cleanup and documentation on model

This commit is contained in:
Robert Seifert 2013-06-04 19:44:38 -04:00
parent 48aa0a82fc
commit aa75c11daf

View file

@ -122,78 +122,80 @@ public class ModelTankSide extends ModelBase
setRotation(rightTopSide, 0F, 0F, 0F); setRotation(rightTopSide, 0F, 0F, 0F);
} }
public void render(float f5, boolean left, boolean right, boolean bot, boolean top) /**
*
* @param size - render size normal is 0.0625F
* @param left - is the an instance of this to the left
* @param right - "" to the right
* @param bot - "" to the bot
* @param top - "" to the top
*
* Not this only renders one side of the block. You will need to rotate it to face another
* direction then render it. If rotating up or down you will need to translate it a bit
*/
public void render(float size, boolean left, boolean right, boolean bot, boolean top)
{ {
// tankBack.render(f5);
if (!top) if (!top)
{ {
topSiding.render(f5); topSiding.render(size);
topRightOut.render(f5); topRightOut.render(size);
topLeftOut.render(f5); topLeftOut.render(size);
if (right) if (right)
{ {
rightTopSide.render(f5); rightTopSide.render(size);
} }
if (left) if (left)
{ {
leftTopSide.render(f5); leftTopSide.render(size);
} }
} }
if (!bot) if (!bot)
{ {
botSiding.render(f5); botSiding.render(size);
botRightOut.render(f5); botRightOut.render(size);
botLeftOut.render(f5); botLeftOut.render(size);
if (right) if (right)
{ {
rightBotSide.render(f5); rightBotSide.render(size);
} }
if (left) if (left)
{ {
leftBotSide.render(f5); leftBotSide.render(size);
} }
} }
if (!right) if (!right)
{ {
rightSiding.render(f5); rightSiding.render(size);
rightBotSide.render(f5); rightBotSide.render(size);
rightTopSide.render(f5); rightTopSide.render(size);
rightSide.render(f5); rightSide.render(size);
if (top) if (top)
{ {
topRightOut.render(f5); topRightOut.render(size);
} }
if (bot) if (bot)
{ {
botRightOut.render(f5); botRightOut.render(size);
} }
}
else
{
} }
if (!left) if (!left)
{ {
leftSiding.render(f5); leftSiding.render(size);
leftBotSide.render(f5); leftBotSide.render(size);
leftTopSide.render(f5); leftTopSide.render(size);
leftSide.render(f5); leftSide.render(size);
if (top) if (top)
{ {
topLeftOut.render(f5); topLeftOut.render(size);
} }
if (bot) if (bot)
{ {
botLeftOut.render(f5); botLeftOut.render(size);
} }
} }
else
{
}
} }