Reformat
This commit is contained in:
parent
449890530c
commit
bde67ef14d
20 changed files with 154 additions and 115 deletions
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@ -21,11 +21,9 @@ import cpw.mods.fml.common.Loader;
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import cpw.mods.fml.common.Mod;
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import cpw.mods.fml.common.Mod.Init;
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import cpw.mods.fml.common.Mod.Instance;
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import cpw.mods.fml.common.Mod.PostInit;
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import cpw.mods.fml.common.Mod.PreInit;
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import cpw.mods.fml.common.SidedProxy;
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import cpw.mods.fml.common.event.FMLInitializationEvent;
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import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.network.NetworkMod;
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import cpw.mods.fml.common.network.NetworkRegistry;
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@ -77,7 +75,7 @@ public class AssemblyLine
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// Add Names
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LanguageRegistry.addName(new ItemStack(blockConveyorBelt, 1), "Conveyor Belt");
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for(MachineType type : MachineType.values())
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for (MachineType type : MachineType.values())
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{
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LanguageRegistry.addName(new ItemStack(blockInteraction, 1, type.metadata), type.name);
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}
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@ -2,11 +2,11 @@ package assemblyline.ai;
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import java.util.List;
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import universalelectricity.core.Vector3;
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import net.minecraft.src.AxisAlignedBB;
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import net.minecraft.src.EntityItem;
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import net.minecraft.src.ItemStack;
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import net.minecraft.src.World;
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import universalelectricity.core.Vector3;
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public class ArmHelper
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{
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@ -5,23 +5,32 @@ import java.util.List;
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import net.minecraft.src.Entity;
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import net.minecraftforge.common.ForgeDirection;
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public interface IBelt {
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public interface IBelt
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{
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/**
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* Gets the facing direction of the belt, used but other machines to know
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* which direction to start an item at
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* Gets the facing direction of the belt, used
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* but other machines to know which direction
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* to start an item at
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*
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* @return
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*/
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public ForgeDirection getFacing();
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/**
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* Causes the belt to ignore the entity for a few updates
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* help in cases where another machine need to effect this entity
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* without the belt doing so as well.
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* @param entity - entity being ignored
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* Causes the belt to ignore the entity for a
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* few updates help in cases where another
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* machine need to effect this entity without
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* the belt doing so as well.
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*
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* @param entity
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* - entity being ignored
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*/
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public void ignoreEntity(Entity entity);
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/**
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* Used to get a list of entities above this belt
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* Used to get a list of entities above this
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* belt
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*
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* @return list of entities
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*/
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public List<Entity> getEntityAbove();
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@ -1,5 +1,8 @@
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package assemblyline.api;
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public interface IBotArm {
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//TODO will add methods here to change the arms task, target, location,etc as need by other mods
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public interface IBotArm
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{
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// TODO will add methods here to change the
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// arms task, target, location,etc as need by
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// other mods
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}
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@ -6,12 +6,16 @@ import universalelectricity.core.Vector3;
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public interface IManipulator
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{
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/**
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* Throws the items from the manipulator into the world
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* Throws the items from the manipulator into
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* the world
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*
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* @param outputPosition
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* @param items
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*/
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public void rejectItem(Vector3 outputPosition, ItemStack items);
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//TODO add a few more methods here to access the functions the manipulator
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//can do. For example storing items, and retrieving items, or power on/off
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// TODO add a few more methods here to access
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// the functions the manipulator
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// can do. For example storing items, and
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// retrieving items, or power on/off
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}
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@ -44,8 +44,7 @@ public class BlockConveyorBelt extends BlockMachine
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par1World.setBlockAndMetadataWithNotify(x, y, z, this.blockID, 0);
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return true;
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}
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else
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if (metadata >= 7)
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else if (metadata >= 7)
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{
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par1World.setBlockAndMetadataWithNotify(x, y, z, this.blockID, 4);
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return true;
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@ -68,8 +67,10 @@ public class BlockConveyorBelt extends BlockMachine
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{
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if (metadata >= 0 && metadata < 4) { return new TileEntityConveyorBelt(); }
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if (metadata >= 4 && metadata < 8) { return new TileEntityCoveredBelt(); }
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//if (metadata >= 8 && metadata < 12) { //TODO vertical Belt }
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//if (metadata >= 12 && metadata < 16) { //TODO IDK}
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// if (metadata >= 8 && metadata < 12) {
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// //TODO vertical Belt }
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// if (metadata >= 12 && metadata < 16) {
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// //TODO IDK}
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return null;
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}
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@ -131,19 +131,26 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
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this.doBeltAction();
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}
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}
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/**
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* almost unneeded but is change for each different belt type
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* almost unneeded but is change for each
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* different belt type
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*/
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public void doBeltAction()
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{
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this.conveyItemsHorizontal(true,false);
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this.conveyItemsHorizontal(true, false);
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}
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/**
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* Causes all items to be moved above the belt
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* @param extendLife - increases the items life
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* @param preventPickUp - prevent a player from picking the item up
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*
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* @param extendLife
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* - increases the items life
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* @param preventPickUp
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* - prevent a player from picking
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* the item up
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*/
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public void conveyItemsHorizontal(boolean extendLife, boolean preventPickUp )
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public void conveyItemsHorizontal(boolean extendLife, boolean preventPickUp)
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{
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try
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{
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@ -154,27 +161,27 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
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int direction = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);
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if (!this.entityIgnoreList.contains(entity))
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{
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if(!(entity instanceof EntityPlayer && ((EntityPlayer)entity).isSneaking()))
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if (!(entity instanceof EntityPlayer && ((EntityPlayer) entity).isSneaking()))
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{
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if (direction == 0)
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{
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entity.motionZ -= 1 * this.speed;
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entity.posX = this.xCoord +0.5D;
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entity.posX = this.xCoord + 0.5D;
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}
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if (direction == 1)
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{
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entity.motionX += 1 * this.speed;
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entity.posZ = this.zCoord +0.5D;
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entity.posZ = this.zCoord + 0.5D;
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}
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if (direction == 2)
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{
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entity.motionZ += 1 * this.speed;
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entity.posX = this.xCoord +0.5D;
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entity.posX = this.xCoord + 0.5D;
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}
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if (direction == 3)
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{
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entity.motionX -= 1 * this.speed;
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entity.posZ = this.zCoord +0.5D;
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entity.posZ = this.zCoord + 0.5D;
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}
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}
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}
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@ -204,6 +211,7 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
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e.printStackTrace();
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}
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}
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@Override
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public Packet getDescriptionPacket()
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{
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@ -324,7 +332,8 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
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}
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@Override
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public ForgeDirection getFacing() {
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public ForgeDirection getFacing()
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{
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return ForgeDirection.getOrientation(this.getBeltDirection());
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}
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@ -1,7 +1,10 @@
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package assemblyline.belts;
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/**
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* For the moment this is just a render place holder, but will be
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* convered to prevent item pickups from the belts.
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* For the moment this is just a render place
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* holder, but will be convered to prevent item
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* pickups from the belts.
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*
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* @author Rseifert
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*
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*/
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@ -16,36 +16,41 @@ public class TileEntityElevatorBelt extends TileEntityConveyorBelt
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public void doBeltAction()
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{
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this.conveyItemsVertical(true,false);
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this.conveyItemsVertical(true, false);
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}
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/**
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* Used to detect belt bellow for rendering
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* and to prevent items from falling
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*
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* @return
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*/
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public boolean isBellowABelt()
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{
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TileEntity ent = worldObj.getBlockTileEntity(xCoord, xCoord-1, zCoord);
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if(ent instanceof TileEntityElevatorBelt)
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{
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return true;
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}
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TileEntity ent = worldObj.getBlockTileEntity(xCoord, xCoord - 1, zCoord);
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if (ent instanceof TileEntityElevatorBelt) { return true; }
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return false;
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}
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/**
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* Same as conveyItemHorizontal but will pull, or lower the items up/down
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* the belt like an elevator
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* Same as conveyItemHorizontal but will pull,
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* or lower the items up/down the belt like an
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* elevator
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*
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* @param extendLife
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* @param preventPickUp
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*/
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public void conveyItemsVertical(boolean extendLife, boolean preventPickUp )
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public void conveyItemsVertical(boolean extendLife, boolean preventPickUp)
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{
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//TODO find all Entities in bounds
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//Prevent entities from falling
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//Find if can move up, only a few entities can be moved at a time, 1 EntityLiving, or 3 EntityItems
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// ^ has to do with animation why only some not all move
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//move those that can up
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//IF top find belt, and/or throw slightly over the belt and back
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// TODO find all Entities in bounds
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// Prevent entities from falling
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// Find if can move up, only a few
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// entities can be moved at a time, 1
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// EntityLiving, or 3 EntityItems
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// ^ has to do with animation why only
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// some not all move
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// move those that can up
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// IF top find belt, and/or throw slightly
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// over the belt and back
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}
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}
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@ -2,8 +2,6 @@ package assemblyline.machines;
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import java.util.List;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import net.minecraft.src.AxisAlignedBB;
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import net.minecraft.src.CreativeTabs;
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import net.minecraft.src.EntityLiving;
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@ -17,6 +15,7 @@ import universalelectricity.implement.IRedstoneReceptor;
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import universalelectricity.prefab.BlockMachine;
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import assemblyline.AssemblyLine;
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import assemblyline.render.RenderHelper;
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import cpw.mods.fml.common.network.PacketDispatcher;
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/**
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* A metadata block containing a bunch of machines
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@ -2,8 +2,6 @@ package assemblyline.machines;
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import java.util.List;
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import com.google.common.io.ByteArrayDataInput;
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import net.minecraft.src.AxisAlignedBB;
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import net.minecraft.src.EntityItem;
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import net.minecraft.src.EntityPlayer;
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@ -27,7 +25,9 @@ import assemblyline.AssemblyLine;
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import assemblyline.api.IManipulator;
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import assemblyline.machines.BlockMulti.MachineType;
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public class TileEntityManipulator extends TileEntityElectricityReceiver implements IRedstoneReceptor, IPacketReceiver,IManipulator
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import com.google.common.io.ByteArrayDataInput;
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public class TileEntityManipulator extends TileEntityElectricityReceiver implements IRedstoneReceptor, IPacketReceiver, IManipulator
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{
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/**
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* Joules required to run this thing.
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@ -163,8 +163,11 @@ public class TileEntityManipulator extends TileEntityElectricityReceiver impleme
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}
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}
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}
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/**
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* Throws the items from the manipulator into the world
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* Throws the items from the manipulator into
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* the world
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*
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* @param outputPosition
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* @param items
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*/
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@ -176,6 +179,7 @@ public class TileEntityManipulator extends TileEntityElectricityReceiver impleme
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entityItem.motionY /= 5;
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worldObj.spawnEntityInWorld(entityItem);
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}
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/**
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* Tries to place an itemStack in a specific
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* position if it is an inventory.
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@ -77,8 +77,8 @@ public class TileEntityRejector extends TileEntityElectricityReceiver implements
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*/
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if (this.ticks % 5 == 0 && !this.isDisabled())
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{
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//TODO remove after testing
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//this.wattsReceived += 100;
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// TODO remove after testing
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// this.wattsReceived += 100;
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int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);
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this.firePiston = false;
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@ -243,11 +243,13 @@ public class TileEntityRejector extends TileEntityElectricityReceiver implements
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{
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this.guiButtons[i] = true;
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}
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Packet packet = PacketManager.getPacket("asmLine", this, new Object[]{PacketTypes.SETTINGON.ordinal(), i});
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Packet packet = PacketManager.getPacket("asmLine", this, new Object[]
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{ PacketTypes.SETTINGON.ordinal(), i });
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if (worldObj.isRemote)
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{
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PacketDispatcher.sendPacketToServer(packet);
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}else
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}
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else
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{
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PacketManager.sendPacketToClients(packet, worldObj, Vector3.get(this), 10);
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}
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@ -1,9 +1,5 @@
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package assemblyline.machines;
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import assemblyline.belts.TileEntityConveyorBelt;
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import com.google.common.io.ByteArrayDataInput;
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import net.minecraft.src.EntityPlayer;
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import net.minecraft.src.IInventory;
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import net.minecraft.src.INetworkManager;
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@ -15,8 +11,12 @@ import net.minecraft.src.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import universalelectricity.prefab.TileEntityElectricityReceiver;
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import universalelectricity.prefab.network.IPacketReceiver;
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import assemblyline.belts.TileEntityConveyorBelt;
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public class TileEntityRoboticSorter extends TileEntityElectricityReceiver implements IPacketReceiver, IInventory {
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import com.google.common.io.ByteArrayDataInput;
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public class TileEntityRoboticSorter extends TileEntityElectricityReceiver implements IPacketReceiver, IInventory
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{
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/**
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* The items this container contains.
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*/
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@ -50,6 +50,7 @@ public class TileEntityRoboticSorter extends TileEntityElectricityReceiver imple
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public TileEntityConveyorBelt[] beltSide = new TileEntityConveyorBelt[6];
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private int playerUsing = 0;
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@Override
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public String getInvName()
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{
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@ -201,13 +202,14 @@ public class TileEntityRoboticSorter extends TileEntityElectricityReceiver imple
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}
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}
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}
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@Override
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public void handlePacketData(INetworkManager network, int packetType,
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Packet250CustomPayload packet, EntityPlayer player,
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ByteArrayDataInput dataStream) {
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public void handlePacketData(INetworkManager network, int packetType, Packet250CustomPayload packet, EntityPlayer player, ByteArrayDataInput dataStream)
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{
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// TODO Auto-generated method stub
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}
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/**
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* Writes a tile entity to NBT.
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*/
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@ -242,11 +244,10 @@ public class TileEntityRoboticSorter extends TileEntityElectricityReceiver imple
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}
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@Override
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public boolean canReceiveFromSide(ForgeDirection side) {
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public boolean canReceiveFromSide(ForgeDirection side)
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{
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// TODO Auto-generated method stub
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return false;
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}
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}
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@ -1,12 +1,11 @@
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package assemblyline.machines.crafter;
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import universalelectricity.prefab.BlockMachine;
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import net.minecraft.src.BlockContainer;
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import net.minecraft.src.CreativeTabs;
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import net.minecraft.src.EntityPlayer;
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import net.minecraft.src.Material;
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import net.minecraft.src.TileEntity;
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import net.minecraft.src.World;
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import universalelectricity.prefab.BlockMachine;
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import assemblyline.AssemblyLine;
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public class BlockCrafter extends BlockMachine
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@ -8,7 +8,9 @@ import net.minecraft.src.ItemStack;
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import net.minecraft.src.Slot;
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/**
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* I am planning to make the crafter not use a GUI.
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* I am planning to make the crafter not use a
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* GUI.
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*
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* @author Calclavia
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*
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*/
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@ -24,7 +26,9 @@ public class ContainerCrafter extends Container
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{
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for (int i = 0; i < 3; i++)
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{
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//this.addSlotToContainer(new Slot(tileEntity, i + r * 3, 33 + i * 18, 34 + r * 18));
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// this.addSlotToContainer(new
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// Slot(tileEntity, i + r * 3, 33
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// + i * 18, 34 + r * 18));
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}
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}
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int var3;
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@ -1,11 +1,11 @@
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package assemblyline.machines.crafter;
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import universalelectricity.core.Vector3;
|
||||
import net.minecraft.src.Entity;
|
||||
import net.minecraft.src.EntityItem;
|
||||
import net.minecraft.src.ItemStack;
|
||||
import net.minecraft.src.NBTTagCompound;
|
||||
import net.minecraft.src.World;
|
||||
import universalelectricity.core.Vector3;
|
||||
|
||||
public class EntityCraftingArm extends Entity
|
||||
{
|
||||
|
|
|
@ -29,13 +29,11 @@ public class TaskArmCollect extends Task
|
|||
{
|
||||
super.doTask();
|
||||
|
||||
if(entityItem == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (entityItem == null) { return false; }
|
||||
|
||||
/**
|
||||
* Slowly stretch down the arm's model and grab the item
|
||||
* Slowly stretch down the arm's model and
|
||||
* grab the item
|
||||
*/
|
||||
|
||||
return true;
|
||||
|
|
|
@ -50,10 +50,10 @@ public class TaskArmSearch extends Task
|
|||
|
||||
/**
|
||||
* Move the robotic arm around and emulate
|
||||
* an item search. Then initiate a collect task.
|
||||
* an item search. Then initiate a collect
|
||||
* task.
|
||||
*/
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -205,7 +205,7 @@ public class TileEntityCraftingArm extends TileEntityElectricityReceiver impleme
|
|||
@Override
|
||||
public void openChest()
|
||||
{
|
||||
this.playerUsing ++;
|
||||
this.playerUsing++;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue