More work on pathfinder

This commit is contained in:
Calclavia 2013-08-04 00:00:48 -04:00
parent ff78509019
commit dc9d5da1a9

View file

@ -4,8 +4,10 @@
package resonantinduction.contractor;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Set;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.base.Vector3;
/**
@ -16,7 +18,7 @@ import resonantinduction.base.Vector3;
*/
public class Pathfinding
{
public Set<Vector3> openSet;
public Set<Vector3> openSet, closedSet;
public HashMap<Vector3, Vector3> navMap;
@ -24,15 +26,17 @@ public class Pathfinding
public Vector3 target;
public Set<Vector3> results;
public Pathfinding(Vector3 target)
{
this.target = target;
}
public void findNodes(Vector3 start)
public boolean find(Vector3 start)
{
this.openSet.add(start);
this.gScore.put(start, 0);
this.gScore.put(start, (double) 0);
this.fScore.put(start, this.gScore.get(start) + getEstimate(start, this.target));
while (!this.openSet.isEmpty())
@ -53,11 +57,42 @@ public class Pathfinding
{
break;
}
// Break case here;
if (currentNode.equals(this.target))
{
this.results = this.reconstructPath(this.navMap, this.target);
return true;
}
this.openSet.remove(currentNode);
this.closedSet.add(currentNode);
for (int i = 0; i < 6; i++)
{
ForgeDirection direction = ForgeDirection.getOrientation(i);
Vector3 neighbor = currentNode.clone().translate(new Vector3(direction.offsetX, direction.offsetY, direction.offsetZ));
}
}
}
private Set<Vector3> reconstructPath(HashMap<Vector3, Vector3> naviMap, Vector3 currentNode)
{
Set<Vector3> path = new HashSet<Vector3>();
path.add(currentNode);
if (naviMap.containsKey(currentNode))
{
path.addAll(this.reconstructPath(naviMap, currentNode));
}
return path;
}
private double getEstimate(Vector3 start, Vector3 target2)
{
return null;
return start.distance(target2);
}
}