Reduced the amount of packets sent by fluid nodes
This commit is contained in:
parent
0949b970d6
commit
ced69ff4ee
1 changed files with 15 additions and 1 deletions
|
@ -44,6 +44,20 @@ public abstract class TileFluidNode extends TileBase implements IPacketReceiverW
|
|||
/** Bitmask that handles connections for the renderer **/
|
||||
public byte renderSides = 0;
|
||||
|
||||
protected boolean markTankUpdate;
|
||||
|
||||
@Override
|
||||
public void updateEntity()
|
||||
{
|
||||
super.updateEntity();
|
||||
|
||||
if (markTankUpdate)
|
||||
{
|
||||
sendTankUpdate();
|
||||
markTankUpdate = false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
|
@ -124,7 +138,7 @@ public abstract class TileFluidNode extends TileBase implements IPacketReceiverW
|
|||
{
|
||||
if (!FluidUtility.matchExact(prevStack, getInternalTank().getFluid()))
|
||||
{
|
||||
sendTankUpdate();
|
||||
markTankUpdate = true;
|
||||
prevStack = tank.getFluid() != null ? tank.getFluid().copy() : null;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue