Fixed Battery box model load location
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1 changed files with 1 additions and 1 deletions
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@ -38,7 +38,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class RenderBattery extends TileEntitySpecialRenderer implements ISimpleItemRenderer
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public class RenderBattery extends TileEntitySpecialRenderer implements ISimpleItemRenderer
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{
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{
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public static RenderBattery INSTANCE = new RenderBattery();
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public static RenderBattery INSTANCE = new RenderBattery();
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public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelDirectory() + "battery/battery.tcn"));
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public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain(), Reference.modelPath() + "battery/battery.tcn"));
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@Override
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@Override
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public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)
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public void renderInventoryItem(IItemRenderer.ItemRenderType type, ItemStack itemStack, Object... data)
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