cleaned up and reduced library

@calclavia update submodules as i'm still working on getting Bitbucket
to clone ICBM threw sourceTree. Something about modding-lib will not
cloning... if you moved it to bitbucket might want to give me access.
This commit is contained in:
DarkGuardsman 2013-06-19 06:22:33 -04:00
parent ed2868d981
commit cf1d9f4598
47 changed files with 48 additions and 1868 deletions

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@ -1,4 +1,4 @@
package dark.core.power;
package dark.core;
import cpw.mods.fml.common.Loader;

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@ -1,6 +1,5 @@
package dark.core.api;
import net.minecraftforge.liquids.LiquidStack;
public enum ColorCode
{

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@ -1,4 +1,4 @@
package dark.core.api.thermal;
package dark.core.api;
import net.minecraftforge.common.ForgeDirection;

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@ -1,4 +1,4 @@
package dark.core.api.thermal;
package dark.core.api;
import net.minecraftforge.common.ForgeDirection;

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@ -1,7 +1,7 @@
package dark.core.api.network;
package dark.core.api;
import dark.core.hydraulic.network.NetworkTileEntities;
import net.minecraft.tileentity.TileEntity;
import dark.core.tile.network.NetworkTileEntities;
public interface INetworkPart extends ITileConnector
{

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@ -1,6 +1,5 @@
package dark.core.api.presure;
package dark.core.api;
import dark.core.api.network.ITileConnector;
/**

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@ -1,4 +1,4 @@
package dark.core.api.terminal;
package dark.core.api;
public interface IScroll
{

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@ -1,4 +1,4 @@
package dark.core.api.terminal;
package dark.core.api;
import java.util.List;

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@ -1,4 +1,4 @@
package dark.core.api.terminal;
package dark.core.api;
import java.util.List;

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@ -1,4 +1,4 @@
package dark.core.api.network;
package dark.core.api;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;

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@ -1,9 +1,9 @@
package dark.core.api.tools;
package dark.core.api;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.common.ForgeDirection;
public interface IReadOut
public interface IToolReadOut
{
/**
* Grabs the message displayed to the user on right click of the machine with the pipe gauge
@ -13,5 +13,11 @@ public interface IReadOut
* @return - a string to be displayed to the player for a reading. automatically adds ReadOut:
* to the beginning
*/
public String getMeterReading(EntityPlayer user, ForgeDirection side);
public String getMeterReading(EntityPlayer user, ForgeDirection side, EnumTools tool);
public static enum EnumTools
{
PIPE_GUAGE(),
MULTI_METER();
}
}

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@ -1,13 +0,0 @@
package dark.core.api.faction;
import dark.core.faction.FactionInstance;
public interface IFactionObject
{
/**
* Gets the faction this is linked too. Will return Neutral rather than null
*/
public FactionInstance getFaction();
public boolean setFaction(FactionInstance faction, boolean override);
}

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@ -1,44 +0,0 @@
package dark.core.api.hydraulic;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.liquids.ITankContainer;
import net.minecraftforge.liquids.LiquidStack;
/**
* Interface to make or use the TileEntityDrain. In real life a drain would do nothing but act as an
* input or output for a pipe system. In code in order to interact with the pump the drain actual
* has to do the filling/draining for the pump. The pump only need to find the drain and tell it to
* fill or drain an area.
*
* The use of ITankContainer is optional but is need for the drain to be added to a Fluid Network
*/
public interface IDrain extends ITankContainer
{
/**
* In the drain you can use the ITankContainer.fill methods or use this to get the drain to
* place a liquid into the world
*
* @param stack - valid LiquidStack that has a Liquid Block for it
* @param doFill - actual do the action of filling or check if it can
* @return amount of liquid used
*/
public int fillArea(LiquidStack stack, boolean doFill);
/**
* Requests that this drain give the pump this liquid. The pump will have to decide if it can
* accept, request, and maintain this demand
*
* @param pump - requesting pump
* @param stack - liquid this pump wants for this request
*/
public void requestLiquid(TileEntity pump, LiquidStack stack);
/**
* Request that this drain no longer supply the pump with a volume. By default a request will be
* removed from the request map after being filled. However, this can be used too stop a request
* short if the pump becomes full before the request is filled
*
* @param tileEntity - requesting pump
*/
public void stopRequesting(TileEntity tileEntity);
}

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@ -1,21 +0,0 @@
package dark.core.api.network.fluid;
import dark.core.api.IColorCoded;
import dark.core.api.network.INetworkPart;
import net.minecraftforge.liquids.ILiquidTank;
import net.minecraftforge.liquids.ITankContainer;
import net.minecraftforge.liquids.LiquidStack;
import net.minecraftforge.liquids.LiquidTank;
public interface INetworkFluidPart extends IColorCoded, ITankContainer, INetworkPart
{
/**
* Gets the part's main tank for shared storage
*/
public ILiquidTank getTank();
/**
* Sets the content of the part's main tank
*/
public void setTankContent(LiquidStack stack);
}

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@ -1,37 +0,0 @@
package dark.core.api.network.fluid;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.LiquidStack;
/**
* A machine that acts as one with the liquid network using the networks pressure for some function
* that doesn't change the over all network pressure. So pipes, gauges, tubes, buffers, decor
* blocks.
*/
public interface INetworkPipe extends INetworkFluidPart
{
/**
* Gets the parts max pressure limit it can handle
*
* Note this is not recommended max limit by rather actual breaking point of the part
*/
public double getMaxPressure(ForgeDirection side);
/**
* Max flow rate of liquid flow this part from the side for the liquid type that his part will
* allow
*
* @return limit in bucket parts(1/1000 of a bucket)
*/
public int getMaxFlowRate(LiquidStack stack, ForgeDirection side);
/**
* Called when the pressure on the machine goes beyond max limits. Suggest doing random chance
* of damage or break too simulate real chances of pipe going beyond designed limits
*
* @param damageAllowed - can this tileEntity cause grief damage
* @return true if the device over pressured and destroyed itself
*/
public boolean onOverPressure(Boolean damageAllowed);
}

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@ -1,6 +0,0 @@
package dark.core.faction;
public class FactionCreationEvent
{
}

