Error: Updated UE and Node class changes
This commit is contained in:
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310638aa31
commit
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16 changed files with 710 additions and 685 deletions
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@ -1,7 +1,8 @@
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package resonantinduction.archaic.firebox
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import cpw.mods.fml.relauncher.Side
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import cpw.mods.fml.relauncher.SideOnly
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import java.util.List
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import io.netty.buffer.ByteBuf
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import net.minecraft.block.Block
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import net.minecraft.block.material.Material
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@ -10,8 +11,7 @@ import net.minecraft.creativetab.CreativeTabs
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.init.Blocks
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import net.minecraft.inventory.IInventory
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import net.minecraft.item.Item
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import net.minecraft.item.ItemStack
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import net.minecraft.item.{Item, ItemStack}
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import net.minecraft.nbt.NBTTagCompound
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import net.minecraft.tileentity.TileEntityFurnace
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import net.minecraft.util.IIcon
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@ -19,267 +19,266 @@ import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.common.util.ForgeDirection
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import net.minecraftforge.fluids._
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import resonant.content.spatial.block.SpatialBlock
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import resonant.engine.grid.thermal.BoilEvent
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import resonant.engine.grid.thermal.ThermalPhysics
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import resonant.engine.grid.thermal.{BoilEvent, ThermalPhysics}
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import resonant.lib.content.prefab.TEnergyStorage
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import resonant.lib.content.prefab.java.TileElectricInventory
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import resonant.lib.network.Synced
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import resonant.lib.network.discriminator.PacketAnnotation
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import resonant.lib.network.discriminator.PacketType
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import resonant.lib.network.discriminator.{PacketAnnotation, PacketType}
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import resonant.lib.network.handle.IPacketReceiver
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import resonant.lib.utility.FluidUtility
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import resonantinduction.core.Reference
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import resonant.lib.transform.vector.Vector3
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import java.util.List
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import resonant.lib.utility.FluidUtility
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import resonant.lib.wrapper.WrapList._
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import resonantinduction.core.Reference
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/**
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* Meant to replace the furnace class.
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*
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* @author Calclavia
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*/
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class TileFirebox extends TileElectricInventory(Material.rock) with IPacketReceiver with IFluidHandler
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class TileFirebox extends TileElectricInventory(Material.rock) with IPacketReceiver with IFluidHandler with TEnergyStorage
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{
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/**
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* 1KG of coal ~= 24MJ
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* Approximately one coal = 4MJ, one coal lasts 80 seconds. Therefore, we are producing 50000
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* watts.
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* The power of the firebox in terms of thermal energy. The thermal energy can be transfered
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* into fluids to increase their internal energy.
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*/
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private final val POWER: Long = 100000
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protected var tank: FluidTank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME)
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@Synced private var burnTime: Int = 0
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private var heatEnergy: Long = 0
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private var boiledVolume: Int = 0
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/**
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* 1KG of coal ~= 24MJ
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* Approximately one coal = 4MJ, one coal lasts 80 seconds. Therefore, we are producing 50000
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* watts.
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* The power of the firebox in terms of thermal energy. The thermal energy can be transfered
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* into fluids to increase their internal energy.
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*/
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private final val POWER: Long = 100000
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protected var tank: FluidTank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME)
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@Synced private var burnTime: Int = 0
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private var heatEnergy: Long = 0
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private var boiledVolume: Int = 0
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//Constructor
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setCapacity(POWER)
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setMaxTransfer((POWER * 2) / 20)
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setIO(ForgeDirection.UP, 0)
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//Constructor
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energy.setCapacity(POWER)
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energy.setMaxTransfer((POWER * 2) / 20)
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setIO(ForgeDirection.UP, 0)
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override def update
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override def update
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{
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if (!worldObj.isRemote)
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{
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if (!worldObj.isRemote)
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val drainFluid: FluidStack = tank.drain(FluidContainerRegistry.BUCKET_VOLUME, false)
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if (drainFluid != null && drainFluid.amount == FluidContainerRegistry.BUCKET_VOLUME && drainFluid.fluidID == FluidRegistry.LAVA.getID)
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{
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if (burnTime == 0)
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{
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val drainFluid: FluidStack = tank.drain(FluidContainerRegistry.BUCKET_VOLUME, false)
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if (drainFluid != null && drainFluid.amount == FluidContainerRegistry.BUCKET_VOLUME && drainFluid.fluidID == FluidRegistry.LAVA.getID)
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tank.drain(FluidContainerRegistry.BUCKET_VOLUME, true)
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burnTime += 20000
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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}
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else if (isElectrical && energy.checkExtract)
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{
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energy.extractEnergy
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if (burnTime == 0)
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{
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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burnTime += 2
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}
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else if (canBurn(getStackInSlot(0)))
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{
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if (burnTime == 0)
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{
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burnTime += TileEntityFurnace.getItemBurnTime(this.getStackInSlot(0))
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decrStackSize(0, 1)
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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}
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val block: Block = worldObj.getBlock(xCoord, yCoord + 1, zCoord)
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if (burnTime > 0)
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{
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if (block == null)
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{
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worldObj.setBlock(xCoord, yCoord + 1, zCoord, Blocks.fire)
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}
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heatEnergy += POWER / 20
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var usedHeat: Boolean = false
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if (block eq Blocks.water)
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{
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usedHeat = true
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val volume: Int = 100
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if (heatEnergy >= getRequiredBoilWaterEnergy(volume))
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{
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if (FluidRegistry.getFluid("steam") != null)
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{
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if (burnTime == 0)
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{
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tank.drain(FluidContainerRegistry.BUCKET_VOLUME, true)
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burnTime += 20000
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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MinecraftForge.EVENT_BUS.post(new BoilEvent(worldObj, asVectorWorld.add(0, 1, 0), new FluidStack(FluidRegistry.WATER, volume), new FluidStack(FluidRegistry.getFluid("steam"), volume), 2, false))
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boiledVolume += volume
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}
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else if (isElectrical && energy.checkExtract)
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if (boiledVolume >= FluidContainerRegistry.BUCKET_VOLUME)
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{
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energy.extractEnergy
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if (burnTime == 0)
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{
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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burnTime += 2
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}
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else if (canBurn(getStackInSlot(0)))
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{
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if (burnTime == 0)
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{
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burnTime += TileEntityFurnace.getItemBurnTime(this.getStackInSlot(0))
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decrStackSize(0, 1)
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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}
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val block: Block = worldObj.getBlock(xCoord, yCoord + 1, zCoord)
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if (burnTime > 0)
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{
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if (block == null)
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{
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worldObj.setBlock(xCoord, yCoord + 1, zCoord, Blocks.fire)
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}
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heatEnergy += POWER / 20
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var usedHeat: Boolean = false
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if (block eq Blocks.water)
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{
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usedHeat = true
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val volume: Int = 100
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if (heatEnergy >= getRequiredBoilWaterEnergy(volume))
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{
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if (FluidRegistry.getFluid("steam") != null)
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{
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MinecraftForge.EVENT_BUS.post(new BoilEvent(worldObj, asVectorWorld.add(0, 1, 0), new FluidStack(FluidRegistry.WATER, volume), new FluidStack(FluidRegistry.getFluid("steam"), volume), 2, false))
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boiledVolume += volume
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}
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if (boiledVolume >= FluidContainerRegistry.BUCKET_VOLUME)
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{
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boiledVolume = 0
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worldObj.setBlockToAir(xCoord, yCoord + 1, zCoord)
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}
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heatEnergy = 0
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}
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}
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if (!usedHeat)
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{
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heatEnergy = 0
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}
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if (({
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burnTime -= 1; burnTime
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}) == 0)
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{
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if (block eq Blocks.fire)
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{
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worldObj.setBlockToAir(xCoord, yCoord + 1, zCoord)
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}
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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boiledVolume = 0
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worldObj.setBlockToAir(xCoord, yCoord + 1, zCoord)
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}
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heatEnergy = 0
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}
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}
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}
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/**
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* Approximately 327600 + 2257000 = 2584600.
