Improved crate render

This commit is contained in:
Henry Mao 2012-12-26 01:50:28 +08:00
parent ad0fb070ba
commit d8f3f065be
5 changed files with 211 additions and 92 deletions

View file

@ -1,8 +1,19 @@
package assemblyline.client.render;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.RenderEngine;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
@ -11,112 +22,170 @@ import assemblyline.common.block.TileEntityCrate;
public class RenderCrate extends TileEntitySpecialRenderer
{
private final RenderBlocks renderBlocks = new RenderBlocks();
@Override
public void renderTileEntityAt(TileEntity var1, double x, double y, double z, float var8)
{
TileEntityCrate tileEntity = (TileEntityCrate) var1;
for (int side = 2; side < 6; side++)
if (var1 instanceof TileEntityCrate)
{
GL11.glPushMatrix();
GL11.glPolygonOffset(-10, -10);
GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
TileEntityCrate tileEntity = (TileEntityCrate) var1;
float dx = 1F / 16;
float dz = 1F / 16;
float displayWidth = 1 - 2F / 16;
float displayHeight = 1 - 2F / 16;
GL11.glTranslatef((float) x, (float) y, (float) z);
switch (side)
{
case 1:
break;
case 0:
GL11.glTranslatef(1, 1, 0);
GL11.glRotatef(180, 1, 0, 0);
GL11.glRotatef(180, 0, 1, 0);
break;
case 3:
GL11.glTranslatef(0, 1, 0);
GL11.glRotatef(0, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
case 2:
GL11.glTranslatef(1, 1, 1);
GL11.glRotatef(180, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
case 5:
GL11.glTranslatef(0, 1, 1);
GL11.glRotatef(90, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
case 4:
GL11.glTranslatef(1, 1, 0);
GL11.glRotatef(-90, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
}
GL11.glTranslatef(dx + displayWidth / 2, 1F, dz + displayHeight / 2);
GL11.glRotatef(-90, 1, 0, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
FontRenderer fontRenderer = this.getFontRenderer();
int maxWidth = 1;
RenderItem renderItem = ((RenderItem) RenderManager.instance.getEntityClassRenderObject(EntityItem.class));
String itemName = "Empty";
String amount = "";
ItemStack itemStack = tileEntity.getStackInSlot(0);
if (tileEntity.getStackInSlot(0) != null)
if (itemStack != null)
{
itemName = tileEntity.getStackInSlot(0).getDisplayName();
amount = tileEntity.getStackInSlot(0).stackSize + "";
itemName = itemStack.getDisplayName();
amount = itemStack.stackSize + "";
}
maxWidth = Math.max(fontRenderer.getStringWidth(itemName), maxWidth);
maxWidth = Math.max(fontRenderer.getStringWidth(amount), maxWidth);
maxWidth += 4;
int lineHeight = fontRenderer.FONT_HEIGHT + 2;
int requiredHeight = lineHeight * 1;
float scaleX = displayWidth / maxWidth;
float scaleY = displayHeight / requiredHeight;
float scale = (float) (Math.min(scaleX, scaleY) * 0.8);
GL11.glScalef(scale, -scale, scale);
GL11.glDepthMask(false);
int offsetX;
int offsetY;
int realHeight = (int) Math.floor(displayHeight / scale);
int realWidth = (int) Math.floor(displayWidth / scale);
if (scaleX < scaleY)
for (int side = 2; side < 6; side++)
{
offsetX = 2 + 5;
offsetY = (realHeight - requiredHeight) / 2;
}
else
{
offsetX = (realWidth - maxWidth) / 2 + 2 + 5;
offsetY = 0;
}
ForgeDirection direction = ForgeDirection.getOrientation(side);
this.setupLight(tileEntity, direction.offsetX, direction.offsetZ);
GL11.glDisable(GL11.GL_LIGHTING);
fontRenderer.drawString(itemName, offsetX - realWidth / 2, 1 + offsetY - realHeight / 2 + 0 * lineHeight, 1);
fontRenderer.drawString(amount, offsetX - realWidth / 2, 1 + offsetY - realHeight / 2 + 1 * lineHeight, 1);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDepthMask(true);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
GL11.glPopMatrix();
if (itemStack != null)
{
GL11.glPushMatrix();
switch (side)
{
case 2:
GL11.glTranslated(x + 0.65, y + 0.9, z - 0.01);
break;
case 3:
GL11.glTranslated(x + 0.35, y + 0.9, z + 1.01);
GL11.glRotatef(180, 0, 1, 0);
break;
case 4:
GL11.glTranslated(x - 0.01, y + 0.9, z + 0.35);
GL11.glRotatef(90, 0, 1, 0);
break;
case 5:
GL11.glTranslated(x + 1.01, y + 0.9, z + 0.65);
GL11.glRotatef(-90, 0, 1, 0);
break;
}
float scale = 0.03125F;
GL11.glScalef(0.6f * scale, 0.6f * scale, 0);
GL11.glRotatef(180, 0, 0, 1);
RenderEngine renderEngine = Minecraft.getMinecraft().renderEngine;
if (!ForgeHooksClient.renderInventoryItem(this.renderBlocks, renderEngine, itemStack, true, 0.0F, 0.0F, 0.0F))
{
renderItem.renderItemIntoGUI(this.getFontRenderer(), renderEngine, itemStack, 0, 0);
}
GL11.glPopMatrix();
}
this.renderText(itemName, side, 0.02f, x, y - 0.35f, z);
if (amount != "")
{
this.renderText(amount, side, 0.02f, x, y - 0.15f, z);
}
}
}
}
private void setupLight(TileEntity tileEntity, int xDifference, int zDifference)
{
World world = tileEntity.worldObj;
if (world.isBlockOpaqueCube(tileEntity.xCoord + xDifference, tileEntity.yCoord, tileEntity.zCoord + zDifference)) { return; }
int br = world.getLightBrightnessForSkyBlocks(tileEntity.xCoord + xDifference, tileEntity.yCoord, tileEntity.zCoord + zDifference, 0);
int var11 = br % 65536;
int var12 = br / 65536;
float scale = 0.6F;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var11 * scale, var12 * scale);
}
private void renderText(String text, int side, float maxScale, double x, double y, double z)
{
GL11.glPushMatrix();
GL11.glPolygonOffset(-10, -10);
GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
float displayX = 1 / 16;
float displayY = 1 / 16;
float displayWidth = 1 - (2 / 16);
float displayHeight = 1 - (2 / 16);
GL11.glTranslated(x, y, z);
switch (side)
{
case 3:
GL11.glTranslatef(0, 1, 0);
GL11.glRotatef(0, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
case 2:
GL11.glTranslatef(1, 1, 1);
GL11.glRotatef(180, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
case 5:
GL11.glTranslatef(0, 1, 1);
GL11.glRotatef(90, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
case 4:
GL11.glTranslatef(1, 1, 0);
GL11.glRotatef(-90, 0, 1, 0);
GL11.glRotatef(90, 1, 0, 0);
break;
}
// Find Center
GL11.glTranslatef(displayWidth / 2, 1F, displayHeight / 2);
GL11.glRotatef(-90, 1, 0, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
FontRenderer fontRenderer = this.getFontRenderer();
int requiredWidth = Math.max(fontRenderer.getStringWidth(text), 1);
int lineHeight = fontRenderer.FONT_HEIGHT + 2;
int requiredHeight = lineHeight * 1;
float scaler = 0.8f;
float scaleX = (displayWidth / requiredWidth);
float scaleY = (displayHeight / requiredHeight);
float scale = (float) scaleX * scaler;
if (maxScale > 0)
{
scale = Math.min(scale, maxScale);
}
GL11.glScalef(scale, -scale, scale);
GL11.glDepthMask(false);
int offsetX;
int offsetY;
int realHeight = (int) Math.floor(displayHeight / scale);
int realWidth = (int) Math.floor(displayWidth / scale);
offsetX = (realWidth - requiredWidth) / 2;
offsetY = (realHeight - requiredHeight) / 2;
GL11.glDisable(GL11.GL_LIGHTING);
fontRenderer.drawString(text, offsetX - (realWidth / 2), 1 + offsetY - (realHeight / 2), 1);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDepthMask(true);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
GL11.glPopMatrix();
}
}