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@ -1,124 +0,0 @@
package dark.core.faction;
import java.util.ArrayList;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
import net.minecraft.nbt.NBTTagCompound;
import dark.helpers.Pair;
import dark.helpers.Time;
import dark.library.access.AccessLevel;
import dark.library.access.GlobalAccessManager;
import dark.library.access.UserAccess;
/**
* Class used to track and manage a player/NPC faction
*
* @author DarkGuardsman
*/
public class FactionInstance
{
public List<UserAccess> userList;
public String name;
public String creator;
public String date = "unkown";
public String prefix;
public FactionInstance(String prefix, String name, String maker, Pair<String, Date> date)
{
if (this.name == null || this.name.isEmpty())
{
this.name = "Faction" + date.getValue().getMonth() + date.getValue().getDay();
}
else
{
this.name = name;
}
if (maker == null || maker.isEmpty())
{
this.creator = "World";
}
else
{
this.creator = maker;
}
if (prefix == null)
{
this.prefix = name.substring(0, 4);
}
else if (prefix.length() > 6)
{
this.prefix = prefix.substring(0, 6);
}
else
{
this.prefix = prefix;
}
if (date == null)
{
date = Time.getCurrentTimeStamp();
}
this.date = date.getKey();
userList = GlobalAccessManager.getOrCreateList(name, maker);
if (userList == null)
{
userList = new ArrayList<UserAccess>();
userList.add(new UserAccess(this.creator, AccessLevel.OWNER, true));
}
}
public String getCreationDate()
{
return this.date;
}
/**
* The person who original created the faction
*/
public String getCreator()
{
return (creator != null && !creator.isEmpty()) ? this.creator : "World";
}
/**
* The name of the faction
*/
public String getName()
{
return (name != null && !name.isEmpty()) ? this.name : "FactionName";
}
public NBTTagCompound write()
{
NBTTagCompound tag = new NBTTagCompound();
tag.setString("name", this.getName());
tag.setString("creator", this.creator);
return tag;
}
public void read(NBTTagCompound tag)
{
}
public boolean isEqual(FactionInstance faction)
{
return faction != null && faction.name.equalsIgnoreCase(this.name) && faction.creator.equalsIgnoreCase(this.creator);
}
public boolean isInvalid()
{
return this.wasPlayerCreated() && this.userList.isEmpty();
}
public boolean wasPlayerCreated()
{
return !this.creator.equalsIgnoreCase("World");
}
}

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@ -1,6 +0,0 @@
package dark.core.faction;
public class FactionMain
{
}

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@ -1,48 +0,0 @@
package dark.core.faction;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import dark.core.api.faction.IFactionObject;
public class FactionManager
{
/* LIST OF FACTION CURRENTLY OR RECNETLY LOADED */
public static List<FactionInstance> cachedFactions = new ArrayList<FactionInstance>();
/* LIST OF CURRENTLY OR RECENTLY LOADED PLAYERS AND THERE FACTIONS */
public static HashMap<String, String> cachedAllegance = new HashMap<String, String>();
public static FactionInstance NEUTRIAL = new FactionInstance("NAN", "Neutrial", "World", null);
public static FactionInstance GUARDSMAN = new FactionInstance("GSM", "GUARDSMAN", "DARKGUARDSMAN", null);
public static FactionInstance DARK = new FactionInstance("DARK", "DARK", "DARKGUARDSMAN", null);
public boolean isPartOfFaction(Object entity, FactionInstance faction)
{
if (faction == null || entity == null)
{
return false;
}
if (entity instanceof IFactionObject)
{
return faction.isEqual(((IFactionObject) entity).getFaction());
}
return false;
}
public static FactionInstance loadFaction(String name)
{
if (name != null && !name.isEmpty())
{
}
return NEUTRIAL;
}
public static void saveFaction(FactionInstance faction)
{
}
}

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@ -1,13 +0,0 @@
package dark.core.faction.entity;
public enum CharStats
{
Strength("Strength"), endurance("endurance"), dexterity("dexterity"), Intelligence("intelligence"), wit("wits"), memor("recall"), willpower("Will"), perception("charm"), luck("Luck");
public String name;
private CharStats(String name)
{
this.name = name;
}
}

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@ -1,116 +0,0 @@
package dark.core.faction.entity;
import java.util.Random;
import net.minecraft.entity.EntityCreature;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import dark.core.api.faction.IFactionObject;
import dark.core.faction.FactionInstance;
import dark.core.faction.FactionManager;
import dark.library.math.MathHelper;
/**
* NPC that simulate being players in an empire controlled environment
*
* @author Darkguardsman
*/
public class EntityNpc extends EntityCreature implements IFactionObject
{
protected Random random = new Random();
/* FACTION STUFF */
protected FactionInstance faction;
protected String factionName = "NEUTRIAL";
/* CHARACTER STUFF */
protected String humanName = "NPC";
protected boolean female;
protected int[] stats;
public EntityNpc(World world)
{
super(world);
this.stats = MathHelper.generateRandomIntArray(random, 100, 8);
this.female = random.nextBoolean();
}
/**
* @param stats - Strength, endurance, dexterity, Intelligence, wit, memory, willpower,
* perception, luck http://en.wikipedia.org/wiki/Attribute_(role-playing_games)
*/
public EntityNpc(World world, int... stats)
{
this(world);
this.stats = MathHelper.generateRandomIntArray(random, 100, 8);
for (int i = 0; i < stats.length && i < stats.length; i++)
{
if (stats[i] != -1)
{
this.stats[i] = stats[i];
}
}
}
/**
* Gets the value of the stat
*/
public int getStat(CharStats stat)
{
if (this.stats == null)
{
this.stats = MathHelper.generateRandomIntArray(random, 100, 8);
}
return stat.ordinal() < this.stats.length ? this.stats[stat.ordinal()] : 10;
}
@Override
public int getMaxHealth()
{
return 10 + this.getStat(CharStats.endurance);
}
public String getName()
{
return humanName;
}
@Override
public void writeEntityToNBT(NBTTagCompound nbt)
{
super.writeEntityToNBT(nbt);
nbt.setString("humanName", this.humanName);
nbt.setString("factionName", this.faction != null ? this.faction.name : "NEUTRIAL");
}
@Override
public void readEntityFromNBT(NBTTagCompound nbt)
{
super.readEntityFromNBT(nbt);
this.humanName = nbt.getString("humanName");
this.factionName = nbt.getString("factionName");
}
@Override
public FactionInstance getFaction()
{
if (this.faction == null || this.faction.isInvalid())
{
this.faction = FactionManager.loadFaction(this.factionName);
}
return this.faction != null ? this.faction : FactionManager.NEUTRIAL;
}
@Override
public boolean setFaction(FactionInstance faction, boolean override)
{
if (override || this.faction == null || this.faction.isInvalid())
{
this.faction = faction;
return true;
}
return false;
}
}

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@ -1,165 +0,0 @@
package dark.core.hydraulic.network;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.liquids.LiquidStack;
import dark.core.api.ColorCode;
import dark.core.api.network.INetworkPart;
import dark.core.api.network.fluid.INetworkFluidPart;
import dark.core.hydraulic.network.fluid.NetworkFluidTiles;
/**
* Side note: the network should act like this when done {@link http
* ://www.e4training.com/hydraulic_calculators/B1.htm} as well as stay compatible with the forge
* Liquids
*
* @author Rseifert
*
*/
public class NetworkFluidContainers extends NetworkFluidTiles
{
public NetworkFluidContainers(ColorCode color, INetworkPart... parts)
{
super(color, parts);
}
@Override
// TODO change this to place liquids at the bottom first
public void balanceColletiveTank(boolean sumParts)
{
int volume = 0, itemID = 0, itemMeta = 0;
if (sumParts)
{
for (INetworkPart par : this.networkMember)
{
if (par instanceof INetworkFluidPart)
{
INetworkFluidPart part = ((INetworkFluidPart) par);
if (part.getTank() != null && part.getTank().getLiquid() != null)
{
if (itemID == 0)
{
itemID = part.getTank().getLiquid().itemID;
itemMeta = part.getTank().getLiquid().itemMeta;
}
volume += part.getTank().getLiquid().amount;
}
}
}
this.combinedStorage().setLiquid(new LiquidStack(itemID, volume, itemMeta));
this.loadedLiquids = true;
}
if (this.combinedStorage().getLiquid() != null && this.getNetworkMemebers().size() > 0)
{
this.cleanUpConductors();
int lowestY = 255;
int highestY = 0;
for (INetworkPart part : this.getNetworkMemebers())
{
if (part instanceof TileEntity && ((TileEntity) part).yCoord < lowestY)
{
lowestY = ((TileEntity) part).yCoord;
}
if (part instanceof TileEntity && ((TileEntity) part).yCoord > highestY)
{
highestY = ((TileEntity) part).yCoord;
}
}
itemID = this.combinedStorage().getLiquid().itemID;
itemMeta = this.combinedStorage().getLiquid().itemMeta;
volume = this.combinedStorage().getLiquid().amount;
for (int y = lowestY; y <= highestY; y++)
{
List<INetworkFluidPart> parts = new ArrayList<INetworkFluidPart>();
for (INetworkPart part : this.getNetworkMemebers())
{
if (part instanceof INetworkFluidPart && ((TileEntity) part).yCoord == y)
{
parts.add((INetworkFluidPart) part);
}
}
int fillvolume = volume / parts.size();
for (INetworkFluidPart part : parts)
{
part.setTankContent(null);
int fill = Math.min(fillvolume, part.getTank().getCapacity());
part.setTankContent(new LiquidStack(itemID, fill, itemMeta));
volume -= fill;
}
if (volume <= 0)
{
break;
}
}
}
}
@Override
public int storeFluidInSystem(LiquidStack stack, boolean doFill)
{
int vol = this.combinedStorage().getLiquid() != null ? this.combinedStorage().getLiquid().amount : 0;
int filled = super.storeFluidInSystem(stack, doFill);
if (vol != filled)
{
for (INetworkPart part : this.getNetworkMemebers())
{
if (part instanceof TileEntity)
{
TileEntity ent = ((TileEntity) part);
ent.worldObj.markBlockForUpdate(ent.xCoord, ent.yCoord, ent.zCoord);
}
}
}
return filled;
}
@Override
public LiquidStack drainFluidFromSystem(int maxDrain, boolean doDrain)
{
LiquidStack vol = this.combinedStorage().getLiquid();
LiquidStack stack = super.drainFluidFromSystem(maxDrain, doDrain);
boolean flag = false;
if (vol != null)
{
if (stack == null)
{
flag = true;
}
else if (stack.amount != vol.amount)
{
flag = true;
}
}
if (flag)
{
for (INetworkPart part : this.getNetworkMemebers())
{
if (part instanceof TileEntity)
{
TileEntity ent = ((TileEntity) part);
ent.worldObj.markBlockForUpdate(ent.xCoord, ent.yCoord, ent.zCoord);
}
}
}
return stack;
}
@Override
public void postMergeProcessing(NetworkTileEntities network)
{
NetworkFluidContainers newNetwork = new NetworkFluidContainers(this.color);
newNetwork.getNetworkMemebers().addAll(this.getNetworkMemebers());
newNetwork.getNetworkMemebers().addAll(network.getNetworkMemebers());
newNetwork.cleanUpConductors();
newNetwork.balanceColletiveTank(true);
}
}

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@ -1,31 +0,0 @@
package dark.core.hydraulic.network.fluid;
import net.minecraftforge.liquids.LiquidStack;
public class FluidPressurePack implements Cloneable
{
public LiquidStack liquidStack;
public double pressure;
public FluidPressurePack(LiquidStack liquidStack, double voltage)
{
this.liquidStack = liquidStack;
this.pressure = voltage;
}
public FluidPressurePack()
{
this(new LiquidStack(0, 0, 0), 0);
}
@Override
public FluidPressurePack clone()
{
return new FluidPressurePack(this.liquidStack, this.pressure);
}
public boolean isEqual(FluidPressurePack electricityPack)
{
return this.liquidStack.isLiquidEqual(electricityPack.liquidStack) && this.pressure == electricityPack.pressure;
}
}

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@ -1,43 +0,0 @@
package dark.core.hydraulic.network.fluid;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.ITankContainer;
import universalelectricity.core.vector.Vector3;
import universalelectricity.core.vector.VectorHelper;
import dark.core.api.hydraulic.IDrain;
import dark.core.api.network.INetworkPart;
import dark.core.hydraulic.network.NetworkTileEntities;
public class HydraulicNetworkHelper
{
/**
* Invalidates a TileEntity
*/
public static void invalidate(TileEntity tileEntity)
{
for (int i = 0; i < 6; i++)
{
ForgeDirection direction = ForgeDirection.getOrientation(i);
TileEntity checkTile = VectorHelper.getConnectorFromSide(tileEntity.worldObj, new Vector3(tileEntity), direction);
if (checkTile instanceof INetworkPart)
{
NetworkTileEntities network = ((INetworkPart) checkTile).getTileNetwork();
if (network != null && network instanceof NetworkFluidTiles)
{
network.removeEntity(tileEntity);
for (ITankContainer tank : ((NetworkFluidTiles) network).connectedTanks)
{
if (tank instanceof IDrain)
{
((IDrain) tank).stopRequesting(tileEntity);
}
}
}
}
}
}
}

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package dark.core.hydraulic.network.fluid;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.liquids.ITankContainer;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import net.minecraftforge.liquids.LiquidDictionary;
import net.minecraftforge.liquids.LiquidStack;
import net.minecraftforge.liquids.LiquidTank;
import universalelectricity.core.path.Pathfinder;
import universalelectricity.core.vector.Vector3;
import dark.core.api.ColorCode;
import dark.core.api.network.INetworkPart;
import dark.core.api.network.fluid.INetworkFluidPart;
import dark.core.hydraulic.helpers.FluidHelper;
import dark.core.hydraulic.network.NetworkPathFinder;
import dark.core.hydraulic.network.NetworkTileEntities;
public class NetworkFluidTiles extends NetworkTileEntities
{
/* MACHINES THAT ARE FLUID BASED AND CONNECTED BUT NOT PART OF THE NETWORK ** */
public final List<ITankContainer> connectedTanks = new ArrayList<ITankContainer>();
/* COMBINED TEMP STORAGE FOR ALL PIPES IN THE NETWORK */
public LiquidTank sharedTank = new LiquidTank(LiquidContainerRegistry.BUCKET_VOLUME);
public ColorCode color = ColorCode.NONE;
protected boolean loadedLiquids = false;
public NetworkFluidTiles(ColorCode color, INetworkPart... parts)
{
super(parts);
this.color = color;
}
public LiquidTank combinedStorage()
{
if (this.sharedTank == null)
{
this.sharedTank = new LiquidTank(LiquidContainerRegistry.BUCKET_VOLUME);
this.balanceColletiveTank(true);
}
return this.sharedTank;
}
/**
* Stores Fluid in this network's collective tank
*/
public int storeFluidInSystem(LiquidStack stack, boolean doFill)
{
if (stack == null || this.combinedStorage().containsValidLiquid() && (this.combinedStorage().getLiquid() != null && !this.combinedStorage().getLiquid().isLiquidEqual(stack)))
{
return 0;
}
if (!loadedLiquids)
{
this.balanceColletiveTank(true);
}
if (this.combinedStorage().getLiquid() == null || this.combinedStorage().getLiquid().amount < this.combinedStorage().getCapacity())
{
int filled = this.combinedStorage().fill(stack, doFill);
if (doFill)
{
this.balanceColletiveTank(false);
}
return filled;
}
return 0;
}
/**
* Drains the network's collective tank
*/
public LiquidStack drainFluidFromSystem(int maxDrain, boolean doDrain)
{
if (!loadedLiquids)
{
this.balanceColletiveTank(true);
}
LiquidStack stack = this.combinedStorage().getLiquid();
if (stack != null)
{
stack = this.combinedStorage().getLiquid().copy();
if (maxDrain < stack.amount)
{
stack = FluidHelper.getStack(stack, maxDrain);
}
stack = this.combinedStorage().drain(maxDrain, doDrain);
if (doDrain)
{
this.balanceColletiveTank(false);
}
}
return stack;
}
/**
* Moves the volume stored in the network to the parts or sums up the volume from the parts and
* loads it to the network. Assumes that all liquidStacks stored are equal
*
* @param sumParts - loads the volume from the parts before leveling out the volumes
*/
public void balanceColletiveTank(boolean sumParts)
{
int volume = 0, itemID = 0, itemMeta = 0;
if (sumParts)
{
for (INetworkPart par : this.networkMember)
{
if (par instanceof INetworkFluidPart)
{
INetworkFluidPart part = ((INetworkFluidPart) par);
if (part.getTank() != null && part.getTank().getLiquid() != null)
{
if (itemID == 0)
{
itemID = part.getTank().getLiquid().itemID;
itemMeta = part.getTank().getLiquid().itemMeta;
}
volume += part.getTank().getLiquid().amount;
}
}
}
this.combinedStorage().setLiquid(new LiquidStack(itemID, volume, itemMeta));
this.loadedLiquids = true;
}
if (this.combinedStorage().getLiquid() != null && this.networkMember.size() > 0)
{
volume = this.combinedStorage().getLiquid().amount / this.networkMember.size();
itemID = this.combinedStorage().getLiquid().itemID;
itemMeta = this.combinedStorage().getLiquid().itemMeta;
for (INetworkPart par : this.networkMember)
{
if (par instanceof INetworkFluidPart)
{
INetworkFluidPart part = ((INetworkFluidPart) par);
part.setTankContent(null);
part.setTankContent(new LiquidStack(itemID, volume, itemMeta));
}
}
}
}
@Override
public void removeEntity(TileEntity ent)
{
super.removeEntity(ent);
this.connectedTanks.remove(ent);
}
@Override
public boolean addEntity(TileEntity ent, boolean member)
{
if (!(super.addEntity(ent, member)) && ent instanceof ITankContainer && !connectedTanks.contains(ent))
{
connectedTanks.add((ITankContainer) ent);
return true;
}
return false;
}
/**
* Checks too see if the tileEntity is part of or connected too the network
*/
public boolean isConnected(TileEntity tileEntity)
{
return this.connectedTanks.contains(tileEntity);
}
public boolean isPartOfNetwork(TileEntity ent)
{
return super.isPartOfNetwork(ent) || this.connectedTanks.contains(ent);
}
public void causingMixing(INetworkPart Fluid, LiquidStack stack, LiquidStack stack2)
{
// TODO cause mixing of liquids based on types and volume. Also apply damage to pipes/parts
// as needed
}
public void splitNetwork(World world, INetworkPart splitPoint)
{
if (splitPoint instanceof TileEntity)
{
this.getNetworkMemebers().remove(splitPoint);
this.balanceColletiveTank(false);
/**
* Loop through the connected blocks and attempt to see if there are connections between
* the two points elsewhere.
*/
TileEntity[] connectedBlocks = splitPoint.getNetworkConnections();
for (int i = 0; i < connectedBlocks.length; i++)
{
TileEntity connectedBlockA = connectedBlocks[i];
if (connectedBlockA instanceof INetworkPart)
{
for (int pipeCount = 0; pipeCount < connectedBlocks.length; pipeCount++)
{
final TileEntity connectedBlockB = connectedBlocks[pipeCount];
if (connectedBlockA != connectedBlockB && connectedBlockB instanceof INetworkPart)
{
Pathfinder finder = new NetworkPathFinder(world, (INetworkPart) connectedBlockB, splitPoint);
finder.init(new Vector3(connectedBlockA));
if (finder.results.size() > 0)
{
/* STILL CONNECTED SOMEWHERE ELSE */
for (Vector3 node : finder.closedSet)
{
TileEntity entity = node.getTileEntity(world);
if (entity instanceof INetworkPart)
{
if (node != splitPoint)
{
((INetworkPart) entity).setTileNetwork(this);
}
}
}
}
else
{
/* NO LONGER CONNECTED ELSE WHERE SO SPLIT AND REFRESH */
NetworkPipes newNetwork = new NetworkPipes(this.color);
int parts = 0;
for (Vector3 node : finder.closedSet)
{
TileEntity entity = node.getTileEntity(world);
if (entity instanceof INetworkPart)
{
if (node != splitPoint)
{
newNetwork.getNetworkMemebers().add((INetworkPart) entity);
parts++;
}
}
}
newNetwork.cleanUpConductors();
newNetwork.balanceColletiveTank(true);
}
}
}
}
}
}
}
@Override
public boolean preMergeProcessing(NetworkTileEntities net, INetworkPart part)
{
if (net instanceof NetworkFluidTiles && ((NetworkFluidTiles) net).color == this.color)
{
NetworkFluidTiles network = (NetworkFluidTiles) net;
this.balanceColletiveTank(true);
network.balanceColletiveTank(true);
LiquidStack stack = new LiquidStack(0, 0, 0);
if (this.combinedStorage().getLiquid() != null && network.combinedStorage().getLiquid() != null && this.combinedStorage().getLiquid().isLiquidEqual(network.combinedStorage().getLiquid()))
{
stack = this.combinedStorage().getLiquid();
stack.amount += network.combinedStorage().getLiquid().amount;
}
else if (this.combinedStorage().getLiquid() == null && network.combinedStorage().getLiquid() != null)
{
stack = network.combinedStorage().getLiquid();
}
else if (this.combinedStorage().getLiquid() != null && network.combinedStorage().getLiquid() == null)
{
stack = this.combinedStorage().getLiquid();
}
return true;
}
return false;
}
@Override
public void postMergeProcessing(NetworkTileEntities network)
{
NetworkFluidTiles newNetwork = new NetworkFluidTiles(this.color);
newNetwork.getNetworkMemebers().addAll(this.getNetworkMemebers());
newNetwork.getNetworkMemebers().addAll(network.getNetworkMemebers());
newNetwork.cleanUpConductors();
newNetwork.balanceColletiveTank(true);
}
@Override
public void cleanUpConductors()
{
if (!loadedLiquids)
{
this.balanceColletiveTank(true);
}
Iterator<INetworkPart> it = this.networkMember.iterator();
int capacity = 0;
while (it.hasNext())
{
INetworkPart part = it.next();
if (!this.isValidMember(part))
{
it.remove();
}
else
{
part.setTileNetwork(this);
if (part instanceof INetworkFluidPart)
{
capacity += ((INetworkFluidPart) part).getTank().getCapacity();
}
}
}
this.combinedStorage().setCapacity(capacity);
}
@Override
public boolean isValidMember(INetworkPart part)
{
return super.isValidMember(part) && part instanceof INetworkFluidPart && ((INetworkFluidPart) part).getColor() == this.color;
}
@Override
public String toString()
{
return "FluidNetwork[" + this.hashCode() + "|parts:" + this.networkMember.size() + "]";
}
public String getNetworkFluid()
{
int cap = combinedStorage().getCapacity() / LiquidContainerRegistry.BUCKET_VOLUME;
int vol = combinedStorage().getLiquid() != null ? (combinedStorage().getLiquid().amount / LiquidContainerRegistry.BUCKET_VOLUME) : 0;
String name = LiquidDictionary.findLiquidName(this.combinedStorage().getLiquid()) != null ? LiquidDictionary.findLiquidName(this.combinedStorage().getLiquid()) : "Unkown";
return String.format("%d/%d %S Stored", vol, cap, name);
}
}