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*
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* @param volume
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* @return
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*/
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def getRequiredBoilWaterEnergy(volume: Int): Long =
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{
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return ThermalPhysics.getRequiredBoilWaterEnergy(worldObj, xCoord, zCoord, volume).asInstanceOf[Long]
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}
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def getMeltIronEnergy(volume: Float): Long =
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{
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val temperatureChange: Float = 1811 - ThermalPhysics.getTemperatureForCoordinate(worldObj, xCoord, zCoord)
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val mass: Float = ThermalPhysics.getMass(volume, 7.9f)
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return (ThermalPhysics.getEnergyForTemperatureChange(mass, 450, temperatureChange) + ThermalPhysics.getEnergyForStateChange(mass, 272000)).asInstanceOf[Long]
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}
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def isElectrical: Boolean =
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{
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return this.getBlockMetadata == 1
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}
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def canBurn(stack: ItemStack): Boolean =
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{
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return TileEntityFurnace.getItemBurnTime(stack) > 0
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}
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def isBurning: Boolean =
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{
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return burnTime > 0
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}
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override def isItemValidForSlot(i: Int, itemStack: ItemStack): Boolean =
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{
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return i == 0 && canBurn(itemStack)
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}
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override def getDescPacket: PacketAnnotation =
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{
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return new PacketAnnotation(this)
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}
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def read(data: ByteBuf, player: EntityPlayer, `type`: PacketType)
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{
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this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord)
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}
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override def readFromNBT(nbt: NBTTagCompound)
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{
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super.readFromNBT(nbt)
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burnTime = nbt.getInteger("burnTime")
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tank.readFromNBT(nbt)
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}
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override def writeToNBT(nbt: NBTTagCompound)
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{
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super.writeToNBT(nbt)
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nbt.setInteger("burnTime", burnTime)
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tank.writeToNBT(nbt)
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}
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def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int =
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{
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return tank.fill(resource, doFill)
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}
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def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack =
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{
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if (resource == null || resource.getFluid == FluidRegistry.LAVA)
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if (!usedHeat)
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{
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return null
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heatEnergy = 0
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}
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return tank.drain(resource.amount, doDrain)
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}
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def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack =
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{
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return tank.drain(maxDrain, doDrain)
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}
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def canFill(from: ForgeDirection, fluid: Fluid): Boolean =
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{
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return fluid eq FluidRegistry.LAVA
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}
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def canDrain(from: ForgeDirection, fluid: Fluid): Boolean =
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{
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return false
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}
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def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] =
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{
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return Array[FluidTankInfo](tank.getInfo)
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}
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@SideOnly(Side.CLIENT) override def registerIcons(iconReg: IIconRegister)
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{
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super.registerIcons(iconReg)
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SpatialBlock.icon.put("firebox_side_on", iconReg.registerIcon(Reference.prefix + "firebox_side_on"))
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SpatialBlock.icon.put("firebox_side_off", iconReg.registerIcon(Reference.prefix + "firebox_side_off"))
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SpatialBlock.icon.put("firebox_top_on", iconReg.registerIcon(Reference.prefix + "firebox_top_on"))
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SpatialBlock.icon.put("firebox_top_off", iconReg.registerIcon(Reference.prefix + "firebox_top_off"))
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SpatialBlock.icon.put("firebox_electric_side_on", iconReg.registerIcon(Reference.prefix + "firebox_electric_side_on"))
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SpatialBlock.icon.put("firebox_electric_side_off", iconReg.registerIcon(Reference.prefix + "firebox_electric_side_off"))
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SpatialBlock.icon.put("firebox_electric_top_on", iconReg.registerIcon(Reference.prefix + "firebox_electric_top_on"))
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SpatialBlock.icon.put("firebox_electric_top_off", iconReg.registerIcon(Reference.prefix + "firebox_electric_top_off"))
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}
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@SideOnly(Side.CLIENT) override def getIcon(side: Int, meta: Int): IIcon =
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{
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if (side == 0)
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if (({
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burnTime -= 1;
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burnTime
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}) == 0)
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{
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return SpatialBlock.icon.get("firebox")
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if (block eq Blocks.fire)
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{
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worldObj.setBlockToAir(xCoord, yCoord + 1, zCoord)
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}
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
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}
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val isElectric: Boolean = meta == 1
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val isBurning: Boolean = false
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if (side == 1)
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{
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return if (isBurning) (if (isElectric) SpatialBlock.icon.get("firebox_electric_top_on") else SpatialBlock.icon.get("firebox_top_on")) else (if (isElectric) SpatialBlock.icon.get("firebox_electric_top_off") else SpatialBlock.icon.get("firebox_top_off"))
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}
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return if (isBurning) (if (isElectric) SpatialBlock.icon.get("firebox_electric_side_on") else SpatialBlock.icon.get("firebox_side_on")) else (if (isElectric) SpatialBlock.icon.get("firebox_electric_side_off") else SpatialBlock.icon.get("firebox_side_off"))
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}
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}
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}
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override def click(player: EntityPlayer)
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{
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if (server)
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{
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extractItem(this.asInstanceOf[IInventory], 0, player)
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}
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}
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/**
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* Approximately 327600 + 2257000 = 2584600.
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*
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* @param volume
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* @return
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*/
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def getRequiredBoilWaterEnergy(volume: Int): Long =
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{
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return ThermalPhysics.getRequiredBoilWaterEnergy(worldObj, xCoord, zCoord, volume).asInstanceOf[Long]
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}
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override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
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{
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if (FluidUtility.playerActivatedFluidItem(world, xi, yi, zi, player, side))
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{
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return true
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}
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return interactCurrentItem(this.asInstanceOf[IInventory], 0, player)
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}
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def getMeltIronEnergy(volume: Float): Long =
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{
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val temperatureChange: Float = 1811 - ThermalPhysics.getTemperatureForCoordinate(worldObj, xCoord, zCoord)
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val mass: Float = ThermalPhysics.getMass(volume, 7.9f)
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return (ThermalPhysics.getEnergyForTemperatureChange(mass, 450, temperatureChange) + ThermalPhysics.getEnergyForStateChange(mass, 272000)).asInstanceOf[Long]
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}
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override def getSubBlocks(par1: Item, par2CreativeTabs: CreativeTabs, par3List: List[_])
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def isElectrical: Boolean =
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{
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return this.getBlockMetadata == 1
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}
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def canBurn(stack: ItemStack): Boolean =
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{
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return TileEntityFurnace.getItemBurnTime(stack) > 0
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}
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def isBurning: Boolean =
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{
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return burnTime > 0
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}
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override def isItemValidForSlot(i: Int, itemStack: ItemStack): Boolean =
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{
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return i == 0 && canBurn(itemStack)
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}
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override def getDescPacket: PacketAnnotation =
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{
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return new PacketAnnotation(this)
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}
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def read(data: ByteBuf, player: EntityPlayer, `type`: PacketType)
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{
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this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord)
