Tile Network changes
This commit is contained in:
parent
7fa0a418f4
commit
951b309c7d
10 changed files with 85 additions and 142 deletions
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@ -1,33 +0,0 @@
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package dark.core.prefab.tilenetwork.fluid;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import universalelectricity.core.vector.Vector3;
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import universalelectricity.core.vector.VectorHelper;
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import dark.api.parts.INetworkPart;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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public class FluidNetworkHelper
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{
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/** Invalidates a TileEntity that is part of a fluid network */
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public static void invalidate(TileEntity tileEntity)
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{
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection direction = ForgeDirection.getOrientation(i);
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TileEntity checkTile = VectorHelper.getConnectorFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction);
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if (checkTile instanceof INetworkPart)
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{
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NetworkTileEntities network = ((INetworkPart) checkTile).getTileNetwork();
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if (network != null && network instanceof NetworkFluidTiles)
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{
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network.removeTile(tileEntity);
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}
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}
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}
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}
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}
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@ -9,15 +9,20 @@ import net.minecraftforge.fluids.IFluidHandler;
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import dark.api.fluid.INetworkFluidPart;
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import dark.api.parts.INetworkPart;
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import dark.core.prefab.helpers.FluidHelper;
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import dark.core.prefab.tilenetwork.NetworkHandler;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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/** Side note: the network should act like this when done {@link http
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* ://www.e4training.com/hydraulic_calculators/B1.htm} as well as stay compatible with the forge
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* Liquids
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/** Basically the same as network Fluid tiles class with the only difference being in how it stores
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* the fluid. When it goes to sort the fluid it will use the fluid properties to adjust its position
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* in the over all tank. Eg water goes down air goes up.
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*
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* @author Rseifert */
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* @author DarkGuardsman */
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public class NetworkFluidContainers extends NetworkFluidTiles
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{
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static
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{
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NetworkHandler.registerNetworkClass("FluidContainers", NetworkFluidContainers.class);
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}
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public NetworkFluidContainers(INetworkPart... parts)
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{
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@ -25,28 +30,22 @@ public class NetworkFluidContainers extends NetworkFluidTiles
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}
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@Override
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public NetworkTileEntities newInstance()
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{
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return new NetworkFluidContainers();
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}
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@Override
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public void writeDataToTiles()
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public void save()
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{
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this.cleanUpMembers();
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if (this.getNetworkTank() == null || this.getNetworkTank().getFluid() == null)
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{
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super.writeDataToTiles();
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super.save();
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return;
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}
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FluidStack fillStack = this.getNetworkTank().getFluid().copy();
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int lowestY = 255, highestY = 0;
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if (this.getNetworkTank().getFluid() != null && this.getNetworkMemebers().size() > 0)
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if (this.getNetworkTank().getFluid() != null && this.getMembers().size() > 0)
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{
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for (INetworkPart part : this.getNetworkMemebers())
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for (INetworkPart part : this.getMembers())
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{
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if (part instanceof IFluidHandler)
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{
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@ -69,7 +68,7 @@ public class NetworkFluidContainers extends NetworkFluidTiles
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List<INetworkFluidPart> parts = new ArrayList<INetworkFluidPart>();
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/* Grab all parts that share this Y level*/
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for (INetworkPart part : this.getNetworkMemebers())
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for (INetworkPart part : this.getMembers())
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{
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if (part instanceof INetworkFluidPart && ((TileEntity) part).yCoord == y)
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{
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@ -13,7 +13,9 @@ import net.minecraftforge.fluids.FluidTankInfo;
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import net.minecraftforge.fluids.IFluidHandler;
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import dark.api.fluid.INetworkFluidPart;
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import dark.api.parts.INetworkPart;