View file

@ -1,368 +0,0 @@
package dark.core.hydraulic.network.fluid;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.ILiquidTank;
import net.minecraftforge.liquids.ITankContainer;
import net.minecraftforge.liquids.LiquidStack;
import dark.core.api.ColorCode;
import dark.core.api.network.INetworkPart;
import dark.core.api.network.fluid.INetworkPipe;
import dark.core.hydraulic.helpers.FluidRestrictionHandler;
import dark.helpers.ConnectionHelper;
/**
* Side note: the network should act like this when done {@link http
* ://www.e4training.com/hydraulic_calculators/B1.htm} as well as stay compatible with the forge
* Liquids
*
* @author Rseifert
*
*/
public class NetworkPipes extends NetworkFluidTiles
{
/* MACHINES THAT USE THE PRESSURE SYSTEM TO DO WORK ** */
private final HashMap<TileEntity, FluidPressurePack> pressureProducers = new HashMap<TileEntity, FluidPressurePack>();
private final HashMap<TileEntity, FluidPressurePack> pressureLoads = new HashMap<TileEntity, FluidPressurePack>();
/* PRESSURE OF THE NETWORK AS A TOTAL. ZERO AS IN NO PRESSURE */
public double pressureProduced = 0, pressureLoad = 0;
/* IS IT PROCESSING AN ADD LIQUID EVENT */
private boolean processingRequest = false;
public NetworkPipes(ColorCode color, INetworkPart... parts)
{
super(color, parts);
}
public boolean isPartOfNetwork(TileEntity ent)
{
return super.isPartOfNetwork(ent) || this.pressureLoads.containsKey(ent) || this.pressureProducers.containsKey(ent);
}
/**
* sets this tileEntity to produce a pressure and flow rate in the network
*/
public void startProducingPressure(TileEntity tileEntity, FluidPressurePack fluidPack)
{
if (tileEntity != null && fluidPack.liquidStack != null)
{
if ((this.combinedStorage().getLiquid() == null || fluidPack.liquidStack.isLiquidEqual(this.combinedStorage().getLiquid())) && fluidPack.liquidStack.amount > 0)
{
this.pressureProducers.put(tileEntity, fluidPack);
}
}
}
/**
* sets this tileEntity to produce a pressure and flow rate in the network
*/
public void startProducingPressure(TileEntity tileEntity, LiquidStack stack, double pressure)
{
this.startProducingPressure(tileEntity, new FluidPressurePack(stack, pressure));
}
/**
* is this tile entity producing a pressure
*/
public boolean isProducingPressure(TileEntity tileEntity)
{
return this.pressureProducers.containsKey(tileEntity);
}
/**
* Sets this tile entity to act as a load on the system
*/
public void addLoad(TileEntity tileEntity, FluidPressurePack fluidPack)
{
if (tileEntity != null && fluidPack.liquidStack != null && fluidPack.liquidStack.amount > 0)
{
this.pressureLoads.put(tileEntity, fluidPack);
}
}
/**
* Sets this tile entity to act as a load on the system
*/
public void addLoad(TileEntity tileEntity, LiquidStack stack, double pressure)
{
this.addLoad(tileEntity, new FluidPressurePack(stack, pressure));
}
/**
* is this tileEntity a load in the network
*/
public boolean isLoad(TileEntity tileEntity)
{
return this.pressureLoads.containsKey(tileEntity);
}
/**
* @param ignoreTiles The TileEntities to ignore during this calculation. Null will make it not
* ignore any.
* @return The electricity produced in this electricity network
*/
public double getPressureProduced(TileEntity... ignoreTiles)
{
// TODO pressure is not added as a sum but rather as a collective sum of the largest
// pressures. IF the pressure is to small it will be ignored and stop producing pressure.
int totalPressure = 0;
Iterator it = this.pressureProducers.entrySet().iterator();
loop:
while (it.hasNext())
{
Map.Entry pairs = (Map.Entry) it.next();
if (pairs != null)
{
TileEntity tileEntity = (TileEntity) pairs.getKey();
if (tileEntity == null)
{
it.remove();
continue;
}
if (tileEntity.isInvalid())
{
it.remove();
continue;
}
if (tileEntity.worldObj.getBlockTileEntity(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord) != tileEntity)
{
it.remove();
continue;
}
if (ignoreTiles != null)
{
for (TileEntity ignoreTile : ignoreTiles)
{
if (tileEntity == ignoreTile)
{
continue loop;
}
}
}
FluidPressurePack pack = (FluidPressurePack) pairs.getValue();
if (pairs.getKey() != null && pairs.getValue() != null && pack != null)
{
totalPressure += pack.pressure;
}
}
}
return totalPressure;
}
@Override
public void removeEntity(TileEntity ent)
{
super.removeEntity(ent);
this.pressureLoads.remove(ent);
this.pressureProducers.remove(ent);
}
/**
* Adds FLuid to this network from one of the connected Pipes
*
* @param source - Were this liquid came from
* @param stack - LiquidStack to be sent
* @param doFill - actually fill the tank or just check numbers
* @return the amount of liquid consumed from the init stack
*/
public int addFluidToNetwork(TileEntity source, LiquidStack stack, boolean doFill)
{
return this.addFluidToNetwork(source, stack, doFill, false);
}
/**
* Adds FLuid to this network from one of the connected Pipes
*
* @param source - Were this liquid came from
* @param stack - LiquidStack to be sent
* @param doFill - actually fill the tank or just check numbers
* @param allowStore - allows the network to store this liquid in the pipes
* @return the amount of liquid consumed from the init stack
*/
public int addFluidToNetwork(TileEntity source, LiquidStack sta, boolean doFill, boolean allowStore)
{
int used = 0;
LiquidStack prevCombined = this.combinedStorage().getLiquid();
LiquidStack stack = sta.copy();
if (!this.processingRequest && stack != null && FluidRestrictionHandler.isValidLiquid(color,stack))
{
this.processingRequest = true;
if (this.combinedStorage().getLiquid() != null && !stack.isLiquidEqual(this.combinedStorage().getLiquid()))
{
this.causingMixing(null,this.combinedStorage().getLiquid(), stack);
}
if (stack.amount > this.getMaxFlow(stack))
{
stack = new LiquidStack(stack.itemID, this.getMaxFlow(stack), stack.itemMeta);
}
/* Main fill target to try to fill with the stack */
ITankContainer primaryFill = null;
int volume = Integer.MAX_VALUE;
ForgeDirection fillDir = ForgeDirection.UNKNOWN;
/* Secondary fill target if the main target is not found */
ITankContainer secondayFill = null;
int mostFill = 0;
ForgeDirection otherFillDir = ForgeDirection.UNKNOWN;
boolean found = false;
/* FIND THE FILL TARGET FROM THE LIST OF FLUID RECIEVERS */
for (ITankContainer tankContainer : connectedTanks)
{
if (tankContainer instanceof TileEntity && tankContainer != source && !(tankContainer instanceof INetworkPipe))
{
TileEntity[] connectedTiles = ConnectionHelper.getSurroundingTileEntities((TileEntity) tankContainer);
for (int i = 0; i < 6; i++)
{
if (connectedTiles[i] instanceof INetworkPipe && ((INetworkPipe) connectedTiles[i]).getTileNetwork() == this)
{
ForgeDirection dir = ForgeDirection.getOrientation(i).getOpposite();
ILiquidTank targetTank = tankContainer.getTank(dir, stack);
int fill = tankContainer.fill(dir, stack, false);
/* USE GET TANK FROM SIDE METHOD FIRST */
if (targetTank != null)
{
LiquidStack stackStored = targetTank.getLiquid();
if (stackStored == null)
{
primaryFill = tankContainer;
found = true;
fillDir = dir;
break;
}
else if (stackStored.amount < targetTank.getCapacity() && stackStored.amount < volume)
{
primaryFill = tankContainer;
volume = stackStored.amount;
}
}/* USE FILL METHOD IF GET TANK == NULL */
else if (fill > 0 && fill > mostFill)
{
secondayFill = tankContainer;
mostFill = fill;
otherFillDir = dir;
}
}
}
}
if (found)
{
break;
}
}// End of tank finder
boolean filledMain = false;
if (primaryFill != null)
{
used = primaryFill.fill(fillDir, stack, doFill);
// System.out.println("Primary Target " + used + doFill);
}
else if (secondayFill != null)
{
used = secondayFill.fill(fillDir, stack, doFill);
// System.out.println("Seconday Target " + used + doFill);
}
else if (allowStore)
{
used = this.storeFluidInSystem(stack, doFill);
// System.out.println("Network Target filled for " + used + doFill);
filledMain = true;
}
/* IF THE COMBINED STORAGE OF THE PIPES HAS LIQUID MOVE IT FIRST */
if (!filledMain && used > 0 && this.combinedStorage().getLiquid() != null && this.combinedStorage().getLiquid().amount > 0)
{
LiquidStack drainStack = new LiquidStack(0, 0, 0);
if (this.combinedStorage().getLiquid().amount >= used)
{
drainStack = this.combinedStorage().drain(used, doFill);
used = 0;
}
else
{
int pUsed = used;
used = Math.min(used, Math.max(used - this.combinedStorage().getLiquid().amount, 0));
drainStack = this.combinedStorage().drain(pUsed - used, doFill);
}
// System.out.println("Pulling " + (drainStack != null ? drainStack.amount : 0) +
// " from combined leaving " + (this.combinedStorage.getLiquid() != null ?
// this.combinedStorage.getLiquid().amount : 0));
}
if (prevCombined != null && this.combinedStorage().getLiquid() != null && prevCombined.amount != this.combinedStorage().getLiquid().amount)
{
this.balanceColletiveTank(false);
}
}
this.processingRequest = false;
return used;
}
/**
* Gets the flow rate of the system using the lowest flow rate
*/
public int getMaxFlow(LiquidStack stack)
{
int flow = 1000;
for (INetworkPart conductor : this.networkMember)
{
if (conductor instanceof INetworkPipe)
{
int cFlow = ((INetworkPipe) conductor).getMaxFlowRate(stack, ForgeDirection.UNKNOWN);
if (cFlow < flow)
{
flow = cFlow;
}
}
}
return flow;
}
/**
* Updates after the pressure has changed a good bit
*/
public void onPresureChange()
{
this.cleanUpConductors();
for (int i = 0; i < networkMember.size(); i++)
{
if (networkMember.get(i) instanceof INetworkPipe)
{
INetworkPipe part = (INetworkPipe) networkMember.get(i);
if (part.getMaxPressure(ForgeDirection.UNKNOWN) < this.pressureProduced && part.onOverPressure(true))
{
this.networkMember.remove(part);
this.cleanUpConductors();
}
}
}
}
}