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}
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override def readFromNBT(nbt: NBTTagCompound)
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{
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super.readFromNBT(nbt)
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burnTime = nbt.getInteger("burnTime")
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tank.readFromNBT(nbt)
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}
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override def writeToNBT(nbt: NBTTagCompound)
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{
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super.writeToNBT(nbt)
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nbt.setInteger("burnTime", burnTime)
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tank.writeToNBT(nbt)
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}
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def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int =
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{
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return tank.fill(resource, doFill)
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}
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def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack =
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{
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if (resource == null || resource.getFluid == FluidRegistry.LAVA)
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{
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par3List.add(new ItemStack(par1, 1, 0))
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par3List.add(new ItemStack(par1, 1, 1))
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return null
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}
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return tank.drain(resource.amount, doDrain)
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}
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def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack =
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{
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return tank.drain(maxDrain, doDrain)
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}
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def canFill(from: ForgeDirection, fluid: Fluid): Boolean =
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{
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return fluid eq FluidRegistry.LAVA
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}
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|
||||
def canDrain(from: ForgeDirection, fluid: Fluid): Boolean =
|
||||
{
|
||||
return false
|
||||
}
|
||||
|
||||
def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] =
|
||||
{
|
||||
return Array[FluidTankInfo](tank.getInfo)
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) override def registerIcons(iconReg: IIconRegister)
|
||||
{
|
||||
super.registerIcons(iconReg)
|
||||
SpatialBlock.icon.put("firebox_side_on", iconReg.registerIcon(Reference.prefix + "firebox_side_on"))
|
||||
SpatialBlock.icon.put("firebox_side_off", iconReg.registerIcon(Reference.prefix + "firebox_side_off"))
|
||||
SpatialBlock.icon.put("firebox_top_on", iconReg.registerIcon(Reference.prefix + "firebox_top_on"))
|
||||
SpatialBlock.icon.put("firebox_top_off", iconReg.registerIcon(Reference.prefix + "firebox_top_off"))
|
||||
SpatialBlock.icon.put("firebox_electric_side_on", iconReg.registerIcon(Reference.prefix + "firebox_electric_side_on"))
|
||||
SpatialBlock.icon.put("firebox_electric_side_off", iconReg.registerIcon(Reference.prefix + "firebox_electric_side_off"))
|
||||
SpatialBlock.icon.put("firebox_electric_top_on", iconReg.registerIcon(Reference.prefix + "firebox_electric_top_on"))
|
||||
SpatialBlock.icon.put("firebox_electric_top_off", iconReg.registerIcon(Reference.prefix + "firebox_electric_top_off"))
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) override def getIcon(side: Int, meta: Int): IIcon =
|
||||
{
|
||||
if (side == 0)
|
||||
{
|
||||
return SpatialBlock.icon.get("firebox")
|
||||
}
|
||||
val isElectric: Boolean = meta == 1
|
||||
val isBurning: Boolean = false
|
||||
if (side == 1)
|
||||
{
|
||||
return if (isBurning) (if (isElectric) SpatialBlock.icon.get("firebox_electric_top_on") else SpatialBlock.icon.get("firebox_top_on")) else (if (isElectric) SpatialBlock.icon.get("firebox_electric_top_off") else SpatialBlock.icon.get("firebox_top_off"))
|
||||
}
|
||||
return if (isBurning) (if (isElectric) SpatialBlock.icon.get("firebox_electric_side_on") else SpatialBlock.icon.get("firebox_side_on")) else (if (isElectric) SpatialBlock.icon.get("firebox_electric_side_off") else SpatialBlock.icon.get("firebox_side_off"))
|
||||
}
|
||||
|
||||
override def click(player: EntityPlayer)
|
||||
{
|
||||
if (server)
|
||||
{
|
||||
extractItem(this.asInstanceOf[IInventory], 0, player)
|
||||
}
|
||||
}
|
||||
|
||||
override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
if (FluidUtility.playerActivatedFluidItem(world, xi, yi, zi, player, side))
|
||||
{
|
||||
return true
|
||||
}
|
||||
return interactCurrentItem(this.asInstanceOf[IInventory], 0, player)
|
||||
}
|
||||
|
||||
override def getSubBlocks(par1: Item, par2CreativeTabs: CreativeTabs, par3List: List[_])
|
||||
{
|
||||
par3List.add(new ItemStack(par1, 1, 0))
|
||||
par3List.add(new ItemStack(par1, 1, 1))
|
||||
}
|
||||
|
||||
}
|
|
@ -37,7 +37,7 @@ class GuiAccelerator(player: EntityPlayer, tileEntity: TileAccelerator) extends
|
|||
this.fontRendererObj.drawString("Antimatter: " + this.tileEntity.antimatter + " mg", 8, 80, 4210752)
|
||||
this.fontRendererObj.drawString("Status:", 8, 90, 4210752)
|
||||
this.fontRendererObj.drawString(status, 8, 100, 4210752)
|
||||
this.fontRendererObj.drawString("Buffer: " + this.tileEntity.energy.getEnergy + "/" + new UnitDisplay(UnitDisplay.Unit.JOULES, this.tileEntity.energy.getEnergyCapacity, true), 8, 110, 4210752)
|
||||
// this.fontRendererObj.drawString("Buffer: " + this.tileEntity.energy.getEnergy + "/" + new UnitDisplay(UnitDisplay.Unit.JOULES, this.tileEntity.energy.getEnergyCapacity, true), 8, 110, 4210752)
|
||||
this.fontRendererObj.drawString("Facing: " + this.tileEntity.getDirection.getOpposite, 100, 123, 4210752)
|
||||
}
|
||||
|
||||
|
|
|
@ -10,310 +10,311 @@ import net.minecraft.nbt.NBTTagCompound
|
|||
import net.minecraft.util.IIcon
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import resonant.api.{IElectromagnet, IRotatable}
|
||||
import resonant.lib.content.prefab.TEnergyStorage
|
||||
import resonant.lib.content.prefab.java.TileElectricInventory
|
||||
import resonant.lib.network.discriminator.{PacketTile, PacketType}
|
||||
import resonant.lib.network.handle.TPacketIDReceiver
|
||||
import resonant.lib.transform.vector.Vector3
|
||||
import resonant.lib.utility.BlockUtility
|
||||
import resonantinduction.atomic.AtomicContent
|
||||
import resonantinduction.atomic.items.ItemAntimatter
|
||||
import resonantinduction.core.{Reference, ResonantInduction, Settings}
|
||||
import resonant.lib.transform.vector.Vector3
|
||||
|
||||
import scala.collection.JavaConversions._
|
||||
|
||||
class TileAccelerator extends TileElectricInventory(Material.iron) with IElectromagnet with IRotatable with TPacketIDReceiver
|
||||
class TileAccelerator extends TileElectricInventory(Material.iron) with IElectromagnet with IRotatable with TPacketIDReceiver with TEnergyStorage
|
||||
{
|
||||
final val DESC_PACKET_ID = 2;
|
||||
/**
|
||||
* Multiplier that is used to give extra anti-matter based on density (hardness) of a given ore.
|
||||
*/
|
||||
private var antiMatterDensityMultiplyer: Int = Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
/**
|
||||
* The total amount of energy consumed by this particle. In Joules.
|
||||
*/
|
||||
var totalEnergyConsumed: Double = 0
|
||||
/**
|
||||
* The amount of anti-matter stored within the accelerator. Measured in milligrams.
|
||||
*/
|
||||
var antimatter: Int = 0
|
||||
var entityParticle: EntityParticle = null
|
||||
var velocity: Float = 0
|
||||
var clientEnergy: Double = 0
|
||||
var lastSpawnTick: Int = 0
|
||||
final val DESC_PACKET_ID = 2;
|
||||
/**
|
||||
* Multiplier that is used to give extra anti-matter based on density (hardness) of a given ore.
|
||||
*/
|
||||
private var antiMatterDensityMultiplyer: Int = Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
/**
|
||||
* The total amount of energy consumed by this particle. In Joules.
|
||||
*/
|
||||
var totalEnergyConsumed: Double = 0
|
||||
/**
|
||||
* The amount of anti-matter stored within the accelerator. Measured in milligrams.
|
||||
*/
|
||||
var antimatter: Int = 0
|
||||
var entityParticle: EntityParticle = null
|
||||
var velocity: Float = 0
|
||||
var clientEnergy: Double = 0
|
||||
var lastSpawnTick: Int = 0
|
||||
|
||||
//Constructor
|
||||
this.setSizeInventory(4)
|
||||
this.setCapacity(Settings.ACCELERATOR_ENERGY_COST_PER_TICK * 20)
|
||||
this.setMaxTransfer(Settings.ACCELERATOR_ENERGY_COST_PER_TICK)
|
||||
//Constructor
|
||||
this.setSizeInventory(4)
|
||||
energy.setCapacity(Settings.ACCELERATOR_ENERGY_COST_PER_TICK * 20)
|
||||
energy.setMaxTransfer(Settings.ACCELERATOR_ENERGY_COST_PER_TICK)
|
||||
|
||||
override def update
|
||||
override def update
|
||||
{
|
||||
super.update
|
||||
if (!worldObj.isRemote)
|
||||
{
|
||||
super.update
|
||||
if (!worldObj.isRemote)
|
||||
clientEnergy = energy.getEnergy
|
||||
velocity = getParticleVel()
|
||||
outputAntimatter()
|
||||
|
||||
if (worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord))
|
||||
{
|
||||
if (energy.checkExtract)
|
||||
{
|
||||
clientEnergy = energy.getEnergy
|
||||
velocity = getParticleVel()
|
||||
outputAntimatter()
|
||||
if (entityParticle == null)
|
||||
{
|
||||
//Create new particle if we have materials to spawn it with
|
||||
if (getStackInSlot(0) != null && lastSpawnTick >= 40)
|
||||
{
|
||||
val spawn_vec: Vector3 = asVector3
|
||||
spawn_vec.add(getDirection.getOpposite)
|
||||
spawn_vec.add(0.5f)
|
||||
if (EntityParticle.canSpawnParticle(worldObj, spawn_vec))
|
||||
{
|
||||
totalEnergyConsumed = 0
|
||||
entityParticle = new EntityParticle(worldObj, spawn_vec, asVector3, getDirection.getOpposite)
|
||||
worldObj.spawnEntityInWorld(entityParticle)
|
||||
CalculateParticleDensity
|
||||
decrStackSize(0, 1)
|
||||
lastSpawnTick = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (entityParticle.isDead)
|
||||
{
|
||||
//Handle strange matter creation
|
||||
if (entityParticle.didParticleCollide)
|
||||
{
|
||||
if (worldObj.rand.nextFloat <= Settings.darkMatterSpawnChance)
|
||||
{
|
||||
incrStackSize(3, new ItemStack(AtomicContent.itemDarkMatter))
|
||||
}
|
||||
}
|
||||
entityParticle = null
|
||||
}
|
||||
else if (velocity > EntityParticle.ANITMATTER_CREATION_SPEED)
|
||||
{
|
||||
//Create antimatter if we have hit max speed
|
||||
worldObj.playSoundEffect(xCoord, yCoord, zCoord, Reference.prefix + "antimatter", 2f, 1f - worldObj.rand.nextFloat * 0.3f)
|
||||
val generatedAntimatter: Int = 5 + worldObj.rand.nextInt(antiMatterDensityMultiplyer)
|
||||
antimatter += generatedAntimatter
|
||||
|
||||
if (worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord))
|
||||
{
|
||||
if (energy.checkExtract)
|
||||
{
|
||||
if (entityParticle == null)
|
||||
{
|
||||
//Create new particle if we have materials to spawn it with
|
||||
if (getStackInSlot(0) != null && lastSpawnTick >= 40)
|
||||
{
|
||||
val spawn_vec: Vector3 = asVector3
|
||||
spawn_vec.add(getDirection.getOpposite)
|
||||
spawn_vec.add(0.5f)
|
||||
if (EntityParticle.canSpawnParticle(worldObj, spawn_vec))
|
||||
{
|
||||
totalEnergyConsumed = 0
|
||||
entityParticle = new EntityParticle(worldObj, spawn_vec, asVector3, getDirection.getOpposite)
|
||||
worldObj.spawnEntityInWorld(entityParticle)
|
||||
CalculateParticleDensity
|
||||
decrStackSize(0, 1)
|
||||
lastSpawnTick = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (entityParticle.isDead)
|
||||
{
|
||||
//Handle strange matter creation
|
||||
if (entityParticle.didParticleCollide)
|
||||
{
|
||||
if (worldObj.rand.nextFloat <= Settings.darkMatterSpawnChance)
|
||||
{
|
||||
incrStackSize(3, new ItemStack(AtomicContent.itemDarkMatter))
|
||||
}
|
||||
}
|
||||
entityParticle = null
|
||||
}
|
||||
else if (velocity > EntityParticle.ANITMATTER_CREATION_SPEED)
|
||||
{
|
||||
//Create antimatter if we have hit max speed
|
||||
worldObj.playSoundEffect(xCoord, yCoord, zCoord, Reference.prefix + "antimatter", 2f, 1f - worldObj.rand.nextFloat * 0.3f)
|
||||
val generatedAntimatter: Int = 5 + worldObj.rand.nextInt(antiMatterDensityMultiplyer)
|
||||
antimatter += generatedAntimatter
|
||||
|
||||
//Cleanup
|
||||
totalEnergyConsumed = 0
|
||||
entityParticle.setDead
|
||||
entityParticle = null
|
||||
}
|
||||
if (entityParticle != null)
|
||||
{
|
||||
worldObj.playSoundEffect(xCoord, yCoord, zCoord, Reference.prefix + "accelerator", 1.5f, (0.6f + (0.4 * (entityParticle.getParticleVelocity) / EntityParticle.ANITMATTER_CREATION_SPEED)).asInstanceOf[Float])
|
||||
}
|
||||
}
|
||||
energy.extractEnergy
|
||||
}
|
||||
else
|
||||
{
|
||||
if (entityParticle != null)
|
||||
{
|
||||
entityParticle.setDead
|
||||
}
|
||||
entityParticle = null
|
||||
}
|
||||
//Cleanup
|
||||
totalEnergyConsumed = 0
|
||||
entityParticle.setDead
|
||||
entityParticle = null
|
||||
}
|
||||
else
|
||||
if (entityParticle != null)
|
||||
{
|
||||
if (entityParticle != null)
|
||||
{
|
||||
entityParticle.setDead
|
||||
}
|
||||
entityParticle = null
|
||||
worldObj.playSoundEffect(xCoord, yCoord, zCoord, Reference.prefix + "accelerator", 1.5f, (0.6f + (0.4 * (entityParticle.getParticleVelocity) / EntityParticle.ANITMATTER_CREATION_SPEED)).asInstanceOf[Float])
|
||||
}
|
||||
if (ticks % 5 == 0)
|
||||
{
|
||||
for (player <- getPlayersUsing)
|
||||
{
|
||||
sendPacketToPlayer(player, getDescPacket)
|
||||
}
|
||||
}
|
||||
lastSpawnTick += 1
|
||||
}
|
||||
energy.extractEnergy
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts antimatter storage into item if the condition are meet
|
||||
*/
|
||||
def outputAntimatter()
|
||||
{
|
||||
//Do we have an empty cell in slot one
|
||||
if (AtomicContent.isItemStackEmptyCell(getStackInSlot(1)) && getStackInSlot(1).stackSize > 0)
|
||||
{
|
||||
// Each cell can only hold 125mg of antimatter TODO maybe a config for this?
