Forcing belts to run at a constant speed while i design a fix
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1 changed files with 2 additions and 2 deletions
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@ -80,8 +80,8 @@ public class TileConveyorBelt extends TileBase implements IBelt, IRotatable, INo
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it.remove();
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}
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}
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//this.node.torque = 1;
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//this.node.angularVelocity = 1;
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this.node.torque = 1;
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this.node.angularVelocity = 1;
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/* DO ANIMATION AND EFFECTS */
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if (this.worldObj.isRemote && (node.angularVelocity != 0))
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