Texture Update
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parent
8988452c85
commit
dbdf81601b
10 changed files with 20 additions and 17 deletions
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@ -1 +1 @@
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29
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30
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3
info.txt
3
info.txt
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@ -23,4 +23,5 @@ x AssemblyLine_v0.1.6.23.jar AssemblyLine_v0.1.6.23_api.zip
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* AssemblyLine_v0.1.7.26.jar AssemblyLine_v0.1.7.26_api.zip
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* AssemblyLine_v0.1.7.27.jar AssemblyLine_v0.1.7.27_api.zip
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@ AssemblyLine_v0.1.8.28.jar AssemblyLine_v0.1.8.28_api.zip
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* AssemblyLine_v0.1.8.29.jar AssemblyLine_v0.1.8.29_api.zip
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@ AssemblyLine_v0.1.8.29.jar AssemblyLine_v0.1.8.29_api.zip
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* AssemblyLine_v0.1.8.30.jar AssemblyLine_v0.1.8.30_api.zip
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@ -4,7 +4,7 @@
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# Blocks
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tile.crate.name=Crate
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tile.conveyorBelt.name=Conveyor Belt
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tile.architectTable.name=Architect's Table
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tile.engineerTable.name=Engineer's Table
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# Items
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# item.battery.name=Battery
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Binary file not shown.
BIN
resources/assemblyline/textures/blocks.png
Normal file
BIN
resources/assemblyline/textures/blocks.png
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Binary file not shown.
After Width: | Height: | Size: 6.5 KiB |
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@ -24,7 +24,7 @@ public class ClientProxy extends CommonProxy
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@Override
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public void preInit()
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{
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MinecraftForgeClient.preloadTexture(AssemblyLine.TEXTURE_PATH + "/Items.png");
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MinecraftForgeClient.preloadTexture(AssemblyLine.BLOCK_TEXTURE_PATH);
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RenderingRegistry.registerBlockHandler(new RenderHelper());
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}
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@ -12,8 +12,8 @@ import universalelectricity.core.UniversalElectricity;
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import universalelectricity.prefab.UETab;
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import universalelectricity.prefab.UpdateNotifier;
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import universalelectricity.prefab.network.PacketManager;
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import assemblyline.common.block.BlockArchitectTable;
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import assemblyline.common.block.BlockCrate;
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import assemblyline.common.block.BlockEngineerTable;
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import assemblyline.common.block.ItemBlockCrate;
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import assemblyline.common.machine.BlockMulti;
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import assemblyline.common.machine.BlockMulti.MachineType;
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@ -51,6 +51,7 @@ public class AssemblyLine
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public static final String RESOURCE_PATH = "/assemblyline/";
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public static final String TEXTURE_PATH = RESOURCE_PATH + "textures/";
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public static final String LANGUAGE_PATH = RESOURCE_PATH + "language/";
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public static final String BLOCK_TEXTURE_PATH = TEXTURE_PATH + "blocks.png";
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private static final String[] LANGUAGES_SUPPORTED = new String[] { "en_US" };
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@ -60,7 +61,7 @@ public class AssemblyLine
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public static Block blockConveyorBelt;
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public static Block blockMulti;
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public static Block blockArchitectTable;
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public static Block blockEngineerTable;
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public static Block blockCrate;
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@PreInit
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@ -72,15 +73,15 @@ public class AssemblyLine
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CONFIGURATION.load();
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blockConveyorBelt = new BlockConveyorBelt(CONFIGURATION.getBlock("Conveyor Belt", BLOCK_ID_PREFIX).getInt());
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blockMulti = new BlockMulti(CONFIGURATION.getBlock("Machine", BLOCK_ID_PREFIX + 1).getInt());
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blockArchitectTable = new BlockArchitectTable(CONFIGURATION.getBlock("Architect's Table", BLOCK_ID_PREFIX + 2).getInt());
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blockCrate = new BlockCrate(CONFIGURATION.getBlock("Crate", BLOCK_ID_PREFIX + 3).getInt());
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blockEngineerTable = new BlockEngineerTable(CONFIGURATION.getBlock("Architect's Table", BLOCK_ID_PREFIX + 2).getInt());
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blockCrate = new BlockCrate(CONFIGURATION.getBlock("Crate", BLOCK_ID_PREFIX + 3).getInt(), 0);
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CONFIGURATION.save();
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NetworkRegistry.instance().registerGuiHandler(this, this.proxy);
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GameRegistry.registerBlock(blockConveyorBelt, "Conveyor Belt");
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GameRegistry.registerBlock(blockArchitectTable, "Architect's Table");
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GameRegistry.registerBlock(blockCrate, ItemBlockCrate.class, "Crate");
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GameRegistry.registerBlock(blockMulti, ItemBlockMulti.class, "Machine");
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// GameRegistry.registerBlock(blockArchitectTable, "Engineer's Table");
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UpdateNotifier.INSTANCE.checkUpdate(NAME, VERSION, "http://calclavia.com/downloads/al/recommendedversion.txt");
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@ -1,6 +1,5 @@
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package assemblyline.common.block;
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import net.minecraft.block.Block;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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@ -9,6 +8,7 @@ import net.minecraft.world.World;
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import universalelectricity.core.UniversalElectricity;
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import universalelectricity.prefab.BlockMachine;
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import universalelectricity.prefab.UETab;
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import assemblyline.common.AssemblyLine;
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/**
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* A block that allows the placement of mass amount of a specific item within it. It will be allowed
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@ -19,11 +19,12 @@ import universalelectricity.prefab.UETab;
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*/
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public class BlockCrate extends BlockMachine
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{
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public BlockCrate(int par1)
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public BlockCrate(int id, int texture)
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{
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super("crate", par1, UniversalElectricity.machine);
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this.blockIndexInTexture = Block.blockSteel.blockIndexInTexture;
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super("crate", id, UniversalElectricity.machine);
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this.blockIndexInTexture = texture;
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this.setCreativeTab(UETab.INSTANCE);
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this.setTextureFile(AssemblyLine.BLOCK_TEXTURE_PATH);
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}
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/**
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@ -6,13 +6,13 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.world.World;
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import universalelectricity.prefab.UETab;
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public class BlockArchitectTable extends Block
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public class BlockEngineerTable extends Block
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{
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public BlockArchitectTable(int par1)
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public BlockEngineerTable(int par1)
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{
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super(par1, Material.wood);
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this.blockIndexInTexture = 59;
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this.setBlockName("architectTable");
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this.setBlockName("engineerTable");
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this.setCreativeTab(UETab.INSTANCE);
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}
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