|
||||
if (antimatter >= 125)
|
||||
{
|
||||
if (getStackInSlot(2) != null)
|
||||
{
|
||||
// If the output slot is not empty we must increase stack size
|
||||
if (getStackInSlot(2).getItem == AtomicContent.itemAntimatter)
|
||||
{
|
||||
val newStack: ItemStack = getStackInSlot(2).copy
|
||||
if (newStack.stackSize < newStack.getMaxStackSize)
|
||||
{
|
||||
decrStackSize(1, 1)
|
||||
antimatter -= 125
|
||||
newStack.stackSize += 1
|
||||
setInventorySlotContents(2, newStack)
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Output to slot 2 and decrease volume of antimatter
|
||||
antimatter -= 125
|
||||
decrStackSize(1, 1)
|
||||
setInventorySlotContents(2, new ItemStack(AtomicContent.itemAntimatter))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override def activate(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
player.openGui(ResonantInduction, 0, world, xi, yi, zi)
|
||||
return true
|
||||
}
|
||||
|
||||
private def CalculateParticleDensity
|
||||
{
|
||||
val itemToAccelerate: ItemStack = this.getStackInSlot(0)
|
||||
if (itemToAccelerate != null)
|
||||
{
|
||||
antiMatterDensityMultiplyer = Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
|
||||
val potentialBlock: Block = Block.getBlockFromItem(itemToAccelerate.getItem)
|
||||
if (potentialBlock != null)
|
||||
{
|
||||
antiMatterDensityMultiplyer = BlockUtility.getBlockHardness(potentialBlock).asInstanceOf[Int] * Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
if (antiMatterDensityMultiplyer <= 0)
|
||||
{
|
||||
antiMatterDensityMultiplyer = Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
}
|
||||
if (antiMatterDensityMultiplyer > 1000)
|
||||
{
|
||||
antiMatterDensityMultiplyer = 1000 * Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Packet Handling ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def read(buf: ByteBuf, id: Int, player: EntityPlayer, packet: PacketType): Boolean =
|
||||
{
|
||||
//Client only packets
|
||||
if (world.isRemote)
|
||||
{
|
||||
if (id == DESC_PACKET_ID)
|
||||
{
|
||||
this.velocity = buf.readFloat()
|
||||
this.totalEnergyConsumed = buf.readDouble();
|
||||
this.antimatter = buf.readInt();
|
||||
this.energy.setEnergy(buf.readDouble())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return super.read(buf, id, player, packet);
|
||||
}
|
||||
|
||||
override def getDescPacket: PacketTile =
|
||||
{
|
||||
return new PacketTile(xi, yi, zi, Array[Any](DESC_PACKET_ID, velocity, totalEnergyConsumed, antimatter, energy.getEnergy))
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Save handling ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def readFromNBT(par1NBTTagCompound: NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(par1NBTTagCompound)
|
||||
totalEnergyConsumed = par1NBTTagCompound.getDouble("energyUsed")
|
||||
antimatter = par1NBTTagCompound.getInteger("antimatter")
|
||||
}
|
||||
|
||||
override def writeToNBT(par1NBTTagCompound: NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(par1NBTTagCompound)
|
||||
par1NBTTagCompound.setDouble("energyUsed", totalEnergyConsumed)
|
||||
par1NBTTagCompound.setInteger("antimatter", antimatter)
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Inventory Overrides ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def canInsertItem(slotID: Int, itemStack: ItemStack, j: Int): Boolean =
|
||||
{
|
||||
return isItemValidForSlot(slotID, itemStack) && slotID != 2 && slotID != 3
|
||||
}
|
||||
|
||||
override def canExtractItem(slotID: Int, itemstack: ItemStack, j: Int): Boolean =
|
||||
{
|
||||
return slotID == 2 || slotID == 3
|
||||
}
|
||||
|
||||
override def isItemValidForSlot(i: Int, itemStack: ItemStack): Boolean =
|
||||
{
|
||||
i match
|
||||
{
|
||||
case 0 =>
|
||||
return true
|
||||
case 1 =>
|
||||
return AtomicContent.isItemStackEmptyCell(itemStack)
|
||||
case 2 =>
|
||||
return itemStack.getItem.isInstanceOf[ItemAntimatter]
|
||||
case 3 =>
|
||||
return itemStack.getItem != null && itemStack.getItem.getUnlocalizedName.contains("DarkMatter")
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Field Getters & Setters ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def isRunning: Boolean =
|
||||
{
|
||||
return true
|
||||
}
|
||||
|
||||
override def getDirection: ForgeDirection =
|
||||
{
|
||||
return ForgeDirection.getOrientation(getBlockMetadata)
|
||||
}
|
||||
|
||||
override def setDirection(direction: ForgeDirection)
|
||||
{
|
||||
world.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, direction.ordinal, 3)
|
||||
}
|
||||
|
||||
/** get velocity for the particle and @return it as a float */
|
||||
def getParticleVel(): Float =
|
||||
{
|
||||
if (entityParticle != null)
|
||||
return entityParticle.getParticleVelocity.asInstanceOf[Float]
|
||||
else
|
||||
return 0
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
override def getIcon(side: Int, meta: Int): IIcon =
|
||||
{
|
||||
if(side == getDirection.getOpposite.ordinal())
|
||||
{
|
||||
return AtomicContent.blockElectromagnet.getIcon(side, meta)
|
||||
if (entityParticle != null)
|
||||
{
|
||||
entityParticle.setDead
|
||||
}
|
||||
entityParticle = null
|
||||
}
|
||||
return getIcon
|
||||
}
|
||||
else
|
||||
{
|
||||
if (entityParticle != null)
|
||||
{
|
||||
entityParticle.setDead
|
||||
}
|
||||
entityParticle = null
|
||||
}
|
||||
if (ticks % 5 == 0)
|
||||
{
|
||||
for (player <- getPlayersUsing)
|
||||
{
|
||||
sendPacketToPlayer(player, getDescPacket)
|
||||
}
|
||||
}
|
||||
lastSpawnTick += 1
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts antimatter storage into item if the condition are meet
|
||||
*/
|
||||
def outputAntimatter()
|
||||
{
|
||||
//Do we have an empty cell in slot one
|
||||
if (AtomicContent.isItemStackEmptyCell(getStackInSlot(1)) && getStackInSlot(1).stackSize > 0)
|
||||
{
|
||||
// Each cell can only hold 125mg of antimatter TODO maybe a config for this?
