Fixed #345 - Crate packets in multiplayer
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1 changed files with 2 additions and 5 deletions
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@ -156,12 +156,9 @@ public class TileCrate extends TileExternalInventory implements IPacketReceiver,
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{
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super.onInventoryChanged();
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if (this.worldObj != null)
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if (worldObj != null && !worldObj.isRemote)
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{
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if (FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER)
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{
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PacketHandler.sendPacketToClients(this.getDescriptionPacket(), this.worldObj);
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}
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PacketHandler.sendPacketToClients(getDescriptionPacket(), this.worldObj);
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}
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}
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