Fixed Battery box model load location

This commit is contained in:
Robert S 2014-08-13 11:18:24 -04:00
parent 06dc22534d
commit da4e046df5

View file

@ -38,7 +38,7 @@ import cpw.mods.fml.relauncher.SideOnly;
public class RenderBattery extends TileEntitySpecialRenderer implements ISimpleItemRenderer
{
public static RenderBattery INSTANCE = new RenderBattery();
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelDirectory() + "battery/battery.tcn"));
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "battery/battery.tcn"));
@Override
public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)