Removed debug

This commit is contained in:
Robert S 2014-05-16 16:10:40 -04:00
parent f3fe505df2
commit c5810b0f6d
2 changed files with 2 additions and 8 deletions

View file

@ -37,8 +37,6 @@ public class TankNetwork extends FluidDistributionetwork
{
IFluidDistribution tank = ((IFluidDistribution) getConnectors().toArray()[0]);
if (!((TileEntity) tank).getWorldObj().isRemote)
System.out.println(this.toString());
if (getConnectors().size() == 1)
{
tank.getInternalTank().setFluid(networkTankFluid);
@ -104,8 +102,6 @@ public class TankNetwork extends FluidDistributionetwork
if (connectorCount <= 0)
continue;
if (!((TileEntity) tank).getWorldObj().isRemote)
System.out.println("Filling Y: " + yLevel + " Tanks: " + connectorCount);
//Loop threw tanks in each level
for (IFluidDistribution connector : heightMap.get(yLevel))
{

View file

@ -42,8 +42,6 @@ import cpw.mods.fml.relauncher.SideOnly;
public class TileTank extends TileFluidDistribution implements IComparatorInputOverride, ISneakPickup
{
public static final int VOLUME = 16;
private int networkVolumeClient = 0;
private int networkCapClient = 0;
public TileTank()
{
@ -139,7 +137,7 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
public void renderTank(TileEntity tileEntity, double x, double y, double z, FluidStack fluid)
{
if (tileEntity instanceof TileTank)
if (tileEntity.worldObj != null && tileEntity instanceof TileTank)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
@ -148,7 +146,7 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
{
GL11.glPushMatrix();
if (tileEntity.worldObj != null && !fluid.getFluid().isGaseous())
if (!fluid.getFluid().isGaseous())
{
GL11.glScaled(0.99, 0.99, 0.99);
FluidTank tank = ((TileTank) tileEntity).getInternalTank();