More work on MechanicalGrid
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@ -57,7 +57,7 @@ class MechanicalGrid extends GridNode[NodeMechanical](classOf[NodeMechanical]) w
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}
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)
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getNodes.foreach(n => recurse(Seq(n)))
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getNodes.filter(n => n.bufferTorque != 0 && n.bufferAngularVelocity != 0).foreach(n => recurse(Seq(n)))
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/*
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//Find all nodes that are currently producing energy
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@ -105,8 +105,8 @@ class MechanicalGrid extends GridNode[NodeMechanical](classOf[NodeMechanical]) w
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val prev = passed(passed.size - 2)
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val ratio = curr.radius / prev.radius
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val invert = if (curr.inverseRotation(prev)) 1 else -1
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curr._torque += prev.torque * ratio * invert
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curr._angularVelocity += prev.angularVelocity / ratio * invert
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curr._torque += passed(0).torque * ratio * invert
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curr._angularVelocity += passed(0).angularVelocity / ratio * invert
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}
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else
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{
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@ -76,6 +76,7 @@ class NodeMechanical(parent: INodeProvider) extends NodeGrid[NodeMechanical](par
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override def rotate(torque: Double)
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{
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bufferTorque += torque
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bufferAngularVelocity += torque
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}
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def power: Double = torque * angularVelocity
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