makking breaker rotateable

This commit is contained in:
tgame14 2014-03-18 20:26:08 +02:00
parent 7a97fa4b29
commit b35163a9f3

View file

@ -1,8 +1,10 @@
package resonantinduction.mechanical.blockeditor;
import calclavia.lib.content.module.prefab.TileInventory;
import calclavia.lib.prefab.tile.IRotatable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.ForgeDirection;
@ -12,7 +14,7 @@ import resonantinduction.core.ResonantInduction;
* @since 18/03/14
* @author tgame14
*/
public class BlockTileBreaker extends TileInventory
public class BlockTileBreaker extends TileInventory implements IRotatable
{
public BlockTileBreaker ()
@ -46,4 +48,23 @@ public class BlockTileBreaker extends TileInventory
return super.getWeakRedstonePower(access, side);
}
@Override
public void onPlaced (EntityLivingBase entityLiving, ItemStack itemStack)
{
System.out.println("entity placing " + getClass().getSimpleName());
super.onPlaced(entityLiving, itemStack);
}
@Override
public void setDirection (ForgeDirection direction)
{
super.setDirection(direction);
}
@Override
public ForgeDirection getDirection ()
{
return super.getDirection();
}
}