View file

@ -1,5 +1,4 @@
package dark.core.hydraulic.network;
package dark.core.tile.network;
import java.util.Arrays;
import java.util.HashSet;
@ -11,8 +10,8 @@ import net.minecraftforge.common.ForgeDirection;
import universalelectricity.core.path.IPathCallBack;
import universalelectricity.core.path.Pathfinder;
import universalelectricity.core.vector.Vector3;
import dark.core.api.network.INetworkPart;
import dark.core.api.network.fluid.INetworkPipe;
import dark.core.api.INetworkPart;
import dark.core.api.ITileConnector;
/**
* Check if a conductor connects with another.
@ -34,9 +33,9 @@ public class NetworkPathFinder extends Pathfinder
Vector3 position = currentNode.clone().modifyPositionFromSide(direction);
TileEntity connectedBlock = position.getTileEntity(world);
if (connectedBlock instanceof INetworkPipe && !Arrays.asList(splitPoint).contains(connectedBlock))
if (connectedBlock instanceof ITileConnector && !Arrays.asList(splitPoint).contains(connectedBlock))
{
if (((INetworkPipe) connectedBlock).canTileConnect(connectedBlock, direction.getOpposite()))
if (((ITileConnector) connectedBlock).canTileConnect(connectedBlock, direction.getOpposite()))
{
neighbors.add(position);
}

View file

@ -1,4 +1,4 @@
package dark.core.hydraulic.network;
package dark.core.tile.network;
import java.util.ArrayList;
@ -11,7 +11,7 @@ import net.minecraft.world.World;
import universalelectricity.core.path.Pathfinder;
import universalelectricity.core.vector.Vector3;
import cpw.mods.fml.common.FMLLog;
import dark.core.api.network.INetworkPart;
import dark.core.api.INetworkPart;
public class NetworkTileEntities
{