|
||||
if (antimatter >= 125)
|
||||
{
|
||||
if (getStackInSlot(2) != null)
|
||||
{
|
||||
// If the output slot is not empty we must increase stack size
|
||||
if (getStackInSlot(2).getItem == AtomicContent.itemAntimatter)
|
||||
{
|
||||
val newStack: ItemStack = getStackInSlot(2).copy
|
||||
if (newStack.stackSize < newStack.getMaxStackSize)
|
||||
{
|
||||
decrStackSize(1, 1)
|
||||
antimatter -= 125
|
||||
newStack.stackSize += 1
|
||||
setInventorySlotContents(2, newStack)
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Output to slot 2 and decrease volume of antimatter
|
||||
antimatter -= 125
|
||||
decrStackSize(1, 1)
|
||||
setInventorySlotContents(2, new ItemStack(AtomicContent.itemAntimatter))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override def activate(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
player.openGui(ResonantInduction, 0, world, xi, yi, zi)
|
||||
return true
|
||||
}
|
||||
|
||||
private def CalculateParticleDensity
|
||||
{
|
||||
val itemToAccelerate: ItemStack = this.getStackInSlot(0)
|
||||
if (itemToAccelerate != null)
|
||||
{
|
||||
antiMatterDensityMultiplyer = Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
|
||||
val potentialBlock: Block = Block.getBlockFromItem(itemToAccelerate.getItem)
|
||||
if (potentialBlock != null)
|
||||
{
|
||||
antiMatterDensityMultiplyer = BlockUtility.getBlockHardness(potentialBlock).asInstanceOf[Int] * Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
if (antiMatterDensityMultiplyer <= 0)
|
||||
{
|
||||
antiMatterDensityMultiplyer = Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
}
|
||||
if (antiMatterDensityMultiplyer > 1000)
|
||||
{
|
||||
antiMatterDensityMultiplyer = 1000 * Settings.ACCELERATOR_ANITMATTER_DENSITY_MULTIPLIER
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Packet Handling ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def read(buf: ByteBuf, id: Int, player: EntityPlayer, packet: PacketType): Boolean =
|
||||
{
|
||||
//Client only packets
|
||||
if (world.isRemote)
|
||||
{
|
||||
if (id == DESC_PACKET_ID)
|
||||
{
|
||||
this.velocity = buf.readFloat()
|
||||
this.totalEnergyConsumed = buf.readDouble();
|
||||
this.antimatter = buf.readInt();
|
||||
this.energy.setEnergy(buf.readDouble())
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return super.read(buf, id, player, packet);
|
||||
}
|
||||
|
||||
override def getDescPacket: PacketTile =
|
||||
{
|
||||
return new PacketTile(xi, yi, zi, Array[Any](DESC_PACKET_ID, velocity, totalEnergyConsumed, antimatter, energy.getEnergy))
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Save handling ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def readFromNBT(par1NBTTagCompound: NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(par1NBTTagCompound)
|
||||
totalEnergyConsumed = par1NBTTagCompound.getDouble("energyUsed")
|
||||
antimatter = par1NBTTagCompound.getInteger("antimatter")
|
||||
}
|
||||
|
||||
override def writeToNBT(par1NBTTagCompound: NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(par1NBTTagCompound)
|
||||
par1NBTTagCompound.setDouble("energyUsed", totalEnergyConsumed)
|
||||
par1NBTTagCompound.setInteger("antimatter", antimatter)
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Inventory Overrides ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def canInsertItem(slotID: Int, itemStack: ItemStack, j: Int): Boolean =
|
||||
{
|
||||
return isItemValidForSlot(slotID, itemStack) && slotID != 2 && slotID != 3
|
||||
}
|
||||
|
||||
override def canExtractItem(slotID: Int, itemstack: ItemStack, j: Int): Boolean =
|
||||
{
|
||||
return slotID == 2 || slotID == 3
|
||||
}
|
||||
|
||||
override def isItemValidForSlot(i: Int, itemStack: ItemStack): Boolean =
|
||||
{
|
||||
i match
|
||||
{
|
||||
case 0 =>
|
||||
return true
|
||||
case 1 =>
|
||||
return AtomicContent.isItemStackEmptyCell(itemStack)
|
||||
case 2 =>
|
||||
return itemStack.getItem.isInstanceOf[ItemAntimatter]
|
||||
case 3 =>
|
||||
return itemStack.getItem != null && itemStack.getItem.getUnlocalizedName.contains("DarkMatter")
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
/////////////////////////////////////////
|
||||
/// Field Getters & Setters ///
|
||||
////////////////////////////////////////
|
||||
|
||||
override def isRunning: Boolean =
|
||||
{
|
||||
return true
|
||||
}
|
||||
|
||||
override def getDirection: ForgeDirection =
|
||||
{
|
||||
return ForgeDirection.getOrientation(getBlockMetadata)
|
||||
}
|
||||
|
||||
override def setDirection(direction: ForgeDirection)
|
||||
{
|
||||
world.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, direction.ordinal, 3)
|
||||
}
|
||||
|
||||
/** get velocity for the particle and @return it as a float */
|
||||
def getParticleVel(): Float =
|
||||
{
|
||||
if (entityParticle != null)
|
||||
return entityParticle.getParticleVelocity.asInstanceOf[Float]
|
||||
else
|
||||
return 0
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
override def getIcon(side: Int, meta: Int): IIcon =
|
||||
{
|
||||
if (side == getDirection.getOpposite.ordinal())
|
||||
{
|
||||
return AtomicContent.blockElectromagnet.getIcon(side, meta)
|
||||
}
|
||||
return getIcon
|
||||
}
|
||||
}
|
|
@ -10,6 +10,7 @@ import net.minecraftforge.common.util.ForgeDirection
|
|||
import net.minecraftforge.fluids._
|
||||
import resonant.api.IRotatable
|
||||
import resonant.engine.ResonantEngine
|
||||
import resonant.lib.content.prefab.TEnergyStorage
|
||||
import resonant.lib.content.prefab.java.TileElectricInventory
|
||||
import resonant.lib.network.Synced
|
||||
import resonant.lib.network.discriminator.{PacketTile, PacketType}
|
||||
|
@ -26,7 +27,7 @@ object TileNuclearBoiler
|
|||
final val DIAN: Long = 50000
|
||||
}
|
||||
|
||||
class TileNuclearBoiler extends TileElectricInventory(Material.iron) with IPacketReceiver with IFluidHandler with IRotatable
|
||||
class TileNuclearBoiler extends TileElectricInventory(Material.iron) with IPacketReceiver with IFluidHandler with IRotatable with TEnergyStorage
|
||||
{
|
||||
final val SHI_JIAN: Int = 20 * 15
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@ import net.minecraft.nbt.NBTTagCompound
|
|||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import net.minecraftforge.fluids._
|
||||
import resonant.lib.content.prefab.TEnergyStorage
|
||||
import resonant.lib.content.prefab.java.TileElectricInventory
|
||||
import resonant.lib.grid.Compatibility
|
||||
import resonant.lib.network.discriminator.{PacketTile, PacketType}
|
||||
|
@ -26,7 +27,7 @@ object TileCentrifuge
|
|||
final val DIAN: Long = 500000
|
||||
}
|
||||
|
||||
class TileCentrifuge extends TileElectricInventory(Material.iron) with IPacketReceiver with IFluidHandler with IInventory
|
||||
class TileCentrifuge extends TileElectricInventory(Material.iron) with IPacketReceiver with IFluidHandler with IInventory with TEnergyStorage
|
||||
{
|
||||
val gasTank: FluidTank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME * 5)
|
||||
var timer: Int = 0
|
||||
|
|
|
@ -8,6 +8,7 @@ import net.minecraft.network.Packet
|
|||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import net.minecraftforge.fluids._
|
||||
import resonant.engine.ResonantEngine
|
||||
import resonant.lib.content.prefab.TEnergyStorage
|
||||
import resonant.lib.grid.Compatibility
|
||||
import resonant.lib.network.Synced
|
||||
import resonant.lib.network.discriminator.PacketAnnotation
|
||||
|
@ -25,7 +26,7 @@ object TileChemicalExtractor
|
|||
final val ENERGY: Long = 5000
|
||||
}
|
||||
|
||||
class TileChemicalExtractor extends TileProcess(Material.iron) with IFluidHandler
|
||||
class TileChemicalExtractor extends TileProcess(Material.iron) with IFluidHandler with TEnergyStorage
|
||||
{
|
||||
energy.setCapacity(TileChemicalExtractor.ENERGY * 2)
|
||||
this.setSizeInventory(7)
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
package resonantinduction.atomic.machine.fulmination
|
||||
|
||||
import net.minecraft.block.material.Material
|
||||
import resonant.lib.content.prefab.TEnergyStorage
|
||||
import resonant.lib.content.prefab.java.TileElectric
|
||||
|
||||
/**
|
||||
|
@ -8,31 +9,31 @@ import resonant.lib.content.prefab.java.TileElectric
|
|||
*/
|
||||
object TileFulmination
|
||||
{
|
||||
private final val DIAN: Long = 10000000000000L
|
||||
private final val DIAN: Long = 10000000000000L
|
||||
}
|
||||
|
||||
class TileFulmination extends TileElectric(Material.iron)
|
||||
class TileFulmination extends TileElectric(Material.iron) with TEnergyStorage
|
||||
{
|
||||
//Constructor
|
||||
energy.setCapacity(TileFulmination.DIAN * 2)
|
||||
this.blockHardness(10)
|
||||
this.blockResistance(25000)
|
||||
//Constructor
|
||||
energy.setCapacity(TileFulmination.DIAN * 2)
|
||||
this.blockHardness(10)
|
||||
this.blockResistance(25000)
|
||||
|
||||
override def start
|
||||
{
|
||||
super.start
|
||||
FulminationHandler.INSTANCE.register(this)
|
||||
}
|
||||
override def start
|
||||
{
|
||||
super.start
|
||||
FulminationHandler.INSTANCE.register(this)
|
||||
}
|
||||
|
||||
override def update
|
||||
{
|
||||
super.update
|
||||
energy.extractEnergy(10, true)
|
||||
}
|
||||
override def update
|
||||
{
|
||||
super.update
|
||||
energy.extractEnergy(10, true)
|
||||
}
|
||||
|
||||
override def invalidate
|
||||
{
|
||||
FulminationHandler.INSTANCE.unregister(this)
|
||||
super.start
|
||||
}
|
||||
override def invalidate
|
||||
{
|
||||
FulminationHandler.INSTANCE.unregister(this)
|
||||
super.start
|
||||
}
|
||||
}
|
|
@ -2,39 +2,45 @@ package resonantinduction.core.prefab.node
|
|||
|
||||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import net.minecraftforge.fluids.{FluidStack, IFluidHandler}
|
||||
import resonant.api.grid.{IUpdate, INodeProvider}
|
||||
import resonant.api.grid.{INodeProvider, IUpdate}
|
||||
|
||||
/**
|
||||
* Created by robert on 8/15/2014.