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import dark.api.parts.ITileNetwork;
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import dark.core.prefab.helpers.FluidHelper;
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import dark.core.prefab.tilenetwork.NetworkHandler;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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public class NetworkFluidTiles extends NetworkTileEntities
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@ -27,17 +29,16 @@ public class NetworkFluidTiles extends NetworkTileEntities
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/** Has the collective tank been loaded yet */
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protected boolean loadedLiquids = false;
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static
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{
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NetworkHandler.registerNetworkClass("FluidTiles", NetworkFluidTiles.class);
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}
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public NetworkFluidTiles(INetworkPart... parts)
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{
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super(parts);
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}
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@Override
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public NetworkTileEntities newInstance()
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{
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return new NetworkFluidTiles();
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}
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/** Gets the collective tank of the network */
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public FluidTank getNetworkTank()
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{
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@ -62,7 +63,7 @@ public class NetworkFluidTiles extends NetworkTileEntities
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{
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if (!this.loadedLiquids)
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{
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this.readDataFromTiles();
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this.load();
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this.loadedLiquids = true;
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}
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if (!world.isRemote && this.getNetworkTank() != null && stack != null)
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@ -75,7 +76,7 @@ public class NetworkFluidTiles extends NetworkTileEntities
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if (p != this.getNetworkTank().getFluidAmount())
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{
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this.sharedTankInfo = this.getNetworkTank().getInfo();
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this.writeDataToTiles();
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this.save();
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}
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}
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return r;
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@ -88,7 +89,7 @@ public class NetworkFluidTiles extends NetworkTileEntities
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if (!this.loadedLiquids)
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{
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this.readDataFromTiles();
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this.load();
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this.loadedLiquids = true;
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}
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FluidStack before = this.getNetworkTank().getFluid();
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@ -103,7 +104,7 @@ public class NetworkFluidTiles extends NetworkTileEntities
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if (!before.isFluidEqual(after) || (before != null && after != null && before.amount != after.amount))
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{
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this.sharedTankInfo = this.getNetworkTank().getInfo();
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this.writeDataToTiles();
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this.save();
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/*TODO do a client update from the network rather than each pipe updating itself.
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*This will save on packet size but will increase the CPU load of the client since the client
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*will need to do network calculations */
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@ -115,18 +116,18 @@ public class NetworkFluidTiles extends NetworkTileEntities
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}
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@Override
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public void writeDataToTiles()
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public void save()
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{
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this.cleanUpMembers();
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if (this.getNetworkTank().getFluid() != null && this.networkMember.size() > 0)
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if (this.getNetworkTank().getFluid() != null && this.getMembers().size() > 0)
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{
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FluidStack stack = this.getNetworkTank().getFluid() == null ? null : this.getNetworkTank().getFluid().copy();
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int membersFilled = 0;
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for (INetworkPart par : this.networkMember)
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for (INetworkPart par : this.getMembers())
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{
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//UPDATE FILL VOLUME
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int fillVol = stack == null ? 0 : (stack.amount / (this.networkMember.size() - membersFilled));
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int fillVol = stack == null ? 0 : (stack.amount / (this.getMembers().size() - membersFilled));
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if (par instanceof INetworkFluidPart)
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{
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@ -145,11 +146,11 @@ public class NetworkFluidTiles extends NetworkTileEntities
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}
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@Override
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public void readDataFromTiles()
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public void load()
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{
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FluidStack stack = null;
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this.cleanUpMembers();
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for (INetworkPart par : this.networkMember)
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for (INetworkPart par : this.getMembers())
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{
