Animated the conveyor belts
To do: animate manipulators
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790fbb3e9c
commit
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4 changed files with 28 additions and 3 deletions
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Before Width: | Height: | Size: 791 B |
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@ -34,7 +34,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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GL11.glPushMatrix();
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GL11.glTranslatef((float) 0.0F, (float) 1.5F, (float) 0.0F);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, FMLClientHandler.instance().getClient().renderEngine.getTexture(AssemblyLine.TEXTURE_PATH + "BeltTexture.png"));
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, FMLClientHandler.instance().getClient().renderEngine.getTexture(AssemblyLine.TEXTURE_PATH + "belt/frame0.png"));
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modelConveyorBelt.render(0.0625F, 0, false, false, false);
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GL11.glPopMatrix();
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}
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@ -26,8 +26,11 @@ public class RenderConveyorBelt extends TileEntitySpecialRenderer
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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int frame = tileEntity.getAnimationFrame();
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this.bindTextureByName(AssemblyLine.TEXTURE_PATH + "BeltTexture.png");
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this.bindTextureByName(AssemblyLine.TEXTURE_PATH + "belt/frame" + frame + ".png"); //belt/frame0.png through belt/frame13.png
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//System.out.println(AssemblyLine.TEXTURE_PATH + "belt/frame" + frame + ".png");
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switch (face)
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{
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@ -29,6 +29,8 @@ public class TileEntityConveyorBelt extends TileEntityAssemblyNetwork implements
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{
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NONE, UP, DOWN
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}
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public static final int NUM_FRAMES = 13;
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/**
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* Joules required to run this thing.
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@ -37,6 +39,7 @@ public class TileEntityConveyorBelt extends TileEntityAssemblyNetwork implements
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public final float maxSpeed = 0.1f;
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public float wheelRotation = 0;
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public int animFrame = 0; //this is from 0 to 15
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private SlantType slantType = SlantType.NONE;
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public TileEntityConveyorBelt()
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@ -113,10 +116,15 @@ public class TileEntityConveyorBelt extends TileEntityAssemblyNetwork implements
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if (this.isRunning())
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{
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this.wheelRotation += 2;
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this.wheelRotation += 40;
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if (this.wheelRotation > 360)
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this.wheelRotation = 0;
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float wheelRotPct = wheelRotation / 360f;
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animFrame = (int) (wheelRotPct * NUM_FRAMES); //sync the animation
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if (animFrame < 0) animFrame = 0;
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if (animFrame > NUM_FRAMES) animFrame = NUM_FRAMES;
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}
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}
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@ -244,6 +252,20 @@ public class TileEntityConveyorBelt extends TileEntityAssemblyNetwork implements
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AxisAlignedBB bounds = AxisAlignedBB.getBoundingBox(this.xCoord, this.yCoord, this.zCoord, this.xCoord + 1, this.yCoord + 1, this.zCoord + 1);
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return worldObj.getEntitiesWithinAABB(Entity.class, bounds);
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}
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public int getAnimationFrame()
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{
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TileEntity te = null;
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te = worldObj.getBlockTileEntity(xCoord - 1, yCoord, zCoord);
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if (te != null)
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if (te instanceof TileEntityConveyorBelt)
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return ((TileEntityConveyorBelt) te).getAnimationFrame();
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te = worldObj.getBlockTileEntity(xCoord, yCoord, zCoord - 1);
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if (te != null)
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if (te instanceof TileEntityConveyorBelt)
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return ((TileEntityConveyorBelt) te).getAnimationFrame();
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return animFrame;
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}
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/**
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* NBT Data
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