|
||||
*/
|
||||
class NodePressure(parent : INodeProvider, buckets : Int) extends NodeTank(parent, buckets) with IUpdate {
|
||||
import scala.collection.convert.wrapAll._
|
||||
|
||||
def this(parent: INodeProvider)
|
||||
class NodePressure(parent: INodeProvider, buckets: Int = 1) extends NodeTank(parent, buckets) with IUpdate
|
||||
{
|
||||
private var pressure: Int = 0
|
||||
|
||||
def update(deltaTime: Double)
|
||||
{
|
||||
this(parent, 1)
|
||||
}
|
||||
if (!world.isRemote)
|
||||
{
|
||||
updatePressure()
|
||||
|
||||
def update(deltaTime: Double) {
|
||||
if (!world.isRemote) {
|
||||
updatePressure
|
||||
if (getFluid != null) {
|
||||
import scala.collection.JavaConversions._
|
||||
for (entry <- connections.entrySet) {
|
||||
if (entry.getKey.isInstanceOf[INodeProvider] && (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodePressure], entry.getValue.getOpposite).isInstanceOf[NodePressure]) {
|
||||
if (getFluid != null)
|
||||
{
|
||||
for (entry <- directionMap.entrySet)
|
||||
{
|
||||
if (entry.getKey.isInstanceOf[INodeProvider] && (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodePressure], entry.getValue.getOpposite).isInstanceOf[NodePressure])
|
||||
{
|
||||
val node: NodePressure = (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodePressure], entry.getValue.getOpposite).asInstanceOf[NodePressure]
|
||||
if (node.getPressure(entry.getValue.getOpposite) <= getPressure(entry.getValue)) {
|
||||
if (node.getPressure(entry.getValue.getOpposite) <= getPressure(entry.getValue))
|
||||
{
|
||||
}
|
||||
}
|
||||
else if (entry.getKey.isInstanceOf[INodeProvider] && (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodeTank], entry.getValue.getOpposite).isInstanceOf[NodeTank]) {
|
||||
else if (entry.getKey.isInstanceOf[INodeProvider] && (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodeTank], entry.getValue.getOpposite).isInstanceOf[NodeTank])
|
||||
{
|
||||
val node: NodeTank = (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodeTank], entry.getValue.getOpposite).asInstanceOf[NodeTank]
|
||||
if (node.canFill(entry.getValue.getOpposite, getFluid.getFluid)) {
|
||||
if (node.canFill(entry.getValue.getOpposite, getFluid.getFluid))
|
||||
{
|
||||
val stack: FluidStack = drain(Integer.MAX_VALUE, false)
|
||||
val drained: Int = node.fill(stack, true)
|
||||
drain(drained, true)
|
||||
}
|
||||
}
|
||||
else if (entry.getKey.isInstanceOf[IFluidHandler]) {
|
||||
if ((entry.getKey.asInstanceOf[IFluidHandler]).canFill(entry.getValue.getOpposite, getFluid.getFluid)) {
|
||||
else if (entry.getKey.isInstanceOf[IFluidHandler])
|
||||
{
|
||||
if ((entry.getKey.asInstanceOf[IFluidHandler]).canFill(entry.getValue.getOpposite, getFluid.getFluid))
|
||||
{
|
||||
val stack: FluidStack = drain(Integer.MAX_VALUE, false)
|
||||
val drained: Int = (entry.getKey.asInstanceOf[IFluidHandler]).fill(entry.getValue.getOpposite, stack, true)
|
||||
drain(drained, true)
|
||||
|
@ -45,22 +51,16 @@ class NodePressure(parent : INodeProvider, buckets : Int) extends NodeTank(paren
|
|||
}
|
||||
}
|
||||
|
||||
def canUpdate: Boolean = {
|
||||
return true
|
||||
}
|
||||
|
||||
def continueUpdate: Boolean = {
|
||||
return true
|
||||
}
|
||||
|
||||
protected def updatePressure {
|
||||
protected def updatePressure()
|
||||
{
|
||||
var totalPressure: Int = 0
|
||||
val connectionSize: Int = connections.size
|
||||
var minPressure: Int = 0
|
||||
var maxPressure: Int = 0
|
||||
import scala.collection.JavaConversions._
|
||||
for (entry <- connections.entrySet) {
|
||||
if (entry.getKey.isInstanceOf[INodeProvider] && (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodePressure], entry.getValue.getOpposite).isInstanceOf[NodePressure]) {
|
||||
for (entry <- directionMap.entrySet)
|
||||
{
|
||||
if (entry.getKey.isInstanceOf[INodeProvider] && (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodePressure], entry.getValue.getOpposite).isInstanceOf[NodePressure])
|
||||
{
|
||||
val node: NodePressure = (entry.getKey.asInstanceOf[INodeProvider]).getNode(classOf[NodePressure], entry.getValue.getOpposite).asInstanceOf[NodePressure]
|
||||
val pressure: Int = node.getPressure(entry.getValue.getOpposite)
|
||||
minPressure = Math.min(pressure, minPressure)
|
||||
|
@ -68,27 +68,35 @@ class NodePressure(parent : INodeProvider, buckets : Int) extends NodeTank(paren
|
|||
totalPressure += pressure
|
||||
}
|
||||
}
|
||||
if (connectionSize == 0) {
|
||||
if (connectionSize == 0)
|
||||
{
|
||||
setPressure(0)
|
||||
}
|
||||
else {
|
||||
if (minPressure < 0) {
|
||||
else
|
||||
{
|
||||
if (minPressure < 0)
|
||||
{
|
||||
minPressure += 1
|
||||
}
|
||||
if (maxPressure > 0) {
|
||||
if (maxPressure > 0)
|
||||
{
|
||||
maxPressure -= 1
|
||||
}
|
||||
setPressure(Math.max(minPressure, Math.min(maxPressure, totalPressure / connectionSize + Integer.signum(totalPressure))))
|
||||
}
|
||||
}
|
||||
|
||||
def getPressure(direction: ForgeDirection): Int = {
|
||||
def getPressure(direction: ForgeDirection): Int =
|
||||
{
|
||||
return pressure
|
||||
}
|
||||
|
||||
def setPressure(pressure: Int) {
|
||||
def setPressure(pressure: Int)
|
||||
{
|
||||
this.pressure = pressure
|
||||
}
|
||||
|
||||
private var pressure: Int = 0
|
||||
def canUpdate =true
|
||||
|
||||
def continueUpdate = true
|
||||
}
|
|
@ -4,18 +4,17 @@ import net.minecraft.nbt.NBTTagCompound
|
|||
import net.minecraftforge.common.util.ForgeDirection
|
||||
import net.minecraftforge.fluids._
|
||||
import resonant.api.ISave
|
||||
import resonant.api.grid.{INode, INodeProvider}
|
||||
import resonant.lib.prefab.fluid.{LimitedTank, NodeFluidHandler}
|
||||
import resonant.lib.utility.WorldUtility
|
||||
import resonant.api.grid.{INodeProvider, INode}
|
||||
|
||||
/**
|
||||
* Simple tank node designed to be implemented by any machine that can connect to other fluid based machines.