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if (par instanceof INetworkFluidPart)
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{
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@ -201,53 +202,47 @@ public class NetworkFluidTiles extends NetworkTileEntities
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}
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@Override
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public void init()
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public boolean preMergeProcessing(ITileNetwork mergingNetwork, INetworkPart mergePoint)
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{
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super.init();
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this.readDataFromTiles();
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}
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@Override
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public boolean preMergeProcessing(NetworkTileEntities mergingNetwork, INetworkPart mergePoint)
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{
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if (mergingNetwork instanceof NetworkFluidTiles && ((NetworkFluidTiles) mergingNetwork).getClass() == this.getClass())
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if (mergingNetwork instanceof NetworkFluidTiles)
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{
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if (!((NetworkFluidTiles) mergingNetwork).loadedLiquids)
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{
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((NetworkFluidTiles) mergingNetwork).readDataFromTiles();
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((NetworkFluidTiles) mergingNetwork).load();
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}
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if (!this.loadedLiquids)
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{
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this.readDataFromTiles();
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this.load();
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}
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return true;
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}
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return false;
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return super.preMergeProcessing(mergingNetwork, mergePoint);
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}
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@Override
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protected void mergeDo(NetworkTileEntities network)
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protected void mergeDo(ITileNetwork network)
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{
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ITileNetwork newNetwork = NetworkHandler.createNewNetwork(NetworkHandler.getID(this.getClass()));
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if (newNetwork instanceof NetworkFluidTiles)
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{
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NetworkFluidTiles newNetwork = (NetworkFluidTiles) this.newInstance();
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FluidStack one = this.getNetworkTank().getFluid();
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FluidStack two = ((NetworkFluidTiles) network).getNetworkTank().getFluid();
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this.getNetworkTank().setFluid(null);
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((NetworkFluidTiles) network).getNetworkTank().setFluid(null);
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newNetwork.getNetworkMemebers().addAll(this.getNetworkMemebers());
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newNetwork.getNetworkMemebers().addAll(network.getNetworkMemebers());
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newNetwork.cleanUpMembers();
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newNetwork.getNetworkTank().setFluid(FluidCraftingHandler.mergeFluidStacks(one, two));
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newNetwork.sharedTankInfo = newNetwork.getNetworkTank().getInfo();
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newNetwork.writeDataToTiles();
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((NetworkFluidTiles) newNetwork).getNetworkTank().setFluid(FluidCraftingHandler.mergeFluidStacks(one, two));
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((NetworkFluidTiles) newNetwork).sharedTankInfo = ((NetworkFluidTiles) newNetwork).getNetworkTank().getInfo();
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}
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newNetwork.getMembers().addAll(this.getMembers());
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newNetwork.getMembers().addAll(network.getMembers());
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newNetwork.onCreated();
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}
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@Override
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public void cleanUpMembers()
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{
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Iterator<INetworkPart> it = this.networkMember.iterator();
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Iterator<INetworkPart> it = this.getMembers().iterator();
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int capacity = 0;
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while (it.hasNext())
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{
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@ -278,7 +273,7 @@ public class NetworkFluidTiles extends NetworkTileEntities
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@Override
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public String toString()
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{
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return "FluidNetwork[" + this.hashCode() + "|parts:" + this.networkMember.size() + "]";
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return "FluidNetwork[" + this.hashCode() + "|parts:" + this.getMembers().size() + "]";
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}
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public String getNetworkFluid()
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@ -9,11 +9,12 @@ import dark.api.fluid.INetworkPipe;
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import dark.api.parts.INetworkPart;
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import dark.core.prefab.helpers.ConnectionHelper;
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import dark.core.prefab.helpers.FluidHelper;
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import dark.core.prefab.tilenetwork.NetworkHandler;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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/** Side note: the network should act like this when done {@link http
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* ://www.e4training.com/hydraulic_calculators/B1.htm} as well as stay compatible with the forge
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* Liquids
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/** Extension on the fluid container network to provide a more advanced reaction to fluid passing
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* threw each pipe. As well this doubled as a pressure network for those machines that support the
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* use of pressure.