View file

@ -1,63 +0,0 @@
package dark.library.files;
import java.io.File;
import net.minecraft.client.Minecraft;
import net.minecraft.server.MinecraftServer;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
public class FileManager
{
public static final String directory = (Loader.instance().getConfigDir().toString() + File.separator + "Dark");
public static final String langFile = directory + File.separator + "language";
public static final String npc = directory + File.separator + "npc";
/**
* Gets all files in a directory
*/
public static File[] ListFilesInDir(String dir)
{
File folder = new File(dir);
if (!folder.exists())
{
folder.mkdirs();
}
File[] listOfFiles = folder.listFiles();
return listOfFiles;
}
/**
* Loads language files
*/
public static int loadLangFiles(File[] files)
{
int unofficialLanguages = 0;
try
{
for (File langFile : files)
{
if (langFile.exists())
{
String name = langFile.getName();
if (name.endsWith(".lang"))
{
String lang = name.substring(0, name.length() - 4);
LanguageRegistry.instance().loadLocalization(langFile.toString(), lang, false);
unofficialLanguages++;
}
}
}
}
catch (Exception e)
{
// the folder is likely empty, so what...
}
return unofficialLanguages;
}
}

View file

@ -18,7 +18,7 @@ import universalelectricity.core.vector.Vector2;
import universalelectricity.prefab.GuiBase;
import universalelectricity.prefab.vector.Region2;
import dark.core.DarkMain;
import dark.core.api.terminal.IScroll;
import dark.core.api.IScroll;
import dark.library.access.UserAccess;
public class GuiGlobalList extends GuiBase implements IScroll

View file

@ -1,4 +1,4 @@
package dark.library.inv;
package dark.library.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;

View file

@ -1,4 +1,4 @@
package dark.library.inv;
package dark.library.gui;
/**
* Add this to a container class if using WatchedSlot to trigger the container on slot change

View file

@ -1,7 +1,6 @@
package dark.library.inv;
package dark.library.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;

View file

@ -1,4 +1,4 @@
package dark.library.inv;
package dark.library.gui;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;

View file

@ -1,4 +1,4 @@
package dark.library.inv;
package dark.library.gui;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;

View file

@ -1,4 +1,4 @@
package dark.library.machine.crafting;
package dark.library.machine;
import java.util.ArrayList;
import java.util.List;

View file

@ -1,4 +1,4 @@
package dark.library.machine.crafting;
package dark.library.machine;
public interface IAutoCrafter
{

View file

@ -18,7 +18,7 @@ import universalelectricity.prefab.tile.TileEntityElectricityRunnable;
import buildcraft.api.power.IPowerProvider;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerFramework;
import dark.core.power.PowerSystems;
import dark.core.PowerSystems;
public abstract class TileEntityRunnableMachine extends TileEntityElectricityRunnable implements IPowerReceptor, IEnergySink, IConnector, IVoltage
{

View file

@ -1,12 +1,12 @@
package dark.library.machine.terminal.commands;
package dark.library.machine.terminal;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import dark.core.api.terminal.ISpecialAccess;
import dark.core.api.terminal.ITerminal;
import dark.core.api.ISpecialAccess;
import dark.core.api.ITerminal;
public class CommandHelp extends TerminalCommand
{

View file

@ -1,11 +1,11 @@
package dark.library.machine.terminal.commands;
package dark.library.machine.terminal;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import dark.core.api.terminal.ITerminal;
import dark.core.api.ITerminal;
/**
*
* @author Calclavia, DarkGuardsman

View file

@ -1,11 +1,11 @@
package dark.library.machine.terminal.commands;
package dark.library.machine.terminal;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import dark.core.api.terminal.ISpecialAccess;
import dark.core.api.terminal.ITerminal;
import dark.core.api.ISpecialAccess;
import dark.core.api.ITerminal;
import dark.library.access.AccessLevel;
public class CommandUser extends TerminalCommand

View file

@ -1,11 +1,11 @@
package dark.library.machine.terminal.commands;
package dark.library.machine.terminal;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import dark.core.api.terminal.ISpecialAccess;
import dark.core.api.terminal.ITerminal;
import dark.core.api.ISpecialAccess;
import dark.core.api.ITerminal;
/**
*
* @author Calclavia, DarkGuardsman

View file

@ -20,12 +20,11 @@ import com.google.common.io.ByteArrayDataInput;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
import dark.core.api.terminal.ISpecialAccess;
import dark.core.api.terminal.ITerminal;
import dark.core.api.ISpecialAccess;
import dark.core.api.ITerminal;
import dark.library.access.AccessLevel;
import dark.library.access.UserAccess;
import dark.library.machine.TileEntityRunnableMachine;
import dark.library.machine.terminal.commands.CommandRegistry;
/**
*

View file

@ -1,16 +0,0 @@
package dark.library.orbit;
import universalelectricity.core.vector.Vector3;
public interface IOrbitingEntity
{
/**
* Gets the current orbit the object is using
*/
public NetworkOrbit getOrbit();
/**
* Tells this object were it should be in the orbit
*/
public void setOrbitWayPoint(Vector3 vec);
}

View file

@ -1,164 +0,0 @@
package dark.library.orbit;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map.Entry;
import dark.helpers.Pair;
import dark.library.math.LinearAlg;
import dark.library.math.Quaternion;
import net.minecraft.entity.Entity;
import universalelectricity.core.vector.Vector3;
/**
* Designed to be used by flying Entities to create an orbit pattern around a central point
*
* @author DarkGuardsman
*
*/
public class NetworkOrbit
{
/* DEFINED IDEAL NUMBER OF OBJECTS IN ORBIT */
public static int minObjects = 3;
public static int maxObjects = 20;
/* CURRENT RADIUS OF THE CIRCLE */
Double orbitRadius;
/* CHANGE IN ROTATION OF THE CIRCLE X Y Z */
Vector3 rotationChange = new Vector3(0, 0, 0);
/* OBJECTS IN ORBIT <Entity, Change in radius> */
HashMap<IOrbitingEntity, Integer> orbitMemeber = new HashMap<IOrbitingEntity, Integer>();
/**
* @param entities - entities to add to this orbit when its created < Entity, Radius change>
*/
public NetworkOrbit(HashMap<IOrbitingEntity, Integer> entities)
{
if (entities != null)
{
this.orbitMemeber.putAll(entities);
}
}
/**
* Called by the host of the orbit too see if this orbit can continue
*/
public boolean canOrbitExist()
{
int members = this.getOrbitMemebers().size();
if (members > maxObjects || members < minObjects)
{
return false;
}
return true;
}
/**
* Gets the list of Entities in this orbit
*/
public HashMap<IOrbitingEntity, Integer> getOrbitMemebers()
{
if (this.orbitMemeber == null)
{
this.orbitMemeber = new HashMap<IOrbitingEntity, Integer>();
}
return this.orbitMemeber;
}
/**
* Increase/changes the rotation angles of the orbit
*
* @param vec - rotation change stored as a vector3
* @param increase - add the vec rotation to current rotation
*/
public void changeRotation(Vector3 vec, boolean increase)
{
Vector3 preRotation = rotationChange.clone();
this.rotationChange = vec;
if (increase)
{
this.rotationChange.add(preRotation);
}
}
/**
* Get the rotation change of the orbit
*/
public Vector3 getRotation()
{
if (this.rotationChange == null)
{
this.rotationChange = new Vector3(0, 0, 0);
}
return this.rotationChange;
}
/**
* Ideal minimal radius needed for the number of objects
*/
public double getMinRadius()
{
float width = 0;
Iterator<Entry<IOrbitingEntity, Integer>> it = this.getOrbitMemebers().entrySet().iterator();
while (it.hasNext())
{
IOrbitingEntity entity = it.next().getKey();
if (entity instanceof Entity)
{
width += ((Entity) entity).width > ((Entity) entity).height ? ((Entity) entity).width : ((Entity) entity).height;
}
else
{
// TODO get size threw the interface or detect other possible orbit objects
width += 1;
}
}
width = width / this.getOrbitMemebers().size();
return ((width + (width / 2)) * this.getOrbitMemebers().size());
}
/**
* @param pos - position in the orbit
* @return offset distance from orbit center
*
* Note this only gives the offset from the orbit point. This needs to be used to in combo with
* something else to get the orbit point. Then add the result of this to get the pos of the
* object
*
* http://en.wikipedia.org/wiki/Spherical_coordinates
*/
public Vector3 getOrbitOffset(Entity entity, int pos)
{
/* GET RADIUS OF CIRCLE IF TOO SMALL INCREASE AS WELL INCRASE BY OFFSET GIVEN */
double r = this.getMinRadius();
if (this.orbitRadius < r)
{
this.orbitRadius = r;
}
else
{
r = this.orbitRadius;
}
if (entity instanceof IOrbitingEntity && this.getOrbitMemebers().containsKey(entity))
{
r += this.getOrbitMemebers().get(entity);
}
/* DO ROTATION */
double spacing = (2 * r * Math.PI) / this.getOrbitMemebers().size();
return NetworkOrbit.getOrbitOffset(r, spacing * pos, this.getRotation());
}
public static Vector3 getOrbitOffset(double r, double o, Vector3 t)
{
Quaternion quat = new Quaternion();
Quaternion ya = new Quaternion();
quat.FromEuler((float) t.x, ((float) (t.y)), (float) t.z);
ya.FromAxis(new Vector3(0, 1f, 0), (float) o);
return quat.multi(ya).multi(new Vector3(0, 0, r));
}
}

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@ -1,42 +0,0 @@
package dark.prefab.tile.fluid;
import java.util.Random;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.ITankContainer;
import net.minecraftforge.liquids.LiquidStack;
import universalelectricity.prefab.tile.TileEntityAdvanced;
import dark.core.api.network.ITileConnector;
import dark.core.api.tools.IReadOut;
import dark.core.hydraulic.network.fluid.HydraulicNetworkHelper;
public abstract class TileEntityFluidDevice extends TileEntityAdvanced implements IReadOut, ITileConnector
{
public Random random = new Random();
@Override
public void invalidate()
{
super.invalidate();
HydraulicNetworkHelper.invalidate(this);
}
/**
* Fills an ITankContainer in the direction
*
* @param stack - LiquidStack that will be inputed in the tile
* @param side - direction to fill in
* @return the ammount filled
*/
public int fillSide(LiquidStack stack, ForgeDirection side, boolean doFill)
{
TileEntity tileEntity = worldObj.getBlockTileEntity(xCoord + side.offsetX, yCoord + side.offsetY, zCoord + side.offsetZ);
if (stack != null && stack.amount > 0 && tileEntity instanceof ITankContainer)
{
return ((ITankContainer) tileEntity).fill(side.getOpposite(), stack, doFill);
}
return 0;
}
}

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@ -1,154 +0,0 @@
package dark.prefab.tile.fluid;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.ILiquidTank;
import net.minecraftforge.liquids.ITankContainer;
import net.minecraftforge.liquids.LiquidContainerRegistry;
import net.minecraftforge.liquids.LiquidDictionary;
import net.minecraftforge.liquids.LiquidStack;
import net.minecraftforge.liquids.LiquidTank;
import dark.core.api.IColorCoded;
import dark.core.hydraulic.helpers.FluidHelper;
import dark.core.hydraulic.helpers.FluidRestrictionHandler;
public abstract class TileEntityFluidStorage extends TileEntityFluidDevice implements ITankContainer, IColorCoded
{
/* INTERNAL TANK */
public LiquidTank tank = new LiquidTank(this.getTankSize());
/**
* gets the max storage limit of the tank
*/
public abstract int getTankSize();
@Override
public String getMeterReading(EntityPlayer user, ForgeDirection side)
{
if (this.tank.getLiquid() == null)
{
return "Empty";
}
return String.format("%d/%d %S Stored", tank.getLiquid().amount / LiquidContainerRegistry.BUCKET_VOLUME, tank.getCapacity() / LiquidContainerRegistry.BUCKET_VOLUME, LiquidDictionary.findLiquidName(tank.getLiquid()));
}
@Override
public boolean canTileConnect(TileEntity entity, ForgeDirection dir)
{
if (entity instanceof ITankContainer)
{
return true;
}
return false;
}
@Override
public int fill(ForgeDirection from, LiquidStack resource, boolean doFill)
{
return this.fill(0, resource, doFill);
}
@Override
public int fill(int tankIndex, LiquidStack resource, boolean doFill)
{
if (resource == null || tankIndex != 0)
{
return 0;
}
else if (!FluidRestrictionHandler.isValidLiquid(getColor(),resource))
{
return 0;
}
else if (this.tank.getLiquid() != null && !resource.isLiquidEqual(this.tank.getLiquid()))
{
return 0;
}
return this.tank.fill(resource, doFill);
}
@Override
public LiquidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
{
return this.drain(0, maxDrain, doDrain);
}
@Override
public LiquidStack drain(int tankIndex, int maxDrain, boolean doDrain)
{
if (tankIndex != 0 || this.tank.getLiquid() == null)
{
return null;
}
LiquidStack stack = this.tank.getLiquid();
if (maxDrain < stack.amount)
{
stack = FluidHelper.getStack(stack, maxDrain);
}
return this.tank.drain(maxDrain, doDrain);
}
@Override
public ILiquidTank[] getTanks(ForgeDirection dir)
{
return new ILiquidTank[] { this.tank };
}
@Override
public ILiquidTank getTank(ForgeDirection dir, LiquidStack type)
{
if (type == null)
{
return null;
}
if (type.isLiquidEqual(this.tank.getLiquid()))
{
return this.tank;
}
return null;
}
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
LiquidStack liquid = LiquidStack.loadLiquidStackFromNBT(nbt.getCompoundTag("stored"));
if (liquid != null)
{
tank.setLiquid(liquid);
}
}
@Override
public void writeToNBT(NBTTagCompound nbt)
{
super.writeToNBT(nbt);
if (this.tank.containsValidLiquid())
{
nbt.setTag("stored", this.tank.getLiquid().writeToNBT(new NBTTagCompound()));
}
}
/**
* Is the internal tank full
*/
public boolean isFull()
{
if (this.tank.getLiquid() == null || this.tank.getLiquid().amount < this.tank.getCapacity())
{
return false;
}
return true;
}
/**
* gets the liquidStack stored in the internal tank
*/
public LiquidStack getStoredLiquid()
{
return this.tank.getLiquid();
}
}