|
||||
*
|
||||
* @author Darkguardsman
|
||||
*/
|
||||
class NodeTank(parent: INodeProvider, buckets: Int) extends NodeFluidHandler(parent, new LimitedTank(buckets * FluidContainerRegistry.BUCKET_VOLUME)) with ISave with INode {
|
||||
|
||||
|
||||
class NodeTank(parent: INodeProvider, buckets: Int) extends NodeFluidHandler(parent, new LimitedTank(buckets * FluidContainerRegistry.BUCKET_VOLUME)) with ISave with INode
|
||||
{
|
||||
def load(nbt: NBTTagCompound)
|
||||
{
|
||||
getPrimaryTank.readFromNBT(nbt.getCompoundTag("tank"))
|
||||
|
@ -26,25 +25,30 @@ class NodeTank(parent: INodeProvider, buckets: Int) extends NodeFluidHandler(pa
|
|||
nbt.setTag("tank", getPrimaryTank.writeToNBT(new NBTTagCompound))
|
||||
}
|
||||
|
||||
protected override def addConnection(obj: AnyRef, dir: ForgeDirection)
|
||||
protected override def connect(obj: NodeFluidHandler, dir: ForgeDirection)
|
||||
{
|
||||
super.addConnection(obj, dir)
|
||||
super.connect(obj, dir)
|
||||
|
||||
if (showConnectionsFor(obj, dir))
|
||||
{
|
||||
renderSides = WorldUtility.setEnableSide(getRenderSides, dir, true)
|
||||
}
|
||||
}
|
||||
|
||||
protected def showConnectionsFor(obj: AnyRef, dir: ForgeDirection): Boolean = {
|
||||
if (obj != null) {
|
||||
if (obj.getClass.isAssignableFrom(getParent.getClass)) {
|
||||
protected def showConnectionsFor(obj: AnyRef, dir: ForgeDirection): Boolean =
|
||||
{
|
||||
if (obj != null)
|
||||
{
|
||||
if (obj.getClass.isAssignableFrom(getParent.getClass))
|
||||
{
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
def getRenderSides: Int = {
|
||||
def getRenderSides: Int =
|
||||
{
|
||||
return renderSides
|
||||
}
|
||||
|
||||
|
|
|
@ -1,85 +1,86 @@
|
|||
package resonantinduction.electrical.battery
|
||||
|
||||
import java.util.Arrays
|
||||
import java.util.LinkedHashSet
|
||||
import java.util.Set
|
||||
import java.util.{Arrays, LinkedHashSet, Set}
|
||||
|
||||
import resonant.lib.content.prefab.TEnergyStorage
|
||||
import resonant.lib.grid.Grid
|
||||
import resonant.lib.grid.node.NodeEnergy
|
||||
|
||||
import scala.collection.JavaConversions._
|
||||
|
||||
/** Basic grid designed to be used for creating a level look for batteries connected together
|
||||
* @author robert(Darkguardsman)
|
||||
*/
|
||||
class GridBattery extends Grid[TileBattery](classOf[NodeEnergy])
|
||||
class GridBattery extends Grid[TileBattery](classOf[NodeEnergy[_]]) with TEnergyStorage
|
||||
{
|
||||
var totalEnergy: Double = 0
|
||||
var totalCapacity: Double = 0
|
||||
var totalEnergy: Double = 0
|
||||
var totalCapacity: Double = 0
|
||||
|
||||
/**
|
||||
* Causes the energy shared by all batteries to be distributed out to all linked batteries
|
||||
* @param exclusion - battery not to share with, used when batteries are removed from the network
|
||||
*/
|
||||
def redistribute(exclusion: TileBattery*)
|
||||
/**
|
||||
* Causes the energy shared by all batteries to be distributed out to all linked batteries
|
||||
* @param exclusion - battery not to share with, used when batteries are removed from the network
|
||||
*/
|
||||
def redistribute(exclusion: TileBattery*)
|
||||
{
|
||||
var lowestY: Int = 255
|
||||
var highestY: Int = 0
|
||||
totalEnergy = 0
|
||||
totalCapacity = 0
|
||||
for (connector <- this.getNodes)
|
||||
{
|
||||
var lowestY: Int = 255
|
||||
var highestY: Int = 0
|
||||
totalEnergy = 0
|
||||
totalCapacity = 0
|
||||
for (connector <- this.getNodes)
|
||||
{
|
||||
totalEnergy += connector.energy.getEnergy
|
||||
totalCapacity += connector.energy.getEnergyCapacity
|
||||
lowestY = Math.min(connector.yCoord, lowestY)
|
||||
highestY = Math.max(connector.yCoord, highestY)
|
||||
connector.renderEnergyAmount = 0
|
||||
}
|
||||
|
||||
var remainingRenderEnergy: Double = totalEnergy
|
||||
var y: Int = 0
|
||||
while (y >= 0 && y <= highestY && remainingRenderEnergy > 0)
|
||||
{
|
||||
val connectorsInlevel: Set[TileBattery] = new LinkedHashSet[TileBattery]
|
||||
import scala.collection.JavaConversions._
|
||||
for (connector <- this.getNodes)
|
||||
{
|
||||
if (connector.yCoord == y)
|
||||
{
|
||||
connectorsInlevel.add(connector)
|
||||
}
|
||||
}
|
||||
val levelSize: Int = connectorsInlevel.size
|
||||
var used: Double = 0
|
||||
import scala.collection.JavaConversions._
|
||||
for (connector <- connectorsInlevel)
|
||||
{
|
||||
val tryInject: Double = Math.min(remainingRenderEnergy / levelSize, connector.energy.getEnergyCapacity)
|
||||
connector.renderEnergyAmount_$eq(tryInject)
|
||||
used += tryInject
|
||||
}
|
||||
remainingRenderEnergy -= used
|
||||
y += 1
|
||||
}
|
||||
|
||||
val percentageLoss: Double = 0
|
||||
val energyLoss: Double = percentageLoss * 100
|
||||
totalEnergy -= energyLoss
|
||||
val amountOfNodes: Int = this.getNodes.size - exclusion.length
|
||||
if (totalEnergy > 0 && amountOfNodes > 0)
|
||||
{
|
||||
var remainingEnergy: Double = totalEnergy
|
||||
val firstNode: TileBattery = this.getFirstNode
|
||||
|
||||
for (node <- this.getNodes)
|
||||
{
|
||||
if (node != firstNode && !Arrays.asList(exclusion).contains(node))
|
||||
{
|
||||
val percentage: Double = (node.energy.getEnergyCapacity / totalCapacity)
|
||||
val energyForBattery: Double = Math.max(totalEnergy * percentage, 0)
|
||||
node.energy.setEnergy(energyForBattery)
|
||||
remainingEnergy -= energyForBattery
|
||||
}
|
||||
}
|
||||
firstNode.energy.setEnergy(Math.max(remainingEnergy, 0))
|
||||
}
|
||||
totalEnergy += connector.energy.getEnergy
|
||||
totalCapacity += connector.energy.getEnergyCapacity
|
||||
lowestY = Math.min(connector.yCoord, lowestY)
|
||||
highestY = Math.max(connector.yCoord, highestY)
|
||||
connector.renderEnergyAmount = 0
|
||||
}
|
||||
|
||||
var remainingRenderEnergy: Double = totalEnergy
|
||||
var y: Int = 0
|
||||
while (y >= 0 && y <= highestY && remainingRenderEnergy > 0)
|
||||
{
|
||||
val connectorsInlevel: Set[TileBattery] = new LinkedHashSet[TileBattery]
|
||||
|
||||
for (connector <- this.getNodes)
|
||||
{
|
||||
if (connector.yCoord == y)
|
||||
{
|
||||
connectorsInlevel.add(connector)
|
||||
}
|
||||
}
|
||||
val levelSize: Int = connectorsInlevel.size
|
||||
var used: Double = 0
|
||||
|
||||
for (connector <- connectorsInlevel)
|
||||
{
|
||||
val tryInject: Double = Math.min(remainingRenderEnergy / levelSize, connector.energy.getEnergyCapacity)
|
||||
connector.renderEnergyAmount_$eq(tryInject)
|
||||
used += tryInject
|
||||
}
|
||||
remainingRenderEnergy -= used
|
||||
y += 1
|
||||
}
|
||||
|
||||
val percentageLoss: Double = 0
|
||||
val energyLoss: Double = percentageLoss * 100
|
||||
totalEnergy -= energyLoss
|
||||
val amountOfNodes: Int = this.getNodes.size - exclusion.length
|
||||
if (totalEnergy > 0 && amountOfNodes > 0)
|
||||
{
|
||||
var remainingEnergy: Double = totalEnergy
|
||||
val firstNode: TileBattery = this.getFirstNode
|
||||
|
||||
for (node <- this.getNodes)
|
||||
{
|
||||
if (node != firstNode && !Arrays.asList(exclusion).contains(node))
|
||||
{
|
||||
val percentage: Double = (node.energy.getEnergyCapacity / totalCapacity)
|
||||
val energyForBattery: Double = Math.max(totalEnergy * percentage, 0)
|
||||
node.energy.setEnergy(energyForBattery)
|
||||
remainingEnergy -= energyForBattery
|
||||
}
|
||||
}
|
||||
firstNode.energy.setEnergy(Math.max(remainingEnergy, 0))
|
||||
}
|
||||
}
|
||||
}
|
|
@ -98,7 +98,7 @@ class PartFlatWire extends PartAbstract with TWire with TFacePart with TNormalOc
|
|||
if (!world.isRemote)
|
||||
{
|
||||
println(node)
|
||||
println(node.getConnections.size())
|
||||
println(node.connections.size())
|
||||
}
|
||||
|
||||
return true
|
||||
|
@ -388,10 +388,12 @@ class PartFlatWire extends PartAbstract with TWire with TFacePart with TNormalOc
|
|||
if (tile.partMap(PartMap.edgeBetween(absDir, side)) == null)
|
||||
{
|
||||
val part = tile.partMap(absDir)
|
||||
val to = ForgeDirection.getOrientation(absDir)
|
||||
|
||||
if (canConnectTo(part))
|
||||
{
|
||||
connections.put(part, ForgeDirection.getOrientation(absDir))
|
||||
//TODO: Check dir
|
||||
connect(part.asInstanceOf[INodeProvider].getNode(classOf[DCNode], to.getOpposite).asInstanceOf[DCNode], to)
|
||||
skip = true
|
||||
}
|
||||
}
|
||||
|
@ -438,13 +440,13 @@ class PartFlatWire extends PartAbstract with TWire with TFacePart with TNormalOc
|
|||
|
||||
if (wire.canConnectTo(PartFlatWire.this, fromDir) && wire.maskOpen(otherR))
|
||||
{
|
||||
connections.put(dcNode, forgeDir)
|
||||
connect(dcNode, forgeDir)
|
||||
return true
|
||||
}
|
||||
}
|
||||
else if (canConnectTo(part))
|
||||
{
|
||||
connections.put(dcNode, forgeDir)
|
||||
connect(dcNode, forgeDir)
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
@ -462,7 +464,7 @@ class PartFlatWire extends PartAbstract with TWire with TFacePart with TNormalOc
|
|||
|
||||
if (canConnectTo(tileEntity, forgeDir))
|
||||
{
|
||||
connections.put(tileComponent, forgeDir)
|
||||
connect(tileComponent, forgeDir)
|
||||
return true
|
||||
}
|
||||
|
||||
|
@ -488,8 +490,8 @@ class PartFlatWire extends PartAbstract with TWire with TFacePart with TNormalOc
|
|||
|
||||
if (canConnectTo(part, absForgeDir))
|
||||
{
|
||||
//TODO: Connect to node, not part.