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*
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* @author Rseifert */
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public class NetworkPipes extends NetworkFluidTiles
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private boolean processingRequest;
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public float pressureProduced;
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static
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{
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NetworkHandler.registerNetworkClass("FluidPipes", NetworkPipes.class);
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}
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public NetworkPipes(INetworkPart... parts)
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{
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super(parts);
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}
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@Override
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public NetworkTileEntities newInstance()
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{
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return new NetworkPipes();
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}
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@Override
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public boolean removeTile(TileEntity ent)
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{
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return super.removeTile(ent);
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}
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/** Adds FLuid to this network from one of the connected Pipes
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*
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* @param source - Were this liquid came from
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@ -177,10 +171,6 @@ public class NetworkPipes extends NetworkFluidTiles
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// this.combinedStorage.getLiquid().amount : 0));
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}
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if (prevCombined != null && this.getNetworkTank().getFluid() != null && prevCombined.amount != this.getNetworkTank().getFluid().amount)
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{
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this.writeDataToTiles();
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}
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}
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this.processingRequest = false;
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return used;
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@ -1,6 +1,6 @@
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package dark.fluid.common.machines;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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import dark.api.parts.ITileNetwork;
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import dark.core.prefab.tilenetwork.fluid.NetworkFluidContainers;
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import dark.fluid.common.prefab.TileEntityFluidNetworkTile;
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@ -22,7 +22,7 @@ public class TileEntityTank extends TileEntityFluidNetworkTile
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}
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@Override
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public void setTileNetwork(NetworkTileEntities network)
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public void setTileNetwork(ITileNetwork network)
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{
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if (network instanceof NetworkFluidContainers)
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{
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@ -9,7 +9,7 @@ import universalelectricity.core.vector.Vector3;
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import dark.api.ColorCode;
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import dark.api.ColorCode.IColorCoded;
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import dark.api.fluid.INetworkPipe;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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import dark.api.parts.ITileNetwork;
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import dark.core.prefab.tilenetwork.fluid.NetworkPipes;
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import dark.fluid.common.FluidPartsMaterial;
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import dark.fluid.common.prefab.TileEntityFluidNetworkTile;
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@ -52,19 +52,19 @@ public class TileEntityPipe extends TileEntityFluidNetworkTile implements IColor
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//Same pipe types can connect
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if (pipeMat == pipeMatOther)
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{
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this.getTileNetwork().merge(((INetworkPipe) tileEntity).getTileNetwork(), this);
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this.getTileNetwork().mergeNetwork(((INetworkPipe) tileEntity).getTileNetwork(), this);
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connectedBlocks.add(tileEntity);
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this.renderConnection[side.ordinal()] = true;
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}//Wood and stone pipes can connect to each other but not other pipe types since they are more like a trough than a pipe
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else if ((pipeMat == FluidPartsMaterial.WOOD || pipeMat == FluidPartsMaterial.STONE) && (pipeMatOther == FluidPartsMaterial.WOOD || pipeMatOther == FluidPartsMaterial.STONE))
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{
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this.getTileNetwork().merge(((INetworkPipe) tileEntity).getTileNetwork(), this);
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this.getTileNetwork().mergeNetwork(((INetworkPipe) tileEntity).getTileNetwork(), this);
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connectedBlocks.add(tileEntity);
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this.renderConnection[side.ordinal()] = true;
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}//Any other pipe can connect to each other as long as the color matches except for glass which only works with itself at the moment
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else if (pipeMat != FluidPartsMaterial.WOOD && pipeMat != FluidPartsMaterial.STONE && pipeMatOther != FluidPartsMaterial.WOOD && pipeMatOther != FluidPartsMaterial.STONE && pipeMat != FluidPartsMaterial.GLASS && pipeMatOther != FluidPartsMaterial.GLASS)
