putStack((ItemStack) null);
}
else
{
var3.onSlotChanged();
}
if (var4.stackSize == var2.stackSize)
{
return null;
}
var3.onPickupFromSlot(par1EntityPlayer, var4);
}
return var2;
}
}

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@ -0,0 +1,130 @@
package dark.core.common.machines;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import universalelectricity.core.item.IItemElectric;
import universalelectricity.prefab.SlotSpecific;
public class ContainerElectricFurnace extends Container
{
private TileEntityElectricFurnace tileEntity;
public ContainerElectricFurnace(InventoryPlayer par1InventoryPlayer, TileEntityElectricFurnace tileEntity)
{
this.tileEntity = tileEntity;
// Electric Input Slot
this.addSlotToContainer(new SlotSpecific(tileEntity, 0, 55, 49, IItemElectric.class));
// To be smelted
this.addSlotToContainer(new Slot(tileEntity, 1, 55, 25));
// Smelting result
this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity, 2, 108, 25));
int var3;
for (var3 = 0; var3 < 3; ++var3)
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
}
}
@Override
public void onContainerClosed(EntityPlayer entityplayer)
{
super.onContainerClosed(entityplayer);
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer);
}
/** Called to transfer a stack from one inventory to the other eg. when shift clicking. */
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par1)
{
ItemStack var2 = null;
Slot var3 = (Slot) this.inventorySlots.get(par1);
if (var3 != null && var3.getHasStack())
{
ItemStack var4 = var3.getStack();
var2 = var4.copy();
if (par1 == 2)
{
if (!this.mergeItemStack(var4, 3, 39, true))
{
return null;
}
var3.onSlotChange(var4, var2);
}
else if (par1 != 1 && par1 != 0)
{
if (var4.getItem() instanceof IItemElectric)
{
if (!this.mergeItemStack(var4, 0, 1, false))
{
return null;
}
}
else if (FurnaceRecipes.smelting().getSmeltingResult(var4) != null)
{
if (!this.mergeItemStack(var4, 1, 2, false))
{
return null;
}
}
else if (par1 >= 3 && par1 < 30)
{
if (!this.mergeItemStack(var4, 30, 39, false))
{
return null;
}
}
else if (par1 >= 30 && par1 < 39 && !this.mergeItemStack(var4, 3, 30, false))
{
return null;
}
}
else if (!this.mergeItemStack(var4, 3, 39, false))
{
return null;
}
if (var4.stackSize == 0)
{
var3.putStack((ItemStack) null);
}
else
{
var3.onSlotChanged();
}
if (var4.stackSize == var2.stackSize)
{
return null;
}
var3.onPickupFromSlot(par1EntityPlayer, var4);
}
return var2;
}
}

View file

@ -37,16 +37,16 @@ import dark.api.energy.IPowerLess;
import dark.core.common.ExternalModHandler;
/** Basic energy tile that can consume power
*
*
* Based off both UE universal electrical tile, and electrical tile prefabs
*
*
* @author DarkGuardsman */
public class TileEntityEnergyMachine extends TileEntityMachine implements IElectrical, IElectricalStorage, IEnergySink, IEnergySource, IPowerReceptor, IPowerLess
{
/** Forge Ore Directory name of the item to toggle infinite power mode */
public static String powerToggleItemID = "battery";
protected float WATTS_PER_TICK, MAX_WATTS, maxInputEnergy = 100, energyStored = 0;
public float WATTS_PER_TICK, MAX_WATTS, maxInputEnergy = 100, energyStored = 0;
protected boolean isAddedToEnergyNet, consumeEnergy = true;
public PowerHandler bcPowerHandler;
public Type bcBlockType = Type.MACHINE;
@ -413,7 +413,7 @@ public class TileEntityEnergyMachine extends TileEntityMachine implements IElect
}
/** Produces UE power towards a specific direction.
*
*
* @param outputDirection - The output direction. */
public void produceUE(ForgeDirection outputDirection)
{
@ -442,7 +442,7 @@ public class TileEntityEnergyMachine extends TileEntityMachine implements IElect
}
/** The electrical input direction.
*
*
* @return The direction that electricity is entered into the tile. Return null for no input. By
* default you can accept power from all sides. */
public EnumSet<ForgeDirection> getInputDirections()
@ -451,7 +451,7 @@ public class TileEntityEnergyMachine extends TileEntityMachine implements IElect
}
/** The electrical output direction.
*
*
* @return The direction that electricity is output from the tile. Return null for no output. By
* default it will return an empty EnumSet. */
public EnumSet<ForgeDirection> getOutputDirections()