Added check for inverseRotation in MechanicalGrid
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2 changed files with 4 additions and 10 deletions
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@ -78,14 +78,7 @@ class GearShaftNode(parent: PartGearShaft) extends MechanicalNode(parent)
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return from == shaft.placementSide || from == shaft.placementSide.getOpposite
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}
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override def inverseRotation(dir: ForgeDirection): Boolean =
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{
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if (shaft.placementSide.offsetY != 0 || shaft.placementSide.offsetZ != 0)
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{
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return dir == shaft.placementSide.getOpposite
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}
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return dir == shaft.placementSide
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}
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override def inverseRotation(dir: ForgeDirection): Boolean = false
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def shaft: PartGearShaft = getParent.asInstanceOf[PartGearShaft]
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}
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@ -1,5 +1,6 @@
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package resonantinduction.mechanical.mech.grid
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import net.minecraftforge.common.util.ForgeDirection
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import resonant.api.grid.IUpdate
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import resonant.lib.grid.{GridNode, UpdateTicker}
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@ -39,7 +40,7 @@ class MechanicalGrid extends GridNode[MechanicalNode](classOf[MechanicalNode]) w
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override protected def populateNode(node: MechanicalNode, prev: MechanicalNode)
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{
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super.populateNode(node, prev)
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spinMap += (node -> (if (prev != null) !spinMap(prev) else false))
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spinMap += (node -> (if (prev != null) !spinMap(prev) && node.inverseRotation(ForgeDirection.UNKNOWN) && prev.inverseRotation(ForgeDirection.UNKNOWN) else false))
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}
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override def update(deltaTime: Double)
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@ -68,7 +69,7 @@ class MechanicalGrid extends GridNode[MechanicalNode](classOf[MechanicalNode]) w
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.foldLeft((0D, 0D))((b, a) => (a._1 + b._1, a._2 + b._2))
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//Calculate the total change in torque and angular velocity
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delta = (input._1 - input._1 * resistance._1, input._2 - input._2 * resistance._2)
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delta = (input._1 - input._1 * resistance._1 / getNodes.size(), input._2 - input._2 * resistance._2 / getNodes.size())
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}
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//Calculate power
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