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{
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this.getTileNetwork().merge(((INetworkPipe) tileEntity).getTileNetwork(), this);
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this.getTileNetwork().mergeNetwork(((INetworkPipe) tileEntity).getTileNetwork(), this);
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connectedBlocks.add(tileEntity);
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this.renderConnection[side.ordinal()] = true;
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}
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@ -107,7 +107,7 @@ public class TileEntityPipe extends TileEntityFluidNetworkTile implements IColor
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}
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@Override
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public void setTileNetwork(NetworkTileEntities network)
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public void setTileNetwork(ITileNetwork network)
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{
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if (network instanceof NetworkPipes)
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{
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@ -7,7 +7,7 @@ import net.minecraftforge.common.ForgeDirection;
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import universalelectricity.prefab.tile.TileEntityAdvanced;
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import dark.api.IToolReadOut;
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import dark.api.parts.ITileConnector;
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import dark.core.prefab.tilenetwork.fluid.FluidNetworkHelper;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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public abstract class TileEntityFluidDevice extends TileEntityAdvanced implements IToolReadOut, ITileConnector
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{
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@ -17,7 +17,7 @@ public abstract class TileEntityFluidDevice extends TileEntityAdvanced implement
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public void invalidate()
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{
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super.invalidate();
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FluidNetworkHelper.invalidate(this);
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NetworkTileEntities.invalidate(this);
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}
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@Override
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@ -30,10 +30,10 @@ import cpw.mods.fml.relauncher.SideOnly;
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import dark.api.fluid.FluidMasterList;
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import dark.api.fluid.INetworkFluidPart;
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import dark.api.parts.INetworkPart;
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import dark.api.parts.ITileNetwork;
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import dark.core.common.DarkMain;
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import dark.core.network.ISimplePacketReceiver;
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import dark.core.network.PacketHandler;
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import dark.core.prefab.tilenetwork.NetworkTileEntities;
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import dark.core.prefab.tilenetwork.fluid.NetworkFluidTiles;
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import dark.fluid.common.FluidPartsMaterial;
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@ -108,7 +108,7 @@ public abstract class TileEntityFluidNetworkTile extends TileEntityFluidDevice i
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@Override
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public void invalidate()
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{
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this.getTileNetwork().splitNetwork(this.worldObj, this);
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this.getTileNetwork().splitNetwork(this);
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super.invalidate();
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}
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||||
|
||||
|
@ -205,7 +205,7 @@ public abstract class TileEntityFluidNetworkTile extends TileEntityFluidDevice i
|
|||
{
|
||||
if (this.canTileConnect(Connection.NETWORK, side.getOpposite()))
|
||||
{
|
||||
this.getTileNetwork().merge(((INetworkFluidPart) tileEntity).getTileNetwork(), (INetworkPart) tileEntity);
|
||||
this.getTileNetwork().mergeNetwork(((INetworkFluidPart) tileEntity).getTileNetwork(), (INetworkPart) tileEntity);
|
||||
this.renderConnection[side.ordinal()] = true;
|
||||
connectedBlocks.add(tileEntity);
|
||||
}
|
||||
|
@ -224,7 +224,7 @@ public abstract class TileEntityFluidNetworkTile extends TileEntityFluidDevice i
|
|||
}
|
||||
|
||||
@Override
|
||||
public void setTileNetwork(NetworkTileEntities fluidNetwork)
|
||||
public void setTileNetwork(ITileNetwork fluidNetwork)
|
||||
{
|
||||
if (fluidNetwork instanceof NetworkFluidTiles)
|
||||
{
|
||||
|
@ -233,12 +233,6 @@ public abstract class TileEntityFluidNetworkTile extends TileEntityFluidDevice i
|
|||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mergeDamage(String result)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTankInfo[] getTankInfo()
|
||||
{
|
||||
|
|
|
@ -21,7 +21,7 @@ import com.builtbroken.common.Pair;
|
|||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import dark.core.prefab.tilenetwork.fluid.FluidNetworkHelper;
|
||||
import dark.core.prefab.tilenetwork.NetworkTileEntities;
|
||||
import dark.fluid.client.render.BlockRenderHelper;
|
||||
import dark.fluid.common.FMRecipeLoader;
|
||||
import dark.fluid.common.FluidMech;
|
||||
|
@ -130,7 +130,7 @@ public class BlockConstructionPump extends BlockFM
|
|||
TileEntity entity = world.getBlockTileEntity(x, y, z);
|
||||
if (entity instanceof TileEntityConstructionPump)
|
||||
{
|
||||
FluidNetworkHelper.invalidate(entity);
|
||||
NetworkTileEntities.invalidate(entity);
|
||||
}
|
||||
|
||||
if (meta == 3)
|
||||
|
|
|
@ -21,7 +21,6 @@ import com.builtbroken.common.Pair;
|
|||
import dark.api.fluid.IDrain;
|
||||
import dark.api.fluid.INetworkPipe;
|
||||
import dark.api.parts.ITileConnector;
|
||||
import dark.core.prefab.tilenetwork.fluid.FluidNetworkHelper;
|
||||
import dark.core.prefab.tilenetwork.fluid.NetworkFluidTiles;
|
||||
|
||||
public class TileEntityConstructionPump extends TileEntityStarterPump implements IFluidHandler, ITileConnector
|
||||
|
@ -162,7 +161,6 @@ public class TileEntityConstructionPump extends TileEntityStarterPump implements
|
|||
public void invalidate()
|
||||
{
|
||||
super.invalidate();
|
||||
FluidNetworkHelper.invalidate(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue