Update/improve the renderer a bit

This commit is contained in:
Ben Spiers 2013-09-28 22:59:49 +01:00
parent a392540570
commit bf92e166b0
3 changed files with 225 additions and 57 deletions

View file

@ -0,0 +1,191 @@
# Blender v2.66 (sub 1) OBJ File: 'wireShine.blend'
# www.blender.org
mtllib wireShine.mtl
g down
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vt 0.281250 0.562500
vt 0.281250 0.375000
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vn 1.000000 -0.000000 0.000000
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vn -0.000000 -0.000000 1.000000
vn 0.000000 0.000000 -1.000000
usemtl None
s off
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usemtl None
s off
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vt 0.281250 0.562500
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usemtl None
s off
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v -0.500000 0.626960 0.126250
v -0.500000 0.626960 -0.126250
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v -0.126250 0.626964 0.126250
vt 0.281250 0.562500
vt 0.281250 0.375000
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vn 0.000012 -1.000000 0.000000
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usemtl None
s off
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g north
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v 0.126250 0.626964 -0.500000
v 0.126250 0.626964 -0.126250
v -0.126250 0.626964 -0.126250
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vt 0.156250 0.375000
vt 0.031250 0.375000
vt 0.031250 0.562500
usemtl None
s off
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v 0.126250 0.626964 0.126250
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vt 0.281250 0.375000
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s off
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f 56/62/6 55/61/6 54/72/6 53/73/6

View file

@ -3,9 +3,7 @@ package resonantinduction.render;
import java.nio.FloatBuffer;
import java.util.Map;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.ForgeDirection;
@ -24,28 +22,22 @@ import codechicken.lib.render.TextureUtils;
import codechicken.lib.vec.Rotation;
import codechicken.lib.vec.Translation;
import resonantinduction.ResonantInduction;
import resonantinduction.model.ModelInsulation;
import resonantinduction.model.ModelWire;
import resonantinduction.wire.EnumWireMaterial;
import resonantinduction.wire.multipart.PartWire;
import universalelectricity.core.vector.Vector3;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* TODO: Use ISBRH.
*
* @author Calclavia
* @author unpairedbracket
*
*/
@SideOnly(Side.CLIENT)
public class RenderPartWire
{
private static final ResourceLocation WIRE_SHINE = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "white.png");
public static final ModelWire WIRE_MODEL = new ModelWire();
public static final ModelInsulation INSULATION_MODEL = new ModelInsulation();
public static final Map<String, CCModel> models;
public static final Map<String, CCModel> shinyModels;
public static Icon wireIcon;
public static Icon insulationIcon;
public static Icon breakIcon;
@ -62,8 +54,15 @@ public class RenderPartWire
c.shrinkUVs(0.0005);
}
shinyModels = CCModel.parseObjModels(new ResourceLocation("resonantinduction", "models/wireShine.obj"), 7, new InvertX());
for (CCModel c : shinyModels.values()) {
c.apply(new Translation(.5, 0, .5));
c.computeLighting(LightModel.standardLightModel);
c.shrinkUVs(0.0005);
}
loadBuffer(location, 0,0,0,1);
loadBuffer(specular, 2,2,2,1);
loadBuffer(specular, 1,1,1,1);
loadBuffer(zero, 0,0,0,0);
GL11.glLight(GL11.GL_LIGHT3, GL11.GL_SPECULAR, specular);
@ -82,9 +81,9 @@ public class RenderPartWire
buffer.flip();
}
public void renderShine(PartWire part, double x, double y, double z, float f)
public void renderShine(PartWire wire, double x, double y, double z, float f)
{
if (part != null)
if (wire != null)
{
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
@ -93,53 +92,22 @@ public class RenderPartWire
GL11.glDisable(GL11.GL_LIGHT0);
GL11.glDisable(GL11.GL_LIGHT1);
GL11.glEnable(GL11.GL_LIGHT3);
GL11.glLight(GL11.GL_LIGHT3, GL11.GL_POSITION, location);
GL11.glTranslatef((float) x+0.5F, (float) y+1.5F, (float) z+0.5F);
GL11.glScalef(1.01F, -1.01F, -1.01F);
GL11.glTranslatef((float) 0.F, (float) -0.01F, (float) 0.F);
GL11.glTranslatef((float) x, (float) y, (float) z);
// Texture file
FMLClientHandler.instance().getClient().renderEngine.bindTexture(WIRE_SHINE);
CCRenderState.changeTexture(WIRE_SHINE);
part.adjacentConnections = null;
TileEntity[] adjacentConnections = part.getAdjacentConnections();
if (adjacentConnections != null)
CCRenderState.startDrawing(7);
renderSideShine(ForgeDirection.UNKNOWN, wire);
byte renderSides = wire.getAllCurrentConnections();
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
if (adjacentConnections[0] != null)
{
WIRE_MODEL.renderBottom();
if (PartWire.connectionMapContainsSide(renderSides, side))
renderSideShine(side, wire);
}
if (adjacentConnections[1] != null)
{
WIRE_MODEL.renderTop();
}
if (adjacentConnections[2] != null)
{
WIRE_MODEL.renderBack();
}
if (adjacentConnections[3] != null)
{
WIRE_MODEL.renderFront();
}
if (adjacentConnections[4] != null)
{
WIRE_MODEL.renderLeft();
}
if (adjacentConnections[5] != null)
{
WIRE_MODEL.renderRight();
}
}
WIRE_MODEL.renderMiddle();
CCRenderState.draw();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_LIGHT0);
@ -164,11 +132,10 @@ public class RenderPartWire
CCRenderState.useModelColours(true);
CCRenderState.setBrightness(wire.world(), wire.x(), wire.y(), wire.z());
renderSide(ForgeDirection.UNKNOWN, wire);
wire.adjacentConnections = null;
TileEntity[] adjacentTiles = wire.getAdjacentConnections();
byte renderSides = wire.getAllCurrentConnections();
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
if (adjacentTiles[side.ordinal()] != null)
if (PartWire.connectionMapContainsSide(renderSides, side))
renderSide(side, wire);
}
}
@ -188,11 +155,21 @@ public class RenderPartWire
}
}
public void renderSideShine(ForgeDirection side, PartWire wire)
{
String name = side.name().toLowerCase();
name = name.equals("unknown") ? "center" : name;
Vector3 materialColour = wire.getMaterial().color;
renderPartShine(shinyModels.get(name));
}
public void renderPart(Icon icon, CCModel cc, double x, double y, double z, Colour colour) {
cc.render(0, cc.verts.length,
Rotation.sideOrientation(0, Rotation.rotationTo(0, 2)).at(codechicken.lib.vec.Vector3.center)
.with(new Translation(x, y, z)), new IconTransformation(icon), new ColourMultiplier(colour));
}
public void renderPartShine(CCModel cc) {
cc.render(null, 0, 0);
}
}