Reverted last change due to render issues, need to implement max rotation for renders
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@ -117,7 +117,7 @@ public class TileMechanicalTurbine extends TileTurbineBase implements INodeProvi
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if (mechanicalNode.angularVelocity < 0)
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angularVelocity = -Math.abs(angularVelocity);
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mechanicalNode.apply((torque - mechanicalNode.getTorque()) * 10, (angularVelocity - mechanicalNode.getAngularVelocity()) * 10);
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mechanicalNode.apply((torque - mechanicalNode.getTorque()) / 10, (angularVelocity - mechanicalNode.getAngularVelocity()) / 10);
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}
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}
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