Fixed turbine render and connection
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parent
0daba1a577
commit
d595490009
4 changed files with 33 additions and 29 deletions
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@ -61,7 +61,8 @@ public class TileMotor extends TileElectrical implements IRotatable, INodeProvid
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if (node != null)
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{
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node.update(0.05f);
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node.update(0.05f);
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if (!isInversed)
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{
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receiveMechanical();
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@ -32,7 +32,8 @@ public class RenderWindTurbine extends TileEntitySpecialRenderer implements ISim
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RenderUtility.rotateBlockBasedOnDirectionUp(tile.getDirection());
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GL11.glTranslatef(0, -0.35f, 0);
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GL11.glTranslatef(0, 0.35f, 0);
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GL11.glRotatef(180, 1, 0, 0);
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GL11.glRotatef((float) Math.toDegrees(tile.mechanicalNode.renderAngle), 0, 1, 0);
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render(tile.tier, tile.multiBlockRadius, tile.getMultiBlock().isConstructed());
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@ -22,7 +22,6 @@ public class TileWindTurbine extends TileTurbine
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private float efficiency = 0;
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private long windPower = 0;
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@Override
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public void updateEntity()
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@ -4,36 +4,39 @@ import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.core.interfaces.IMechanicalNode;
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import resonantinduction.mechanical.energy.grid.MechanicalNode;
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/** Turbine's Mechanical node
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*
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* @author Calclavia, Darkguardsman */
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/**
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* Turbine's Mechanical node
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* Turbines always face forward and connect from behind.
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*
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* @author Calclavia, Darkguardsman
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*/
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public class TurbineNode extends MechanicalNode
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{
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public TurbineNode(TileTurbine tileTurbineBase)
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{
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super(tileTurbineBase);
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}
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public TurbineNode(TileTurbine tileTurbineBase)
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{
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super(tileTurbineBase);
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}
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public TileTurbine turbine()
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{
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return (TileTurbine) getParent();
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}
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public TileTurbine turbine()
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{
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return (TileTurbine) getParent();
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}
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@Override
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public boolean canConnect(ForgeDirection from, Object source)
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{
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return turbine().getMultiBlock().isPrimary() && source instanceof MechanicalNode && !(source instanceof TurbineNode) && from == turbine().getDirection().getOpposite();
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}
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@Override
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public boolean canConnect(ForgeDirection from, Object source)
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{
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return turbine().getMultiBlock().isPrimary() && source instanceof MechanicalNode && !(source instanceof TurbineNode) && from == turbine().getDirection().getOpposite();
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}
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@Override
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public boolean inverseRotation(ForgeDirection dir, IMechanicalNode with)
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{
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return dir == turbine().getDirection().getOpposite();
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}
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@Override
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public boolean inverseRotation(ForgeDirection dir, IMechanicalNode with)
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{
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return dir == turbine().getDirection().getOpposite();
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}
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@Override
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public float getRatio(ForgeDirection dir, IMechanicalNode with)
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{
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return turbine().getMultiBlock().isConstructed() ? turbine().multiBlockRadius - 0.5f : 0.5f;
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}
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@Override
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public float getRatio(ForgeDirection dir, IMechanicalNode with)
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{
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return turbine().getMultiBlock().isConstructed() ? turbine().multiBlockRadius - 0.5f : 0.5f;
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}
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}
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