View file

@ -3,6 +3,8 @@ package assemblyline.common;
import java.io.File;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.Configuration;
@ -19,6 +21,7 @@ import assemblyline.common.machine.BlockMulti;
import assemblyline.common.machine.BlockMulti.MachineType;
import assemblyline.common.machine.ItemBlockMulti;
import assemblyline.common.machine.belt.BlockConveyorBelt;
import cpw.mods.fml.common.ICraftingHandler;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
@ -85,6 +88,20 @@ public class AssemblyLine
UpdateNotifier.INSTANCE.checkUpdate(NAME, VERSION, "http://calclavia.com/downloads/al/recommendedversion.txt");
GameRegistry.registerCraftingHandler(new ICraftingHandler()
{
@Override
public void onCrafting(EntityPlayer player, ItemStack itemStack, IInventory craftMatrix)
{
System.out.println("TEST");
}
@Override
public void onSmelting(EntityPlayer player, ItemStack item)
{
}
});
proxy.preInit();
}

View file

@ -0,0 +1,15 @@
package assemblyline.common;
import universalelectricity.prefab.UETab;
import net.minecraft.item.Item;
public class ItemBlueprint extends Item
{
public ItemBlueprint(int id)
{
super(id);
this.setIconIndex(Item.paper.getIconFromDamage(0));
this.setCreativeTab(UETab.INSTANCE);
}
}

View file

@ -2,10 +2,13 @@ package assemblyline.common.block;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
public class ItemBlockCrate extends ItemBlock
@ -30,7 +33,21 @@ public class ItemBlockCrate extends ItemBlock
else
{
par3List.add("Empty");
}
}
@Override
public void onUpdate(ItemStack itemStack, World par2World, Entity entity, int par4, boolean par5)
{
if (entity instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) entity;
ItemStack containingStack = getContainingItemStack(itemStack);
if (containingStack != null)
{
player.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 5, (int)((float) containingStack.stackSize / (float) TileEntityCrate.MAX_LIMIT) * 5));
}
}
}

View file

@ -18,6 +18,7 @@ import com.google.common.io.ByteArrayDataInput;
public class TileEntityCrate extends TileEntityAdvanced implements ISidedInventory, IPacketReceiver
{
public static final int MAX_LIMIT = 2048;
private ItemStack[] containingItems = new ItemStack[1];
@Override
@ -226,7 +227,7 @@ public class TileEntityCrate extends TileEntityAdvanced implements ISidedInvento
@Override
public int getInventoryStackLimit()
{
return 4096;
return MAX_LIMIT;
}
@Override