|
||||
connections.put(part, absForgeDir)
|
||||
//TODO: Check dir
|
||||
connect(part.asInstanceOf[INodeProvider].getNode(classOf[DCNode], absForgeDir.getOpposite).asInstanceOf[DCNode], absForgeDir)
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
@ -502,7 +504,7 @@ class PartFlatWire extends PartAbstract with TWire with TFacePart with TNormalOc
|
|||
if (!world.isRemote)
|
||||
{
|
||||
//TODO: Refine this. It's very hacky and may cause errors when the wire connects to a block both ways
|
||||
val inverseCon = connections.map(_.swap)
|
||||
val inverseCon = directionMap.map(_.swap)
|
||||
val forgeDir = ForgeDirection.getOrientation(i)
|
||||
|
||||
if (inverseCon.contains(forgeDir))
|
||||
|
@ -511,7 +513,7 @@ class PartFlatWire extends PartAbstract with TWire with TFacePart with TNormalOc
|
|||
|
||||
if (connected != null)
|
||||
{
|
||||
connections -= connected
|
||||
disconnect(connected)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,7 +35,7 @@ class PartFramedWire extends PartFramedNode with TWire
|
|||
|
||||
override protected def addConnection(obj: AnyRef, dir: ForgeDirection)
|
||||
{
|
||||
super.addConnection(obj, dir)
|
||||
super.connect(obj, dir)
|
||||
connectionMask = connectionMask.openMask(dir)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -90,9 +90,9 @@ public class DebugFrameMechanical extends FrameNodeDebug
|
|||
@Override
|
||||
public int getRowCount()
|
||||
{
|
||||
if (getNode() != null && getNode().getConnections() != null)
|
||||
if (getNode() != null && getNode().connections() != null)
|
||||
{
|
||||
return getNode().getConnections().size();
|
||||
return getNode().connections().size();
|
||||
}
|
||||
return 10;
|
||||
}
|
||||
|
@ -100,10 +100,10 @@ public class DebugFrameMechanical extends FrameNodeDebug
|
|||
@Override
|
||||
public Object getValueAt(int row, int col)
|
||||
{
|
||||
if (getNode() != null && getNode().getConnections() != null)
|
||||
if (getNode() != null && getNode().connections() != null)
|
||||
{
|
||||
ForgeDirection dir = (ForgeDirection) getNode().getConnections().values().toArray()[row];
|
||||
MechanicalNode node = (MechanicalNode) getNode().getConnections().keySet().toArray()[row];
|
||||
ForgeDirection dir = (ForgeDirection) getNode().connections().values().toArray()[row];
|
||||
MechanicalNode node = (MechanicalNode) getNode().connections().keySet().toArray()[row];
|
||||
switch(col)
|
||||
{
|
||||
case 0: return dir;
|
||||
|
|
|
@ -20,7 +20,7 @@ import java.util.Map.Entry;
|
|||
* @author Calclavia, Darkguardsman
|
||||
*/
|
||||
//Don't convert to scala as this will find its way into RE later - From Darkguardsman
|
||||
public class MechanicalNode extends NodeConnector implements TMultipartNode, IMechanicalNode, ISaveObj, IVectorWorld, IUpdate
|
||||
public class MechanicalNode extends NodeConnector<MechanicalNode> implements TMultipartNode, IMechanicalNode, ISaveObj, IVectorWorld, IUpdate
|
||||
{
|
||||
/**
|
||||
* Marks that the rotation has changed and should be updated client side
|
||||
|
@ -164,7 +164,7 @@ public class MechanicalNode extends NodeConnector implements TMultipartNode, IMe
|
|||
if (sharePower)
|
||||
{
|
||||
// Power sharing calculations
|
||||
Iterator<Entry<Object, ForgeDirection>> it = getConnections().entrySet().iterator();
|
||||
Iterator<Entry<Object, ForgeDirection>> it = connections().entrySet().iterator();
|
||||
|
||||
while (it.hasNext())
|
||||
{
|
||||
|
@ -332,4 +332,10 @@ public class MechanicalNode extends NodeConnector implements TMultipartNode, IMe
|
|||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Class getConnectClass()
|
||||
{
|
||||
return getClass();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -67,7 +67,7 @@ class GearNode(parent: PartGear) extends MechanicalNode(parent: PartGear)
|
|||
val instance: MechanicalNode = (tileBehind.asInstanceOf[INodeProvider]).getNode(classOf[MechanicalNode], gear.placementSide.getOpposite).asInstanceOf[MechanicalNode]
|
||||
if (instance != null && instance != this && !(instance.getParent.isInstanceOf[PartGearShaft]) && instance.canConnect(this,gear.placementSide.getOpposite))
|
||||
{
|
||||
addConnection(instance, gear.placementSide)
|
||||
connect(instance, gear.placementSide)
|
||||
}
|
||||
}
|
||||
for (i <- 0 until 6)
|
||||
|
@ -83,7 +83,7 @@ class GearNode(parent: PartGear) extends MechanicalNode(parent: PartGear)
|
|||
val instance: MechanicalNode = (tile.asInstanceOf[INodeProvider]).getNode(classOf[MechanicalNode], if (checkDir eq gear.placementSide.getOpposite) ForgeDirection.UNKNOWN else checkDir).asInstanceOf[MechanicalNode]
|
||||
if (!connections.containsValue(checkDir) && instance != this && checkDir != gear.placementSide && instance != null && instance.canConnect(this,checkDir.getOpposite))
|
||||
{
|
||||
addConnection(instance, checkDir)
|
||||
connect(instance, checkDir)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -101,7 +101,7 @@ class GearNode(parent: PartGear) extends MechanicalNode(parent: PartGear)
|
|||
val instance: MechanicalNode = (checkTile.asInstanceOf[INodeProvider]).getNode(classOf[MechanicalNode], gear.placementSide).asInstanceOf[MechanicalNode]
|
||||
if (instance != null && instance != this && instance.canConnect(this,checkDir.getOpposite) && !(instance.getParent.isInstanceOf[PartGearShaft]))
|
||||
{
|
||||
addConnection(instance, checkDir)
|
||||
connect(instance, checkDir)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,7 +9,6 @@ import resonant.lib.transform.vector.Vector3
|
|||
|
||||
class GearShaftNode(parent: INodeProvider) extends MechanicalNode(parent)
|
||||
{
|
||||
|
||||
override def getTorqueLoad: Double =
|
||||
{
|
||||
shaft.tier match
|
||||
|
@ -40,9 +39,10 @@ class GearShaftNode(parent: INodeProvider) extends MechanicalNode(parent)
|
|||
if (shaft.tile.isInstanceOf[INodeProvider])
|
||||
{
|
||||
val instance: MechanicalNode = (shaft.tile.asInstanceOf[INodeProvider]).getNode(classOf[MechanicalNode], checkDir).asInstanceOf[MechanicalNode]
|
||||
|
||||
if (instance != null && instance != this && instance.canConnect(this, checkDir.getOpposite))
|
||||
{
|
||||
addConnection(instance, checkDir)
|
||||
connect(instance, checkDir)
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -53,7 +53,7 @@ class GearShaftNode(parent: INodeProvider) extends MechanicalNode(parent)
|
|||
val instance: MechanicalNode = (checkTile.asInstanceOf[INodeProvider]).getNode(classOf[MechanicalNode], checkDir.getOpposite).asInstanceOf[MechanicalNode]
|
||||
if (instance != null && instance != this && instance.getParent.isInstanceOf[PartGearShaft] && instance.canConnect(this, checkDir.getOpposite))
|
||||
{
|
||||
addConnection(instance, checkDir)
|
||||
connect(instance, checkDir)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue