Merged Item Sensor (Sensor) into Assembly Line

Some errors left to resolve
This commit is contained in:
Brian Ricketts 2012-12-26 22:10:05 -06:00
parent 44a84fddd4
commit c11a15b6d5
12 changed files with 1055 additions and 1 deletions

1
.gitignore vendored
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@ -6,7 +6,6 @@ CHANGELOG
!/src/ !/src/
/src/minecraft/* /src/minecraft/*
!/src/minecraft/assemblyline/ !/src/minecraft/assemblyline/
!/src/minecraft/universalelectricity/ !/src/minecraft/universalelectricity/
!/resources/ !/resources/

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After

Width:  |  Height:  |  Size: 69 KiB

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@ -22,6 +22,7 @@ import cpw.mods.fml.client.registry.RenderingRegistry;
public class ClientProxy extends CommonProxy public class ClientProxy extends CommonProxy
{ {
@Override @Override
public void preInit() public void preInit()
{ {

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@ -0,0 +1,85 @@
package assemblyline.client.gui;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiSmallButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import assemblyline.common.machine.sensor.ContainerItemSensor;
import assemblyline.common.machine.sensor.TileItemSensor;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiItemSensor extends GuiContainer
{
private EntityPlayer player;
private GuiSmallButton invert;
private TileItemSensor tileEntity;
public GuiItemSensor(EntityPlayer player, TileItemSensor tileEntity)
{
super(new ContainerItemSensor(player.inventory, tileEntity));
this.tileEntity = tileEntity;
this.player = player;
this.allowUserInput = false;
short baseHeight = 222;
int var4 = baseHeight - 108;
this.ySize = var4 + 3 * 18;
}
@Override
public void initGui()
{
super.initGui();
invert = new GuiSmallButton(0, this.guiLeft + 82, this.guiTop + 5, 12, 12, "i");
controlList.add(invert);
}
@Override
protected void actionPerformed(GuiButton button)
{
switch (button.id)
{
case 0: //invert
{
PacketHandler.sendTileEntityAction(player, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord, PacketHandler.PACKET_ACTION_ITEM_SENSOR);
}
}
}
@Override
public void updateScreen()
{
invert.displayString = tileEntity.isItemCheckInverted() ? "e" : "i";
super.updateScreen();
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
fontRenderer.drawString("Item Sensor", 8, 6, 4210752);
fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, ySize - 96 + 2, 4210752);
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int var4 = this.mc.renderEngine.getTexture("/gui/container.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(var4);
int var5 = (this.width - this.xSize) / 2;
int var6 = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, 3 * 18 + 17);
this.drawTexturedModalRect(var5, var6 + 3 * 18 + 17, 0, 126, this.xSize, 96);
}
}

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@ -0,0 +1,216 @@
package assemblyline.client.model;
import static org.lwjgl.opengl.GL11.GL_QUADS;
import static org.lwjgl.opengl.GL11.glBegin;
import static org.lwjgl.opengl.GL11.glEnd;
import static org.lwjgl.opengl.GL11.glTexCoord2f;
import static org.lwjgl.opengl.GL11.glVertex3d;
import assemblyline.common.BlockSide;
import net.minecraft.util.Vec3;
public class ModelHelper
{
private static int gTexWidth = 64;
private static int gTexHeight = 32;
private static int sTexWidth = 64;
private static int sTexHeight = 32;
private static int texOffsetX = 0;
private static int texOffsetY = 0;
private static float texScale = 16f; // 16 pixels per world unit
private static boolean clip = false; // clip textures instead of scaling them
/**
*
* @param v1
* Top Left
* @param v2
* Top Right
* @param v3
* Bottom Right
* @param v4
* Bottom Left
*/
private static void drawQuadRaw(Vec3 v1, Vec3 v2, Vec3 v3, Vec3 v4, int side)
{
glBegin(GL_QUADS);
float quadWidth = 1;
float quadHeight = 1;
float subWidth = ((float) sTexWidth / (float) gTexWidth);
float subHeight = ((float) sTexHeight / (float) gTexHeight);
float xMin = ((float) texOffsetX / sTexWidth) * subWidth;
float yMin = ((float) texOffsetY / sTexHeight) * subHeight;
float subSqX = 0;
float subSqY = 0;
float subSqWidth = 0.25f * ((float) sTexWidth / (float) gTexWidth); // constant for now
float subSqHeight = 0.5f * ((float) sTexHeight / (float) gTexHeight);
// System.out.println("SubWidth: " + subWidth);
switch (side)
{
case BlockSide.YPLUS: // top
{
subSqX = 2f * subSqWidth;
subSqY = 0;
quadWidth = (float) Math.abs(v2.xCoord - v1.xCoord);
quadHeight = (float) Math.abs(v4.zCoord - v1.zCoord);
break;
}
case BlockSide.YMINUS: // bottom
{
subSqX = 1f * subSqWidth;
subSqY = 0;
quadWidth = (float) Math.abs(v2.xCoord - v1.xCoord);
quadHeight = (float) Math.abs(v4.zCoord - v1.zCoord);
break;
}
case BlockSide.XPLUS: // right
{
subSqX = 0;
subSqY = subSqHeight;
quadWidth = (float) Math.abs(v2.zCoord - v1.zCoord);
quadHeight = (float) Math.abs(v4.yCoord - v1.yCoord);
break;
}
case BlockSide.XMINUS: // left
{
subSqX = 2f * subSqWidth;
subSqY = subSqHeight;
quadWidth = (float) Math.abs(v2.zCoord - v1.zCoord);
quadHeight = (float) Math.abs(v4.yCoord - v1.yCoord);
break;
}
case BlockSide.ZPLUS: // back
{
subSqX = subSqWidth;
subSqY = subSqHeight;
quadWidth = (float) Math.abs(v2.xCoord - v1.xCoord);
quadHeight = (float) Math.abs(v4.yCoord - v1.yCoord);
break;
}
case BlockSide.ZMINUS: // front
{
subSqX = 3f * subSqWidth;
subSqY = subSqHeight;
quadWidth = (float) Math.abs(v2.xCoord - v1.xCoord);
quadHeight = (float) Math.abs(v4.yCoord - v1.yCoord);
break;
}
}
float xMax, yMax;
xMin += subSqX;
yMin += subSqY;
if (clip)
{
xMin += (1f - quadWidth) * subSqWidth;
yMin += (1f - quadHeight) * subSqHeight;
xMax = xMin + (subSqWidth * quadWidth);
yMax = yMin + (subSqHeight * quadHeight);
}
else
{
xMax = xMin + (subSqWidth);
yMax = yMin + (subSqHeight);
}
// System.out.println("xMin: " + xMin + "; xMax: " + xMax);
glTexCoord2f(xMin, yMin);
glVertex3d(v1.xCoord, v1.yCoord, v1.zCoord);
glTexCoord2f(xMax, yMin);
glVertex3d(v2.xCoord, v2.yCoord, v2.zCoord);
glTexCoord2f(xMax, yMax);
glVertex3d(v3.xCoord, v3.yCoord, v3.zCoord);
glTexCoord2f(xMin, yMax);
glVertex3d(v4.xCoord, v4.yCoord, v4.zCoord);
glEnd();
}
/**
*
* @param v1
* Top Left Back
* @param v2
* Top Right Back
* @param v3
* Top Right Front
* @param v4
* Top Left Front
* @param v5
* Bottom Left Front
* @param v6
* Bottom Right Front
* @param v7
* Bottom Right Back
* @param v8
* Bottom Left Back
*/
private static void drawCuboidRaw(Vec3 v1, Vec3 v2, Vec3 v3, Vec3 v4, Vec3 v5, Vec3 v6, Vec3 v7, Vec3 v8)
{
drawQuadRaw(v1, v2, v3, v4, BlockSide.YPLUS); // top
drawQuadRaw(v7, v6, v3, v2, BlockSide.XPLUS); // right
drawQuadRaw(v5, v6, v7, v8, BlockSide.YMINUS); // bottom
drawQuadRaw(v5, v8, v1, v4, BlockSide.XMINUS); // left
drawQuadRaw(v6, v5, v4, v3, BlockSide.ZMINUS); // front
drawQuadRaw(v8, v7, v2, v1, BlockSide.ZPLUS); // back
}
public static void drawCuboid(float xOffset, float yOffset, float zOffset, float xSize, float ySize, float zSize)
{
Vec3 v1, v2, v3, v4, v5, v6, v7, v8;
float x, y, z;
float x2, y2, z2;
x = xOffset;
y = yOffset;
z = zOffset;
x2 = x + xSize;
y2 = y + ySize;
z2 = z + zSize;
v1 = Vec3.createVectorHelper(x, y2, z2);
v2 = Vec3.createVectorHelper(x2, y2, z2);
v3 = Vec3.createVectorHelper(x2, y2, z);
v4 = Vec3.createVectorHelper(x, y2, z);
v5 = Vec3.createVectorHelper(x, y, z);
v6 = Vec3.createVectorHelper(x2, y, z);
v7 = Vec3.createVectorHelper(x2, y, z2);
v8 = Vec3.createVectorHelper(x, y, z2);
drawCuboidRaw(v1, v2, v3, v4, v5, v6, v7, v8);
}
public static void setTextureOffset(int xOffset, int yOffset)
{
texOffsetX = xOffset;
texOffsetY = yOffset;
}
public static void setGlobalTextureResolution(int width, int height)
{
gTexWidth = width;
gTexHeight = height;
}
public static void setTextureSubResolution(int width, int height)
{
sTexWidth = width;
sTexHeight = height;
}
/**
* Sets whether or not to clip the texture.
*
* @param clip
* If true, textures on blocks less than 1x1x1 will be clipped. If false, they will be scaled.
*/
public static void setTextureClip(boolean clip)
{
ModelHelper.clip = clip;
}
}

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@ -0,0 +1,62 @@
package assemblyline.client.model;
import static assemblyline.client.model.ModelHelper.*;
import static org.lwjgl.opengl.GL11.glPopMatrix;
import static org.lwjgl.opengl.GL11.glPushMatrix;
import static org.lwjgl.opengl.GL11.glScalef;
import static org.lwjgl.opengl.GL11.glTranslated;
import net.minecraft.client.model.ModelBase;
import net.minecraftforge.client.ForgeHooksClient;
import assemblyline.common.AssemblyLine;
import assemblyline.common.CommonProxy;
import assemblyline.common.machine.sensor.TileItemSensor;
public class ModelItemSensor extends ModelBase
{
public void render(TileItemSensor entity, double x, double y, double z)
{
glPushMatrix();
glTranslated(x, y, z);
ForgeHooksClient.bindTexture(AssemblyLine.TEXTURE_PATH + "sensor.png", 0);
setGlobalTextureResolution(128, 128);
setTextureClip(false);
ModelHelper.setTextureOffset(0, 64);
setTextureSubResolution(64, 64);
drawCuboid(0.45f, 12f/16f, 0.45f, 2f/16f, 4f/16f, 2f/16f); //stand
ModelHelper.setTextureOffset(0, 0);
setTextureSubResolution(128, 64);
drawCuboid(0.25f, 0.25f, 0.25f, 8f/16f, 8f/16f, 8f/16f); //block
ModelHelper.setTextureOffset(64, 64);
setTextureSubResolution(64, 32);
drawCuboid(0.375f, 0.25f - (1f/16f), 0.375f, 4f/16f, 1f/16f, 4f/16f); //lens
glPopMatrix();
}
public void render()
{
glPushMatrix();
glScalef(1.5f, 1.5f, 1.5f);
ForgeHooksClient.bindTexture(AssemblyLine.TEXTURE_PATH + "sensor.png", 0);
setGlobalTextureResolution(128, 128);
setTextureClip(false);
ModelHelper.setTextureOffset(0, 64);
setTextureSubResolution(64, 64);
drawCuboid(0.45f, 12f/16f, 0.45f, 2f/16f, 4f/16f, 2f/16f); //stand
ModelHelper.setTextureOffset(0, 0);
setTextureSubResolution(128, 64);
drawCuboid(0.25f, 0.25f, 0.25f, 8f/16f, 8f/16f, 8f/16f); //block
ModelHelper.setTextureOffset(64, 64);
setTextureSubResolution(64, 32);
drawCuboid(0.375f, 0.25f - (1f/16f), 0.375f, 4f/16f, 1f/16f, 4f/16f); //lens
glPopMatrix();
}
}

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@ -0,0 +1,27 @@
package assemblyline.client.render;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import assemblyline.client.model.ModelItemSensor;
import assemblyline.common.machine.sensor.TileItemSensor;
public class RenderItemSensor extends TileEntitySpecialRenderer
{
ModelItemSensor model;
public RenderItemSensor()
{
model = new ModelItemSensor();
}
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float var8)
{
if (tileEntity instanceof TileItemSensor)
{
model.render((TileItemSensor) tileEntity, x, y, z);
}
}
}

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@ -0,0 +1,11 @@
package assemblyline.common;
public class BlockSide
{
public static final int YMINUS = 0;
public static final int YPLUS = 1;
public static final int ZMINUS = 2;
public static final int ZPLUS = 3;
public static final int XMINUS = 4;
public static final int XPLUS = 5;
}

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@ -16,6 +16,9 @@ public class CommonProxy implements IGuiHandler
public static final int GUI_REJECTOR = 0; public static final int GUI_REJECTOR = 0;
public static final int GUI_STAMPER = 1; public static final int GUI_STAMPER = 1;
public static final int GUI_ARCHITECHT_TABLE = 2; public static final int GUI_ARCHITECHT_TABLE = 2;
public static final int GUI_SENSOR = 3;
public static final int RENDER_SENSOR = 0;
public void preInit() public void preInit()
{ {

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@ -0,0 +1,222 @@
package assemblyline.common.machine.sensor;
import java.util.Random;
import assemblyline.client.ClientProxy;
import assemblyline.common.AssemblyLine;
import assemblyline.common.BlockSide;
import assemblyline.common.CommonProxy;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
public class BlockItemSensor extends BlockContainer
{
private Random random = new Random();
public BlockItemSensor(int blockID, Material material)
{
super(blockID, material);
this.blockIndexInTexture = 0;
setBlockBounds(0.25f, 0, 0.25f, 0.75f, 0.75f, 0.75f);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity == null || player.isSneaking())
{
return false;
}
if (tileEntity instanceof TileItemSensor)
{
player.openGui(AssemblyLine.instance, ClientProxy.GUI_SENSOR, world, x, y, z);
return true;
}
return false;
}
/*@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLiving entity)
{
if (entity instanceof EntityPlayer)
{
world.notifyBlocksOfNeighborChange(x + 1, y, z, blockID);
world.notifyBlocksOfNeighborChange(x - 1, y, z, blockID);
world.notifyBlocksOfNeighborChange(x, y, z + 1, blockID);
world.notifyBlocksOfNeighborChange(x, y, z - 1, blockID);
}
}*/
@Override
public void breakBlock(World world, int x, int y, int z, int int1, int int2)
{
TileItemSensor te = (TileItemSensor) world.getBlockTileEntity(x, y, z);
if (te != null)
{
for (int i = 0; i < te.getSizeInventory(); ++i)
{
ItemStack stack = te.getStackInSlot(i);
if (stack != null)
{
float xShift = this.random.nextFloat() * 0.8F + 0.1F;
float yShift = this.random.nextFloat() * 0.8F + 0.1F;
EntityItem eI;
for (float zShift = this.random.nextFloat() * 0.8F + 0.1F; stack.stackSize > 0; world.spawnEntityInWorld(eI))
{
int count = this.random.nextInt(21) + 10;
if (count > stack.stackSize)
{
count = stack.stackSize;
}
stack.stackSize -= count;
eI = new EntityItem(world, (double) ((float) x + xShift), (double) ((float) y + yShift), (double) ((float) z + zShift), new ItemStack(stack.itemID, count, stack.getItemDamage()));
float var15 = 0.05F;
eI.motionX = (double) ((float) this.random.nextGaussian() * var15);
eI.motionY = (double) ((float) this.random.nextGaussian() * var15 + 0.2F);
eI.motionZ = (double) ((float) this.random.nextGaussian() * var15);
if (stack.hasTagCompound())
{
eI.func_92014_d().setTagCompound((NBTTagCompound) stack.getTagCompound().copy());
}
}
}
}
}
super.breakBlock(world, x, y, z, int1, int2);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int blockID)
{
if (!canBlockStay(world, x, y, z))
{
this.dropBlockAsItem(world, x, y, z, world.getBlockMetadata(x, y, z), 0);
world.setBlockWithNotify(x, y, z, 0);
}
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess par1iBlockAccess, int par2, int par3, int par4)
{
setBlockBounds(0.25f, 0.25f, 0.25f, 0.75f, 0.75f, 0.75f);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isBlockSolidOnSide(World world, int x, int y, int z, ForgeDirection side)
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public int getRenderType()
{
return CommonProxy.RENDER_SENSOR;
}
@Override
public String getTextureFile()
{
return AssemblyLine.BLOCK_TEXTURE_PATH;
}
@Override
public void onEntityWalking(World world, int x, int y, int z, Entity entity)
{
onEntityCollidedWithBlock(world, x, y, z, entity);
}
@Override
public boolean isProvidingStrongPower(IBlockAccess world, int x, int y, int z, int direction)
{
if (direction == BlockSide.YMINUS)
{
TileEntity te = world.getBlockTileEntity(x, y, z);
if (te != null)
{
if (te instanceof TileItemSensor)
{
TileItemSensor tis = (TileItemSensor) te;
if (tis.isPowering())
return true;
}
}
}
return false;
}
@Override
public boolean isProvidingWeakPower(IBlockAccess world, int x, int y, int z, int direction)
{
if (direction != BlockSide.YMINUS && direction != BlockSide.YPLUS)
{
TileEntity te = world.getBlockTileEntity(x, y, z);
if (te != null)
{
if (te instanceof TileItemSensor)
{
TileItemSensor tis = (TileItemSensor) te;
if (tis.isPowering())
return true;
}
}
}
return false;
}
@Override
public boolean canBlockStay(World world, int x, int y, int z)
{
if (world.isBlockSolidOnSide(x, y + 1, z, ForgeDirection.DOWN))
return true;
return false;
}
@Override
public boolean canPlaceBlockAt(World world, int x, int y, int z)
{
return canBlockStay(world, x, y, z);
}
@Override
public TileEntity createNewTileEntity(World world)
{
return new TileItemSensor();
}
}

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@ -0,0 +1,100 @@
package assemblyline.common.machine.sensor;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerItemSensor extends Container
{
protected TileItemSensor tileEntity;
public ContainerItemSensor(InventoryPlayer inventoryPlayer, TileItemSensor te)
{
tileEntity = te;
int numRows = 3;
int var3 = (numRows - 4) * 18;
int x;
int y;
for (x = 0; x < numRows; ++x)
{
for (y = 0; y < 9; ++y)
{
this.addSlotToContainer(new Slot(te, y + x * 9, 8 + y * 18, 18 + x * 18));
}
}
for (x = 0; x < 3; ++x)
{
for (y = 0; y < 9; ++y)
{
this.addSlotToContainer(new Slot(inventoryPlayer, y + x * 9 + 9, 8 + y * 18, 103 + x * 18 + var3));
}
}
for (x = 0; x < 9; ++x)
{
this.addSlotToContainer(new Slot(inventoryPlayer, x, 8 + x * 18, 161 + var3));
}
}
public ItemStack func_82846_b(EntityPlayer player, int slotNum)
{
ItemStack stack = null;
Slot slot = (Slot)this.inventorySlots.get(slotNum);
if (slot != null && slot.getHasStack())
{
ItemStack slotStack = slot.getStack();
stack = slotStack.copy();
if (slotNum < 3 * 9)
{
if (!this.mergeItemStack(slotStack, 3 * 9, this.inventorySlots.size(), true))
{
return null;
}
}
else if (!this.mergeItemStack(slotStack, 0, 3 * 9, false))
{
return null;
}
if (slotStack.stackSize == 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
}
return stack;
}
@Override
public boolean canInteractWith(EntityPlayer player)
{
return tileEntity.isUseableByPlayer(player);
}
protected void bindPlayerInventory(InventoryPlayer inventoryPlayer)
{
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
for (int i = 0; i < 9; i++)
{
addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 142));
}
}
}

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@ -0,0 +1,328 @@
package assemblyline.common.machine.sensor;
import java.util.ArrayList;
import assemblyline.common.AssemblyLine;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.Packet132TileEntityData;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
public class TileItemSensor extends TileEntity implements IInventory
{
private boolean powering;
private boolean invertItemCheck;
private ItemStack[] iContents = new ItemStack[27];
public TileItemSensor()
{
powering = false;
}
public boolean hasItems()
{
for (int i = 0; i < iContents.length; i++)
{
if (iContents[i] != null)
{
return true;
}
}
return false;
}
@Override
public void updateEntity()
{
int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord) & 3;
AxisAlignedBB testArea = AxisAlignedBB.getBoundingBox(xCoord, yCoord - 1, zCoord, xCoord + 1, yCoord, zCoord + 1);
ArrayList<Entity> entities = (ArrayList<Entity>) worldObj.getEntitiesWithinAABB(EntityItem.class, testArea);
boolean tPowering = false;
if (entities.size() > 0)
{
if (hasItems())
{
for (int i = 0; i < entities.size(); i++)
{
EntityItem e = (EntityItem) entities.get(i);
ItemStack item = e.func_92014_d();
boolean tFound = false;
for (int ii = 0; ii < iContents.length; ii++)
{
ItemStack compare = iContents[ii];
if (compare != null)
{
if (invertItemCheck)
{
if (item.itemID == compare.itemID)
{
if (item.getItemDamage() == compare.getItemDamage())
{
if (item.hasTagCompound())
{
if (item.getTagCompound().equals(compare.getTagCompound()))
{
tFound = true;
break;
}
}
else
{
tFound = true;
break;
}
}
}
}
else
{
if (item.itemID == compare.itemID)
{
if (item.getItemDamage() == compare.getItemDamage())
{
if (item.hasTagCompound())
{
if (item.getTagCompound().equals(compare.getTagCompound()))
{
tPowering = true;
break;
}
}
else
{
tPowering = true;
break;
}
}
}
}
}
}
if (invertItemCheck)
{
if (!tFound)
{
tPowering = true;
break;
}
}
}
}
else
{
tPowering = true;
}
}
else
{
tPowering = false;
}
if (tPowering != powering)
{
powering = tPowering;
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, AssemblyLine.blockSensor.blockID);
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord + 1, zCoord, AssemblyLine.blockSensor.blockID);
for (int x = xCoord - 1; x <= xCoord + 1; x++)
{
for (int z = zCoord - 1; z <= zCoord + 1; z++)
{
worldObj.notifyBlocksOfNeighborChange(x, yCoord + 1, z, AssemblyLine.blockSensor.blockID);
}
}
}
}
public boolean isPowering()
{
return powering;
}
public boolean isItemCheckInverted()
{
return invertItemCheck;
}
public void setItemCheckInverted(boolean inverted)
{
invertItemCheck = inverted;
}
@Override
public Packet getDescriptionPacket()
{
Packet132TileEntityData pack = new Packet132TileEntityData();
pack.xPosition = xCoord;
pack.yPosition = yCoord;
pack.zPosition = zCoord;
pack.actionType = 0;
NBTTagCompound tag = new NBTTagCompound();
writeToNBT(tag);
pack.customParam1 = tag;
return pack;
}
@Override
public void onDataPacket(INetworkManager netManager, Packet132TileEntityData packet)
{
super.onDataPacket(netManager, packet);
readFromNBT(packet.customParam1);
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
super.readFromNBT(tag);
NBTTagList itemList = tag.getTagList("Items");
this.iContents = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < itemList.tagCount(); ++i)
{
NBTTagCompound itemAt = (NBTTagCompound) itemList.tagAt(i);
int itemSlot = itemAt.getByte("Slot") & 255;
if (itemSlot >= 0 && itemSlot < this.iContents.length)
{
this.iContents[itemSlot] = ItemStack.loadItemStackFromNBT(itemAt);
}
}
invertItemCheck = tag.getBoolean("inverted");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
super.writeToNBT(tag);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < this.iContents.length; ++i)
{
if (this.iContents[i] != null)
{
NBTTagCompound itemAt = new NBTTagCompound();
itemAt.setByte("Slot", (byte) i);
this.iContents[i].writeToNBT(itemAt);
itemList.appendTag(itemAt);
}
}
tag.setTag("Items", itemList);
tag.setBoolean("inverted", invertItemCheck);
}
@Override
public int getSizeInventory()
{
return 27;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return iContents[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amount)
{
if (this.iContents[slot] != null)
{
ItemStack var3;
if (this.iContents[slot].stackSize <= amount)
{
var3 = this.iContents[slot];
this.iContents[slot] = null;
this.onInventoryChanged();
return var3;
}
else
{
var3 = this.iContents[slot].splitStack(amount);
if (this.iContents[slot].stackSize == 0)
{
this.iContents[slot] = null;
}
this.onInventoryChanged();
return var3;
}
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
if (this.iContents[slot] != null)
{
ItemStack var2 = this.iContents[slot];
this.iContents[slot] = null;
return var2;
}
else
{
return null;
}
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack)
{
this.iContents[slot] = stack;
if (stack != null && stack.stackSize > this.getInventoryStackLimit())
{
stack.stackSize = this.getInventoryStackLimit();
}
this.onInventoryChanged();
}
@Override
public String getInvName()
{
return "container.itemSensor";
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player)
{
return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double) this.xCoord + 0.5D, (double) this.yCoord + 0.5D, (double) this.zCoord + 0.5D) <= 64.0D;
}
@Override
public void openChest()
{
}
@Override
public void closeChest()
{
}
}